forked from KolibriOS/kolibrios
284 lines
7.2 KiB
NASM
284 lines
7.2 KiB
NASM
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; VNC Client for kolibrios by hidnplayr
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; hidnplayr@gmail.com
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;
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format binary as ""
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use32
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org 0x0
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db 'MENUET01' ; 8 byte id
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dd 0x01 ; header version
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dd START ; start of code
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dd I_END ; size of image
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dd IM_END ; memory for app
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dd IM_END ; esp
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dd 0x0 , 0x0 ; I_Param , I_Path
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__DEBUG__ equ 1
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__DEBUG_LEVEL__ equ 1
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STRLEN = 64 ; password and server max length
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xpos = 4 ; coordinates of image
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ypos = 22 ;
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TIMEOUT = 5 ; timeout in seconds
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include '../macros.inc'
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include '../debug-fdo.inc'
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include '../proc32.inc'
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include '../dll.inc'
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include '../struct.inc'
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include '../network.inc'
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include 'structs.inc'
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include 'logon.inc'
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include 'raw.inc'
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include 'thread.inc'
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START:
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mcall 68, 11 ; init heap
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; load libraries
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stdcall dll.Load, @IMPORT
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test eax, eax
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jnz exit
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call red_logon
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mcall 40, 0 ; no events
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mcall 67, 0, 0, 0, 0 ; resize the window (hide it)
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mcall 51, 1, thread_start, thread_stack
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DEBUGF 1,'Thread created: %u\n', eax
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@@:
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mcall 5, 10
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cmp byte [thread_ready], 0
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je @r
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mcall 40, 100111b ; mouse, button, key, redraw
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mov edx, dword [screen]
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movzx esi, dx
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shr edx, 16
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add edx, 2*xpos
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add esi, ypos+xpos
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mcall 67, 10, 10 ; resize the window
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mainloop:
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mcall 23, 50 ; wait for event, 0,5s timeout
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dec eax
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jz redraw
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dec eax
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jz key
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dec eax
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jz button
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sub eax, 3
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jz mouse
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jmp mainloop
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key:
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DEBUGF 1,'Sending key event\n'
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mcall 2
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mov byte [keyevent.key+3], ah
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mcall send, [socketnum], keyevent, 8, 0
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jmp mainloop
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mouse:
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DEBUGF 1,'Sending mouse event\n'
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mcall 37, 1 ; get mouse pos
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sub eax, xpos shl 16 + ypos
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bswap eax
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mov [pointerevent.x], ax
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shr eax, 16
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mov [pointerevent.y], ax
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mcall 37, 2 ; get mouse buttons
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test al, 00000010b ; test if right button was pressed (bit 1 in kolibri)
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jz @f
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add al, 00000010b ; in RFB protocol it is bit 2, so if we add bit 2 again, we'll get bit 3 and bit 1 will remain the same
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@@:
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mov [pointerevent.mask],al
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mcall send, [socketnum], pointerevent, 6, 0
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jmp mainloop
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redraw:
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DEBUGF 1,'Drawing window\n'
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mcall 12, 1
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mov ebx, dword[screen]
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movzx ecx, bx
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shr ebx, 16
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mov edx, 0x74ffffff
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mov edi, name
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mcall 0 ; draw window
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call drawbuffer
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mcall 12, 2
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jmp mainloop
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drawbuffer:
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mcall 7, framebuffer_data, dword[screen], 0
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ret
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button:
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mcall 17 ; get id
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exit:
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DEBUGF 1, 'Closing time!\n'
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mcall close, [socketnum]
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mcall -1
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no_rfb:
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DEBUGF 1, 'This is no vnc server!\n'
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jmp exit
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invalid_security:
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DEBUGF 1, 'Security error: %s\n', receive_buffer+5
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jmp exit
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; DATA AREA
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include_debug_strings ; ALWAYS present in data section
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handshake db 'RFB 003.003', 10
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shared db 0
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beep db 0x85,0x25,0x85,0x40,0
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pixel_format32 db 0 ; setPixelformat
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rb 3 ; padding
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.bpp db 32 ; bits per pixel
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.depth db 32 ; depth
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.big_endian db 0 ; big-endian flag
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.true_color db 1 ; true-colour flag
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.red_max db 0,255 ; red-max
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.green_max db 0,255 ; green-max
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.blue_max db 0,255 ; blue-max
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.red_shif db 0 ; red-shift
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.green_shift db 8 ; green-shift
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.blue_shift db 16 ; blue-shift
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rb 3 ; padding
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pixel_format16 db 0 ; setPixelformat
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rb 3 ; padding
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.bpp db 16 ; bits per pixel
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.depth db 15 ; depth
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.big_endian db 0 ; big-endian flag
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.true_color db 1 ; true-colour flag
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.red_max db 0,31 ; red-max
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.green_max db 0,31 ; green-max
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.blue_max db 0,31 ; blue-max
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.red_shif db 0 ; red-shift
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.green_shift db 5 ; green-shift
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.blue_shift db 10 ; blue-shift
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rb 3 ; padding
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pixel_format8 db 0 ; setPixelformat
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rb 3 ; padding
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.bpp db 8 ; bits per pixel
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.depth db 6 ; depth
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.big_endian db 0 ; big-endian flag
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.true_color db 1 ; true-colour flag
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.red_max db 0,3 ; red-max
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.green_max db 0,3 ; green-max
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.blue_max db 0,3 ; blue-max
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.red_shif db 0 ; red-shift
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.green_shift db 2 ; green-shift
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.blue_shift db 4 ; blue-shift
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rb 3 ; padding
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encodings db 2 ; setEncodings
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rb 1 ; padding
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db 1,0 ; number of encodings
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db 0,0,0,0 ; raw encoding (DWORD, Big endian order)
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db 1,0,0,0 ; Copyrect encoding
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fbur db 3 ; frame buffer update request
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.inc db 0 ; incremental
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.x dw 0
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.y dw 0
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.width dw 0
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.height dw 0
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keyevent db 4 ; keyevent
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.down db 0 ; down-flag
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dw 0 ; padding
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.key dd 0 ; key
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pointerevent db 5 ; pointerevent
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.mask db 0 ; button-mask
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.x dw 0 ; x-position
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.y dw 0 ; y-position
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sockaddr1:
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dw AF_INET4
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.port dw 5900
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.ip dd 0
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rb 10
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thread_ready db 0
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; import
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align 4
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@IMPORT:
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library network, 'network.obj'
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import network, \
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getaddrinfo, 'getaddrinfo', \
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freeaddrinfo, 'freeaddrinfo', \
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inet_ntoa, 'inet_ntoa'
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name db 'VNC client', 0
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I_END:
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socketnum dd ?
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datapointer dd ?
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frame:
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.width dw ?
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.height dw ?
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.x dw ?
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.y dw ?
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screen:
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.height dw ?
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.width dw ?
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receive_buffer rb 5*1024*1024 ; 5 mb buffer for received data (incoming frbupdate etc)
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framebuffer_data rb 1024*768*3 ; framebuffer
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rb 0x1000
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thread_stack:
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rb 0x1000
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IM_END:
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