forked from KolibriOS/kolibrios
allocate memory for display_data
git-svn-id: svn://kolibrios.org@840 a494cfbc-eb01-0410-851d-a64ba20cac60
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0490e63747
commit
3a719cd911
@ -323,17 +323,14 @@ draw_data equ (OS_BASE+0x0338000);
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BgrDrawMode equ (OS_BASE+0x033BFF4)
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BgrDataWidth equ (OS_BASE+0x033BFF8)
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BgrDataHeight equ (OS_BASE+0x033BFFC)
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WinMapAddress equ (OS_BASE+0x033C000)
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display_data equ (OS_BASE+0x033C000) ;1024*1280=0x140000
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virtual at (OS_BASE+0x047CF80)
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;display_data equ (OS_BASE+0x033C000) ;1024*1280=0x140000
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virtual at (OS_BASE+0x033CF80)
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tss TSS
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end virtual
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sys_pgmap equ (OS_BASE+0x047F000)
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new_app_base equ 0;
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sys_pgmap equ (OS_BASE+0x033F000)
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twdw equ 0x3000 ;(CURRENT_TASK-window_data)
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@ -1040,14 +1040,15 @@ proc load_library stdcall, file_name:dword
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@@:
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mov edx, [coff]
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movzx ebx, [edx+CFH.nSections]
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mov edi, new_app_base
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lea eax, [edx+20]
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@@:
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add [eax+CFS.VirtualAddress], edi ;patch user space offset
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add eax, COFF_SECTION_SIZE
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dec ebx
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jnz @B
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; movzx ebx, [edx+CFH.nSections]
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; xor edi, edi
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; lea eax, [edx+20]
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;@@:
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; add [eax+CFS.VirtualAddress], edi ;patch user space offset
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; add eax, COFF_SECTION_SIZE
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; dec ebx
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; jnz @B
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add edx, 20
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stdcall fix_coff_relocs, [coff], edx, [sym]
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@ -333,8 +333,6 @@ proc init_LFB
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@@:
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call init_mtrr
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xchg bx, bx
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mov eax, [LFBAddress]
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or eax, PG_LARGE+PG_UW
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mov [sys_pgdir+(LFB_BASE shr 20)], eax
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@ -998,8 +998,7 @@ proc set_app_params stdcall,slot:dword, params:dword,\
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rep movsd
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shr ebx,3
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mov eax, new_app_base
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mov dword [CURRENT_TASK+ebx+0x10],eax
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mov dword [CURRENT_TASK+ebx+0x10], 0
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.add_command_line:
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mov edx,[params]
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@ -191,14 +191,14 @@ app_code_l:
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dw 0
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db 0
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db cpl3
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dw G32+D32+(new_app_base shr 16)+0xF;
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dw G32+D32+0xF;
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app_data_l:
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dw 0xFFFF
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dw 0
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db 0
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db drw3
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dw G32+D32+(new_app_base shr 16)+0xF;
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dw G32+D32+0xF;
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; ------------- PCI BIOS ------------------
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@ -349,6 +349,8 @@ LFBSize rd 1
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stall_mcs rd 1
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current_slot rd 1
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_display_data rd 1
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; status
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hd1_status rd 1 ; 0 - free : other - pid
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application_table_status rd 1 ; 0 - free : other - pid
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@ -183,7 +183,7 @@ pushad
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inc edi
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imul edi, ebx
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add edi, eax
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add edi, WinMapAddress
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add edi, [_display_data]
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.new_y:
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push ecx ; sx
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@ -244,7 +244,7 @@ pushad
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inc eax
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imul eax, ebx
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add eax, [esp]
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add eax, WinMapAddress
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add eax, [_display_data]
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mov ebp, eax
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mov edi, [edi+APPDATA.wnd_shape]
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@ -111,8 +111,8 @@ save_draw_mouse:
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mov ecx, [Screen_Max_X]
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inc ecx
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mul ecx
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movzx edx, byte [display_data+ebx+eax]
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add eax, [_display_data]
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movzx edx, byte [ebx+eax]
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shl edx, 8
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mov esi, [edx+SLOT_BASE+APPDATA.cursor]
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@ -292,7 +292,7 @@ __sys_disable_mouse:
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inc ecx
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imul ecx,ebx
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add ecx,eax
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add ecx, display_data
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add ecx, [_display_data]
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mov eax, [CURRENT_TASK]
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movzx ebx, byte [ecx]
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cmp eax,ebx
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@ -609,6 +609,10 @@ high_code:
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add eax, ebx
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mov [ipc_ptab], eax
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stdcall alloc_pages, (1280*1024)/4096
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add eax, OS_BASE
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mov [_display_data], eax
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stdcall kernel_alloc, (unpack.LZMA_BASE_SIZE+(unpack.LZMA_LIT_SIZE shl \
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(unpack.lc+unpack.lp)))*4
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@ -1315,8 +1319,8 @@ display_number_force:
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jne displnl1
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mov ebp,ebx
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add ebp,4
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mov ebp,[ebp+std_application_base_address]
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mov ebx,[ebx+std_application_base_address]
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mov ebp,[ebp]
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mov ebx,[ebx]
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displnl1:
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sub esp,64
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@ -2677,7 +2681,7 @@ sys_cpuusage:
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cmp ecx, 1 shl 5
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je .os_mem
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mov edx, [SLOT_BASE+ecx*8+APPDATA.mem_size]
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mov eax, std_application_base_address
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xor eax, eax
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.os_mem:
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stosd
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lea eax, [edx-1]
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@ -3444,9 +3448,13 @@ checkpixel:
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push eax edx
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mov edx,[Screen_Max_X] ; screen x size
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inc edx
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mov ecx, [_display_data]
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inc edx
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imul edx, ebx
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mov dl, [eax+edx+display_data] ; lea eax, [...]
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add edx, ecx
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mov dl, [eax+edx] ; lea eax, [...]
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xor ecx, ecx
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mov eax, [CURRENT_TASK]
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@ -3701,7 +3709,7 @@ calculatebackground: ; background
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cld
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rep stosd
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mov edi,display_data ; set os to use all pixels
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mov edi, [_display_data] ; set os to use all pixels
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mov eax,0x01010101
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mov ecx,1280*1024 / 4
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rep stosd
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@ -327,7 +327,9 @@ vesa12_drawbackground:
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mov eax,[Screen_Max_X]
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add eax,1
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mul ebx
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cmp [eax+esi+WinMapAddress],byte 1
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mov ebx, [_display_data]
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add ebx, esi
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cmp [eax+ebx],byte 1
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jnz v12nbgp
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mov eax,[BytesPerScanLine]
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mov ebx,edi
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@ -494,7 +496,7 @@ dbpi24bit12:
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sub eax,VGABasePtr
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mov ebx,3
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div ebx
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add eax,WinMapAddress
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add eax, [_display_data]
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mov ebx,[CURRENT_TASK]
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cld
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@ -585,7 +587,7 @@ dbpi24bit12:
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mov eax,edi
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sub eax,VGABasePtr
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shr eax,2
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add eax,WinMapAddress
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add eax, [_display_data]
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mov ebx,[CURRENT_TASK]
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cld
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@ -830,7 +832,7 @@ vesa12_putimage:
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sub edx,VGABasePtr
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mov ebx,3
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div ebx
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add edx,WinMapAddress
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add edx,[_display_data]
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mov ebx,[CURRENT_TASK]
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mov bh,[esp+4*3]
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@ -899,7 +901,7 @@ vesa12_putimage:
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mov edx,edi
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sub edx,VGABasePtr
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shr edx,2
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add edx,WinMapAddress
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add edx, [_display_data]
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mov ebx,[CURRENT_TASK]
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mov bh,[esp+4*3]
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@ -28,8 +28,6 @@ $Revision$
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;BytesPerScanLine equ 0xfe08
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;LFBAddress equ 0xfe80
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;ScreenBPP equ 0xfbf1
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;WinMapAddress equ 0x460000
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;*************************************************
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@ -200,7 +198,7 @@ vesa20_putimage:
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imul eax, [Screen_Max_X]
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add eax, [putimg.abs_cy]
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add eax, [putimg.abs_cx]
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add eax, WinMapAddress
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add eax, [_display_data]
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xchg eax, ebp
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; get process number
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mov ebx, [CURRENT_TASK]
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@ -629,7 +627,7 @@ vesa20_drawbar:
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imul eax, [Screen_Max_X]
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add eax, [drbar.abs_cy]
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add eax, [drbar.abs_cx]
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add eax, WinMapAddress
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add eax, [_display_data]
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xchg eax, ebp
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; get process number
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mov ebx, [CURRENT_TASK]
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@ -728,7 +726,7 @@ align 4
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; mov eax,ebp
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; mov ebx,[Screen_Max_X] ; Screen_X_size
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; inc ebx ; +1
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; sub eax,WinMapAddress ; -AddrBuffer
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; sub eax,display_data ; -AddrBuffer
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; div ebx ;
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; mov ebx,eax ; ebx:=Y
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; mov eax,edx ; eax:=X
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@ -754,7 +752,7 @@ align 4
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; xor edx,edx
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; mov ebx,[Screen_Max_X]
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; inc ebx
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; sub eax,WinMapAddress
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; sub eax,display_data
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; div ebx
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; mov ebx,eax
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; mov eax,edx
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@ -778,7 +776,7 @@ vesa20_drawbackground_tiled:
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mov ebx, [draw_data+32+RECT.top] ; y start
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dp2:
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mov ebp, [draw_data+32+RECT.left] ; x start
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; 1) Calculate pointers in WinMapAddress (does pixel belong to OS thread?) [ebp]
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; 1) Calculate pointers in display_data (does pixel belong to OS thread?) [ebp]
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; and LFB data (output for our function) [edi]
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mov eax, [BytesPerScanLine]
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mul ebx
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@ -794,7 +792,10 @@ dp2:
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; ebp:=Y*BytesPerScanLine+X*BytesPerPixel+AddrLFB
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call calculate_edi
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xchg edi, ebp
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; Now eax=x, ebx=y, edi->output, ebp=offset in WinMapAddress
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add ebp, [_display_data]
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; Now eax=x, ebx=y, edi->output, ebp=offset in display_data
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; 2) Calculate offset in background memory block
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push eax
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xor edx, edx
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@ -820,9 +821,9 @@ dp2:
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; ecx = deltax - number of pixels left in current tile block
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; edx = 1
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; esi -> bgr memory, edi -> output
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; ebp = offset in WinMapAddress
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; ebp = offset in display_data
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dp3:
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cmp [ebp+WinMapAddress], dl
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cmp [ebp], dl
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jnz nbgp
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movsb
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movsb
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@ -885,7 +886,7 @@ vesa20_drawbackground_stretch:
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; External loop for all y from start to end
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mov ebx, [draw_data+32+RECT.top] ; y start
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mov ebp, [draw_data+32+RECT.left] ; x start
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; 1) Calculate pointers in WinMapAddress (does pixel belong to OS thread?) [ebp]
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; 1) Calculate pointers in display_data (does pixel belong to OS thread?) [ebp]
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; and LFB data (output for our function) [edi]
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mov eax, [BytesPerScanLine]
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mul ebx
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@ -901,7 +902,7 @@ vesa20_drawbackground_stretch:
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; ebp:=Y*BytesPerScanLine+X*BytesPerPixel+AddrLFB
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call calculate_edi
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xchg edi, ebp
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; Now eax=x, ebx=y, edi->output, ebp=offset in WinMapAddress
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; Now eax=x, ebx=y, edi->output, ebp=offset in display_data
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push ebx
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push eax
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; 2) Calculate offset in background memory block
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@ -955,7 +956,7 @@ sdp3:
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; 4) Loop through redraw rectangle and copy background data
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; Registers meaning:
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; esi = offset in current line, edi -> output
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; ebp = offset in WinMapAddress
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; ebp = offset in display_data
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; dword [esp] = offset in bgr data
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; qword [esp+4] = x * 2^32 * (BgrDataWidth-1) / (ScreenWidth-1)
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; qword [esp+12] = y * 2^32 * (BgrDataHeight-1) / (ScreenHeight-1)
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@ -965,7 +966,8 @@ sdp3:
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; qword [esp+28] = 2^32*(BgrDataHeight-1)/(ScreenHeight-1)
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; qword [esp+36] = 2^32*(BgrDataWidth-1)/(ScreenWidth-1)
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sdp3a:
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cmp [ebp+WinMapAddress], byte 1
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mov eax, [_display_data]
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cmp [ebp+eax], byte 1
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jnz snbgp
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mov eax, [bgr_cur_line+esi]
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test ecx, ecx
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