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use32
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org 0
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db 'MENUET01' ;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> . <20> ᯮ<EFBFBD> <E1AFAE> 塞<EFBFBD> <EFA5AC> <EFBFBD> 䠩<> <E4A0A9> <20> ᥣ<EFBFBD> <E1A5A3> 8 <20> <> <EFBFBD> <EFBFBD>
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dd 1 , start , i_end , mem , stacktop , openfile_path , sys_path
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include '../../../macros.inc'
include '../../../proc32.inc'
include '../../../KOSfuncs.inc'
include '../../../load_img.inc'
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include '../../../load_lib.mac'
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include '../../../develop/libraries/TinyGL/asm_fork/opengl_const.inc'
include '../../../develop/libraries/TinyGL/asm_fork/zbuffer.inc'
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include 'vox_3d.inc'
include '../trunk/str.inc'
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include 'lang.inc'
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@ use_library mem.Alloc , mem.Free , mem.ReAlloc , dl l.Load
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if lang eq ru
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caption db '<27> <> <EFBFBD> ᬮ<EFBFBD> <E1ACAE> <20> <> <EFBFBD> ᥫ<EFBFBD> <E1A5AB> 11.11.20' , 0 ;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
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else
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caption db 'Voxel viewer 11.11.20' , 0
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end if
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3 d_wnd_l equ 5 ;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> tinygl <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <> <E1ABA5>
3 d_wnd_t equ 30 ;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> tinygl <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ᢥ<> <E1A2A5> <EFBFBD>
3 d_wnd_w equ 512
3 d_wnd_h equ 512
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IMAGE_TOOLBAR_ICON_SIZE equ 16 * 16 * 3
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IMAGE_TOOLBAR_SIZE equ IMAGE_TOOLBAR_ICON_SIZE * 10
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align 4
start:
load_libraries l_libs_start , l_libs_end
;<3B> <EFBFBD> ઠ <20> <> <> 쪮 㤠筮 <20> <> <EFBFBD> 㧨<EFBFBD> <E3A7A8> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ⥪<EFBFBD>
mov ebp , lib_0
cmp dword [ ebp + ll_struc_size - 4 ], 0
jz @ f
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mcall SF_TERMINATE_PROCESS
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@ @ :
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mcall SF_STYLE_SETTINGS , SS F_GET_COLORS , sc , si zeof.system_colors
mcall SF_SET_EVENTS_MASK , 0xC0000027
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stdcall [ OpenDialog_Init ], OpenDialog_data ;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> ⮢<EFBFBD> <E2AEA2> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
stdcall [ buf2d_create ], buf_0 ;ᮧ<> <E1AEA7> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
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include_image_file 'toolbar_t.png' , image_data_toolbar ,,, 6 ;6 - for gray icons
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mov eax ,[ image_data_toolbar ]
add eax , IMAGE_TOOLBAR_SIZE
stdcall img_to_gray , [ image_data_toolbar ], eax ,( IMAGE_TOOLBAR_SIZE ) / 3
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mcall SF_SYSTEM_GET , SS F_TIME_COUNT
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mov [ last_time ], eax
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stdcall [ kosglMakeCurrent ], 3 d_wnd_l , 3 d_wnd_t , 3 d_wnd_w , 3 d_wnd_h , ctx1
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stdcall [ glEnable ], GL_DEPTH_TEST
stdcall [ glEnable ], GL_NORMALIZE ;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ଠ <EFBFBD> <E0ACA0> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> 稭<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> 䠪⮢
stdcall [ glClearColor ], 0.0 , 0.0 , 0.0 , 0.0
stdcall [ glShadeModel ], GL_SMOOTH
call but_new_file
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;<3B> <EFBFBD> ઠ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ப<EFBFBD>
cmp dword [ openfile_path ], 0
je @ f
call but_open_file_cmd_lin
@ @ :
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align 4
red_win:
call draw_window
align 4
still:
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mcall SF_SYSTEM_GET , SS F_TIME_COUNT
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mov ebx ,[ last_time ]
add ebx , 50 ;<3B> <> <EFBFBD> <EFBFBD> প<EFBFBD>
cmp ebx , eax
jge @ f
mov ebx , eax
@ @ :
sub ebx , eax
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mcall SF_WAIT_EVENT_TIMEOUT
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bt word [ opt_auto_rotate ], 0
jnc @ f
or eax , eax
jz timer_funct
@ @ :
cmp al , 1
jz red_win
cmp al , 2
jz key
cmp al , 3
jz button
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cmp al , 6
jne @ f
call mouse
@ @ :
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jmp still
align 4
timer_funct:
pushad
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mcall SF_SYSTEM_GET , SS F_TIME_COUNT
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mov [ last_time ], eax
;<3B> <> ⮬<EFBFBD> <E2AEAC> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 㣫<> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
fld dword [ angle_y ]
fsub dword [ delt_size ]
fstp dword [ angle_y ]
call draw_3d
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call [ kosglSwapBuffers ]
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popad
jmp still
align 4
draw_window:
pushad
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mcall SF_REDRAW , SS F_BEGIN_DRAW
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; *** <20> <> ᮢ<EFBFBD> <E1AEA2> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> (<28> 믮<EFBFBD> <EBAFAE> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 1 ࠧ <20> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ᪥) ***
mov edx ,[ sc.work ]
or edx ,( 3 shl 24 ) + 0x30000000
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mcall SF_CREATE_WINDOW ,( 20 shl 16 ) + 800 ,( 20 shl 16 ) + 570 ,,, caption
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; *** ᮧ<> <E1AEA7> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ***
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mcall SF_DEFINE_BUTTON ,( 5 shl 16 ) + 20 ,( 5 shl 16 ) + 20 , 3 ,[ sc.work_button ]
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mov ebx ,( 30 shl 16 ) + 20
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mcall ,,, 4
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add ebx , 25 shl 16
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mcall ,,, 5
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add ebx , 30 shl 16
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mcall ,,, 6
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add ebx , 25 shl 16
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mcall ,,, 7
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add ebx , 25 shl 16
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mcall ,,, 8
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add ebx , 25 shl 16
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mcall ,,, 9
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add ebx , 25 shl 16
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mcall ,,, 10
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add ebx , 25 shl 16
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mcall ,,, 11
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add ebx , 25 shl 16
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mcall ,,, 12
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call draw_toolbar_i
stdcall [ buf2d_draw ], buf_0
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call [ kosglSwapBuffers ]
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mcall SF_REDRAW , SS F_END_DRAW
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popad
ret
align 4
draw_toolbar_i:
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; *** <20> <> ᮢ<EFBFBD> <E1AEA2> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ***
mov edx ,( 7 shl 16 ) + 7 ;icon new
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mcall SF_PUT_IMAGE ,[ image_data_toolbar ],( 16 shl 16 ) + 16
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add ebx , IMAGE_TOOLBAR_ICON_SIZE
add edx ,( 25 shl 16 ) ;icon open
int 0x40
add ebx , IMAGE_TOOLBAR_ICON_SIZE
add edx ,( 25 shl 16 ) ;icon save
int 0x40
add ebx , IMAGE_TOOLBAR_ICON_SIZE
add edx ,( 30 shl 16 ) ;zoom +
int 0x40
add ebx , IMAGE_TOOLBAR_ICON_SIZE
add edx ,( 25 shl 16 ) ;zoom -
int 0x40
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add ebx , IMAGE_TOOLBAR_ICON_SIZE
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cmp word [ opt_light ], 0
jne @ f
add ebx , IMAGE_TOOLBAR_SIZE ;make gray icon
@ @ :
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add edx ,( 25 shl 16 ) ;light on/off
int 0x40
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cmp word [ opt_light ], 0
jne @ f
sub ebx , IMAGE_TOOLBAR_SIZE
@ @ :
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add ebx , IMAGE_TOOLBAR_ICON_SIZE
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cmp word [ opt_cube_box ], 0
jne @ f
add ebx , IMAGE_TOOLBAR_SIZE ;make gray icon
@ @ :
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add edx ,( 25 shl 16 ) ;box on/off
int 0x40
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cmp word [ opt_cube_box ], 0
jne @ f
sub ebx , IMAGE_TOOLBAR_SIZE
@ @ :
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add ebx , IMAGE_TOOLBAR_ICON_SIZE
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cmp word [ opt_auto_rotate ], 0
jne @ f
add ebx , IMAGE_TOOLBAR_SIZE ;make gray icon
@ @ :
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add edx ,( 25 shl 16 ) ;auto rotate on/off
int 0x40
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cmp word [ opt_auto_rotate ], 0
jne @ f
sub ebx , IMAGE_TOOLBAR_SIZE
@ @ :
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add ebx , IMAGE_TOOLBAR_ICON_SIZE
add edx ,( 25 shl 16 ) ;info voxels
int 0x40
add ebx , IMAGE_TOOLBAR_ICON_SIZE
add edx ,( 25 shl 16 ) ;refresh
int 0x40
ret
align 4
key:
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mcall SF_GET_KEY
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cmp ah , 178 ;Up
jne @ f
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fld dword [ angle_x ]
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fadd dword [ delt_size ]
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fstp dword [ angle_x ]
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jmp .end0
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@ @ :
cmp ah , 177 ;Down
jne @ f
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fld dword [ angle_x ]
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fsub dword [ delt_size ]
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fstp dword [ angle_x ]
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jmp .end0
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@ @ :
cmp ah , 176 ;Left
jne @ f
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fld dword [ angle_y ]
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fadd dword [ delt_size ]
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fstp dword [ angle_y ]
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jmp .end0
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@ @ :
cmp ah , 179 ;Right
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jne still ;@f
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fld dword [ angle_y ]
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fsub dword [ delt_size ]
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fstp dword [ angle_y ]
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.end0:
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call draw_3d
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call [ kosglSwapBuffers ]
;@@:
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jmp still
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align 4
mouse:
push eax ebx
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mcall SF_MOUSE_GET , SS F_BUTTON_EXT
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bt eax , 0
jnc .end_m
;mouse l. but. move
cmp dword [ mouse_drag ], 1
jne .end_m
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mcall SF_MOUSE_GET , SS F_WINDOW_POSITION
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mov ebx , eax
shr ebx , 16 ;mouse.x
cmp ebx , 3 d_wnd_l
jg @ f
mov ebx , 3 d_wnd_l
@ @ :
sub ebx , 3 d_wnd_l
cmp ebx , 3 d_wnd_w
jle @ f
mov ebx , 3 d_wnd_w
@ @ :
and eax , 0xffff ;mouse.y
cmp eax , 3 d_wnd_t
jg @ f
mov eax , 3 d_wnd_t
@ @ :
sub eax , 3 d_wnd_t
cmp eax , 3 d_wnd_h
jle @ f
mov eax , 3 d_wnd_h
@ @ :
finit
fild dword [ mouse_y ]
mov [ mouse_y ], eax
fisub dword [ mouse_y ]
fdiv dword [ angle_dxm ] ;<3B> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> y (<28> <> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ) <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> x
fadd dword [ angle_x ]
fstp dword [ angle_x ]
fild dword [ mouse_x ]
mov [ mouse_x ], ebx
fisub dword [ mouse_x ]
fdiv dword [ angle_dym ] ;<3B> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> x (<28> <> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ) <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> y
fadd dword [ angle_y ]
fstp dword [ angle_y ]
call draw_3d
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call [ kosglSwapBuffers ]
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jmp .end_d
.end_m:
bt eax , 16
jnc @ f
;mouse l. but. up
mov dword [ mouse_drag ], 0
jmp .end_d
@ @ :
bt eax , 8
jnc .end_d
;mouse l. but. press
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mcall SF_MOUSE_GET , SS F_WINDOW_POSITION
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mov ebx , eax
shr ebx , 16 ;mouse.x
cmp ebx , 3 d_wnd_l
jl .end_d
sub ebx , 3 d_wnd_l
cmp ebx , 3 d_wnd_w
jg .end_d
and eax , 0xffff ;mouse.y
cmp eax , 3 d_wnd_t
jl .end_d
sub eax , 3 d_wnd_t
cmp eax , 3 d_wnd_h
jg .end_d
mov dword [ mouse_drag ], 1
mov dword [ mouse_x ], ebx
mov dword [ mouse_y ], eax
.end_d:
;stdcall [kmainmenu_dispatch_cursorevent], [main_menu]
pop ebx eax
ret
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align 4
button:
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mcall SF_GET_BUTTON
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cmp ah , 3
jne @ f
call but_new_file
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jmp still
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@ @ :
cmp ah , 4
jne @ f
call but_open_file
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jmp still
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@ @ :
cmp ah , 5
jne @ f
call but_save_file
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jmp still
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@ @ :
cmp ah , 6
jne @ f
call but_zoom_p
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jmp still
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@ @ :
cmp ah , 7
jne @ f
call but_zoom_m
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jmp still
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@ @ :
cmp ah , 8
jne @ f
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call but_light
jmp still
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@ @ :
cmp ah , 9
jne @ f
call but_4
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jmp still
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@ @ :
cmp ah , 10
jne @ f
call but_5
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jmp still
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@ @ :
cmp ah , 11
jne @ f
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call but_info
jmp still
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@ @ :
cmp ah , 12
jne @ f
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call but_draw_cadr
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jmp still
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@ @ :
cmp ah , 1
jne still
.exit:
stdcall [ buf2d_delete ], buf_0
stdcall mem.Free ,[ image_data_toolbar ]
stdcall mem.Free ,[ open_file_data ]
stdcall mem.Free ,[ open_file_ogl ]
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mcall SF_TERMINATE_PROCESS
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align 4
but_new_file:
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mov dword [ angle_x ], - 30.0
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mov dword [ angle_y ], 180.0
mov dword [ angle_z ], 180.0
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ret
align 4
open_file_data dd 0 ;㪠<> <E3AAA0> ⥫<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 䠩<> <E4A0A9> <EFBFBD>
open_file_size dd 0 ;ࠧ<> <E0A0A7> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ⮣<EFBFBD> 䠩<> <E4A0A9>
open_file_ogl dd 0 ;<3B> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> न<EFBFBD> <E0A4A8> <EFBFBD> <20> ࠭<EFBFBD> <E0A0AD> <20> <> <EFBFBD> ᥫ<EFBFBD> <E1A5AB> <20> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> opengl
v_zoom dd 0
align 4
but_open_file:
copy_path open_dialog_name , communication_area_default_path , file_name , 0
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pushad
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mov [ OpenDialog_data.type ], 0
stdcall [ OpenDialog_Start ], OpenDialog_data
cmp [ OpenDialog_data.status ], 2
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je @ f
;<3B> <> <EFBFBD> <20> <> <EFBFBD> 㤠筮<E3A4A0> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ⨨ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
call but_open_file_cmd_lin
@ @ :
popad
ret
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align 4
but_open_file_cmd_lin:
pushad
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mov [ run_file_70.Function ], SS F_GET_INFO
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mov [ run_file_70.Position ], 0
mov [ run_file_70.Flags ], 0
mov dword [ run_file_70.Count ], 0
mov dword [ run_file_70.Buffer ], open_b
mov byte [ run_file_70 + 20 ], 0
mov dword [ run_file_70.FileName ], openfile_path
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mcall SF_FILE , run_file_70
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mov ecx , dword [ open_b + 32 ] ;+32 qword: ࠧ<> <E0A0A7> <EFBFBD> 䠩<> <E4A0A9> <20> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
stdcall mem.ReAlloc ,[ open_file_data ], ecx
mov [ open_file_data ], eax
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mov [ run_file_70.Function ], SS F_READ_FILE
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mov [ run_file_70.Position ], 0
mov [ run_file_70.Flags ], 0
mov dword [ run_file_70.Count ], ecx
m2m dword [ run_file_70.Buffer ], dword [ open_file_data ]
mov byte [ run_file_70 + 20 ], 0
mov dword [ run_file_70.FileName ], openfile_path
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mcall SF_FILE , run_file_70
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cmp ebx , 0xffffffff
je .end_open_file
mov [ open_file_size ], ebx
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mcall SF_SET_CAPTION , 1 , openfile_path
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mov eax ,[ open_file_data ]
movzx eax , byte [ eax ]
mov dword [ v_zoom ], eax ;<3B> <> ६ <20> <> <EFBFBD> <EFBFBD> ⠡ <20> <> 㬮<> 砭<EFBFBD> <E7A0AD>
mov ecx ,[ open_file_size ]
sub ecx , vox_offs_data
shr ecx , 2
imul ecx , vox_ogl_size
add ecx , 4 ;ecx = ࠧ<> <E0A0A7> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> 室<EFBFBD> <E5AEA4> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <20> <> ᯠ<EFBFBD> <E1AFA0> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> न<EFBFBD> <E0A4A8> <EFBFBD>
stdcall mem.ReAlloc ,[ open_file_ogl ], ecx
or eax , eax
jz .end_open_file
mov [ open_file_ogl ], eax
stdcall buf_vox_obj_create_3d ,[ open_file_data ], eax , 0 , 0 ,[ v_zoom ]
call draw_cadr_8
.end_open_file:
popad
ret
;description:
; <20> <> ᮢ<EFBFBD> <E1AEA2> <EFBFBD> <EFBFBD> 8-<2D> <> <20> <> <EFBFBD> <20> <> <EFBFBD> ࠧ<> 묨 㣫<> <E3A3AB> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
align 4
draw_cadr_8:
call but_new_file ;<3B> <> ⠭<EFBFBD> <E2A0AD> <EFBFBD> <EFBFBD> 㣫<> <E3A3AB> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> 㬮<> 砭<EFBFBD> <E7A0AD>
stdcall [ buf2d_clear ], buf_0 , [ buf_0.color ] ;<3B> <> <EFBFBD> ⨬ <20> <> <EFBFBD> <EFBFBD> <EFBFBD>
;<3B> <> ᮢ<EFBFBD> <E1AEA2> <EFBFBD> <EFBFBD> 8-<2D> <> <20> <> <EFBFBD>
fild dword [ rot_angles + 4 ]
fstp dword [ angle_y ]
call draw_3d
call draw_cadr
stdcall [ buf2d_bit_blt ], buf_0 , 128 , 0 , buf_1
fild dword [ rot_angles + 8 ]
fstp dword [ angle_y ]
call draw_3d
call draw_cadr
stdcall [ buf2d_bit_blt ], buf_0 , 0 , 128 , buf_1
fild dword [ rot_angles + 12 ]
fstp dword [ angle_y ]
call draw_3d
call draw_cadr
stdcall [ buf2d_bit_blt ], buf_0 , 128 , 128 , buf_1
fild dword [ rot_angles + 16 ]
fstp dword [ angle_y ]
call draw_3d
call draw_cadr
stdcall [ buf2d_bit_blt ], buf_0 , 0 , 256 , buf_1
fild dword [ rot_angles + 20 ]
fstp dword [ angle_y ]
call draw_3d
call draw_cadr
stdcall [ buf2d_bit_blt ], buf_0 , 128 , 256 , buf_1
fild dword [ rot_angles + 24 ]
fstp dword [ angle_y ]
call draw_3d
call draw_cadr
stdcall [ buf2d_bit_blt ], buf_0 , 0 , 384 , buf_1
fild dword [ rot_angles + 28 ]
fstp dword [ angle_y ]
call draw_3d
call draw_cadr
stdcall [ buf2d_bit_blt ], buf_0 , 128 , 384 , buf_1
; *** <20> <> <EFBFBD> <E1ABA5> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ***
fild dword [ rot_angles ]
fstp dword [ angle_y ]
call draw_3d
call draw_cadr
stdcall [ buf2d_bit_blt ], buf_0 , 0 , 0 , buf_1
call draw_3d
; ***
stdcall [ buf2d_draw ], buf_0 ;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 塞 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> ࠭<EFBFBD>
ret
align 4
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rot_angles dd 180 , 225 , 270 , 315 , 0 , 45 , 90 , 135
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align 4
draw_cadr:
mov eax , dword [ ctx1 ] ;eax -> TinyGLContext.GLContext
mov eax ,[ eax ] ;eax -> ZBuffer
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mov eax ,[ eax + ZBuffer.pbuf ]
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mov dword [ buf_1 ], eax
mov dword [ buf_1.w ], 512
mov dword [ buf_1.h ], 512
stdcall [ buf2d_img_hdiv2 ], buf_1
mov dword [ buf_1.h ], 256
stdcall [ buf2d_img_hdiv2 ], buf_1
mov dword [ buf_1.h ], 128
stdcall [ buf2d_img_wdiv2 ], buf_1
mov dword [ buf_1.w ], 256
stdcall [ buf2d_img_wdiv2 ], buf_1
mov dword [ buf_1.w ], 128
ret
align 4
but_save_file:
copy_path open_dialog_name , communication_area_default_path , file_name , 0
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pushad
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mov [ OpenDialog_data.type ], 1
stdcall [ OpenDialog_Start ], OpenDialog_data
cmp [ OpenDialog_data.status ], 2
je .end_save_file
;<3B> <> <EFBFBD> <20> <> <EFBFBD> 㤠筮<E3A4A0> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ⨨ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
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mov [ run_file_70.Function ], SS F_CREATE_FILE
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mov [ run_file_70.Position ], 0
mov [ run_file_70.Flags ], 0
mov ebx , dword [ open_file_data ]
;<3B> <> 襬 <20> 䠩<> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ⠡
mov edx , dword [ v_zoom ]
mov byte [ ebx ], dl
mov [ run_file_70.Buffer ], ebx
mov ebx ,[ open_file_size ]
mov dword [ run_file_70.Count ], ebx ;ࠧ<> <E0A0A7> <EFBFBD> 䠩<> <E4A0A9>
mov byte [ run_file_70 + 20 ], 0
mov dword [ run_file_70.FileName ], openfile_path
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mcall SF_FILE , run_file_70
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;cmp ebx,0xffffffff
;je .end_save_file
; ... ᮮ<> 饭<EFBFBD> <E9A5AD> <20> <20> <> 㤠筮<E3A4A0> <20> <> <EFBFBD> ࠭<EFBFBD> <E0A0AD> <EFBFBD> <EFBFBD> ...
.end_save_file:
popad
ret
align 4
proc but_zoom_p uses eax
cmp dword [ v_zoom ], 11 ;max=2^11=2048
jge @ f
inc dword [ v_zoom ]
stdcall buf_vox_obj_create_3d ,[ open_file_data ],[ open_file_ogl ], 0 , 0 ,[ v_zoom ]
call draw_3d
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call [ kosglSwapBuffers ]
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@ @ :
ret
endp
align 4
proc but_zoom_m uses eax
cmp dword [ v_zoom ], 1
jle @ f
dec dword [ v_zoom ]
stdcall buf_vox_obj_create_3d ,[ open_file_data ],[ open_file_ogl ], 0 , 0 ,[ v_zoom ]
call draw_3d
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call [ kosglSwapBuffers ]
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@ @ :
ret
endp
align 4
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proc but_light uses eax ebx ecx edx
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xor word [ opt_light ], 1
cmp word [ opt_light ], 0
je @ f
stdcall [ glEnable ], GL_LIGHTING
stdcall [ glEnable ], GL_LIGHT0
jmp .end_light
@ @ :
stdcall [ glDisable ], GL_LIGHTING
stdcall [ glDisable ], GL_LIGHT0
.end_light:
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call draw_toolbar_i
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call draw_3d
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call [ kosglSwapBuffers ]
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ret
endp
align 4
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proc but_4 uses eax ebx ecx edx
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xor word [ opt_cube_box ], 1
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call draw_toolbar_i
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call draw_3d
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call [ kosglSwapBuffers ]
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ret
endp
align 4
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proc but_5 uses eax ebx ecx edx
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xor word [ opt_auto_rotate ], 1
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call draw_toolbar_i
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ret
endp
align 4
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proc but_info uses eax ebx ecx edx edi
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;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> <E1ABA5> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ⨪<EFBFBD> <20> <> <20> <> <EFBFBD> ᥫ<EFBFBD> <E1A5AB>
mov eax ,[ open_file_ogl ]
or eax , eax
jz .end_stat
mov ebx ,[ eax ]
mov ecx , ebx
mov edx , ebx
imul ebx , 6
add eax , 4
align 4
.cycle_0:
bt word [ eax + vox_ogl_planes ], vox_ogl_gran_z0
jc @ f
dec ebx
@ @ :
bt word [ eax + vox_ogl_planes ], vox_ogl_gran_z1
jc @ f
dec ebx
@ @ :
bt word [ eax + vox_ogl_planes ], vox_ogl_gran_y0
jc @ f
dec ebx
@ @ :
bt word [ eax + vox_ogl_planes ], vox_ogl_gran_y1
jc @ f
dec ebx
@ @ :
bt word [ eax + vox_ogl_planes ], vox_ogl_gran_x0
jc @ f
dec ebx
@ @ :
bt word [ eax + vox_ogl_planes ], vox_ogl_gran_x1
jc @ f
dec ebx
@ @ :
add eax , vox_ogl_size
loop .cycle_0
mov eax , edx
mov edi , txt_stat_m1.v
stdcall convert_int_to_str , 20
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mov eax , ebx
mov edi , txt_stat_m2.v
stdcall convert_int_to_str , 20
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stdcall str_n_cat , txt_stat_m1.v , txt_stat_m2 , 50
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notify_window_run txt_stat_m1
.end_stat:
ret
endp
align 4
txt_stat_m1:
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if lang eq ru
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db '<27> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ⨪<EFBFBD> ' , 13 , 10 , '<27> <> <EFBFBD> ᥫ<EFBFBD> <E1A5AB> : '
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.v: rb 70
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txt_stat_m2:
db 13 , 10 , '<27> ⮡ࠦ<E2AEA1> <E0A0A6> <EFBFBD> <EFBFBD> <EFBFBD> <20> ࠭<EFBFBD> <E0A0AD> : '
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else
db 'Statistics' , 13 , 10 , 'Voxels: '
.v: rb 70
txt_stat_m2:
db 13 , 10 , 'Facets displayed: '
end if
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.v: rb 20
align 4
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proc but_draw_cadr uses eax ebx ecx edx
mov ebx ,[ angle_x ]
mov ecx ,[ angle_y ]
mov edx ,[ angle_z ]
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call draw_cadr_8
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mov [ angle_x ], ebx
mov [ angle_y ], ecx
mov [ angle_z ], edx
cmp word [ opt_auto_rotate ], 0
jne @ f
call draw_3d
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;call [kosglSwapBuffers]
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@ @ :
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ret
endp
align 4
draw_3d:
stdcall [ glClear ], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;<3B> <> <EFBFBD> <EFBFBD> ⨬ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> 梥<> <E6A2A5> <20> <20> <> 㡨<EFBFBD> <E3A1A8>
stdcall [ glPushMatrix ]
cmp word [ opt_light ], 0
je @ f
call SetLight
@ @ :
stdcall [ glTranslatef ], 0.0 , 0.0 , 0.5 ;<3B> <> <EFBFBD> न<EFBFBD> <E0A4A8> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> z <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <20> ।<EFBFBD> <E0A5A4> <EFBFBD> <EFBFBD> <20> <> 0.0 <20> <> 1.0, <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ࠦ<EFBFBD> <E0A0A6> <EFBFBD> <EFBFBD> <20> 㤥<EFBFBD> <20> <> ᥪ<EFBFBD> <E1A5AA> <EFBFBD> <EFBFBD> <EFBFBD>
;<3B> <> <EFBFBD> ᥫ<EFBFBD> <E1A5AB> <EFBFBD> <EFBFBD> <20> <> ꥪ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> न<EFBFBD> <E0A4A8> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> -0.5 <20> <> 0.5, <20> <> ⮬<EFBFBD> <20> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> +0.5
;<3B> <> <20> <> <EFBFBD> <20> <> <20> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ᥪ<EFBFBD> <E1A5AA> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> , <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> 뫥<EFBFBD> <EBABA5> <EFBFBD> <20> <> <20> ।<EFBFBD> <E0A5A4> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ⥩ <20> <> <EFBFBD> <EFBFBD> 祭<EFBFBD> <E7A5AD>
;<3B> <20> <> <EFBFBD> ᨨ opengl <20> <> <EFBFBD> Win <20> <> <EFBFBD> न<EFBFBD> <E0A4A8> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> -1.0 <20> <> 1.0 <20> <> ⮬<EFBFBD> ⠬ <20> ⮣<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> 㦭<EFBFBD>
stdcall [ glScalef ], [ scale ], [ scale ], [ scale ] ;㢥<> <E3A2A5> 稢<EFBFBD> <E7A8A2> <EFBFBD> <20> <> <EFBFBD> ᥫ<EFBFBD> <E1A5AB> <EFBFBD> <EFBFBD> <20> <> ꥪ<EFBFBD> , <20> <> <EFBFBD> -<2D> <> <20> <> <20> <> <EFBFBD> <20> 祭<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> 쪨<EFBFBD>
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stdcall [ glScalef ], 1.0 , 1.0 , 0.25 ;<3B> <> <EFBFBD> -<2D> <> <20> <> <EFBFBD> <EFBFBD> <20> <> ꥪ<EFBFBD> <EAA5AA> <20> <> <20> 뫠<EFBFBD> <EBABA0> <EFBFBD> <EFBFBD> <20> <> <20> ࠭<EFBFBD> <20> <> <EFBFBD> <EFBFBD> 祭<EFBFBD> <E7A5AD>
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stdcall [ glRotatef ], [ angle_x ], 1.0 , 0.0 , 0.0
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stdcall [ glRotatef ], [ angle_y ], 0.0 , 1.0 , 0.0
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stdcall [ glRotatef ], [ angle_z ], 0.0 , 0.0 , 1.0
stdcall draw_voxels_3d ,[ open_file_ogl ]
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call [ glPopMatrix ]
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ret
align 4
proc SetLight
stdcall [ glLightfv ], GL_LIGHT0 , GL_POSITION , light_position
stdcall [ glLightfv ], GL_LIGHT0 , GL_SPOT_DIRECTION , light_dir
stdcall [ glLightfv ], GL_LIGHT0 , GL_DIFFUSE , white_light
stdcall [ glLightfv ], GL_LIGHT0 , GL_SPECULAR , white_light
stdcall [ glEnable ], GL_COLOR_MATERIAL
stdcall [ glColorMaterial ], GL_FRONT , GL_AMBIENT_AND_DIFFUSE
stdcall [ glMaterialfv ], GL_FRONT , GL_SPECULAR , mat_specular
stdcall [ glMaterialf ], GL_FRONT , GL_SHININESS , mat_shininess
stdcall [ glLightModelfv ], GL_LIGHT_MODEL_AMBIENT , lmodel_ambient
stdcall [ glEnable ], GL_LIGHTING
stdcall [ glEnable ], GL_LIGHT0
;;;stdcall [glLightModeli], GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE
ret
endp
align 4
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proc img_to_gray , buf_rgb : dword , buf_g24 : dword , pixels : dword
pushad
mov esi ,[ buf_rgb ]
mov edi ,[ buf_g24 ]
mov ecx ,[ pixels ]
mov ebx , 3
align 4
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@ @ :
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movzx eax , byte [ esi ]
movzx edx , byte [ esi + 1 ]
add eax , edx
movzx edx , byte [ esi + 2 ]
add eax , edx
xor edx , edx
div ebx ;shr eax,2
mov ah , al
mov word [ edi ], ax
mov byte [ edi + 2 ], al
add esi , 3
add edi , 3
loop @ b
popad
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ret
endp
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;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 䠩<> <E4A0A9> <EFBFBD>
align 4
OpenDialog_data:
.type dd 0 ;0 - <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> , 1 - <20> <> <EFBFBD> ࠭<EFBFBD> <E0A0AD> <EFBFBD> , 2 - <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ४<EFBFBD> <E0A5AA> <EFBFBD> <EFBFBD> <EFBFBD>
.procinfo dd procinfo ;+4
.com_area_name dd communication_area_name ;+8
.com_area dd 0 ;+12
.opendir_path dd plugin_path ;+16
.dir_default_path dd default_dir ;+20
.start_path dd file_name ;+24 <20> <> <EFBFBD> <EFBFBD> <20> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 䠩<> <E4A0A9> <EFBFBD>
.draw_window dd draw_window ;+28
.status dd 0 ;+32
.openfile_path dd openfile_path ;+36 <20> <> <EFBFBD> <EFBFBD> <20> <20> <> <EFBFBD> <EFBFBD> 뢠<EFBFBD> <EBA2A0> <EFBFBD> <EFBFBD> <EFBFBD> 䠩<> <E4A0A9>
.filename_area dd filename_area ;+40
.filter_area dd Filter
.x:
.x_size dw 420 ;+48 ; Window X size
.x_start dw 10 ;+50 ; Window X position
.y:
.y_size dw 320 ;+52 ; Window y size
.y_start dw 10 ;+54 ; Window Y position
default_dir db '/rd/1' , 0
communication_area_name:
db 'FFFFFFFF_open_dialog' , 0
open_dialog_name:
db 'opendial' , 0
communication_area_default_path:
db '/rd/1/File managers/' , 0
Filter:
dd Filter.end - Filter ;.1
.1:
db 'VOX' , 0
db 'TXT' , 0
.end:
db 0
system_dir_0 db '/sys/lib/'
lib_name_0 db 'proc_lib.obj' , 0
system_dir_1 db '/sys/lib/'
lib_name_1 db 'libimg.obj' , 0
system_dir_2 db '/sys/lib/'
lib_name_2 db 'buf2d.obj' , 0
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system_dir_3 db '/sys/lib/'
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lib_name_3 db 'tinygl.obj' , 0
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l_libs_start:
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lib_0 l_libs lib_name_0 , file_name , system_dir_0 , import_proclib
lib_1 l_libs lib_name_1 , file_name , system_dir_1 , import_libimg
lib_2 l_libs lib_name_2 , file_name , system_dir_2 , import_buf2d
lib_3 l_libs lib_name_3 , file_name , system_dir_3 , import_tinygl
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l_libs_end:
align 4
import_libimg:
dd al ib_init1
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; img_is_img dd aimg_is_img
; img_info dd aimg_info
; img_from_file dd aimg_from_file
; img_to_file dd aimg_to_file
; img_from_rgb dd aimg_from_rgb
; img_to_rgb dd aimg_to_rgb
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img_to_rgb2 dd aimg_to_rgb2
img_decode dd aimg_decode
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; img_encode dd aimg_encode
; img_create dd aimg_create
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img_destroy dd aimg_destroy
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; img_destroy_layer dd aimg_destroy_layer
; img_count dd aimg_count
; img_lock_bits dd aimg_lock_bits
; img_unlock_bits dd aimg_unlock_bits
; img_flip dd aimg_flip
; img_flip_layer dd aimg_flip_layer
; img_rotate dd aimg_rotate
; img_rotate_layer dd aimg_rotate_layer
; img_draw dd aimg_draw
; img_convert dd aimg_convert
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dd 0 , 0
alib_init1 db 'lib_init' , 0
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; aimg_is_img db 'img_is_img',0 ;<3B> <> ।<EFBFBD> <E0A5A4> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> , <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ⥪<EFBFBD> ᤥ<> <E1A4A5> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ࠦ<EFBFBD> <E0A0A6> <EFBFBD> <EFBFBD>
; aimg_info db 'img_info',0
; aimg_from_file db 'img_from_file',0
; aimg_to_file db 'img_to_file',0
; aimg_from_rgb db 'img_from_rgb',0
; aimg_to_rgb db 'img_to_rgb',0 ;<3B> ८<EFBFBD> ࠧ<EFBFBD> <E0A0A7> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ࠦ<EFBFBD> <E0A0A6> <EFBFBD> <EFBFBD> <20> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> RGB
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aimg_to_rgb2 db 'img_to_rgb2' , 0
aimg_decode db 'img_decode' , 0 ;<3B> <> ⮬<EFBFBD> <E2AEAC> <EFBFBD> <EFBFBD> <EFBFBD> ᪨ <20> <> ।<EFBFBD> <E0A5A4> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ଠ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ᪨<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
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; aimg_encode db 'img_encode',0
; aimg_create db 'img_create',0
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aimg_destroy db 'img_destroy' , 0
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; aimg_destroy_layer db 'img_destroy_layer',0
; aimg_count db 'img_count',0
; aimg_lock_bits db 'img_lock_bits',0
; aimg_unlock_bits db 'img_unlock_bits',0
; aimg_flip db 'img_flip',0
; aimg_flip_layer db 'img_flip_layer',0
; aimg_rotate db 'img_rotate',0
; aimg_rotate_layer db 'img_rotate_layer',0
; aimg_draw db 'img_draw',0
; aimg_convert db 'img_convert',0
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align 4
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import_proclib:
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OpenDialog_Init dd aOpenDialog_Init
OpenDialog_Start dd aOpenDialog_Start
dd 0 , 0
aOpenDialog_Init db 'OpenDialog_init' , 0
aOpenDialog_Start db 'OpenDialog_start' , 0
align 4
import_buf2d:
init dd sz_init
buf2d_create dd sz_buf2d_create
buf2d_create_f_img dd sz_buf2d_create_f_img
buf2d_clear dd sz_buf2d_clear
buf2d_draw dd sz_buf2d_draw
buf2d_delete dd sz_buf2d_delete
buf2d_line dd sz_buf2d_line
buf2d_rect_by_size dd sz_buf2d_rect_by_size
buf2d_filled_rect_by_size dd sz_buf2d_filled_rect_by_size
buf2d_circle dd sz_buf2d_circle
buf2d_img_hdiv2 dd sz_buf2d_img_hdiv2
buf2d_img_wdiv2 dd sz_buf2d_img_wdiv2
buf2d_conv_24_to_8 dd sz_buf2d_conv_24_to_8
buf2d_conv_24_to_32 dd sz_buf2d_conv_24_to_32
buf2d_bit_blt dd sz_buf2d_bit_blt
buf2d_bit_blt_transp dd sz_buf2d_bit_blt_transp
buf2d_bit_blt_alpha dd sz_buf2d_bit_blt_alpha
buf2d_curve_bezier dd sz_buf2d_curve_bezier
buf2d_convert_text_matrix dd sz_buf2d_convert_text_matrix
buf2d_draw_text dd sz_buf2d_draw_text
buf2d_crop_color dd sz_buf2d_crop_color
buf2d_offset_h dd sz_buf2d_offset_h
buf2d_flood_fill dd sz_buf2d_flood_fill
buf2d_set_pixel dd sz_buf2d_set_pixel
dd 0 , 0
sz_init db 'lib_init' , 0
sz_buf2d_create db 'buf2d_create' , 0
sz_buf2d_create_f_img db 'buf2d_create_f_img' , 0
sz_buf2d_clear db 'buf2d_clear' , 0
sz_buf2d_draw db 'buf2d_draw' , 0
sz_buf2d_delete db 'buf2d_delete' , 0
sz_buf2d_line db 'buf2d_line' , 0
sz_buf2d_rect_by_size db 'buf2d_rect_by_size' , 0
sz_buf2d_filled_rect_by_size db 'buf2d_filled_rect_by_size' , 0
sz_buf2d_circle db 'buf2d_circle' , 0
sz_buf2d_img_hdiv2 db 'buf2d_img_hdiv2' , 0
sz_buf2d_img_wdiv2 db 'buf2d_img_wdiv2' , 0
sz_buf2d_conv_24_to_8 db 'buf2d_conv_24_to_8' , 0
sz_buf2d_conv_24_to_32 db 'buf2d_conv_24_to_32' , 0
sz_buf2d_bit_blt db 'buf2d_bit_blt' , 0
sz_buf2d_bit_blt_transp db 'buf2d_bit_blt_transp' , 0
sz_buf2d_bit_blt_alpha db 'buf2d_bit_blt_alpha' , 0
sz_buf2d_curve_bezier db 'buf2d_curve_bezier' , 0
sz_buf2d_convert_text_matrix db 'buf2d_convert_text_matrix' , 0
sz_buf2d_draw_text db 'buf2d_draw_text' , 0
sz_buf2d_crop_color db 'buf2d_crop_color' , 0
sz_buf2d_offset_h db 'buf2d_offset_h' , 0
sz_buf2d_flood_fill db 'buf2d_flood_fill' , 0
sz_buf2d_set_pixel db 'buf2d_set_pixel' , 0
;--------------------------------------------------
align 4
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import_tinygl:
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macro E_LIB n
{
n dd sz_#n
}
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include '../../../develop/libraries/TinyGL/asm_fork/export.inc'
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dd 0 , 0
macro E_LIB n
{
sz_#n db ` n , 0
}
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include '../../../develop/libraries/TinyGL/asm_fork/export.inc'
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last_time dd 0
align 4
buf_0: dd 0 ;㪠<> <E3AAA0> ⥫<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ࠦ<EFBFBD> <E0A0A6> <EFBFBD> <EFBFBD>
dw 530 ;+4 left
dw 30 ;+6 top
.w: dd 256 ;+8 w
.h: dd 512 ;+12 h
.color: dd 0xffffd0 ;+16 color
db 24 ;+20 bit in pixel
align 4
buf_1: dd 0 ;㪠<> <E3AAA0> ⥫<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ࠦ<EFBFBD> <E0A0A6> <EFBFBD> <EFBFBD>
dw 0 ;+4 left
dw 0 ;+6 top
.w: dd 512 ;+8 w
.h: dd 512 ;+12 h
.color: dd 0xffffff ;+16 color
db 24 ;+20 bit in pixel
scale dd 1.414213562
angle_x dd 0.0
angle_y dd 0.0
angle_z dd 0.0
delt_size dd 3.0
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angle_dxm dd 2.8444 ;~ 3d_wnd_w/180 - <20> ਡ<EFBFBD> <E0A8A1> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 㣫<> <E3A3AB> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> 業<EFBFBD> <20> <> <EFBFBD> <20> <> <EFBFBD> 饭<EFBFBD> <E9A5AD> <20> <> 襩
angle_dym dd 2.8444 ;~ 3d_wnd_h/180
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opt_light dw 0 ;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> 祭<EFBFBD> <E7A5AD> /<2F> 몫<EFBFBD> 祭<EFBFBD> <E7A5AD> ᢥ<> <E1A2A5>
opt_cube_box dw 1 ;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <20> <> ᮢ<EFBFBD> <E1AEA2> <EFBFBD> <EFBFBD> ࠬ<> <E0A0AC> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ꥪ<EFBFBD> <EAA5AA>
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opt_auto_rotate dw 0 ;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <20> <> ⮬<EFBFBD> <E2AEAC> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <E1AAAE> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ꥪ<EFBFBD> <EAA5AA>
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light_position dd 0.0 , 0.0 , 2.0 , 1.0 ; <20> <> ᯮ<EFBFBD> <E1AFAE> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> 筨<EFBFBD> <E7ADA8> [0][1][2]
;[3] = (0.0 - <20> <> <EFBFBD> <E1AAAE> 筮 㤠<> <E3A4A0> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> 筨<EFBFBD> , 1.0 - <20> <> <EFBFBD> <EFBFBD> 筨<EFBFBD> ᢥ<> <E1A2A5> <20> <> <20> <> ।<EFBFBD> <E0A5A4> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ﭨ<EFBFBD> )
light_dir dd 0.0 , 0.0 , 0.0 ;<3B> <> <EFBFBD> ࠢ<EFBFBD> <E0A0A2> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD>
mat_specular dd 0.3 , 0.3 , 0.3 , 1.0 ; <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD>
mat_shininess dd 3.0 ; <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> (<28> <> <EFBFBD> <EFBFBD> ⭠<EFBFBD> <20> ய<EFBFBD> <E0AEAF> <EFBFBD> <EFBFBD> <EFBFBD> )
white_light dd 0.8 , 0.8 , 0.8 , 1.0 ; <20> <> <EFBFBD> <EFBFBD> <20> <20> <> ⥭ᨢ<E2A5AD> <E1A8A2> <EFBFBD> <EFBFBD> <EFBFBD> <20> ᢥ饭<E1A2A5> <E9A5AD> , <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 㥬<EFBFBD> <E3A5AC> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> 筨<EFBFBD> <E7ADA8> <EFBFBD>
lmodel_ambient dd 0.3 , 0.3 , 0.3 , 1.0 ; <20> <> ࠬ<EFBFBD> <E0A0AC> <EFBFBD> <EFBFBD> 䮭<> <E4AEAD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ᢥ饭<E1A2A5> <E9A5AD>
align 16
i_end:
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ctx1 rb 28 ;sizeof.TinyGLContext = 28
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image_data_toolbar dd ?
mouse_drag dd ? ;० <> <E0A5A6> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> 業<EFBFBD> <20> <> <20> <> ६<EFBFBD> 饭<EFBFBD> <E9A5AD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
mouse_x dd ?
mouse_y dd ?
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rb 4096
stacktop:
sys_path rb 1024
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file_name rb 2048
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plugin_path rb 4096
openfile_path rb 4096
filename_area rb 256
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sc system_colors
procinfo process_information
run_file_70 FileInfoBlock
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mem: