forked from KolibriOS/kolibrios
90 lines
2.2 KiB
C
90 lines
2.2 KiB
C
|
/*
|
||
|
uFMOD API reference (AC97SND mode)
|
||
|
=========================================================
|
||
|
|
||
|
NOTE: ufmod.obj should be rebuilt setting UF_MODE=AC97SND
|
||
|
in order to make it usable in AC97SND player.
|
||
|
|
||
|
The Infinity Sound driver handle should be available as
|
||
|
a public symbol named hSound. It is so when using Serge's
|
||
|
sound.lib.
|
||
|
*/
|
||
|
|
||
|
#ifdef __cplusplus
|
||
|
extern "C" {
|
||
|
#endif
|
||
|
|
||
|
/* HANDLE uFMOD_LoadSong(char *lpXM);
|
||
|
---
|
||
|
Description:
|
||
|
---
|
||
|
Loads the given XM song and starts playing it as soon as you
|
||
|
call uFMOD_WaveOut for the first time. It will stop any
|
||
|
currently playing song before loading the new one. Heap should
|
||
|
be initialized before calling this function!
|
||
|
---
|
||
|
Parameters:
|
||
|
---
|
||
|
lpXM
|
||
|
Specifies the filename of the song to load.
|
||
|
---
|
||
|
Return Values:
|
||
|
---
|
||
|
On success, returns a non zero value. Returns 0 on failure.
|
||
|
*/
|
||
|
int __cdecl uFMOD_LoadSong(char*);
|
||
|
|
||
|
/* int uFMOD_WaveOut(SNDBUF hBuff)
|
||
|
---
|
||
|
Description:
|
||
|
---
|
||
|
Updates the internal playback buffer.
|
||
|
---
|
||
|
Parameters:
|
||
|
---
|
||
|
hBuff
|
||
|
The Infinity Sound buffer to update.
|
||
|
---
|
||
|
Remarks:
|
||
|
---
|
||
|
Playback doesn't actually begin when calling uFMOD_LoadSong,
|
||
|
but when calling uFMOD_WaveOut after a successful uFMOD_LoadSong
|
||
|
call. Afterwards, you should call uFMOD_WaveOut repeatedly at
|
||
|
least once every 250 ms to prevent "buffer underruns".
|
||
|
uFMOD_WaveOut is a non-blocking function.
|
||
|
---
|
||
|
Return Values:
|
||
|
---
|
||
|
Returns non zero on error.
|
||
|
*/
|
||
|
int __cdecl uFMOD_WaveOut(unsigned int);
|
||
|
|
||
|
/* void uFMOD_StopSong(void)
|
||
|
---
|
||
|
Description:
|
||
|
---
|
||
|
Stops the currently playing song, freeing the associated
|
||
|
resources.
|
||
|
---
|
||
|
Remarks:
|
||
|
---
|
||
|
Does nothing if no song is playing at the time the call is made.
|
||
|
*/
|
||
|
void __cdecl uFMOD_StopSong();
|
||
|
|
||
|
/* unsigned char* _uFMOD_GetTitle(void)
|
||
|
---
|
||
|
Description:
|
||
|
---
|
||
|
Returns the current song's title.
|
||
|
---
|
||
|
Remarks:
|
||
|
---
|
||
|
Not every song has a title, so be prepared to get an empty string.
|
||
|
*/
|
||
|
unsigned char* __cdecl uFMOD_GetTitle();
|
||
|
|
||
|
#ifdef __cplusplus
|
||
|
}
|
||
|
#endif
|