forked from KolibriOS/kolibrios
Clicks v2.0
git-svn-id: svn://kolibrios.org@2794 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
parent
5f5baa4e63
commit
196f1aeef1
@ -1,5 +1,16 @@
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********************************************************************************
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********************************************************************************
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***********************************************************************
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***********************************************************************
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Just Clicks [new]
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Copyright (C) 2012 Leency
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История версий:
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v2.0
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- полностью переписана мной;
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- изменение размеров игрового поля;
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- игра закрывается по Alt+F4.
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***********************************************************************
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***********************************************************************
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Just Clicks
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Copyright (C) 2008-2009 Leency
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История версий:
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@ -38,20 +49,21 @@ Just Clicks v0.5 (23.03.2008)
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Just Clicks v0.4 (13.03.2008)
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- окно теперь со скином
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- при нажатии на кнопку больше не перерисовывается всё окно, только поле с блоками
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- при нажатии на кнопку больше не перерисовывается всё окно, только поле
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с блоками
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- при нажатии на любую клавишу программа уже не уходит в бесконечный цикл
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- клавиша F2 - новая игра
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- устранена перерисовка окна в случае, если блоки не сдвигаются.
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********************************************************************************
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********************************************************************************
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***********************************************************************
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***********************************************************************
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ClickoMania
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Copyright (C) 2005 Александр Мушиков aka Olaf
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История версий:
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ClickoMania v0.2 (05.12.2005)
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- Исправлена ошибка - выдача сообщения о конечном результате в то время как игру
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можно еще продолжать.
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- Исправлена ошибка - выдача сообщения о конечном результате в то время как
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игру можно еще продолжать.
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ClickoMania v0.1 (23.11.2005)
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- Начальная.
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284
programs/games/clicks/trunk/clicks.c
Normal file
284
programs/games/clicks/trunk/clicks.c
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//Leency 10.10.2011, JustClicks v2.0, GPL
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#include "lib\kolibri.h"
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#include "lib\random.h"
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#include "lib\boxes.txt"
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#include "lang.h"
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system_colors sc;
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//óðîâíè ñëîæíîñòè
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int DIFFICULTY_LEVEL;
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char *BOARD_SIZES[]={ "S", "M", "L", 0 };
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int DIFFICULTY_LEV_PARAMS[]={ 9, 12, 16 };
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int BLOCKS_NUM; //êîëè÷åñòâî êâàäðàòèêîâ ïî Õ è ïî Y
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int BLOCKS_LEFT; //áëîêîâ îñòàëîñü
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int blocks_matrix[28*28]; //öâåòà äëÿ ïîëÿ ñ êâàäðàòèêàìè
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#define USER_PANEL_HEIGHT 35
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#define BLOCK_SIZE 21 //ðàçìåð êâàäðàòèêà
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#define MARKED 7
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#define DELETED_BLOCK 6
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#define HEADER "Just Clicks v2.0"
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#ifdef LANG_RUS
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char NEW_GAME_TEXT[]=" ‡ ®¢® [F2]";
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char REZULT_TEXT[]="<EFBFBD>¥§ã«ìâ â: ";
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#else
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char NEW_GAME_TEXT[]="New Game [F2]";
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char REZULT_TEXT[]="Rezult: ";
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#endif
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void main()
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{
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int key, id;
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BLOCKS_NUM=DIFFICULTY_LEV_PARAMS[0]; //ïî-óìîë÷àíèþ ñàìîå ìàëåíüêîå ïîëå
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new_game();
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loop()
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switch(WaitEvent())
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{
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case evButton:
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id = GetButtonID();
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if (id==1) ExitProcess();
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if (id==2) goto _NEW_GAME_MARK;
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if (id>=100)
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{
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if (check_for_end()) break; //åñëè èãðà çàêîí÷åíà
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move_blocks(id-100);
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draw_field();
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draw_clicks_num();
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break;
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}
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if (id==10) //èçìåíÿåì ðàçìåð ïîëÿ
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{
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if (DIFFICULTY_LEVEL<2) DIFFICULTY_LEVEL++; else DIFFICULTY_LEVEL=0;
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BLOCKS_NUM = DIFFICULTY_LEV_PARAMS[DIFFICULTY_LEVEL]; //êîëè÷åñòâî êâàäðàòèêîâ ïî Õ è ïî Y
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new_game();
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MoveSize(-1, -1, BLOCK_SIZE*BLOCKS_NUM +9, BLOCK_SIZE*BLOCKS_NUM +GetSkinWidth()+4+USER_PANEL_HEIGHT);
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break;
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}
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break;
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case evKey:
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key = GetKey();
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if (key==027) //Escape
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ExitProcess();
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if (key==051) //F2
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{
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_NEW_GAME_MARK:
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new_game();
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draw_clicks_num();
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draw_field();
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}
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break;
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case evReDraw:
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draw_window();
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}
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}
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void move_blocks(int button_id) //åñëè ôèøêà îäíà, òî íå óäàëÿåì
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{
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int i, j,
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marked_num=1,
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old_marker=blocks_matrix[button_id],
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restart;
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blocks_matrix[button_id]=MARKED;
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//âûäåëÿåì âñå ôèøêè òîãî æå ÷âåòà
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_RESTART_MARK:
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restart=0;
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for (i=0;i<BLOCKS_NUM;i++)
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for (j=0;j<BLOCKS_NUM;j++)
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{
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if (blocks_matrix[i*BLOCKS_NUM+j]<>old_marker) continue; //åñëè ôèøêà íå íóæíîãî öâåòà èä¸ì äàëüøå
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if (blocks_matrix[i*BLOCKS_NUM+j]==MARKED) continue; //åñëè ôèøêà óæå îòìå÷åíà, èä¸ì äàëåå
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if (j>0) && (blocks_matrix[i*BLOCKS_NUM+j-1]==MARKED) blocks_matrix[i*BLOCKS_NUM+j]=MARKED; //ñìîòðèì ëåâûé
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if (i>0) && (blocks_matrix[i-1*BLOCKS_NUM+j]==MARKED) blocks_matrix[i*BLOCKS_NUM+j]=MARKED; //ñìîòðèì âåðõíèé
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if (j<BLOCKS_NUM-1) && (blocks_matrix[i*BLOCKS_NUM+j+1]==MARKED) blocks_matrix[i*BLOCKS_NUM+j]=MARKED; //ñìîòðèì ïðàâûé
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if (i<BLOCKS_NUM-1) && (blocks_matrix[i+1*BLOCKS_NUM+j]==MARKED) blocks_matrix[i*BLOCKS_NUM+j]=MARKED; //ñìîòðèì íèæíèé
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if (blocks_matrix[i*BLOCKS_NUM+j]==MARKED) //åñëè ôèøêó îòìåòèëè, òî ïîòîì öèêë íóæíî áóäåò ïðîêðóòèòü ñíà÷àëà - ìîæ åù¸ ÷¸ îòìåòèì
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{
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restart=1;
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marked_num++;
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}
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}
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if (restart) goto _RESTART_MARK;
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if (marked_num==1) //åñëè áëîê òîëüêî îäèí, óõîäèì
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{
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blocks_matrix[button_id]=old_marker;
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return;
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}
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//äâèãàåì áëîêè ïî âåðòèêàëè
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_2_RESTART_MARK:
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restart=0;
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for (i=BLOCKS_NUM;i>0;i--)
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for (j=BLOCKS_NUM;j>=0;j--)
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{
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if (blocks_matrix[i*BLOCKS_NUM+j]==MARKED) && (blocks_matrix[i-1*BLOCKS_NUM+j]<>blocks_matrix[i*BLOCKS_NUM+j])
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{
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blocks_matrix[i*BLOCKS_NUM+j]><blocks_matrix[i-1*BLOCKS_NUM+j];
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restart=1;
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}
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}
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if (restart) goto _2_RESTART_MARK;
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//îòìå÷àåì ôèøêè, êàê óäàë¸ííûå
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for (i=0;i<BLOCKS_NUM*BLOCKS_NUM;i++)
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if (blocks_matrix[i]==MARKED)
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blocks_matrix[i]=DELETED_BLOCK;
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//äâèãàåì áëîêè âëåâî, åñëè åñòü ïóñòîé ñòîëáåö
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restart=BLOCKS_NUM; //íå ïðèäóìàë íè÷åãî ëó÷øå :(
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_3_RESTART_MARK:
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for (j=0;j<BLOCKS_NUM-1;j++)
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if (blocks_matrix[BLOCKS_NUM-1*BLOCKS_NUM+j]==DELETED_BLOCK)
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{
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for (i=0;i<BLOCKS_NUM;i++)
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blocks_matrix[i*BLOCKS_NUM+j]><blocks_matrix[i*BLOCKS_NUM+j+1];
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}
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restart--;
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if (restart) goto _3_RESTART_MARK;
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}
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void draw_window()
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{
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int j, PANEL_Y;
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proc_info Form;
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sc.get();
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DefineAndDrawWindow(300,176, BLOCK_SIZE*BLOCKS_NUM +9, BLOCK_SIZE*BLOCKS_NUM +GetSkinWidth()+4+USER_PANEL_HEIGHT,
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0x74,sc.work,0,0,HEADER);
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//ïðîâåðÿåì íå ñõëîïíóòî ëè îêíî â çàãîëîâîê
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GetProcessInfo(#Form, SelfInfo);
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if (Form.status_window>2) return;
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PANEL_Y=BLOCK_SIZE*BLOCKS_NUM;
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DrawBar(0,PANEL_Y, PANEL_Y, USER_PANEL_HEIGHT, sc.work); //ïàíåëü ñíèçó
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//íîâàÿ èãðà
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DefineButton(10,PANEL_Y+7, 13*6+6, 20, 2,sc.work_button);
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WriteText(10+4,PANEL_Y+14,0x80,sc.work_button_text,#NEW_GAME_TEXT,0);
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//êíîïî÷êa âûáîðà óðîâíÿ ñëîæíîñòè
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DefineButton(95,PANEL_Y+7, 20,20, 10,sc.work_button);
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WriteText(95+8,PANEL_Y+14,0x80,sc.work_button_text,BOARD_SIZES[DIFFICULTY_LEVEL],0);
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draw_field();
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draw_clicks_num();
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}
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int check_for_end()
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{
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int i, j, button_id;
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if (!BLOCKS_LEFT) return 1; //epic win
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for (i=0;i<BLOCKS_NUM;i++)
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for (j=0;j<BLOCKS_NUM;j++)
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{
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button_id=blocks_matrix[i*BLOCKS_NUM+j];
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if (button_id==DELETED_BLOCK) continue;
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if (j>0) && (blocks_matrix[i*BLOCKS_NUM+j-1]==button_id) return 0;
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if (i>0) && (blocks_matrix[i-1*BLOCKS_NUM+j]==button_id) return 0;
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if (j<BLOCKS_NUM-1) && (blocks_matrix[i*BLOCKS_NUM+j+1]==button_id) return 0;
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if (i<BLOCKS_NUM-1) && (blocks_matrix[i+1*BLOCKS_NUM+j]==button_id) return 0;
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}
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return 2;
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}
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void draw_clicks_num()
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{
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char rezult[15];
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int i;
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int TEXT_Y=BLOCK_SIZE*BLOCKS_NUM+14;
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int TEXT_X=TEXT_Y/2+48; //130;
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BLOCKS_LEFT=0;
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for (i=0;i<BLOCKS_NUM*BLOCKS_NUM;i++)
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if (blocks_matrix[i]<>DELETED_BLOCK) BLOCKS_LEFT++;
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DrawBar(TEXT_X, TEXT_Y, 18,9, sc.work_button);
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WriteText(TEXT_X,TEXT_Y,0x80,sc.work_button_text,IntToStr(BLOCKS_LEFT),0);
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if (check_for_end())
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{
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copystr(#REZULT_TEXT, #rezult);
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copystr(IntToStr(BLOCKS_LEFT), #rezult+strlen(#rezult));
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if (check_for_end()==1) copystr("Epic WIN!!1", #rezult);
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DrawFlatButton(BLOCK_SIZE*BLOCKS_NUM/2-70, BLOCK_SIZE*BLOCKS_NUM/2-20, 140, 40, 2, #rezult);
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}
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}
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void new_game()
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{
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int i;
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//ïÿòü öâåòîâ èñïîëüçóåòñÿ â èãðå äëÿ êâàäðàòèêîâ, MARKED äëÿ òîãî,
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//÷òîáû îòìåòèòü êâàäðàòèêè â ïðîöåññå çàëèâêè è DELETED_BLOCK äëÿ èõ óäàëåíèÿ
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for (i=0;i<BLOCKS_NUM*BLOCKS_NUM;i++)
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blocks_matrix[i] = random(5);
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}
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void draw_field()
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{
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int i, j;
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int current_id;
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for (i=0;i<BLOCKS_NUM;i++)
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for (j=0;j<BLOCKS_NUM;j++)
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{
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current_id = i*BLOCKS_NUM+j;
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DeleteButton(current_id+100);
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if (blocks_matrix[current_id]==DELETED_BLOCK)
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{
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DrawBar(j*BLOCK_SIZE,i*BLOCK_SIZE, BLOCK_SIZE,BLOCK_SIZE, 0xB2B4BF);
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}
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else
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{
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DefineButton(j*BLOCK_SIZE,i*BLOCK_SIZE,BLOCK_SIZE-1,BLOCK_SIZE-1, current_id+100+BT_HIDE,0);
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PutImage(blocks_matrix[current_id]*1323+#img,21,21,j*BLOCK_SIZE,i*BLOCK_SIZE);
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}
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}
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}
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void DrawFlatButton(dword x,y,width,height,id,text)
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{
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DrawRegion_3D(x,y,width,height,sc.work_graph,sc.work_graph);
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DrawRegion_3D(x+1,y+1,width-2,height-2,0xFFFFFF,sc.work);
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DrawBar(x+2,y+2,width-3,height-3,sc.work);
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IF (id) DefineButton(x,y,width,height,id+BT_HIDE,sc.work);
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WriteText(-strlen(text)*6+width/2+x+1,height/2-3+y,0x80,sc.work_text,text,0);
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}
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stop:
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@ -1,247 +0,0 @@
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/*
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Just Clicks v0.8
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Copyright (C) 2011 Leency
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Just Clicks v0.79
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Copyright (C) 2011 clevermouse
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Clickomania v0.3
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Copyright (C) 2005 €«¥ªá ¤à Œã訪®¢ aka Olaf
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*/
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#pragma option meos
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#include "lib\kolibri.h--"
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#include "lib\random.h--"
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#include "files\boxes.txt"
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#include "files\cups.txt"
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#ifndef AUTOBUILD
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#include "lang.h--"
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#endif
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byte i,j, XX, YY;
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system_colors sc;
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proc_info Form;
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struct
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{
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byte x;
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byte y;
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byte button_id;
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byte mark;
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dword color;
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}matrix[64];
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void check_n_destroy(byte ID, ID1)
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{
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IF (matrix[ID1].color == matrix[ID].color) && (matrix[ID1].mark!=1)
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{
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matrix[ID1].mark=1;
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destroy_button(ID1);
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}
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}
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void destroy_button(byte ID)
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{
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check_n_destroy(ID, ID-8);
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check_n_destroy(ID, ID+8);
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IF (ID!=0)&&(ID!=8)&&(ID!=16)&&(ID!=24)&&(ID!=32)&&(ID!=40)&&(ID!=48)&&(ID!=56)
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check_n_destroy(ID, ID-1);
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IF (ID!=7)&&(ID!=15)&&(ID!=23)&&(ID!=31)&&(ID!=39)&&(ID!=47)&&(ID!=55)&&(ID!=63)
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check_n_destroy(ID, ID+1);
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IF (matrix[ID].x<XX) {XX=matrix[ID].x; IF (matrix[ID].y>YY) YY=matrix[ID].y;}
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IF (matrix[ID].y>YY) {YY=matrix[ID].y; IF (matrix[ID].x<XX) XX=matrix[ID].x;}
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}
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void shift_bars(byte AA, BB)
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byte id_curr,id_next,bz;
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{
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for (j=AA;j<8;j++) for (i=BB; i>0; i--)
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{
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id_curr=i*8+j;
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bz=i-1;
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_HH:
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id_next=bz*8+j;
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IF (matrix[id_curr].mark == 1)
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IF (matrix[id_next].mark == 1)&&(bz>0) {bz--; GOTO _HH;}
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ELSE IF (matrix[id_next].mark == 0)
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{
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matrix[id_curr].color=matrix[id_next].color;
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matrix[id_curr].mark=matrix[id_next].mark;
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matrix[id_next].mark=1;
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}
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}
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}
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byte check_for_end()
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{
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byte id_next, id_curr;
|
||||
for (j=0; j<64; j+=8) for (i=0; i<8; i++)
|
||||
{
|
||||
id_curr=j+i;
|
||||
id_next=id_curr+1;
|
||||
IF (matrix[id_curr].color==matrix[id_next].color)&&(matrix[id_curr].mark==0)&&(matrix[id_next].mark==0) return 0;
|
||||
IF (matrix[id_curr].color==matrix[id_next+7].color)&&(matrix[id_curr].mark==0)&&(matrix[id_next+7].mark==0) return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
void move_it()
|
||||
byte but_id, count, x;
|
||||
{
|
||||
for (x=0;x<8;x++)
|
||||
{
|
||||
count = 0;
|
||||
FOR (i=0;i<8;i++) IF (matrix[i*8+x].mark==1) count++;
|
||||
if (count == 8) FOR (i=0;i<8;i++)
|
||||
{
|
||||
XX=x;
|
||||
WHILE (XX<7)
|
||||
{
|
||||
but_id=i*8+XX;
|
||||
matrix[but_id].mark=matrix[but_id+1].mark;
|
||||
matrix[but_id].color=matrix[but_id+1].color;
|
||||
IF (XX == 6) matrix[but_id+1].mark=1;
|
||||
XX++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void ReDraw_Blocks(byte newgame)
|
||||
{
|
||||
byte num=0, y=22, count_blocks=0, temp[10];
|
||||
for (i=0;i<8;i++)
|
||||
{
|
||||
for (j=0;j<8;j++)
|
||||
{
|
||||
IF (newgame)
|
||||
{
|
||||
matrix[num].mark=0;
|
||||
XX=9; YY=0;
|
||||
matrix[num].color = random(5)+1;
|
||||
}
|
||||
DeleteButton(i*8+j);
|
||||
matrix[num].x=j;
|
||||
matrix[num].y=i;
|
||||
IF (matrix[num].mark==0)
|
||||
{
|
||||
DefineButton(j*21,y-22, 20, 20, num+BT_HIDE, 0);
|
||||
PutImage(matrix[num].color-1*1323+#img,21,21,j*21,y-22);
|
||||
}
|
||||
ELSE
|
||||
DrawBar(j*21,y-22,21,21, 0xB2B4BF);
|
||||
num++;
|
||||
}
|
||||
y=y+21;
|
||||
}
|
||||
#ifdef LANG_RUS
|
||||
DrawBar(90,178,71,8,sc.work);
|
||||
IF (check_for_end()==1) WriteText(90,178,0x80,sc.work_text,"<22>¥§ã«ìâ â:",10);
|
||||
ELSE WriteText(96,178,0x80,sc.work_text,"Žáâ «®áì:",10);
|
||||
#else
|
||||
DrawBar(108,178,60,8,sc.work);
|
||||
IF (check_for_end()==1) WriteText(108,178,0x80,sc.work_text,"Result:",10);
|
||||
ELSE WriteText(108,178,0x80,sc.work_text,"Blocks:",10);
|
||||
#endif
|
||||
FOR (i=0;i<8;i++) FOR (j=0;j<8;j++) IF (matrix[j*8+i].mark==0) count_blocks++;
|
||||
WriteNumber(150,178,0x80,sc.work_text,count_blocks);
|
||||
//
|
||||
if (check_for_end()==1) && (count_blocks<8)
|
||||
{
|
||||
DrawFlatButton();
|
||||
#ifdef LANG_RUS
|
||||
IF (count_blocks==0) copystr(" ‹ãçè¥ ¢á¥å!", #temp);
|
||||
IF (count_blocks==1) copystr(" <20>४à á®", #temp);
|
||||
IF (count_blocks==2) copystr("Žç¥ì å®à®è®!", #temp);
|
||||
#else
|
||||
IF (count_blocks==0) copystr("The best!", #temp);
|
||||
IF (count_blocks==1) copystr("Wonderful", #temp);
|
||||
IF (count_blocks==2) copystr("Very good", #temp);
|
||||
#endif
|
||||
IF (count_blocks>=3) //¡ £!!!
|
||||
{
|
||||
#ifdef LANG_RUS
|
||||
copystr(" <20>¥¯«®å®", #temp);
|
||||
#else
|
||||
copystr(" Not bed", #temp);
|
||||
#endif
|
||||
count_blocks=3;
|
||||
}
|
||||
PutImage(count_blocks*4662+#cups,42,37,63,48);
|
||||
#ifdef LANG_RUS
|
||||
WriteText(46,91,0x80,0x0,#temp,0);
|
||||
#else
|
||||
WriteText(58,91,0x80,0x0,#temp,0);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void main()
|
||||
{ byte id;
|
||||
//randomize();
|
||||
ReDraw_Blocks(1);
|
||||
loop()
|
||||
{
|
||||
switch(WaitEvent())
|
||||
{
|
||||
CASE evKey:
|
||||
IF (GetKey()==051) ReDraw_Blocks(1); //New game
|
||||
break;
|
||||
CASE evButton:
|
||||
id=GetButtonID();
|
||||
IF (id==255) ExitProcess();
|
||||
IF (id==254) ReDraw_Blocks(1); //New game
|
||||
IF (id<65) //Color Button
|
||||
{
|
||||
destroy_button(id);
|
||||
IF (XX!=9)
|
||||
{
|
||||
shift_bars(XX,YY);
|
||||
IF (YY==7) {move_it();move_it();}
|
||||
XX=9;
|
||||
YY=0;
|
||||
ReDraw_Blocks(0);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case evReDraw:
|
||||
DefineAndDrawWindow(400,276,177,201+GetSkinWidth(),0x74,0x10B2B4BF,0,0,"Just Clicks v0.8");
|
||||
DefineButton(150,-18,18,18,255+BT_HIDE+BT_NOFRAME,0); //ª®¯®çª § ªàëâ¨ï :]
|
||||
GetProcessInfo(#Form, SelfInfo);
|
||||
IF (Form.height==GetSkinWidth()+3) BREAK;
|
||||
sc.get();
|
||||
DrawBar(0,168,168,29,sc.work); //¯ ¥«ìª ᨧã
|
||||
#ifdef LANG_RUS
|
||||
DefineButton(9,172,76,19,254,sc.work_button);
|
||||
WriteText(16,178,0x80,sc.work_button_text,"‡ ®¢® (F2)",0);
|
||||
#else
|
||||
DefineButton(9,172,86,19,254,sc.work_button);
|
||||
WriteText(15,178,0x80,sc.work_button_text,"New game (F2)",0);
|
||||
#endif
|
||||
ReDraw_Blocks(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void DrawFlatButton()
|
||||
{
|
||||
DrawBar(21,42,125,1,0x94AECE); //¯®«®á £®à ᢥàåã
|
||||
DrawBar(21,104,125,1,0x94AECE); //¯®«®á £®à ᨧã
|
||||
DrawBar(21,42,1,62,0x94AECE); //¯®«®á ¢¥àâ á«¥¢
|
||||
DrawBar(146,42,1,63,0x94AECE); //¯®«®á ¢¥àâ á¯à ¢
|
||||
DrawBar(22,43,124,1,0xFFFFFF); //¯®«®á £®à ¡¥« ï
|
||||
DrawBar(22,103,123,1,0xC7C7C7); //â¥ì ¢¥àâ
|
||||
DrawBar(22,43,1,61,0xFFFFFF); //¯®«®á ¢¥àâ ¡¥« ï
|
||||
DrawBar(145,44,1,60,0xC7C7C7); //â¥ì ¢¥àâ
|
||||
DrawBar(23,44,122,59,0xE4DFE1); //§ «¨¢ª
|
||||
}
|
||||
|
||||
stop:
|
@ -1,6 +1,8 @@
|
||||
echo #define LANG_ENG 1 >lang.h--
|
||||
c--\c-- clicks.c--
|
||||
del clicks.kex
|
||||
rename clicks.com clicks.kex
|
||||
rem rename clicks clicks.kex
|
||||
del lang.h
|
||||
echo #define LANG_ENG 1 >lang.h
|
||||
..\C--\C-- clicks.c
|
||||
del clicks
|
||||
rename clicks.com clicks
|
||||
del warning.txt
|
||||
del lang.h
|
||||
pause
|
@ -1,6 +1,8 @@
|
||||
echo #define LANG_RUS 1 >lang.h--
|
||||
c--\c-- clicks.c--
|
||||
del clicks.kex
|
||||
rename clicks.com clicks.kex
|
||||
rem rename clicks clicks.kex
|
||||
del lang.h
|
||||
echo #define LANG_RUS 1 >lang.h
|
||||
..\C--\C-- clicks.c
|
||||
del clicks
|
||||
rename clicks.com clicks
|
||||
del warning.txt
|
||||
del lang.h
|
||||
pause
|
File diff suppressed because it is too large
Load Diff
Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 2.4 KiB |
Before Width: | Height: | Size: 3.8 KiB After Width: | Height: | Size: 3.8 KiB |
244
programs/games/clicks/trunk/lib/kolibri.h
Normal file
244
programs/games/clicks/trunk/lib/kolibri.h
Normal file
@ -0,0 +1,244 @@
|
||||
//CODED by Veliant, Leency, Nable. GNU GPL licence.
|
||||
|
||||
#startaddress 0
|
||||
#code32 TRUE
|
||||
|
||||
char os_name[8] = {'M','E','N','U','E','T','0','1'};
|
||||
dword os_version = 0x00000001;
|
||||
dword start_addr = #main;
|
||||
dword final_addr = #stop+32;
|
||||
dword alloc_mem = #0x00010000;
|
||||
dword x86esp_reg = #0x00010000;
|
||||
dword I_Param = 0;
|
||||
dword I_Path = 0;
|
||||
|
||||
//Events
|
||||
#define evButton 3
|
||||
#define evKey 2
|
||||
#define evReDraw 1
|
||||
|
||||
//Button options
|
||||
#define BT_DEL 0x80000000
|
||||
#define BT_HIDE 0x40000000
|
||||
#define BT_NOFRAME 0x20000000
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
|
||||
struct proc_info{
|
||||
dword use_cpu;
|
||||
word pos_in_stack,num_slot,rezerv1;
|
||||
char name[11];
|
||||
char rezerv2;
|
||||
dword adress,use_memory,ID,left,top,width,height;
|
||||
word status_slot,rezerv3;
|
||||
dword work_left,work_top,work_width,work_height;
|
||||
char status_window;
|
||||
void GetInfo(dword ECX);
|
||||
byte reserved[1024-71];
|
||||
#define SelfInfo -1
|
||||
};
|
||||
|
||||
inline fastcall void GetProcessInfo(dword EBX, ECX)
|
||||
{
|
||||
EAX = 9;
|
||||
$int 0x40
|
||||
}
|
||||
|
||||
struct system_colors{
|
||||
dword frame,grab,grab_button,grab_button_text,grab_text,work,work_button,work_button_text,work_text,work_graph;
|
||||
void get();
|
||||
};
|
||||
|
||||
void system_colors::get()
|
||||
{
|
||||
EAX = 48;
|
||||
EBX = 3;
|
||||
ECX = #frame;
|
||||
EDX = 40;
|
||||
$int 0x40
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
inline fastcall dword WaitEvent(){
|
||||
EAX = 10;
|
||||
$int 0x40
|
||||
}
|
||||
|
||||
|
||||
inline fastcall word GetKey(){
|
||||
EAX = 2; // just read it key from buffer
|
||||
$int 0x40
|
||||
EAX = EAX >> 8;
|
||||
}
|
||||
|
||||
inline fastcall word GetButtonID(){
|
||||
EAX = 17;
|
||||
$int 0x40
|
||||
EAX = EAX >> 8;
|
||||
}
|
||||
|
||||
inline fastcall ExitProcess(){
|
||||
EAX = -1; // close this program
|
||||
$int 0x40
|
||||
}
|
||||
|
||||
inline fastcall Pause(dword EBX)
|
||||
{ //EBX = value in milisec
|
||||
$mov eax, 5
|
||||
$int 0x40
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
char buffer[11]="";
|
||||
inline fastcall dword IntToStr(dword ESI)
|
||||
{
|
||||
$mov edi, #buffer
|
||||
$mov ecx, 10
|
||||
$test esi, esi
|
||||
$jns f1
|
||||
$mov al, '-'
|
||||
$stosb
|
||||
$neg esi
|
||||
f1:
|
||||
$mov eax, esi
|
||||
$push -'0'
|
||||
f2:
|
||||
$xor edx, edx
|
||||
$div ecx
|
||||
$push edx
|
||||
$test eax, eax
|
||||
$jnz f2
|
||||
f3:
|
||||
$pop eax
|
||||
$add al, '0'
|
||||
$stosb
|
||||
$jnz f3
|
||||
$mov eax, #buffer
|
||||
$ret
|
||||
}
|
||||
|
||||
inline fastcall copystr(dword ESI,EDI)
|
||||
{
|
||||
$cld
|
||||
l1:
|
||||
$lodsb
|
||||
$stosb
|
||||
$test al,al
|
||||
$jnz l1
|
||||
}
|
||||
|
||||
inline fastcall dword strlen(dword EDI){
|
||||
EAX=0;
|
||||
ECX=-1;
|
||||
$REPNE $SCASB
|
||||
EAX-=2+ECX;
|
||||
}
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
void DefineAndDrawWindow(dword x,y,sizeX,sizeY,byte mainAreaType,dword mainAreaColour,byte headerType,dword headerColour,EDI)
|
||||
{
|
||||
EAX = 12; // function 12:tell os about windowdraw
|
||||
EBX = 1;
|
||||
$int 0x40
|
||||
|
||||
EBX = x << 16 + sizeX;
|
||||
ECX = y << 16 + sizeY;
|
||||
EDX = mainAreaType << 24 | mainAreaColour;
|
||||
ESI = headerType << 24 | headerColour;
|
||||
$xor eax,eax
|
||||
$int 0x40
|
||||
|
||||
EAX = 12; // function 12:tell os about windowdraw
|
||||
EBX = 2;
|
||||
$int 0x40
|
||||
}
|
||||
|
||||
inline fastcall MoveSize(int EBX,ECX,EDX,ESI)
|
||||
{
|
||||
EAX = 67;
|
||||
$int 0x40
|
||||
}
|
||||
|
||||
|
||||
inline fastcall dword GetSkinWidth()
|
||||
{
|
||||
$push ebx
|
||||
$mov eax, 48
|
||||
$mov ebx, 4
|
||||
$int 0x40
|
||||
$pop ebx
|
||||
}
|
||||
|
||||
void WriteText(dword x,y,byte fontType, dword color, EDX, ESI)
|
||||
{
|
||||
EAX = 4;
|
||||
EBX = x<<16+y;
|
||||
ECX = fontType<<24+color;
|
||||
$int 0x40;
|
||||
}
|
||||
|
||||
void DrawBar(dword x,y,w,h,EDX)
|
||||
{
|
||||
EAX = 13;
|
||||
EBX = x<<16+w;
|
||||
ECX = y<<16+h;
|
||||
$int 0x40
|
||||
}
|
||||
|
||||
void DefineButton(dword x,y,w,h,EDX,ESI)
|
||||
{
|
||||
EAX = 8;
|
||||
EBX = x<<16+w;
|
||||
ECX = y<<16+h;
|
||||
$int 0x40
|
||||
}
|
||||
|
||||
inline fastcall void DeleteButton(dword EDX)
|
||||
{
|
||||
EAX = 8;
|
||||
EDX += BT_DEL;
|
||||
$int 0x40;
|
||||
}
|
||||
|
||||
|
||||
void DrawRegion_3D(dword x,y,width,height,color1,color2)
|
||||
{
|
||||
DrawBar(x,y,width+1,1,color1);
|
||||
DrawBar(x,y+1,1,height-1,color1);
|
||||
DrawBar(x+width,y+1,1,height,color2);
|
||||
DrawBar(x,y+height,width,1,color2);
|
||||
}
|
||||
|
||||
void PutImage(dword EBX,w,h,x,y)
|
||||
{
|
||||
EAX = 7;
|
||||
ECX = w<<16+h;
|
||||
EDX = x<<16+y;
|
||||
$int 0x40
|
||||
}
|
||||
|
||||
inline fastcall dword WriteDebug(dword EDX)
|
||||
{
|
||||
$push ebx
|
||||
$push ecx
|
||||
$mov eax, 63
|
||||
$mov ebx, 1
|
||||
next_char:
|
||||
$mov ecx, DSDWORD[edx]
|
||||
$or cl, cl
|
||||
$jz done
|
||||
$int 0x40
|
||||
$inc edx
|
||||
$jmp next_char
|
||||
done:
|
||||
$mov cl, 13
|
||||
$int 0x40
|
||||
$mov cl, 10
|
||||
$int 0x40
|
||||
$pop ecx
|
||||
$pop ebx
|
||||
}
|
@ -1,167 +0,0 @@
|
||||
#code32 TRUE
|
||||
|
||||
char os_name[8] = {'M','E','N','U','E','T','0','1'};
|
||||
dword os_version = 0x00000001;
|
||||
dword start_addr = #main;
|
||||
dword final_addr = #stop+32;
|
||||
dword alloc_mem = 0x00004096;
|
||||
dword x86esp_reg = 0x00004096;
|
||||
dword I_Param = 0x0;
|
||||
dword I_Icon = 0x0;
|
||||
|
||||
#define evButton 3
|
||||
#define evKey 2
|
||||
#define evReDraw 1
|
||||
|
||||
#define BT_DEL 0x80000000
|
||||
#define BT_HIDE 0x40000000
|
||||
#define BT_NOFRAME 0x20000000
|
||||
|
||||
|
||||
struct proc_info{
|
||||
dword use_cpu;
|
||||
word pos_in_stack,num_slot,rezerv1;
|
||||
char name[11];
|
||||
char rezerv2;
|
||||
dword adress,use_memory,ID,left,top,width,height;
|
||||
word status_slot,rezerv3;
|
||||
dword work_left,work_top,work_width,work_height;
|
||||
char status_window;
|
||||
void GetInfo(dword ECX);
|
||||
byte reserved[1024-71];
|
||||
#define SelfInfo -1
|
||||
};
|
||||
|
||||
void GetProcessInfo(dword EBX, ECX)
|
||||
{
|
||||
EAX = 9;
|
||||
$int 0x40
|
||||
}
|
||||
|
||||
struct system_colors{
|
||||
dword frame,grab,grab_button,grab_button_text,grab_text,work,work_button,work_button_text,work_text,work_graph;
|
||||
void get();
|
||||
};
|
||||
void system_colors::get()
|
||||
{
|
||||
EAX = 48;
|
||||
EBX = 3;
|
||||
ECX = #frame;
|
||||
EDX = 40;
|
||||
$int 0x40
|
||||
}
|
||||
|
||||
inline fastcall dword WaitEvent(){
|
||||
EAX = 10; // wait here for event
|
||||
$int 0x40
|
||||
}
|
||||
|
||||
|
||||
inline fastcall void ExitProcess(){
|
||||
EAX = -1; // close this program
|
||||
$int 0x40
|
||||
}
|
||||
|
||||
inline fastcall byte GetKey(){
|
||||
EAX = 2; // just read it key from buffer
|
||||
$int 0x40
|
||||
EAX = EAX >> 8;
|
||||
}
|
||||
|
||||
inline fastcall byte GetButtonID(){
|
||||
EAX = 17; // Get ID
|
||||
$int 0x40
|
||||
EAX = EAX >> 8;
|
||||
}
|
||||
|
||||
inline fastcall dword GetSkinWidth()
|
||||
{
|
||||
EAX = 48;
|
||||
EBX = 4;
|
||||
$int 0x40
|
||||
}
|
||||
|
||||
|
||||
void DefineButton(dword x,y,w,h,EDX,ESI)
|
||||
{
|
||||
EAX = 8;
|
||||
EBX = x<<16+w;
|
||||
ECX = y<<16+h;
|
||||
$int 0x40
|
||||
}
|
||||
|
||||
inline fastcall void DeleteButton(dword EDX)
|
||||
{
|
||||
EAX = 8;
|
||||
EDX += BT_DEL;
|
||||
$int 0x40;
|
||||
}
|
||||
|
||||
|
||||
|
||||
inline fastcall void WindowRedrawStatus(dword EBX){
|
||||
EAX = 12;
|
||||
$int 0x40
|
||||
}
|
||||
|
||||
|
||||
void DefineAndDrawWindow(dword x,y,sizeX,sizeY,byte mainAreaType,dword mainAreaColour,byte headerType,dword headerColour,EDI)
|
||||
{
|
||||
WindowRedrawStatus(1);
|
||||
EAX = 0;
|
||||
EBX = x << 16 + sizeX;
|
||||
ECX = y << 16 + sizeY;
|
||||
EDX = mainAreaType << 24 | mainAreaColour;
|
||||
ESI = headerType << 24 | headerColour;
|
||||
$int 0x40
|
||||
WindowRedrawStatus(2);
|
||||
}
|
||||
|
||||
|
||||
void WriteText(dword x,y,byte fontType, dword color, EDX, ESI)
|
||||
{
|
||||
EAX = 4;
|
||||
EBX = x<<16+y;
|
||||
ECX = fontType<<24+color;
|
||||
$int 0x40;
|
||||
}
|
||||
|
||||
|
||||
void DrawBar(dword x,y,w,h,EDX)
|
||||
{
|
||||
EAX = 13;
|
||||
EBX = x<<16+w;
|
||||
ECX = y<<16+h;
|
||||
$int 0x40
|
||||
}
|
||||
|
||||
|
||||
void PutImage(dword EBX,w,h,x,y)
|
||||
{
|
||||
EAX = 7;
|
||||
ECX = w<<16+h;
|
||||
EDX = x<<16+y;
|
||||
$int 0x40
|
||||
}
|
||||
|
||||
|
||||
void copystr(dword s,d)
|
||||
{
|
||||
$mov esi,s
|
||||
$mov edi,d
|
||||
$cld
|
||||
l1:
|
||||
$lodsb
|
||||
$stosb
|
||||
$test al,al
|
||||
$jnz l1
|
||||
}
|
||||
|
||||
void WriteNumber(dword x,y,byte fontType, ESI, ECX)
|
||||
{
|
||||
EAX = 47;
|
||||
EBX = 2<<16;
|
||||
EDX = x<<16+y;
|
||||
ESI = fontType<<24+ESI;
|
||||
$int 0x40;
|
||||
}
|
Loading…
Reference in New Issue
Block a user