kolibrios/programs/games/mblocks/branches/mblocks_C--/kolibri.h--

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#startaddress 0
#code32 TRUE
char os_name[8] = {'M','E','N','U','E','T','0','1'};
dword os_version = 0x00000001;
dword start_addr = #main;
dword final_addr = #stop+32;
dword alloc_mem = 0x00100000;
dword x86esp_reg = 0x0007fff0;
dword I_Param = 0x0;
dword I_Icon = 0x0;
//Events
#define evButton 3
#define evKey 2
#define evReDraw 1
//Button options
#define BT_DEL 0x80000000
#define BT_HIDE 0x40000000
#define BT_NOFRAME 0x20000000
//------------------------------------------------------------------------------
inline fastcall dword WaitEvent(){
EAX = 10;
$int 0x40
}
inline fastcall void ExitProcess(){
EAX = -1;
$int 0x40
}
inline fastcall word GetKey(){
EAX = 2;
$int 0x40
EAX = EAX >> 8;
}
inline fastcall word GetButtonID(){
EAX = 17;
$int 0x40
EAX = EAX >> 8;
}
//------------------------------------------------------------------------------
void DefineAndDrawWindow(dword x,y,sizeX,sizeY,byte mainAreaType,dword
mainAreaColor,byte headerType,dword headerColor,EDI)
{
EBX = x << 16 + sizeX;
ECX = y << 16 + sizeY;
EDX = mainAreaType << 24 | mainAreaColor;
ESI = headerType << 24 | headerColor;
$xor eax,eax
$int 0x40
}
void WindowRedrawStatus(dword EBX)
{
EAX = 12;
$int 0x40
}
inline fastcall dword GetSkinWidth(){
EAX = 48;
EBX = 4;
$int 0x40
}
void DefineButton(dword x,y,w,h,EDX,ESI){
EAX = 8;
EBX = x<<16+w;
ECX = y<<16+h;
$int 0x40
}
void WriteText(dword x,y,byte fontType, dword color, EDX, ESI)
{
EAX = 4;
EBX = x<<16+y;
ECX = fontType<<24+color;
$int 0x40;
}
void DrawBar(dword x,y,w,h,EDX)
{
EAX = 13;
EBX = x<<16+w;
ECX = y<<16+h;
$int 0x40
}
void DrawRegion(dword x,y,width,height,color1)
{
DrawBar(x,y,width,1,color1); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
DrawBar(x,y+height,width,1,color1); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
DrawBar(x,y,1,height,color1); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
DrawBar(x+width,y,1,height+1,color1); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
}
void DrawFlatButton(dword x,y,width,height,id,color)
{
DrawRegion(x,y,width,height,0x94AECE);
DrawBar(x+1,y+1,width-1,1,0xFFFFFF); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
DrawBar(x+1,y+height-1,width-2,1,0xC7C7C7); //<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
DrawBar(x+1,y+1,1,height-1,0xFFFFFF); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
DrawBar(x+width-1,y+2,1,height-2,0xC7C7C7); //<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
DrawBar(x+2,y+2,width-3,height-3,color); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
DefineButton(x,y,width,height,id+BT_HIDE,0xEFEBEF); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
}
void PutImage(dword EBX,w,h,x,y, EDI)
{
EAX = 65;
ECX = w<<16+h;
EDX = x<<16+y;
ESI = 8;
EBP = 0;
$int 0x40
}
void WriteNumber(dword x,y,byte fontType, dword color, count, ECX)
{
EAX = 47;
EBX = count<<16;
EDX = x<<16+y;
ESI = fontType<<24+color;
$int 0x40;
}
dword generator; // random number generator - <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
:int random(int max)
// get pseudo-random number - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
{
$rdtsc // eax & edx
$xor eax,edx
$not eax
EBX = generator;
$ror ebx,3
$xor ebx,0xdeadbeef
EBX += EAX;
generator = EBX;
EAX += EBX;
EAX = EAX % max;
}