forked from KolibriOS/kolibrios
apply texture size -> 8,...,4096
git-svn-id: svn://kolibrios.org@6243 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
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d4aeb26207
commit
465434cb12
@ -10,9 +10,6 @@ CLIP_ZMAX equ (1<<5)
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align 16
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proc gl_transform_to_viewport uses eax ebx ecx, context:dword,v:dword
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locals
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point dd ?
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endl
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mov eax,[context]
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mov ebx,[v]
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@ -64,17 +61,19 @@ align 4
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; texture
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cmp dword[eax+offs_cont_texture_2d_enabled],0
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je @f
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mov dword[point],dword(ZB_POINT_S_MAX - ZB_POINT_S_MIN)
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fild dword[point]
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fmul dword[ebx+offs_vert_tex_coord] ;st0 *= v.tex_coord.X
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fistp dword[ebx+offs_vert_zp+offs_zbup_s]
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add dword[ebx+offs_vert_zp+offs_zbup_s],ZB_POINT_S_MIN
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mov eax,[eax+offs_cont_current_texture] ;eax = &context.current_texture
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mov eax,[eax] ;eax = context.current_texture
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;[eax+offs_text_images] = im = &context.current_texture.images[0]
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mov dword[point],dword(ZB_POINT_T_MAX - ZB_POINT_T_MIN)
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fild dword[point]
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fmul dword[ebx+offs_vert_tex_coord+offs_Y] ;st0 *= v.tex_coord.Y
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fild dword[eax+offs_text_images+offs_imag_s_bound]
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fmul dword[ebx+offs_vert_tex_coord+offs_X]
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fistp dword[ebx+offs_vert_zp+offs_zbup_s]
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;v.zp.s=(int)(v.tex_coord.X * im.s_bound)
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fild dword[eax+offs_text_images+offs_imag_t_bound]
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fmul dword[ebx+offs_vert_tex_coord+offs_Y]
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fistp dword[ebx+offs_vert_zp+offs_zbup_t]
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add dword[ebx+offs_vert_zp+offs_zbup_t],ZB_POINT_T_MIN
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;v.zp.t=(int)(v.tex_coord.Y * im.t_bound)
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@@:
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ret
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endp
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@ -1042,10 +1041,11 @@ end if
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if PROFILE eq 1
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inc dword[count_triangles_textured]
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end if
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mov eax,dword[edx+offs_cont_current_texture]
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mov eax,[edx+offs_cont_current_texture]
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mov eax,[eax] ;переход по указателю
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;так как offs_text_images+offs_imag_pixmap = 0 то context.current_texture.images[0].pixmap = [eax]
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stdcall ZB_setTexture, dword[edx+offs_cont_zb],dword[eax]
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stdcall ZB_setTexture, [edx+offs_cont_zb], [eax],\
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[eax+offs_imag_s_bound],[eax+offs_imag_t_bound],[eax+offs_imag_xsize_log2]
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mov eax,[p0]
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add eax,offs_vert_zp
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push ecx
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@ -244,3 +244,20 @@ align 4
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popad
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ret
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endp
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align 4
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proc gl_getPervPowerOfTwo uses ebx, n:dword
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mov ebx,[n]
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mov eax,(1 shl ZB_POINT_TEXEL_SIZE) ;max size
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cmp ebx,eax
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jge .set
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@@:
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shr eax,1
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cmp ebx,eax
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jl @b
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cmp eax,8 ;min size
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jge .set
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mov eax,8
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.set:
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ret
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endp
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@ -32,24 +32,28 @@ proc glopMaterial uses eax ebx ecx edi esi, context:dword, p:dword
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;add edi,offs_mate_emission ;offs_mate_emission=0
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rep movsd
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jmp .end_f
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align 4
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@@:
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cmp ebx,GL_AMBIENT
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jne @f
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add edi,offs_mate_ambient
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rep movsd
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jmp .end_f
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align 4
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@@:
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cmp ebx,GL_DIFFUSE
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jne @f
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add edi,offs_mate_diffuse
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rep movsd
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jmp .end_f
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align 4
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@@:
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cmp ebx,GL_SPECULAR
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jne @f
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add edi,offs_mate_specular
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rep movsd
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jmp .end_f
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align 4
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@@:
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cmp ebx,GL_SHININESS
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jne @f
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@ -61,6 +65,7 @@ proc glopMaterial uses eax ebx ecx edi esi, context:dword, p:dword
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fimul dword[edi]
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fistp dword[edi] ;m.shininess_i = (v[0]/128.0f)*SPECULAR_BUFFER_RESOLUTION
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jmp .end_f
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align 4
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@@:
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cmp ebx,GL_AMBIENT_AND_DIFFUSE
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jne @f
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@ -71,6 +76,7 @@ proc glopMaterial uses eax ebx ecx edi esi, context:dword, p:dword
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mov ecx,4
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rep movsd
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jmp .end_f
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align 4
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@@: ;default
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; assert(0);
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.end_f:
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@ -115,6 +121,7 @@ pushad
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mov ecx,4
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rep movsd ;l.ambient=v
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jmp .end_f
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align 4
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@@:
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cmp ecx,GL_DIFFUSE
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jne @f
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@ -125,6 +132,7 @@ pushad
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mov ecx,4
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rep movsd ;l.diffuse=v
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jmp .end_f
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align 4
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@@:
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cmp ecx,GL_SPECULAR
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jne @f
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@ -135,6 +143,7 @@ pushad
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mov ecx,4
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rep movsd ;l.specular=v
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jmp .end_f
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align 4
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@@:
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cmp ecx,GL_POSITION
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jne @f
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@ -168,6 +177,7 @@ pushad
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ffree st0
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fincstp
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jmp .end_f
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align 4
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@@:
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cmp ecx,GL_SPOT_DIRECTION
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jne @f
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@ -188,12 +198,14 @@ pushad
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add edx,offs_ligh_norm_spot_direction
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stdcall gl_V3_Norm,edx
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jmp .end_f
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align 4
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@@:
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cmp ecx,GL_SPOT_EXPONENT
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jne @f
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mov ecx,[ebx+12]
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mov [edi+offs_ligh_spot_exponent],ecx ;l.spot_exponent=p[3]
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jmp .end_f
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align 4
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@@:
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cmp ecx,GL_SPOT_CUTOFF
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jne .end_spot_c
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@ -214,24 +226,28 @@ pushad
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ffree st0
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fincstp
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jmp .end_f
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align 4
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.end_spot_c:
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cmp ecx,GL_CONSTANT_ATTENUATION
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jne @f
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mov ecx,[ebx+12]
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mov [edi+offs_ligh_attenuation],ecx ;l->attenuation[0]=p[3]
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jmp .end_f
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align 4
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@@:
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cmp ecx,GL_LINEAR_ATTENUATION
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jne @f
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mov ecx,[ebx+12]
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mov [edi+offs_ligh_attenuation+4],ecx ;l->attenuation[1]=p[3]
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jmp .end_f
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align 4
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@@:
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cmp ecx,GL_QUADRATIC_ATTENUATION
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jne @f
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mov ecx,[ebx+12]
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mov [edi+offs_ligh_attenuation+8],ecx ;l->attenuation[2]=p[3]
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jmp .end_f
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align 4
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@@: ;default:
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; assert(0);
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.end_f:
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@ -254,18 +270,21 @@ proc glopLightModel uses ebx ecx esi edi, context:dword, p:dword
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add edi,offs_cont_ambient_light_model
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rep movsd ;for(i=0;i<4;i++) context.ambient_light_model.v[i]=v[i]
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jmp .end_f
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align 4
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@@:
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cmp ebx,GL_LIGHT_MODEL_LOCAL_VIEWER
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jne @f
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fld dword[esi] ;st0 = p[2]
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fistp dword[edi+offs_cont_local_light_model]
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jmp .end_f
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align 4
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@@:
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cmp ebx,GL_LIGHT_MODEL_TWO_SIDE
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jne @f
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fld dword[esi] ;st0 = p[2]
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fistp dword[edi+offs_cont_light_model_two_side]
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jmp .end_f
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align 4
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@@: ;default:
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; tgl_warning("glopLightModel: illegal pname: 0x%x\n", ebx);
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; //assert(0);
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@ -287,6 +306,7 @@ local .end_m
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fincstp
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mov eax,0.0
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jmp .end_m ;return 0.0
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align 4
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.o_1:
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fld1 ;else if (a>=1.0)
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fcompp
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@ -295,6 +315,7 @@ local .end_m
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ja .o_2
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mov eax,1.0
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jmp .end_m ;return 1.0
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align 4
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.o_2:
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mov eax,dword a ;else return a
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.end_m:
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@ -323,6 +344,7 @@ proc gl_enable_disable_light uses eax ebx ecx, context:dword, light:dword, v:dwo
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mov [eax+offs_cont_first_light],ebx ;context.first_light = l
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mov dword[ebx+offs_ligh_prev],0 ;l.prev = NULL
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jmp .end_f
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align 4
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@@:
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xor ecx,ecx
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cmp dword[v],0
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@ -339,6 +361,7 @@ proc gl_enable_disable_light uses eax ebx ecx, context:dword, light:dword, v:dwo
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jne .els_0
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mov [eax+offs_cont_first_light],ecx ;context.first_light = l.next
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jmp @f
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align 4
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.els_0:
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mov eax,[ebx+offs_ligh_prev]
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mov [eax+offs_ligh_next],ecx ;l.prev.next = l.next
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@ -356,7 +379,7 @@ align 4
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fl_1e_3 dd 1.0e-3
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; non optimized lightening model
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align 4
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align 16
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proc gl_shade_vertex, context:dword, v:dword
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locals
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R dd ? ;float ebp-96
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@ -452,6 +475,7 @@ pushad
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mov [d+offs_Z],eax ;d.Z=l.norm_position.v[2]
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mov dword[att],1.0
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jmp .els_0_end
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align 4
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.els_0:
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; distance attenuation
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ffree st0 ;l.position.v[3]
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@ -577,6 +601,7 @@ pushad
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fincstp
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mov ebx,[ebx+offs_ligh_next]
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jmp .cycle_0 ;continue
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align 4
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.els_1:
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; TODO: optimize
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fld dword[ebx+offs_ligh_spot_exponent]
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@ -602,6 +627,7 @@ pushad
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fmul dword[att]
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fstp dword[att] ;att=att*pow(dot_spot,l.spot_exponent)
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jmp .if1_end_f1
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align 4
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@@:
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ffree st0 ;l.spot_exponent
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fincstp
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@ -632,6 +658,7 @@ pushad
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fsub dword[vcoord+offs_Z]
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fstp dword[s+offs_Z] ;s.Z=d.Z-vcoord.Z
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jmp .els_2_end
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align 4
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.els_2:
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mov eax,[d]
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mov [s],eax ;s.X=d.X
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@ -734,6 +761,7 @@ pushad
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fincstp
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mov ebx,[ebx+offs_ligh_next]
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jmp .cycle_0
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align 4
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.cycle_0_end:
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clampf [R],0,1
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@ -209,6 +209,8 @@ proc glopTexImage2D, context:dword, p:dword
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locals
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pixels1 dd ?
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do_free dd ?
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aligned_width dd ?
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aligned_height dd ?
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endl
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pushad
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mov edi,[p]
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@ -236,22 +238,30 @@ pushad
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stdcall dbg_print,sz_glTexImage2D,err_8 ;"glTexImage2D: combinaison of parameters not handled"
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@@:
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stdcall gl_getPervPowerOfTwo,edx
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mov [aligned_width],eax
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stdcall gl_getPervPowerOfTwo,esi
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mov [aligned_height],eax
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mov dword[do_free],0
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cmp edx,256
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cmp edx,[aligned_width]
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jne .else
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cmp esi,256
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cmp esi,[aligned_height]
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jne .else
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mov eax,[edi+36]
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mov [pixels1],eax ;pixels1=pixels
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jmp @f
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.else: ;if (width != 256 || height != 256)
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stdcall gl_malloc, 256*256*3
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mov [pixels1],eax ;pixels1 = gl_malloc(256 * 256 * 3)
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align 4
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.else: ;if (width != aligned_width || height != aligned_height)
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imul eax,[aligned_width]
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imul eax,3
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stdcall gl_malloc, eax
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mov [pixels1],eax ;pixels1 = gl_malloc(aligned_width * aligned_height * 3)
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; no interpolation is done here to respect the original image aliasing !
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stdcall gl_resizeImage, eax,256,256,[edi+36],edx,esi
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stdcall gl_resizeImage, eax,[aligned_width],[aligned_height],[edi+36],edx,esi
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mov dword[do_free],1
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mov edx,256
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mov esi,256
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mov edx,[aligned_width]
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mov esi,[aligned_height]
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@@:
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mov ecx,[context]
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@ -259,8 +269,29 @@ pushad
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add ecx,offs_text_images
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imul ebx,sizeof.GLTexture
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add ecx,ebx ;ecx = &context.current_texture.images[level]
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mov dword[ecx+offs_imag_xsize],edx ;im.xsize=width
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mov dword[ecx+offs_imag_ysize],esi ;im.ysize=height
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mov [ecx+offs_imag_xsize],edx ;im.xsize=width
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mov [ecx+offs_imag_ysize],esi ;im.ysize=height
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mov ebx,edx
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dec ebx
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shl ebx,ZB_POINT_TEXEL_SIZE
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mov [ecx+offs_imag_s_bound],ebx ;im.s_bound = (unsigned int)(width-1)
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shr ebx,ZB_POINT_TEXEL_SIZE
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mov dword[ecx+offs_imag_xsize_log2],ZB_POINT_TEXEL_SIZE
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or ebx,ebx
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jz .set_l2
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@@:
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dec dword[ecx+offs_imag_xsize_log2]
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shr ebx,1
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or ebx,ebx
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jnz @b
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.set_l2:
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;im.xsize_log2 = ZB_POINT_TEXEL_SIZE-log_2(width)
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dec esi
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shl esi,ZB_POINT_TEXEL_SIZE
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mov [ecx+offs_imag_t_bound],esi ;im.t_bound = (unsigned int)(height-1)
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shr esi,ZB_POINT_TEXEL_SIZE
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inc esi
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cmp dword[ecx+offs_imag_pixmap],0 ;if (im.pixmap!=NULL)
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je @f
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stdcall gl_free, [ecx+offs_imag_pixmap]
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@ -8,10 +8,8 @@ ZB_Z_BITS equ 16
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ZB_POINT_Z_FRAC_BITS equ 14
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ZB_POINT_S_MIN equ (1 shl 13)
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ZB_POINT_S_MAX equ ( (1 shl 22)-(1 shl 13) )
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ZB_POINT_T_MIN equ (1 shl 21)
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ZB_POINT_T_MAX equ ( (1 shl 30)-(1 shl 21) )
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ZB_POINT_TEXEL_SIZE equ 12 ;точность множителя для вычисления координат текселя
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;влияет на максимальный размер текстуры
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ZB_POINT_RED_MIN equ (1 shl 8)
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ZB_POINT_RED_MAX equ ( (1 shl 16)-1 )
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@ -27,26 +25,7 @@ ZB_MODE_RGBA equ 3 ; 32 bit rgba mode
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ZB_MODE_RGB24 equ 4 ; 24 bit rgb mode
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ZB_NB_COLORS equ 225 ; number of colors for 8 bit display
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if TGL_FEATURE_RENDER_BITS eq 15
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;#define RGB_TO_PIXEL(r,g,b) \
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; ((((r) >> 1) & 0x7c00) | (((g) >> 6) & 0x03e0) | ((b) >> 11))
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;typedef unsigned short PIXEL;
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; bytes per pixel
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;PSZB equ 2
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; bits per pixel = (1 << PSZH)
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;PSZSH equ 4
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else if TGL_FEATURE_RENDER_BITS eq 16
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; 16 bit mode
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;#define RGB_TO_PIXEL(r,g,b) \
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; (((r) & 0xF800) | (((g) >> 5) & 0x07E0) | ((b) >> 11))
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;typedef unsigned short PIXEL;
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;PSZB equ 2
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;PSZSH equ 4
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else if TGL_FEATURE_RENDER_BITS eq 24
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if TGL_FEATURE_RENDER_BITS eq 24
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macro RGB_TO_PIXEL r,g,b
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{
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@ -94,6 +73,9 @@ struct ZBuffer
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dctable dd ? ;*unsigned char
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ctable dd ? ;*int
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current_texture dd ? ;*PIXEL
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s_log2 dd ? ;unsigned int
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s_bound dd ? ;unsigned int
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t_bound dd ? ;unsigned int
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ends
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offs_zbuf_xsize equ 0
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@ -107,6 +89,9 @@ offs_zbuf_nb_colors equ 32
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offs_zbuf_dctable equ 36
|
||||
offs_zbuf_ctable equ 40
|
||||
offs_zbuf_current_texture equ 44
|
||||
offs_zbuf_s_log2 equ 48
|
||||
offs_zbuf_s_bound equ 52
|
||||
offs_zbuf_t_bound equ 56
|
||||
|
||||
struct ZBufferPoint
|
||||
x dd ? ;int ;integer coordinates in the zbuffer
|
||||
|
@ -169,11 +169,17 @@ struct GLImage
|
||||
pixmap dd ? ;void*
|
||||
xsize dd ? ;int
|
||||
ysize dd ? ;int
|
||||
xsize_log2 dd ? ;unsigned int
|
||||
s_bound dd ? ;unsigned int
|
||||
t_bound dd ? ;unsigned int
|
||||
ends
|
||||
|
||||
offs_imag_pixmap equ 0
|
||||
offs_imag_xsize equ 4
|
||||
offs_imag_ysize equ 8
|
||||
offs_imag_xsize_log2 equ 12
|
||||
offs_imag_s_bound equ 16
|
||||
offs_imag_t_bound equ 20
|
||||
|
||||
; textures
|
||||
|
||||
|
@ -133,10 +133,17 @@ locals
|
||||
include 'ztriangle.inc'
|
||||
|
||||
align 16
|
||||
proc ZB_setTexture uses eax ebx, zb:dword, texture:dword
|
||||
proc ZB_setTexture uses eax ebx, zb:dword, texture:dword,\
|
||||
s_bound:dword, t_bound:dword, s_log2:dword
|
||||
mov eax,[zb]
|
||||
mov ebx,[texture]
|
||||
mov dword[eax+offs_zbuf_current_texture],ebx
|
||||
mov ebx,[s_log2]
|
||||
mov dword[eax+offs_zbuf_s_log2],ebx
|
||||
mov ebx,[s_bound]
|
||||
mov dword[eax+offs_zbuf_s_bound],ebx
|
||||
mov ebx,[t_bound]
|
||||
mov dword[eax+offs_zbuf_t_bound],ebx
|
||||
ret
|
||||
endp
|
||||
|
||||
@ -146,8 +153,14 @@ INTERP_ST equ 1
|
||||
macro DRAW_INIT
|
||||
{
|
||||
mov eax,[zb]
|
||||
mov eax,[eax+offs_zbuf_current_texture]
|
||||
mov [texture],eax
|
||||
mov ebx,[eax+offs_zbuf_current_texture]
|
||||
mov [texture],ebx
|
||||
mov ebx,[eax+offs_zbuf_s_log2]
|
||||
mov [s_log2],ebx ;s_log2 = zb.s_log2
|
||||
mov ebx,[eax+offs_zbuf_s_bound]
|
||||
mov [s_bound],ebx ;s_bound = zb.s_bound
|
||||
mov ebx,[eax+offs_zbuf_t_bound]
|
||||
mov [t_bound],ebx ;t_bound = zb.t_bound
|
||||
}
|
||||
|
||||
macro PUT_PIXEL _a
|
||||
@ -161,11 +174,13 @@ local .end_0
|
||||
mov word[esi+2*_a],ax ;пишем в буфер глубины новое значение
|
||||
if TGL_FEATURE_RENDER_BITS eq 24
|
||||
mov ebx,[t]
|
||||
and ebx,0x3fc00000
|
||||
and ebx,[t_bound]
|
||||
mov ecx,[s_log2]
|
||||
shr ebx,cl ;(t & t_bound) >> s_log2
|
||||
mov eax,[s]
|
||||
and eax,0x003fc000
|
||||
and eax,[s_bound]
|
||||
shr eax,ZB_POINT_TEXEL_SIZE
|
||||
or ebx,eax
|
||||
shr ebx,14
|
||||
imul ebx,3
|
||||
add ebx,[texture] ;ptr = texture + (((t & 0x3fc00000) | s) >> 14) * 3
|
||||
mov ax,word[ebx]
|
||||
@ -188,6 +203,9 @@ align 16
|
||||
proc ZB_fillTriangleMapping, zb:dword, p0:dword, p1:dword, p2:dword
|
||||
locals
|
||||
texture dd ? ;PIXEL*
|
||||
s_log2 dd ? ;unsigned int
|
||||
s_bound dd ? ;unsigned int
|
||||
t_bound dd ? ;unsigned int
|
||||
include 'ztriangle.inc'
|
||||
|
||||
;
|
||||
@ -195,7 +213,6 @@ include 'ztriangle.inc'
|
||||
; We use the gradient method to make less divisions.
|
||||
; TODO: pipeline the division
|
||||
;
|
||||
if 1
|
||||
|
||||
INTERP_Z equ 1
|
||||
INTERP_STZ equ 1
|
||||
@ -205,8 +222,14 @@ NB_INTERP equ 8
|
||||
macro DRAW_INIT
|
||||
{
|
||||
mov eax,[zb]
|
||||
mov eax,[eax+offs_zbuf_current_texture]
|
||||
mov [texture],eax
|
||||
mov ebx,[eax+offs_zbuf_current_texture]
|
||||
mov [texture],ebx
|
||||
mov ebx,[eax+offs_zbuf_s_log2]
|
||||
mov [s_log2],ebx ;s_log2 = zb.s_log2
|
||||
mov ebx,[eax+offs_zbuf_s_bound]
|
||||
mov [s_bound],ebx ;s_bound = zb.s_bound
|
||||
mov ebx,[eax+offs_zbuf_t_bound]
|
||||
mov [t_bound],ebx ;t_bound = zb.t_bound
|
||||
mov dword[esp-4],NB_INTERP
|
||||
fild dword[esp-4]
|
||||
fild dword[dzdx]
|
||||
@ -231,11 +254,13 @@ local .end_0
|
||||
mov word[esi+2*_a],ax ;пишем в буфер глубины новое значение
|
||||
if TGL_FEATURE_RENDER_BITS eq 24
|
||||
mov ebx,[t]
|
||||
and ebx,0x3fc00000
|
||||
and ebx,[t_bound]
|
||||
mov ecx,[s_log2]
|
||||
shr ebx,cl ;(t & t_bound) >> s_log2
|
||||
mov eax,[s]
|
||||
and eax,0x003fc000
|
||||
and eax,[s_bound]
|
||||
shr eax,ZB_POINT_TEXEL_SIZE
|
||||
or ebx,eax
|
||||
shr ebx,14
|
||||
imul ebx,3
|
||||
add ebx,[texture] ;ptr = texture + (((t & 0x3fc00000) | (s & 0x003FC000)) >> 14) * 3
|
||||
mov ax,word[ebx]
|
||||
@ -367,64 +392,7 @@ locals
|
||||
ndtzdx dd ? ;float
|
||||
zinv dd ? ;float
|
||||
f_z dd ? ;float - переменная отвечающая за геометрию текстуры
|
||||
s_log2 dd ? ;unsigned int
|
||||
s_bound dd ? ;unsigned int
|
||||
t_bound dd ? ;unsigned int
|
||||
include 'ztriangle.inc'
|
||||
|
||||
end if
|
||||
|
||||
if 0
|
||||
|
||||
; slow but exact version (only there for reference, incorrect for 24
|
||||
; bits)
|
||||
|
||||
INTERP_Z equ 1
|
||||
INTERP_STZ equ 1
|
||||
|
||||
macro DRAW_INIT
|
||||
{
|
||||
mov eax,[zb]
|
||||
mov eax,[eax+offs_zbuf_current_texture]
|
||||
mov [texture],eax
|
||||
}
|
||||
|
||||
macro PUT_PIXEL _a
|
||||
{
|
||||
local .end_0
|
||||
mov eax,[z]
|
||||
shr eax,ZB_POINT_Z_FRAC_BITS
|
||||
cmp ax,word[esi+2*_a] ;if (zz >= pz[_a])
|
||||
jl .end_0
|
||||
;edi = pp
|
||||
mov word[esi+2*_a],ax ;пишем в буфер глубины новое значение
|
||||
fild dword[z]
|
||||
fld dword[s_z]
|
||||
fdiv st0,st1
|
||||
fistp dword[esp-4] ;s = (int) (s_z / (float) z)
|
||||
fld dword[t_z]
|
||||
fdiv st0,st1
|
||||
fistp dword[esp-8] ;t = (int) (t_z / (float) z)
|
||||
mov eax,dword[esp-8]
|
||||
and eax,0x3FC00000
|
||||
or eax,dword[esp-4]
|
||||
shr eax,12 ;14
|
||||
add eax,[texture]
|
||||
mov eax,[eax]
|
||||
stosd ;pp[_a] = texture[((t & 0x3FC00000) | s) >> 14]
|
||||
sub edi,4
|
||||
.end_0:
|
||||
mov eax,[dzdx]
|
||||
add [z],eax
|
||||
fld dword[dszdx]
|
||||
fadd dword[s_z]
|
||||
fstp dword[s_z]
|
||||
fld dword,[dtzdx]
|
||||
fadd dword[t_z]
|
||||
fstp dword[t_z]
|
||||
}
|
||||
|
||||
align 16
|
||||
proc ZB_fillTriangleMappingPerspective, zb:dword, p0:dword, p1:dword, p2:dword
|
||||
locals
|
||||
texture dd ? ;PIXEL*
|
||||
include 'ztriangle.inc'
|
||||
|
||||
end if
|
||||
|
Loading…
Reference in New Issue
Block a user