kolibrios/programs/games/fara/trunk/gfxdef.h

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// gfxdef.h
#define MAIN_FACE_NDX 0
#define GAME_FACE_NDX 1
#define BUTTONS_NDX 2
#define NUMBERS_NDX 3
#define BONUS_FREE_BLOCK 11
#define BONUS_DIAG_BLOCK 12
#define WNDLEFT 64
#define WNDTOP 64
#define WNDHEADCOLOUR 0xD4C233
#define WNDTITLECOLOUR 0x47151C
//
#define blockSize 41
#define blocksNum 15
extern int maxGameLevel;
extern int startGameLevel;
#define START_LEVEL 1
////
//struct CPoint
//{
// int x, y;
// //
// CPoint()
// {
// this->x = 0;
// this->y = 0;
// };
// //
// CPoint( int iX, int iY )
// {
// this->x = iX;
// this->y = iY;
// };
// //
// CPoint( CPoint &pt )
// {
// this->x = pt.x;
// this->y = pt.y;
// };
//};
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>
struct SCompBmpHeader
{
short int sizeX;
short int sizeY;
int compressedSize;
int physicalOffset;
int uncompressedSize;
};
// <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
class CKosBitmap
{
protected:
int bmpID;
RGB *buffer;
Word sizeX;
Word sizeY;
public:
CKosBitmap();
~CKosBitmap();
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
bool LoadFromArch( SCompBmpHeader *bmpArchDesc, CKosFile *fromFile, int ID );
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void Draw( Word x, Word y );
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
RGB *GetBits();
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void GetSize( Word &cx, Word &cy );
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void Scale(Word size, RGB* mainBits);
};
// <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
class CFishka
{
protected:
//
RGB *bits;
//
RGB transColour;
//
RGB *highLighted;
public:
CFishka( CKosBitmap *fromBmp, int yOffset, RGB insColour );
virtual ~CFishka();
virtual RGB * GetBits(void);
virtual RGB * GetHighlightedBits(void);
};