forked from KolibriOS/kolibrios
@notify c-- 0.8: smooth appearance (thanks 0CodErr for 24to32p function)
git-svn-id: svn://kolibrios.org@4008 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -1,4 +1,4 @@
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//notify 0.7
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//notify 0.8
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//SoUrcerer 2010, Leency 2012-2013, GNU GPLv2
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#define MEMSIZE 0x2F00
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@ -7,7 +7,9 @@
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#include "..\lib\mem.h"
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#include "..\lib\figures.h"
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?define PADDING 12;
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dword shadow_buf_24, shadow_buf_32, lighter_pixel1, lighter_pixel2;
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?define PADDING 15;
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int SCREEN_SIZE_X,
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SCREEN_SIZE_Y;
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@ -17,6 +19,9 @@ int WIN_X,
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WIN_SIZE_X=256,
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WIN_SIZE_Y=28;
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int TEXT_X=PADDING,
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TEXT_Y;
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int delay = 400;
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#ifndef AUTOBUILD
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@ -30,7 +35,20 @@ int delay = 400;
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#endif
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void PutText(dword x, y) {
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WriteText(x,y, 0x80, 0, #param);
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WriteBufText(x,y, 0x88, 0, #param, shadow_buf_32);
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}
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void Text()
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{
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PutText(TEXT_X-1,TEXT_Y+1);
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PutText(TEXT_X-1,TEXT_Y-1);
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PutText(TEXT_X-1,TEXT_Y );
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PutText(TEXT_X+1,TEXT_Y-1);
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PutText(TEXT_X+1,TEXT_Y );
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PutText(TEXT_X+1,TEXT_Y+1);
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PutText(TEXT_X, TEXT_Y+1);
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PutText(TEXT_X, TEXT_Y-1);
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WriteBufText(TEXT_X, TEXT_Y, 0x88, 0xFFFfff, #param, shadow_buf_32);
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}
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inline fastcall int GetClientTop()
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@ -42,24 +60,51 @@ inline fastcall int GetClientTop()
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$shr eax, 16
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}
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dword shadow_buf, lighter_pixel1, lighter_pixel2;
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void from24to32(dword src, dst, Width, Height)
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{
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conv24to32:
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$mov esi, src
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$mov edi, dst
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$mov eax, Width
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//$mul ESDWORD[Height]
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$mul Height
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$mov ecx, eax
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$xor al, al
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_next:
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$movsw
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$movsb
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$stosb
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$loop _next
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}
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void GetBackground()
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{
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CopyScreen(shadow_buf, WIN_X, WIN_Y, WIN_SIZE_X, WIN_SIZE_Y);
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CopyScreen(lighter_pixel1, WIN_X, WIN_Y, 1, 1);
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CopyScreen(lighter_pixel2, WIN_X, WIN_Y+WIN_SIZE_Y, 1, 1);
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ShadowImage(shadow_buf, WIN_SIZE_X, WIN_SIZE_Y, 6);
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ShadowImage(lighter_pixel1, 1, 1, 2);
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ShadowImage(lighter_pixel2, 1, 1, 2);
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int i;
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for (i=1; i<=6; i++)
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{
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ShadowImage(shadow_buf_24, WIN_SIZE_X, WIN_SIZE_Y, 1);
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if (i%2 == 0) ShadowImage(lighter_pixel1, 1, 1, 1);
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if (i%2 == 0) ShadowImage(lighter_pixel2, 1, 1, 1);
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from24to32(shadow_buf_24, shadow_buf_32+8, WIN_SIZE_X, WIN_SIZE_Y);
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Text();
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PutPaletteImage(shadow_buf_32+8,WIN_SIZE_X,WIN_SIZE_Y,0,0,32,0);
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PutPixel(0,0,ESDWORD[lighter_pixel1]);
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PutPixel(0,WIN_SIZE_Y-1,ESDWORD[lighter_pixel2]);
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pause(5);
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}
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}
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void Exit()
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{
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ExitProcess();
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}
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void main()
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{
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int TEXT_X=4,
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TEXT_Y=12;
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char drawn;
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if (!param) strcpy(#param, DEFAULT_TEXT);
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if (strlen(#param)*6>WIN_SIZE_X)
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{
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@ -70,17 +115,22 @@ void main()
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SCREEN_SIZE_X=GetScreenWidth()+1;
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WIN_X = SCREEN_SIZE_X-WIN_SIZE_X-1;
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WIN_Y = GetClientTop();
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TEXT_X = -6*strlen(#param)+WIN_SIZE_X/2;
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TEXT_Y = WIN_SIZE_Y/2-3;
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TEXT_X = -6*strlen(#param)+WIN_SIZE_X/2+1;
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TEXT_Y = WIN_SIZE_Y/2-4;
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//emulate multithread :)
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while (GetPixelColor(SCREEN_SIZE_X-1, SCREEN_SIZE_X, WIN_Y)==0x333333) WIN_Y+=WIN_SIZE_Y+17;
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mem_Init();
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shadow_buf = malloc(WIN_SIZE_X*WIN_SIZE_Y*3);
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shadow_buf_24 = malloc(WIN_SIZE_X*WIN_SIZE_Y*3);
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shadow_buf_32 = malloc(WIN_SIZE_X*WIN_SIZE_Y*4+8);
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lighter_pixel1 = malloc(3);
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lighter_pixel2 = malloc(3);
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GetBackground();
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CopyScreen(shadow_buf_24, WIN_X, WIN_Y, WIN_SIZE_X, WIN_SIZE_Y);
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CopyScreen(lighter_pixel1, WIN_X, WIN_Y, 1, 1);
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CopyScreen(lighter_pixel2, WIN_X, WIN_Y+WIN_SIZE_Y, 1, 1);
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ESDWORD[shadow_buf_32] = WIN_SIZE_X;
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ESDWORD[shadow_buf_32+4] = WIN_SIZE_Y;
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loop()
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{
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@ -88,40 +138,18 @@ void main()
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switch(EAX & 0xFF)
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{
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case evButton:
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ExitProcess();
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Exit();
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break;
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case evReDraw:
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DefineAndDrawWindow(WIN_X+1,WIN_Y,WIN_SIZE_X, WIN_SIZE_Y-1, 0x01, 0, 0, 0x01fffFFF);
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if (drawn==1)
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{
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drawn=2;
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MoveSize(0,0,-1,-1);
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pause(3);
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GetBackground();
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MoveSize(WIN_X,WIN_Y,-1,-1);
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drawn=1;
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}
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DefineButton(0,0, WIN_SIZE_X, WIN_SIZE_Y, 1+BT_HIDE+BT_NOFRAME, 0);
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_PutImage(0,0,WIN_SIZE_X,WIN_SIZE_Y,shadow_buf);
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PutPixel(0,0,ESDWORD[lighter_pixel1]);
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PutPixel(0,WIN_SIZE_Y-1,ESDWORD[lighter_pixel2]);
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DrawBar(WIN_SIZE_X,0, 1, WIN_SIZE_Y, 0x333333);
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PutText(TEXT_X-1,TEXT_Y+1);
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PutText(TEXT_X-1,TEXT_Y-1);
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PutText(TEXT_X-1,TEXT_Y );
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PutText(TEXT_X+1,TEXT_Y-1);
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PutText(TEXT_X+1,TEXT_Y );
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PutText(TEXT_X+1,TEXT_Y+1);
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PutText(TEXT_X, TEXT_Y+1);
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PutText(TEXT_X, TEXT_Y-1);
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WriteText(TEXT_X, TEXT_Y, 0x80, 0xFFFfff, #param);
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if (drawn==0) drawn=1;
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DefineButton(0,0, WIN_SIZE_X, WIN_SIZE_Y, 1+BT_HIDE+BT_NOFRAME, 0);
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GetBackground();
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break;
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default:
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ExitProcess();
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Exit();
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}
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}
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}
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