forked from KolibriOS/kolibrios
libimg: transparency fixes.
img.convert doesn't make opaque pixels transparent. gif decoder considers palette pixels opaque. git-svn-id: svn://kolibrios.org@8394 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -173,7 +173,7 @@ proc img._.convert.bpp8g_to_bpp1 _src, _dst
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mov eax, [_dst]
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mov eax, [eax + Image.Palette]
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mov dword[eax], 0x00000000
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mov dword[eax + 4], 0x00ffffff
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mov dword[eax + 4], 0xffffffff
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mov edx, [ebx + Image.Height]
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.bpp8g_to_bpp1.line:
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mov ax, 0x0800
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@ -261,6 +261,7 @@ proc img._.convert.bpp24_to_bpp32 _src, _dst
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lodsw
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ror eax, 16
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lodsb
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mov ah, 0xff ; opaque
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rol eax, 16
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stosd
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dec ecx
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@ -584,7 +585,7 @@ proc img._.convert.bpp8a_to_bpp1 _src, _dst
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mov eax, [_dst]
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mov eax, [eax + Image.Palette]
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mov dword[eax], 0x00000000
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mov dword[eax + 4], 0x00ffffff
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mov dword[eax + 4], 0xffffffff
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mov edx, [ebx + Image.Height]
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.bpp8a_to_bpp1.line:
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mov ax, 0x0800
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@ -273,7 +273,8 @@ img.decode.gif.cur_color_table_size_child equ ebp + 4 + 4 + 4*3 + 4
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lodsd
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dec esi
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bswap eax
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shr eax, 8
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mov al, 0xff ; opaque
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ror eax, 8
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stosd
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loop @b
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add ebx, sizeof.gif.ImageDescriptor
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