Fplay: remove old code

git-svn-id: svn://kolibrios.org@4448 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
Sergey Semyonov (Serge) 2014-01-13 15:07:07 +00:00
parent bd1dcaa854
commit 6694b236de
62 changed files with 0 additions and 6327 deletions

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@ -1,149 +0,0 @@
format MS COFF
public _get_moviefile
section '.text' align 16
align 4
getprocaddress:
mov edx, [esp + 8] ; hlib
xor eax, eax
test edx, edx ; If hlib = 0 then goto .end
jz .end
.next:
cmp [edx], dword 0 ; If end of export table then goto .end
jz .end
xor eax, eax
mov esi, [edx]
mov edi, [esp + 4] ; name
.next_:
lodsb
scasb
jne .fail
or al, al
jnz .next_
jmp .ok
.fail:
add edx, 8
jmp .next
.ok: ; return address
mov eax, [edx + 4]
.end:
ret 8
align 8
_get_moviefile:
pushad
mov eax, 68
mov ebx, 19
mov ecx, sz_proc_lib
int 0x40
mov [proclib], eax
test eax, eax
jz .fail
push [proclib]
push sz_OpenDialog_init
call getprocaddress
mov [opendialog_init], eax
push dword[proclib]
push sz_OpenDialog_start
call getprocaddress
mov [opendialog_start], eax
mov eax, 68
mov ebx, 12
mov ecx, 4096*3
int 0x40
mov [od.procinfo], eax
add eax, 1024
mov [od.filename_area], eax
add eax, 3072
mov [od.opendir_path], eax
add eax, 4096
mov [od.openfile_path], eax
push od
call [opendialog_init]
mov eax, [od.openfile_path]
mov [eax], byte 0 ; end of ASCIIZ-string(may be don't need?)
push od
call [opendialog_start]
popad
mov eax, [od.openfile_path]; selected filePath
ret
.fail:
xor eax, eax
ret
align 4
fake_on_redraw:
ret
section '.rdata' align 16
sz_proc_lib db "/rd/1/lib/proc_lib.obj",0
sz_OpenDialog_init db "OpenDialog_init",0
sz_OpenDialog_start db "OpenDialog_start",0
sz_com_area_name db "FFFFFFFF_open_dialog",0
sz_dir_default_path db "/rd/1",0
sz_start_path db "/rd/1/File managers/opendial",0
section '.data' align 16
od:
.mode dd 0
.procinfo dd 0
.com_area_name dd sz_com_area_name
.com_area dd 0
.opendir_path dd 0
.dir_default_path dd sz_dir_default_path
.start_path dd sz_start_path
.draw_window dd fake_on_redraw
.status dd 0
.openfile_path dd 0
.filename_area dd 0
.filter_area dd filefilter
.x_size dw 512
.x_start dw 512
.y_size dw 512
.y_start dw 512
filefilter:
dd filefilter.end - filefilter
db 'avi',0
db 'flv',0
db 'mov',0
db 'mpg',0
db 'mpeg',0
db 'mkv',0
db 'mp4',0
db 'webm',0
db 'wmv',0
.end:
db 0
section '.bssd' align 16
proclib dd ?
opendialog_init dd ?
opendialog_start dd ?

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@ -1,357 +0,0 @@
#include <stdint.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libswscale/swscale.h>
#include <stdio.h>
#include <string.h>
#include "../winlib/winlib.h"
#include "sound.h"
#include "fplay.h"
astream_t astream;
extern uint8_t *decoder_buffer;
int resampler_size;
volatile int sound_level_0;
volatile int sound_level_1;
volatile enum player_state player_state;
volatile enum player_state decoder_state;
volatile enum player_state sound_state;
extern volatile uint32_t driver_lock;
static SNDBUF hBuff;
static int snd_format;
int sample_rate;
static uint32_t samples_written = 0;
double audio_base = -1.0;
double get_audio_base();
int init_audio(int format)
{
int err;
int version =-1;
char *errstr;
mutex_lock(&driver_lock);
if((err = InitSound(&version)) !=0 )
{
mutex_unlock(&driver_lock);
errstr = "Sound service not installed\n\r";
goto exit_whith_error;
};
mutex_unlock(&driver_lock);
// printf("sound version 0x%x\n", version);
if( (SOUND_VERSION>(version&0xFFFF)) ||
(SOUND_VERSION<(version >> 16)))
{
errstr = "Sound service version mismatch\n\r";
goto exit_whith_error;
}
snd_format = format;
create_thread(audio_thread, 0, 163840);
return 1;
exit_whith_error:
printf(errstr);
return 0;
};
void set_audio_volume(int left, int right)
{
SetVolume(hBuff, left, right);
};
static uint64_t samples_lost;
static double audio_delta;
static double last_time_stamp;
double get_master_clock(void)
{
double tstamp;
GetTimeStamp(hBuff, &tstamp);
return tstamp - audio_delta;
};
int decode_audio(AVCodecContext *ctx, queue_t *qa)
{
AVPacket pkt;
AVPacket pkt_tmp;
int len;
int data_size=0;
if( astream.count > AVCODEC_MAX_AUDIO_FRAME_SIZE*7)
return -1;
if( get_packet(qa, &pkt) == 0 )
return 0;
// __asm__("int3");
pkt_tmp = pkt;
while(pkt_tmp.size > 0)
{
data_size = AVCODEC_MAX_AUDIO_FRAME_SIZE;
len = avcodec_decode_audio3(ctx,(int16_t*)decoder_buffer,
&data_size, &pkt_tmp);
if(len >= 0)
{
// if(audio_base == -1.0)
// {
// if (pkt.pts != AV_NOPTS_VALUE)
// audio_base = get_audio_base() * pkt.pts;
// printf("audio base %f\n", audio_base);
// };
pkt_tmp.data += len;
pkt_tmp.size -= len;
mutex_lock(&astream.lock);
memcpy(astream.buffer+astream.count, decoder_buffer, data_size);
astream.count += data_size;
mutex_unlock(&astream.lock);
}
else pkt_tmp.size = 0;
}
av_free_packet(&pkt);
return 1;
};
static void sync_audio(SNDBUF hbuff, int buffsize)
{
SND_EVENT evnt;
uint32_t offset;
double time_stamp;
#ifdef BLACK_MAGIC_SOUND
while( player_state != CLOSED)
{
GetNotify(&evnt);
if(evnt.code != 0xFF000001)
{
printf("invalid event code %d\n\r", evnt.code);
continue;
}
if(evnt.stream != hbuff)
{
printf("invalid stream %x hBuff= %x\n\r",
evnt.stream, hbuff);
continue;
}
GetTimeStamp(hbuff, &time_stamp);
audio_delta = time_stamp - last_time_stamp;
offset = evnt.offset;
mutex_lock(&astream.lock);
{
if(astream.count < buffsize)
{
memset(astream.buffer+astream.count,
0, buffsize-astream.count);
astream.count = buffsize;
};
SetBuffer(hbuff, astream.buffer, offset, buffsize);
samples_written+= buffsize/4;
astream.count -= buffsize;
if(astream.count)
memcpy(astream.buffer, astream.buffer+buffsize, astream.count);
mutex_unlock(&astream.lock);
};
break;
};
#endif
};
int audio_thread(void *param)
{
SND_EVENT evnt;
int buffsize;
int samples;
int err;
char *errstr;
int active;
if((err = CreateBuffer(snd_format|PCM_RING,0, &hBuff)) != 0)
{
errstr = "Cannot create sound buffer\n\r";
goto exit_whith_error;
};
SetVolume(hBuff,-1875,-1875);
if((err = GetBufferSize(hBuff, &buffsize)) != 0)
{
errstr = "Cannot get buffer size\n\r";
goto exit_whith_error;
};
resampler_size = buffsize = buffsize/2;
samples = buffsize/4;
while( player_state != CLOSED)
{
uint32_t offset;
double event_stamp, wait_stamp;
int too_late = 0;
switch(sound_state)
{
case PREPARE:
mutex_lock(&astream.lock);
if(astream.count < buffsize*2)
{
memset(astream.buffer+astream.count,
0, buffsize*2-astream.count);
astream.count = buffsize*2;
};
SetBuffer(hBuff, astream.buffer, 0, buffsize*2);
astream.count -= buffsize*2;
if(astream.count)
memcpy(astream.buffer, astream.buffer+buffsize*2, astream.count);
mutex_unlock(&astream.lock);
SetTimeBase(hBuff, audio_base);
case PAUSE_2_PLAY:
GetTimeStamp(hBuff, &last_time_stamp);
// printf("last audio time stamp %f\n", last_time_stamp);
if((err = PlayBuffer(hBuff, 0)) !=0 )
{
errstr = "Cannot play buffer\n\r";
goto exit_whith_error;
};
active = 1;
sync_audio(hBuff, buffsize);
sound_state = PLAY;
// printf("render: set audio latency to %f\n", audio_delta);
/* breaktrough */
case PLAY:
GetNotify(&evnt);
if(evnt.code != 0xFF000001)
{
printf("invalid event code %d\n\r", evnt.code);
continue;
}
if(evnt.stream != hBuff)
{
printf("invalid stream %x hBuff= %x\n\r",
evnt.stream, hBuff);
continue;
};
offset = evnt.offset;
mutex_lock(&astream.lock);
if(astream.count < buffsize)
{
memset(astream.buffer+astream.count,
0, buffsize-astream.count);
astream.count = buffsize;
};
SetBuffer(hBuff, astream.buffer, offset, buffsize);
{
double val = 0;
int16_t *src = (int16_t*)astream.buffer;
int samples = buffsize/2;
int i;
for(i = 0, val = 0; i < samples/2; i++, src++)
if(val < abs(*src))
val= abs(*src); // * *src;
sound_level_0 = val; //sqrt(val / (samples/2));
for(i = 0, val = 0; i < samples/2; i++, src++)
if(val < abs(*src))
val= abs(*src); // * *src;
sound_level_1 = val; //sqrt(val / (samples/2));
// printf("%d\n", sound_level);
};
samples_written+= buffsize/4;
astream.count -= buffsize;
if(astream.count)
memcpy(astream.buffer, astream.buffer+buffsize, astream.count);
mutex_unlock(&astream.lock);
break;
case PLAY_2_STOP:
if( active )
{
ResetBuffer(hBuff, SND_RESET_ALL);
audio_base = -1.0;
active = 0;
}
sound_state = STOP;
break;
case PLAY_2_PAUSE:
if( active )
{
StopBuffer(hBuff);
};
sound_state = PAUSE;
case PAUSE:
case STOP:
delay(1);
};
}
StopBuffer(hBuff);
DestroyBuffer(hBuff);
return 0;
exit_whith_error:
printf(errstr);
return -1;
};

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@ -1,438 +0,0 @@
#include <stdint.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavdevice/avdevice.h>
#include <libswscale/swscale.h>
#include <stdio.h>
#include <string.h>
#include <fcntl.h>
#include <ctype.h>
#include "../winlib/winlib.h"
#include "sound.h"
#include "fplay.h"
volatile enum player_state player_state = STOP;
volatile enum player_state decoder_state = PREPARE;
volatile enum player_state sound_state = STOP;
uint32_t win_width, win_height;
void decoder();
AVFormatContext *pFormatCtx;
AVCodecContext *pCodecCtx;
AVCodecContext *aCodecCtx;
AVCodec *pCodec;
AVCodec *aCodec;
AVFrame *pFrame;
int videoStream;
int audioStream;
int have_sound = 0;
uint8_t *decoder_buffer;
extern int resampler_size;
extern int sample_rate;
char *movie_file;
void flush_video();
queue_t q_video;
queue_t q_audio;
int64_t rewind_pos;
int64_t stream_duration;
extern double audio_base;
double get_audio_base()
{
return (double)av_q2d(pFormatCtx->streams[audioStream]->time_base)*1000;
};
int main( int argc, char *argv[])
{
int i;
char *file_name, *dot;
if(argc < 2)
{
movie_file = get_moviefile();
if(movie_file == NULL)
{
printf("Please provide a movie file\n");
return -1;
}
}
else movie_file = argv[1];
/* register all codecs, demux and protocols */
av_log_set_level(AV_LOG_FATAL);
avcodec_register_all();
avdevice_register_all();
av_register_all();
if( avformat_open_input(&pFormatCtx, movie_file, NULL, NULL) < 0)
{
printf("Cannot open file %s\n\r", movie_file);
return -1; // Couldn't open file
};
pFormatCtx->flags |= AVFMT_FLAG_GENPTS;
// Retrieve stream information
if(avformat_find_stream_info(pFormatCtx, NULL)<0)
{
printf("Cannot find streams\n\r");
return -1;
};
file_name = strrchr(movie_file,'/')+1;
dot = strrchr(file_name,'.');
if(dot)
{
movie_file = malloc(dot-file_name+1);
memcpy(movie_file, file_name, dot-file_name);
movie_file[dot-file_name] = 0;
}
else movie_file = file_name;
// __asm__ __volatile__("int3");
// dump_format(pFormatCtx, 0, argv[1], 0);
// stream_duration = 1000.0 * pFormatCtx->duration * av_q2d(AV_TIME_BASE_Q);
stream_duration = pFormatCtx->duration;
printf("duration %f\n", (double)stream_duration);
// Find the first video stream
videoStream=-1;
audioStream=-1;
for(i=0; i < pFormatCtx->nb_streams; i++)
{
// pFormatCtx->streams[i]->discard = AVDISCARD_ALL;
if(pFormatCtx->streams[i]->codec->codec_type==AVMEDIA_TYPE_VIDEO
&& videoStream < 0)
{
videoStream=i;
video_time_base = pFormatCtx->streams[i]->time_base;
if(stream_duration == 0)
// stream_duration = 1000.0 *
// pFormatCtx->streams[i]->duration *
// av_q2d(pFormatCtx->streams[i]->time_base);
stream_duration = pFormatCtx->streams[i]->duration;
}
if(pFormatCtx->streams[i]->codec->codec_type==AVMEDIA_TYPE_AUDIO &&
audioStream < 0)
{
audioStream=i;
if(stream_duration == 0)
// stream_duration = 1000.0 *
// pFormatCtx->streams[i]->duration *
// av_q2d(pFormatCtx->streams[i]->time_base);
stream_duration = pFormatCtx->streams[i]->duration;
}
}
if(videoStream==-1)
{
printf("Video stream not detected\n\r");
return -1; // Didn't find a video stream
}
// __asm__ __volatile__("int3");
// Get a pointer to the codec context for the video stream
pCodecCtx=pFormatCtx->streams[videoStream]->codec;
aCodecCtx=pFormatCtx->streams[audioStream]->codec;
// Find the decoder for the video stream
pCodec=avcodec_find_decoder(pCodecCtx->codec_id);
if(pCodec==NULL) {
printf("Unsupported codec with id %d for input stream %d\n",
pCodecCtx->codec_id, videoStream);
return -1; // Codec not found
}
if(avcodec_open2(pCodecCtx, pCodec, NULL) < 0)
{
printf("Error while opening codec for input stream %d\n",
videoStream);
return -1; // Could not open codec
};
if (aCodecCtx->channels > 0)
aCodecCtx->request_channels = FFMIN(2, aCodecCtx->channels);
else
aCodecCtx->request_channels = 2;
aCodec = avcodec_find_decoder(aCodecCtx->codec_id);
if(aCodec)
{
if(avcodec_open2(aCodecCtx, aCodec, NULL) >= 0 )
{
WAVEHEADER whdr;
int fmt;
printf("audio stream rate %d channels %d\n",
aCodecCtx->sample_rate, aCodecCtx->channels);
whdr.riff_id = 0x46464952;
whdr.riff_format = 0x45564157;
whdr.wFormatTag = 0x01;
whdr.nSamplesPerSec = aCodecCtx->sample_rate;
whdr.nChannels = aCodecCtx->channels;
whdr.wBitsPerSample = 16;
sample_rate = aCodecCtx->sample_rate;
fmt = test_wav(&whdr);
if( init_audio(fmt) )
{
decoder_buffer = (uint8_t*)av_mallocz(AVCODEC_MAX_AUDIO_FRAME_SIZE*2+64);
if( decoder_buffer != NULL )
{
astream.lock = 0;
astream.count = 0;
astream.buffer = (char *)av_mallocz(AVCODEC_MAX_AUDIO_FRAME_SIZE*8);
if( astream.buffer != NULL )
have_sound = 1;
else
av_free(decoder_buffer);
}
if( have_sound == 0)
{
printf("Not enough memory for audio buffers\n");
}
}
}
else printf("Cannot open audio codec\n\r");
}
else printf("Unsupported audio codec!\n");
if( !init_video(pCodecCtx))
return 0;
// __asm__ __volatile__("int3");
decoder();
// Free the YUV frame
av_free(pFrame);
//__asm__ __volatile__("int3");
// Close the codec
// avcodec_close(pCodecCtx);
// Close the video file
// av_close_input_file(pFormatCtx);
//__asm__ __volatile__("int3");
return 0;
}
static int load_frame()
{
AVPacket packet;
int err;
err = av_read_frame(pFormatCtx, &packet);
if( err == 0)
{
if(packet.stream_index==videoStream)
put_packet(&q_video, &packet);
else if( (packet.stream_index == audioStream) &&
(have_sound != 0) )
{
put_packet(&q_audio, &packet);
if(audio_base == -1.0)
{
if (packet.pts != AV_NOPTS_VALUE)
audio_base = get_audio_base() * packet.pts;
// printf("audio base %f\n", audio_base);
};
}
else av_free_packet(&packet);
}
else if (err != AVERROR_EOF)
printf("av_read_frame: error %x\n", err);
return err;
}
static int fill_queue()
{
int err = 0;
AVPacket packet;
// __asm__ __volatile__("int3");
while( (q_video.size+q_audio.size < 2*1024*1024) &&
!err )
err = load_frame();
return err;
};
static void flush_all()
{
AVPacket packet;
avcodec_flush_buffers(pCodecCtx);
avcodec_flush_buffers(aCodecCtx);
while( get_packet(&q_video, &packet) != 0)
av_free_packet(&packet);
while( get_packet(&q_audio, &packet)!= 0)
av_free_packet(&packet);
flush_video();
astream.count = 0;
};
void decoder()
{
int eof;
AVPacket packet;
int ret;
int64_t min_pos, max_pos;
while( player_state != CLOSED )
{
int err;
// __asm__ __volatile__("int3");
switch(decoder_state)
{
case PREPARE:
eof = fill_queue();
do
{
if( (q_video.size+q_audio.size < 4*1024*1024) &&
(eof == 0) )
{
eof = load_frame();
}
decode_video(pCodecCtx, &q_video);
ret = decode_audio(aCodecCtx, &q_audio);
}while(astream.count < resampler_size*2 &&
ret == 1);
sound_state = PREPARE;
decoder_state = PLAY;
player_state = PLAY;
case PLAY:
if( (q_video.size+q_audio.size < 4*1024*1024) &&
(eof == 0) )
{
eof = load_frame();
if(eof) printf("eof\n");
}
ret = decode_video(pCodecCtx, &q_video);
ret|= decode_audio(aCodecCtx, &q_audio);
if( eof && !ret)
{
decoder_state = STOP;
// printf("stop decoder\n");
};
case STOP:
delay(1);
break;
case PLAY_2_STOP:
while(sound_state != STOP)
delay(1);
flush_all();
if (pFormatCtx->start_time != AV_NOPTS_VALUE)
rewind_pos = pFormatCtx->start_time;
else
rewind_pos = 0;
ret = avformat_seek_file(pFormatCtx, -1, INT64_MIN,
rewind_pos, INT64_MAX, 0);
decoder_state = STOP;
break;
case REWIND:
while(sound_state != STOP)
yield();
flush_all();
int opts = 0;
if(rewind_pos < 0)
{
rewind_pos = -rewind_pos;
opts = AVSEEK_FLAG_BACKWARD;
};
if (pFormatCtx->start_time != AV_NOPTS_VALUE)
rewind_pos += pFormatCtx->start_time;
// printf("rewind %8"PRId64"\n", rewind_pos);
min_pos = rewind_pos - 1000000;
max_pos = rewind_pos + 1000000;
ret = avformat_seek_file(pFormatCtx, -1, INT64_MIN,
rewind_pos, INT64_MAX, 0);
// ret = avformat_seek_file(pFormatCtx, -1, min_pos,
// rewind_pos, max_pos, opts);
// __asm__ __volatile__("int3");
if (ret < 0)
{
printf("could not seek to position %f\n",
(double)rewind_pos / AV_TIME_BASE);
}
// printf("restart\n");
decoder_state = PREPARE;
break;
}
};
ret = 1;
while( (player_state != CLOSED) && ret)
{
ret = decode_video(pCodecCtx, &q_video);
ret |= decode_audio(aCodecCtx, &q_audio);
delay(1);
};
delay(50);
player_state = CLOSED;
delay(300);
};

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@ -1,176 +0,0 @@
#include "pixlib2.h"
#define BLACK_MAGIC_SOUND
#define BLACK_MAGIC_VIDEO
typedef unsigned int color_t;
typedef unsigned int count_t;
typedef struct render render_t;
#define HAS_LEFT (1<<0)
#define HAS_TOP (1<<1)
#define HAS_RIGHT (1<<2)
#define HAS_BOTTOM (1<<3)
struct render
{
uint32_t caps;
uint32_t ctx_width;
uint32_t ctx_height;
uint32_t win_width;
uint32_t win_height;
rect_t rc_client;
rect_t rcvideo;
rect_t rcleft;
rect_t rctop;
rect_t rcright;
rect_t rcbottom;
uint32_t layout;
bitmap_t bitmap[4];
bitmap_t *last_bitmap;
uint32_t ctx_format;
int target;
window_t *win;
enum{
EMPTY, INIT }state;
enum win_state win_state;
void (*draw)(render_t *render, AVPicture *picture);
};
enum player_state
{
CLOSED = 0,
PREPARE,
STOP,
PAUSE,
PLAY,
REWIND,
PLAY_2_STOP,
PLAY_2_PAUSE,
PAUSE_2_PLAY,
REWIND_2_PLAY,
};
#define ID_PLAY 100
#define ID_STOP 101
#define ID_PROGRESS 102
#define ID_VOL_LEVEL 103
#define ID_VOL_CTRL 104
typedef struct
{
volatile uint32_t lock;
char *buffer;
volatile uint32_t count;
}astream_t;
typedef struct
{
unsigned int code;
unsigned int sender;
unsigned int stream;
unsigned int offset;
unsigned int size;
unsigned int unused[2];
}SND_EVENT;
typedef struct
{
unsigned handle;
unsigned io_code;
void *input;
int inp_size;
void *output;
int out_size;
}ioctl_t;
typedef struct {
AVPacketList *first_pkt;
AVPacketList *last_pkt;
int size;
int count;
volatile uint32_t lock;
} queue_t;
int put_packet(queue_t *q, AVPacket *pkt);
int get_packet(queue_t *q, AVPacket *pkt);
extern astream_t astream;
extern AVRational video_time_base;
render_t *create_render(window_t *win, AVCodecContext *ctx, uint32_t flags);
void destroy_render(render_t *render);
int init_render(render_t *render, int width, int height);
void render_adjust_size(render_t *render, window_t *win);
void render_set_size(render_t *render, int width, int height);
void render_draw_client(render_t *render);
int init_audio(int format);
int audio_thread(void *param);
void set_audio_volume(int left, int right);
int init_video(AVCodecContext *ctx);
int video_thread(void *param);
int decode_video(AVCodecContext *ctx, queue_t *qv);
int decode_audio(AVCodecContext *ctx, queue_t *qa);
double get_master_clock(void);
int create_thread(int (*proc)(void *param), void *param, int stack_size);
void mutex_lock(volatile uint32_t *val);
static inline void mutex_unlock(volatile uint32_t *val)
{
*val = 0;
}
static inline void GetNotify(void *event)
{
__asm__ __volatile__ (
"int $0x40"
::"a"(68),"b"(14),"c"(event));
}
static inline uint32_t get_os_button()
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(17));
return val>>8;
};
static inline void yield(void)
{
__asm__ __volatile__(
"int $0x40"
::"a"(68), "b"(1));
};
static inline void delay(uint32_t time)
{
__asm__ __volatile__(
"int $0x40"
::"a"(5), "b"(time)
:"memory");
};
int init_fontlib();
int draw_text(bitmap_t *winbitmap, int face, char *text, int x, int y, int color);
int draw_text_ext(bitmap_t *winbitmap, int face, char *text, rect_t *rc, int color);
char *get_moviefile();

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@ -1,311 +0,0 @@
#include <stdio.h>
#include <pixlib2.h>
#include "system.h"
#define DISPLAY_VERSION 0x0200 /* 2.00 */
#define SRV_GETVERSION 0
#define SRV_GET_CAPS 3
#define SRV_CREATE_SURFACE 10
#define SRV_DESTROY_SURFACE 11
#define SRV_LOCK_SURFACE 12
#define SRV_UNLOCK_SURFACE 13
#define SRV_RESIZE_SURFACE 14
#define SRV_BLIT_BITMAP 15
#define SRV_BLIT_TEXTURE 16
#define SRV_BLIT_VIDEO 17
#define BUFFER_SIZE(n) ((n)*sizeof(uint32_t))
#define __ALIGN_MASK(x,mask) (((x)+(mask))&~(mask))
#define ALIGN(x,a) __ALIGN_MASK(x,(typeof(x))(a)-1)
int sna_init(uint32_t service);
void sna_fini();
int sna_create_bitmap(bitmap_t *bitmap);
void sna_destroy_bitmap(bitmap_t *bitmap);
void sna_lock_bitmap(bitmap_t *bitmap);
int sna_blit_copy(bitmap_t *src_bitmap, int dst_x, int dst_y,
int w, int h, int src_x, int src_y);
int sna_blit_tex(bitmap_t *src_bitmap, int dst_x, int dst_y,
int w, int h, int src_x, int src_y);
static uint32_t service;
static uint32_t blit_caps;
static uint32_t screen_width;
static uint32_t screen_height;
typedef struct
{
unsigned handle;
unsigned io_code;
void *input;
int inp_size;
void *output;
int out_size;
}ioctl_t;
typedef struct
{
uint32_t idx;
union
{
uint32_t opt[2];
struct {
uint32_t max_tex_width;
uint32_t max_tex_height;
}cap1;
};
}hwcaps_t;
static uint32_t get_service(char *name)
{
uint32_t retval = 0;
asm volatile ("int $0x40"
:"=a"(retval)
:"a"(68),"b"(16),"c"(name)
:"memory");
return retval;
};
static int call_service(ioctl_t *io)
{
int retval;
asm volatile("int $0x40"
:"=a"(retval)
:"a"(68),"b"(17),"c"(io)
:"memory","cc");
return retval;
};
uint32_t init_pixlib(uint32_t caps)
{
uint32_t api_version;
uint32_t screensize;
hwcaps_t hwcaps;
ioctl_t io;
// __asm__ __volatile__("int3");
screensize = GetScreenSize();
screen_width = screensize >> 16;
screen_height = screensize & 0xFFFF;
service = get_service("DISPLAY");
if(service == 0)
goto fail;
io.handle = service;
io.io_code = SRV_GETVERSION;
io.input = NULL;
io.inp_size = 0;
io.output = &api_version;
io.out_size = BUFFER_SIZE(1);
if (call_service(&io)!=0)
goto fail;
if( (DISPLAY_VERSION > (api_version & 0xFFFF)) ||
(DISPLAY_VERSION < (api_version >> 16)))
goto fail;
#if 0
/*
* Let's see what this service can do
*/
hwcaps.idx = 0;
io.handle = service;
io.io_code = SRV_GET_CAPS;
io.input = &hwcaps;
io.inp_size = sizeof(hwcaps);
io.output = NULL;
io.out_size = 0;
if (call_service(&io)!=0)
goto fail;
blit_caps = hwcaps.opt[0];
printf("\nDISPLAY service handle %x\n", service);
if( blit_caps )
printf("service caps %s%s%s\n",
(blit_caps & HW_BIT_BLIT) != 0 ?"HW_BIT_BLIT ":"",
(blit_caps & HW_TEX_BLIT) != 0 ?"HW_TEX_BLIT ":"",
(blit_caps & HW_VID_BLIT) != 0 ?"HW_VID_BLIT ":"");
#endif
blit_caps = caps & sna_init(service);
if( blit_caps )
printf("service caps %s%s%s\n",
(blit_caps & HW_BIT_BLIT) != 0 ?"HW_BIT_BLIT ":"",
(blit_caps & HW_TEX_BLIT) != 0 ?"HW_TEX_BLIT ":"",
(blit_caps & HW_VID_BLIT) != 0 ?"HW_VID_BLIT ":"");
return blit_caps;
fail:
service = 0;
return 0;
};
void done_pixlib()
{
sna_fini();
};
int create_bitmap(bitmap_t *bitmap)
{
// __asm__ __volatile__("int3");
uint32_t size;
uint32_t pitch;
uint8_t *buffer;
if( bitmap->flags & (HW_BIT_BLIT | HW_TEX_BLIT ))
return sna_create_bitmap(bitmap);
// if( bitmap->flags && blit_caps & HW_BIT_BLIT )
// return sna_create_bitmap(bitmap);
pitch = ALIGN(bitmap->width*4, 16);
size = pitch * bitmap->height;
buffer = (uint8_t*)user_alloc(size);
if( buffer )
{
bitmap->handle = 0;
bitmap->pitch = pitch;
bitmap->data = buffer;
bitmap->flags = 0;
return 0;
};
printf("Cannot alloc frame buffer\n\r");
return -1;
};
int destroy_bitmap(bitmap_t *bitmap)
{
if( bitmap->flags & (HW_BIT_BLIT | HW_TEX_BLIT ))
sna_destroy_bitmap(bitmap);
return 0;
};
int lock_bitmap(bitmap_t *bitmap)
{
// __asm__ __volatile__("int3");
if( bitmap->flags & (HW_BIT_BLIT | HW_TEX_BLIT ))
sna_lock_bitmap(bitmap);
return 0;
};
int blit_bitmap(bitmap_t *bitmap, int dst_x, int dst_y,
int w, int h)
{
int err;
if( bitmap->flags & (HW_BIT_BLIT | HW_TEX_BLIT ) )
return sna_blit_tex(bitmap, dst_x, dst_y, w, h, 0, 0);
struct blit_call bc;
bc.dstx = dst_x;
bc.dsty = dst_y;
bc.w = w;
bc.h = h;
bc.srcx = 0;
bc.srcy = 0;
bc.srcw = w;
bc.srch = h;
bc.stride = bitmap->pitch;
bc.bitmap = bitmap->data;
__asm__ __volatile__(
"int $0x40"
:"=a"(err)
:"a"(73),"b"(0x00),"c"(&bc)
:"memory");
return err;
};
int resize_bitmap(bitmap_t *bitmap)
{
// __asm__ __volatile__("int3");
if( bitmap->flags && blit_caps & HW_BIT_BLIT )
{
struct __attribute__((packed))
{
uint32_t handle;
char *data;
uint32_t new_w;
uint32_t new_h;
uint32_t pitch;
}io_14;
ioctl_t io;
int err;
io_14.handle = bitmap->handle;
io_14.new_w = bitmap->width;
io_14.new_h = bitmap->height;
io.handle = service;
io.io_code = SRV_RESIZE_SURFACE;
io.input = &io_14;
io.inp_size = BUFFER_SIZE(5);
io.output = NULL;
io.out_size = 0;
err = call_service(&io);
if(err==0)
{
bitmap->pitch = io_14.pitch;
bitmap->data = io_14.data;
};
return err;
};
uint32_t size;
uint32_t pitch;
uint8_t *buffer;
pitch = ALIGN(bitmap->width*4, 16);
size = pitch * bitmap->height;
buffer = (uint8_t*)user_realloc(bitmap->data, size);
if( buffer )
{
bitmap->handle = 0;
bitmap->pitch = pitch;
bitmap->data = buffer;
return 0;
};
printf("Cannot realloc frame buffer\n\r");
return -1;
};

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@ -1,143 +0,0 @@
#ifndef _SOUND_H_
#define _SOUND_H_
#ifdef __cplusplus
extern "C"
{
#endif
#define SOUND_VERSION 0x0101
#define PCM_ALL 0
#define PCM_OUT 0x08000000
#define PCM_RING 0x10000000
#define PCM_STATIC 0x20000000
#define PCM_FLOAT 0x40000000
#define PCM_FILTER 0x80000000
#define PCM_2_16_48 1
#define PCM_1_16_48 2
#define PCM_2_16_44 3
#define PCM_1_16_44 4
#define PCM_2_16_32 5
#define PCM_1_16_32 6
#define PCM_2_16_24 7
#define PCM_1_16_24 8
#define PCM_2_16_22 9
#define PCM_1_16_22 10
#define PCM_2_16_16 11
#define PCM_1_16_16 12
#define PCM_2_16_12 13
#define PCM_1_16_12 14
#define PCM_2_16_11 15
#define PCM_1_16_11 16
#define PCM_2_16_8 17
#define PCM_1_16_8 18
#define PCM_2_8_48 19
#define PCM_1_8_48 20
#define PCM_2_8_44 21
#define PCM_1_8_44 22
#define PCM_2_8_32 23
#define PCM_1_8_32 24
#define PCM_2_8_24 25
#define PCM_1_8_24 26
#define PCM_2_8_22 27
#define PCM_1_8_22 28
#define PCM_2_8_16 29
#define PCM_1_8_16 30
#define PCM_2_8_12 31
#define PCM_1_8_12 32
#define PCM_2_8_11 33
#define PCM_1_8_11 34
#define PCM_2_8_8 35
#define PCM_1_8_8 36
#define SRV_GETVERSION 0
#define SND_CREATE_BUFF 1
#define SND_DESTROY_BUFF 2
#define SND_SETFORMAT 3
#define SND_GETFORMAT 4
#define SND_RESET 5
#define SND_SETPOS 6
#define SND_GETPOS 7
#define SND_SETBUFF 8
#define SND_OUT 9
#define SND_PLAY 10
#define SND_STOP 11
#define SND_SETVOLUME 12
#define SND_GETVOLUME 13
#define SND_SETPAN 14
#define SND_GETPAN 15
#define SND_GETBUFFSIZE 16
#define SND_GETFREESPACE 17
#define SND_SETTIMEBASE 18
#define SND_GETTIMESTAMP 19
#define SND_RESET_ALL 3
#define PLAY_SYNC 0x80000000
typedef unsigned int SNDBUF;
int _stdcall InitSound(int *version);
int _stdcall CreateBuffer(unsigned int format,int size,SNDBUF *buf);
int _stdcall DestroyBuffer(SNDBUF hBuff);
int _stdcall SetFormat(SNDBUF hBuff, unsigned int format);
int _stdcall GetFormat(SNDBUF hBuff, unsigned int *format);
int _stdcall ResetBuffer(SNDBUF hBuff, unsigned int flags);
int _stdcall SetBufferPos(SNDBUF hBuff, int offset);
int _stdcall GetBufferPos(SNDBUF hBuff, int *offset);
int _stdcall GetBufferSize(SNDBUF hBuff, int *size);
int _stdcall GetBufferFree(SNDBUF hBuff, int *free);
int _stdcall SetBuffer(SNDBUF hBuff,void* buff,
int offs, int size);
int _stdcall WaveOut(SNDBUF hBuff,void *buff, int size);
int _stdcall PlayBuffer(SNDBUF hBuff,unsigned int flags);
int _stdcall StopBuffer(SNDBUF hBuff);
int _stdcall SetVolume(SNDBUF hBuff, int left, int right);
int _stdcall GetVolume(SNDBUF hBuff, int *left, int *right);
int _stdcall SetPan(SNDBUF hBuff, int pan);
int _stdcall GetPan(SNDBUF hBuff, int *pan);
int _stdcall GetMasterVol(int* vol);
int _stdcall SetMasterVol(int vol);
int _stdcall SetTimeBase(SNDBUF hBuff, double base);
int _stdcall GetTimeStamp(SNDBUF hBuff, double *stamp);
int _stdcall GetDevTime(int *stamp);
typedef struct
{
unsigned int riff_id;
unsigned int riff_size;
unsigned int riff_format;
unsigned int fmt_id;
unsigned int fmt_size;
unsigned short int wFormatTag;
unsigned short int nChannels;
unsigned int nSamplesPerSec;
unsigned int nAvgBytesPerSec;
unsigned short int nBlockAlign;
unsigned short int wBitsPerSample;
unsigned int data_id;
unsigned int data_size;
} WAVEHEADER;
unsigned int _stdcall test_wav(WAVEHEADER *hdr);
#ifdef __cplusplus
extern "C"
}
#endif
#endif //_SOUND_H_

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@ -1,328 +0,0 @@
#include <newlib.h>
#include <stdint.h>
#include <stddef.h>
#ifdef CONFIG_DEBUF
#define DBG(format,...) printf(format,##__VA_ARGS__)
#else
#define DBG(format,...)
#endif
typedef unsigned int color_t;
typedef union __attribute__((packed))
{
uint32_t val;
struct
{
short x;
short y;
};
}pos_t;
typedef union __attribute__((packed))
{
uint32_t val;
struct
{
uint8_t state;
uint8_t code;
uint16_t ctrl_key;
};
}oskey_t;
static inline
void BeginDraw(void)
{
__asm__ __volatile__(
"int $0x40" ::"a"(12),"b"(1));
};
static inline
void EndDraw(void)
{
__asm__ __volatile__(
"int $0x40" ::"a"(12),"b"(2));
};
static inline void DrawWindow(int x, int y, int w, int h, char *name,
color_t workcolor, uint32_t style)
{
__asm__ __volatile__(
"int $0x40"
::"a"(0),
"b"((x << 16) | (w & 0xFFFF)),
"c"((y << 16) | (h & 0xFFFF)),
"d"((style << 24) | (workcolor & 0xFFFFFF)),
"D"(name));
};
static inline
pos_t get_mouse_pos(void)
{
pos_t val;
__asm__ __volatile__(
"int $0x40 \n\t"
"rol $16, %%eax"
:"=a"(val)
:"a"(37),"b"(1));
return val;
}
static inline
pos_t get_cursor_pos(void)
{
pos_t val;
__asm__ __volatile__(
"int $0x40 \n\t"
"rol $16, %%eax"
:"=a"(val)
:"a"(37),"b"(0));
return val;
}
static inline
uint32_t get_mouse_buttons(void)
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(37),"b"(2));
return val;
};
static inline
uint32_t get_mouse_wheels(void)
{
uint32_t val;
__asm__ __volatile__(
"int $0x40 \n\t"
"rol $16, %%eax"
:"=a"(val)
:"a"(37),"b"(7));
return val;
};
static inline
uint32_t wait_for_event(uint32_t time)
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(23), "b"(time));
return val;
};
static inline uint32_t check_os_event()
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(11));
return val;
};
static inline
uint32_t get_tick_count(void)
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(26),"b"(9));
return val;
};
static inline
oskey_t get_key(void)
{
oskey_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(2));
return val;
}
static inline
void draw_line(int xs, int ys, int xe, int ye, color_t color)
{
__asm__ __volatile__(
"int $0x40"
::"a"(38), "d"(color),
"b"((xs << 16) | xe),
"c"((ys << 16) | ye));
}
static inline
void draw_bar(int x, int y, int w, int h, color_t color)
{
__asm__ __volatile__(
"int $0x40"
::"a"(13), "d"(color),
"b"((x << 16) | w),
"c"((y << 16) | h));
}
static inline
void draw_bitmap(void *bitmap, int x, int y, int w, int h)
{
__asm__ __volatile__(
"int $0x40"
::"a"(7), "b"(bitmap),
"c"((w << 16) | h),
"d"((x << 16) | y));
}
static inline
void draw_text_sys(const char *text, int x, int y, int len, color_t color)
{
__asm__ __volatile__(
"int $0x40"
::"a"(4),"d"(text),
"b"((x << 16) | y),
"S"(len),"c"(color));
}
static inline
void *user_alloc(size_t size)
{
void *val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(68),"b"(12),"c"(size));
return val;
}
static inline
int user_free(void *mem)
{
int val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(68),"b"(12),"c"(mem));
return val;
}
static inline
int *user_unmap(void *base, size_t offset, size_t size)
{
void *val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(68),"b"(26),"c"(base),"d"(offset),"S"(size));
return val;
}
/*
extern inline
void exit(int status) __attribute__((noreturn)) ;
extern inline
void exit(int status)
{
__asm__ __volatile__(
"int $0x40"
::"a"(-1));
for(;;);
}
*/
static inline
uint32_t load_cursor(void *path, uint32_t flags)
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(37), "b"(4), "c"(path), "d"(flags));
return val;
}
static inline
uint32_t set_cursor(uint32_t cursor)
{
uint32_t old;
__asm__ __volatile__(
"int $0x40"
:"=a"(old)
:"a"(37), "b"(5), "c"(cursor));
return old;
}
static inline
int destroy_cursor(uint32_t cursor)
{
int ret;
__asm__ __volatile__(
"int $0x40"
:"=a"(ret)
:"a"(37), "b"(6), "c"(cursor)
:"memory");
return ret;
};
static inline void get_proc_info(char *info)
{
__asm__ __volatile__(
"int $0x40"
:
:"a"(9), "b"(info), "c"(-1));
}
static inline
void* user_realloc(void *mem, size_t size)
{
void *val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(68),"b"(20),"c"(size),"d"(mem)
:"memory");
return val;
}
void *load_file(const char *path, size_t *len);
void *get_resource(void *data, uint32_t id);
struct blit_call
{
int dstx;
int dsty;
int w;
int h;
int srcx;
int srcy;
int srcw;
int srch;
unsigned char *bitmap;
int stride;
};
void Blit(void *bitmap, int dst_x, int dst_y,
int src_x, int src_y, int w, int h,
int src_w, int src_h, int stride);

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@ -1,117 +0,0 @@
#include <stdint.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libswscale/swscale.h>
#include <stdio.h>
#include <fcntl.h>
#include "../winlib/winlib.h"
#include "fplay.h"
extern uint32_t hw2d ;
void mutex_lock(volatile uint32_t *val)
{
uint32_t tmp;
__asm__ __volatile__ (
"0:\n\t"
"mov %0, %1\n\t"
"testl %1, %1\n\t"
"jz 1f\n\t"
"movl $68, %%eax\n\t"
"movl $1, %%ebx\n\t"
"int $0x40\n\t"
"jmp 0b\n\t"
"1:\n\t"
"incl %1\n\t"
"xchgl %0, %1\n\t"
"testl %1, %1\n\t"
"jnz 0b\n"
: "+m" (*val), "=&r"(tmp)
::"eax","ebx" );
}
int64_t _lseeki64(int fd, int64_t offset, int origin )
{
int off = offset;
return lseek(fd, off, origin);
}
int put_packet(queue_t *q, AVPacket *pkt)
{
AVPacketList *q_pkt;
/* duplicate the packet */
// if (av_dup_packet(pkt) < 0)
// return -1;
q_pkt = av_malloc(sizeof(AVPacketList));
if (!q_pkt)
return -1;
q_pkt->pkt = *pkt;
q_pkt->next = NULL;
mutex_lock(&q->lock);
if (!q->last_pkt)
q->first_pkt = q_pkt;
else
q->last_pkt->next = q_pkt;
q->last_pkt = q_pkt;
q->size += q_pkt->pkt.size + sizeof(*q_pkt);
q->count++;
mutex_unlock(&q->lock);
return 0;
}
int get_packet(queue_t *q, AVPacket *pkt)
{
AVPacketList *q_pkt;
int ret = 0;
mutex_lock(&q->lock);
q_pkt = q->first_pkt;
if (q_pkt)
{
q->first_pkt = q_pkt->next;
if (!q->first_pkt)
q->last_pkt = NULL;
q->count--;
q->size -= q_pkt->pkt.size + sizeof(*q_pkt);
*pkt = q_pkt->pkt;
av_free(q_pkt);
ret = 1;
};
mutex_unlock(&q->lock);
return ret;
}
void blit_raw(ctx_t *ctx, void *raw, int x, int y, int w, int h, int pitch)
{
int *dst = (int*)ctx->pixmap->data;
int *src = raw;
int i, j;
dst+= y * ctx->pixmap->pitch/4 + x;
for(i=0; i < h; i++)
{
for(j = 0; j < w; j++)
dst[j] = src[j];
dst+= ctx->pixmap->pitch/4;
src+= pitch/4;
};
};

View File

@ -1,932 +0,0 @@
#include <stdint.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libswscale/swscale.h>
#include <libavutil/imgutils.h>
#include "system.h"
#include "../winlib/winlib.h"
#include "sound.h"
#include "fplay.h"
#include <math.h>
extern int res_pause_btn[];
extern int res_pause_btn_pressed[];
extern int res_play_btn[];
extern int res_play_btn_pressed[];
extern int64_t stream_duration;
extern volatile int sound_level_0;
extern volatile int sound_level_1;
typedef struct
{
AVPicture picture;
double pts;
volatile int ready;
}vframe_t;
vframe_t frames[4];
volatile int frames_count = 0;
struct SwsContext *cvt_ctx = NULL;
int vfx = 0;
int dfx = 0;
render_t *main_render;
int width;
int height;
AVRational video_time_base;
AVFrame *Frame;
volatile uint32_t driver_lock;
void get_client_rect(rect_t *rc);
void flush_video()
{
int i;
for(i = 0; i < 4; i++)
{
frames[i].pts = 0;
frames[i].ready = 0;
};
frames_count = 0;
vfx = 0;
dfx = 0;
};
int init_video(AVCodecContext *ctx)
{
int i;
width = ctx->width;
height = ctx->height;
Frame = avcodec_alloc_frame();
if ( Frame == NULL )
{
printf("Cannot alloc video frame\n\r");
return 0;
};
for( i=0; i < 4; i++)
{
int ret;
// printf("alloc picture %d %d %x\n",
// ctx->width, ctx->height, ctx->pix_fmt );
ret = avpicture_alloc(&frames[i].picture, ctx->pix_fmt,
ctx->width, ctx->height);
if ( ret != 0 )
{
printf("Cannot alloc video buffer\n\r");
return 0;
};
frames[i].pts = 0;
frames[i].ready = 0;
};
create_thread(video_thread, ctx, 1024*1024);
delay(50);
return 1;
};
int decode_video(AVCodecContext *ctx, queue_t *qv)
{
AVPacket pkt;
double pts;
int frameFinished;
double current_clock;
if(frames[dfx].ready != 0 )
return -1;
if( get_packet(qv, &pkt) == 0 )
return 0;
/*
current_clock = -90.0 + get_master_clock();
if( pkt.dts == AV_NOPTS_VALUE &&
Frame->reordered_opaque != AV_NOPTS_VALUE)
pts = Frame->reordered_opaque;
else if(pkt.dts != AV_NOPTS_VALUE)
pts= pkt.dts;
else
pts= 0;
pts *= av_q2d(video_time_base)*1000.0;
*/
if( 1 /*pts > current_clock*/)
{
frameFinished = 0;
ctx->reordered_opaque = pkt.pts;
if(avcodec_decode_video2(ctx, Frame, &frameFinished, &pkt) <= 0)
printf("video decoder error\n");
if(frameFinished)
{
AVPicture *dst_pic;
if( pkt.dts == AV_NOPTS_VALUE &&
Frame->reordered_opaque != AV_NOPTS_VALUE)
pts = Frame->reordered_opaque;
else if(pkt.dts != AV_NOPTS_VALUE)
pts= pkt.dts;
else
pts= 0;
// pts = *(int64_t*)av_opt_ptr(avcodec_get_frame_class(),
// Frame, "best_effort_timestamp");
// if (pts == AV_NOPTS_VALUE)
// pts = 0;
pts *= av_q2d(video_time_base);
dst_pic = &frames[dfx].picture;
av_image_copy(dst_pic->data, dst_pic->linesize,
(const uint8_t**)Frame->data,
Frame->linesize, ctx->pix_fmt, ctx->width, ctx->height);
frames[dfx].pts = pts*1000.0;
// printf("pts %f\n", frames[dfx].pts);
frames[dfx].ready = 1;
dfx++;
dfx&= 3;
frames_count++;
};
};
av_free_packet(&pkt);
return 1;
}
extern volatile enum player_state player_state;
extern volatile enum player_state decoder_state;
extern volatile enum player_state sound_state;
//rect_t win_rect;
extern int64_t rewind_pos;
static void player_stop()
{
window_t *win;
win = main_render->win;
rewind_pos = 0;
win->panel.play_btn->img_default = res_play_btn;
win->panel.play_btn->img_hilite = res_play_btn;
win->panel.play_btn->img_pressed = res_play_btn_pressed;
win->panel.prg->current = rewind_pos;
send_message(&win->panel.ctrl, MSG_PAINT, 0, 0);
player_state = STOP;
decoder_state = PLAY_2_STOP;
sound_state = PLAY_2_STOP;
render_draw_client(main_render);
// printf("stop player\n");
};
int MainWindowProc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
window_t *win;
win = (window_t*)ctrl;
switch(msg)
{
case MSG_SIZE:
//printf("MSG_SIZE\n");
if(main_render)
{
render_adjust_size(main_render, win);
render_draw_client(main_render);
};
break;
case MSG_DRAW_CLIENT:
render_draw_client(main_render);
break;
case MSG_LBTNDOWN:
if(player_state == PAUSE)
{
win->panel.play_btn->img_default = res_pause_btn;
win->panel.play_btn->img_hilite = res_pause_btn;
win->panel.play_btn->img_pressed = res_pause_btn_pressed;
send_message(&win->panel.play_btn->ctrl, MSG_PAINT, 0, 0);
player_state = PLAY;
sound_state = PAUSE_2_PLAY;
}
else if(player_state == PLAY)
{
win->panel.play_btn->img_default = res_play_btn;
win->panel.play_btn->img_hilite = res_play_btn;
win->panel.play_btn->img_pressed = res_play_btn_pressed;
send_message(&win->panel.play_btn->ctrl, MSG_PAINT, 0, 0);
player_state = PAUSE;
sound_state = PLAY_2_PAUSE;
}
break;
case MSG_COMMAND:
switch((short)arg1)
{
case ID_PLAY:
if(player_state == PAUSE)
{
win->panel.play_btn->img_default = res_pause_btn;
win->panel.play_btn->img_hilite = res_pause_btn;
win->panel.play_btn->img_pressed = res_pause_btn_pressed;
player_state = PLAY;
sound_state = PAUSE_2_PLAY;
}
else if(player_state == PLAY)
{
win->panel.play_btn->img_default = res_play_btn;
win->panel.play_btn->img_hilite = res_play_btn;
win->panel.play_btn->img_pressed = res_play_btn_pressed;
player_state = PAUSE;
sound_state = PLAY_2_PAUSE;
}
else if(player_state == STOP)
{
win->panel.play_btn->img_default = res_pause_btn;
win->panel.play_btn->img_hilite = res_pause_btn;
win->panel.play_btn->img_pressed = res_pause_btn_pressed;
rewind_pos = 0;
send_message(&win->panel.ctrl, MSG_PAINT, 0, 0);
player_state = PLAY;
decoder_state = PREPARE;
}
break;
case ID_STOP:
player_stop();
break;
case ID_PROGRESS:
if(player_state != REWIND)
{
progress_t *prg = (progress_t*)arg2;
rewind_pos = (prg->max - prg->min)*prg->pos/prg->ctrl.w;
// printf("progress action pos: %d time: %f\n", prg->pos, (double)rewind_pos);
player_state = REWIND;
decoder_state = REWIND;
sound_state = PLAY_2_STOP;
if(rewind_pos < prg->current)
{
prg->current = rewind_pos;
rewind_pos = -rewind_pos;
}
else
prg->current = rewind_pos;
win->panel.play_btn->img_default = res_pause_btn;
win->panel.play_btn->img_hilite = res_pause_btn;
win->panel.play_btn->img_pressed = res_pause_btn_pressed;
send_message(&prg->ctrl, MSG_PAINT, 0, 0);
};
break;
case ID_VOL_CTRL:
{
slider_t *sld = (slider_t*)arg2;
int peak;
int level;
peak = sld->min + sld->pos * (sld->max - sld->min)/(96);
// level = (log2(peak+16384)*10000.0)/15 - 10000;
level = peak;
// printf("level %d\n", level);
set_audio_volume(level, level);
send_message(&sld->ctrl, MSG_PAINT, 0, 0);
win->panel.lvl->vol = level;
}
default:
break;
}
break;
default:
def_window_proc(ctrl,msg,arg1,arg2);
};
return 0;
};
#define VERSION_A 1
void render_time(render_t *render)
{
progress_t *prg = main_render->win->panel.prg;
level_t *lvl = main_render->win->panel.lvl;
double ctime; /* milliseconds */
double fdelay; /* milliseconds */
//again:
if(player_state == CLOSED)
{
render->win->win_command = WIN_CLOSED;
return;
}
else if(player_state == REWIND)
{
yield();
return;
}
else if (decoder_state == STOP && frames_count == 0 &&
player_state != STOP)
{
player_stop();
}
else if(player_state != PLAY)
{
yield();
return;
};
#ifdef VERSION_A
if(frames[vfx].ready == 1 )
{
int sys_time;
ctime = get_master_clock();
fdelay = (frames[vfx].pts - ctime);
// printf("pts %f time %f delay %f\n",
// frames[vfx].pts, ctime, fdelay);
if(fdelay > 15.0)
{
delay(1);
// yield();
return;
};
ctime = get_master_clock();
fdelay = (frames[vfx].pts - ctime);
sys_time = get_tick_count();
// if(fdelay < 0)
// printf("systime %d pts %f time %f delay %f\n",
// sys_time*10, frames[vfx].pts, ctime, fdelay);
main_render->draw(main_render, &frames[vfx].picture);
if(main_render->win->win_state != FULLSCREEN)
{
prg->current = frames[vfx].pts*1000;
// printf("current %f\n", prg->current);
lvl->current = vfx & 1 ? sound_level_1 : sound_level_0;
send_message(&prg->ctrl, PRG_PROGRESS, 0, 0);
if(main_render->win->panel.layout)
send_message(&lvl->ctrl, MSG_PAINT, 0, 0);
}
frames_count--;
frames[vfx].ready = 0;
vfx++;
vfx&= 3;
}
else yield();
#else
if(frames[vfx].ready == 1 )
{
ctime = get_master_clock();
fdelay = (frames[vfx].pts - ctime);
// printf("pts %f time %f delay %f\n",
// frames[vfx].pts, ctime, fdelay);
if(fdelay < 0.0 )
{
int next_vfx;
fdelay = 0;
next_vfx = (vfx+1) & 3;
if( frames[next_vfx].ready == 1 )
{
if(frames[next_vfx].pts <= ctime)
{
frames[vfx].ready = 0; // skip this frame
vfx++;
vfx&= 3;
}
else
{
if( (frames[next_vfx].pts - ctime) <
( ctime - frames[vfx].pts) )
{
frames[vfx].ready = 0; // skip this frame
vfx++;
vfx&= 3;
fdelay = (frames[next_vfx].pts - ctime);
}
}
};
};
if(fdelay > 10.0)
{
int val = fdelay;
printf("pts %f time %f delay %d\n",
frames[vfx].pts, ctime, val);
delay(val/10);
};
ctime = get_master_clock();
fdelay = (frames[vfx].pts - ctime);
printf("pts %f time %f delay %f\n",
frames[vfx].pts, ctime, fdelay);
main_render->draw(main_render, &frames[vfx].picture);
main_render->win->panel.prg->current = frames[vfx].pts;
// send_message(&render->win->panel.prg->ctrl, MSG_PAINT, 0, 0);
frames[vfx].ready = 0;
vfx++;
vfx&= 3;
}
else yield();
#endif
}
extern char *movie_file;
int video_thread(void *param)
{
AVCodecContext *ctx = param;
window_t *MainWindow;
init_winlib();
MainWindow = create_window(movie_file,0,
10,10,width,height+CAPTION_HEIGHT+PANEL_HEIGHT,MainWindowProc);
MainWindow->panel.prg->max = stream_duration;
// printf("MainWindow %x\n", MainWindow);
show_window(MainWindow, NORMAL);
// __asm__ __volatile__("int3");
main_render = create_render(MainWindow, ctx, HW_BIT_BLIT|HW_TEX_BLIT);
if( main_render == NULL)
{
printf("Cannot create render\n\r");
return 0;
};
render_draw_client(main_render);
player_state = PLAY;
run_render(MainWindow, main_render);
destroy_render(main_render);
fini_winlib();
player_state = CLOSED;
return 0;
};
void draw_hw_picture(render_t *render, AVPicture *picture);
void draw_sw_picture(render_t *render, AVPicture *picture);
render_t *create_render(window_t *win, AVCodecContext *ctx, uint32_t flags)
{
render_t *render;
uint32_t right, bottom, draw_w, draw_h;
uint32_t s, sw, sh;
uint8_t state;
// __asm__ __volatile__("int3");
render = (render_t*)malloc(sizeof(render_t));
memset(render, 0, sizeof(render_t));
render->win = win;
render->ctx_width = ctx->width;
render->ctx_height = ctx->height;
render->ctx_format = ctx->pix_fmt;
mutex_lock(&driver_lock);
render->caps = init_pixlib(flags);
mutex_unlock(&driver_lock);
right = win->w;
bottom = win->h-CAPTION_HEIGHT-PANEL_HEIGHT;
// printf("window width %d height %d\n",
// right, bottom);
render->win_state = win->win_state;
draw_w = bottom*render->ctx_width/render->ctx_height;
draw_h = right*render->ctx_height/render->ctx_width;
if(draw_w > right)
{
draw_w = right;
draw_h = right*render->ctx_height/render->ctx_width;
};
if(draw_h > bottom)
{
draw_h = bottom;
draw_w = bottom*render->ctx_width/render->ctx_height;
};
render->win_width = win->w;
render->win_height = win->h-CAPTION_HEIGHT-PANEL_HEIGHT;
render_set_size(render, draw_w, draw_h);
if(render->caps==0)
{
render->bitmap[0].width = draw_w;
render->bitmap[0].height = draw_h;
if( create_bitmap(&render->bitmap[0]) != 0 )
{
free(render);
return NULL;
}
render->draw = draw_sw_picture;
}
else
{
int width, height, flags;
int i;
if(render->caps & HW_TEX_BLIT)
{
sna_create_mask();
width = render->ctx_width;
height = render->ctx_height;
flags = HW_TEX_BLIT;
}
else
{
width = draw_w;
height = draw_h;;
flags = HW_BIT_BLIT;
}
for( i=0; i < 2; i++)
{
render->bitmap[i].width = width;
render->bitmap[i].height = height;
render->bitmap[i].flags = flags;
if( create_bitmap(&render->bitmap[i]) != 0 )
{
player_state = CLOSED;
free(render);
return NULL;
};
}
render->state = INIT;
render->target = 0;
render->draw = draw_hw_picture;
};
printf("FPlay %s render engine: context %dx%d picture %dx%d\n",
render->caps==0 ? "software":"hardware",
render->ctx_width, render->ctx_height,
draw_w, draw_h);
return render;
};
void destroy_render(render_t *render)
{
destroy_bitmap(&render->bitmap[0]);
if(render->caps & (HW_BIT_BLIT|HW_TEX_BLIT)) /* hw blitter */
destroy_bitmap(&render->bitmap[1]);
done_pixlib();
};
void render_set_size(render_t *render, int width, int height)
{
int i;
render->layout = 0;
render->rcvideo.l = 0;
render->rcvideo.t = 0;
render->rcvideo.r = width;
render->rcvideo.b = height;
// printf("render width %d height %d\n",width, height);
if( render->win_height > height )
{
int yoffs;
yoffs = (render->win_height-height)/2;
if(yoffs)
{
render->rctop.t = 0;
render->rctop.b = yoffs;
render->rcvideo.t = yoffs;
render->layout |= HAS_TOP;
}
yoffs = render->win_height-(render->rcvideo.t+render->rcvideo.b);
if(yoffs)
{
render->rcbottom.t = render->rcvideo.t+render->rcvideo.b;
render->rcbottom.b = yoffs;
render->layout |= HAS_BOTTOM;
}
}
if( render->win_width > width )
{
int xoffs;
xoffs = (render->win_width-width)/2;
if(xoffs)
{
render->rcleft.r = xoffs;
render->rcvideo.l = xoffs;
render->layout |= HAS_LEFT;
}
xoffs = render->win_width-(render->rcvideo.l+render->rcvideo.r);
if(xoffs)
{
render->rcright.l = render->rcvideo.l+render->rcvideo.r;
render->rcright.r = xoffs;
render->layout |= HAS_RIGHT;
}
};
};
void render_adjust_size(render_t *render, window_t *win)
{
uint32_t right, bottom, new_w, new_h;
uint32_t s, sw, sh;
uint8_t state;
right = win->w;
bottom = win->h;
if(win->win_state != FULLSCREEN)
bottom-= CAPTION_HEIGHT+PANEL_HEIGHT;
// printf("window width %d height %d\n",
// right, bottom);
render->win_state = win->win_state;
if(render->win_state == MINIMIZED)
return;
if(render->win_state == ROLLED)
return;
if( right == render->win_width &&
bottom == render->win_height)
return;
printf("%s r: %d b: %d\n", __FUNCTION__, right, bottom);
new_w = bottom*render->ctx_width/render->ctx_height;
new_h = right*render->ctx_height/render->ctx_width;
if(new_w > right)
{
new_w = right;
new_h = right*render->ctx_height/render->ctx_width;
};
if(new_h > bottom)
{
new_h = bottom;
new_w = bottom*render->ctx_width/render->ctx_height;
};
render->win_width = right;
render->win_height = bottom;
render_set_size(render, new_w, new_h);
if(render->caps & HW_TEX_BLIT) /* hw scaler */
return;
render->bitmap[0].width = new_w;
render->bitmap[0].height = new_h;
resize_bitmap(&render->bitmap[0]);
if(render->caps & HW_BIT_BLIT) /* hw blitter */
{
render->bitmap[1].width = new_w;
render->bitmap[1].height = new_h;
resize_bitmap(&render->bitmap[1]);
};
return;
};
void draw_hw_picture(render_t *render, AVPicture *picture)
{
int dst_width, dst_height;
bitmap_t *bitmap;
uint8_t *data[4];
int linesize[4];
int ret;
if(render->win->win_state == MINIMIZED ||
render->win->win_state == ROLLED)
return;
if(render->caps & HW_TEX_BLIT)
{
dst_width = render->ctx_width;
dst_height = render->ctx_height;
}
else
{
dst_width = render->rcvideo.r;
dst_height = render->rcvideo.b;
};
cvt_ctx = sws_getCachedContext(cvt_ctx,
render->ctx_width, render->ctx_height, render->ctx_format,
dst_width, dst_height, PIX_FMT_BGRA,
SWS_FAST_BILINEAR, NULL, NULL, NULL);
if(cvt_ctx == NULL)
{
printf("Cannot initialize the conversion context!\n");
return ;
};
bitmap = &render->bitmap[render->target];
ret = lock_bitmap(bitmap);
if( ret != 0)
{
printf("Cannot lock bitmap!\n");
return ;
}
// printf("sws_getCachedContext\n");
data[0] = bitmap->data;
data[1] = bitmap->data+1;
data[2] = bitmap->data+2;
data[3] = bitmap->data+3;
linesize[0] = bitmap->pitch;
linesize[1] = bitmap->pitch;
linesize[2] = bitmap->pitch;
linesize[3] = bitmap->pitch;
sws_scale(cvt_ctx, (const uint8_t* const *)picture->data,
picture->linesize, 0, render->ctx_height, data, linesize);
// printf("sws_scale\n");
if(render->win->win_state == FULLSCREEN)
blit_bitmap(bitmap,render->rcvideo.l,render->rcvideo.t,
render->rcvideo.r, render->rcvideo.b);
else
blit_bitmap(bitmap, render->rcvideo.l,
CAPTION_HEIGHT+render->rcvideo.t,
render->rcvideo.r, render->rcvideo.b);
render->last_bitmap = bitmap;
// printf("blit_bitmap\n");
render->target++;
render->target&= 1;
}
void draw_sw_picture(render_t *render, AVPicture *picture)
{
uint8_t *data[4];
int linesize[4];
if(render->win->win_state == MINIMIZED ||
render->win->win_state == ROLLED)
return;
cvt_ctx = sws_getCachedContext(cvt_ctx,
render->ctx_width, render->ctx_height,
render->ctx_format,
render->rcvideo.r, render->rcvideo.b,
PIX_FMT_BGRA, SWS_FAST_BILINEAR, NULL, NULL, NULL);
if(cvt_ctx == NULL)
{
printf("Cannot initialize the conversion context!\n");
return ;
}
lock_bitmap(&render->bitmap[0]);
data[0] = render->bitmap[0].data;
data[1] = render->bitmap[0].data+1;
data[2] = render->bitmap[0].data+2;
data[3] = render->bitmap[0].data+3;
linesize[0] = render->bitmap[0].pitch;
linesize[1] = render->bitmap[0].pitch;
linesize[2] = render->bitmap[0].pitch;
linesize[3] = render->bitmap[0].pitch;
sws_scale(cvt_ctx, (const uint8_t* const *)picture->data,
picture->linesize, 0, render->ctx_height, data, linesize);
if(render->win->win_state == FULLSCREEN)
blit_bitmap(&render->bitmap[0],render->rcvideo.l,render->rcvideo.t,
render->rcvideo.r, render->rcvideo.b);
else
blit_bitmap(&render->bitmap[0], render->rcvideo.l,
CAPTION_HEIGHT+render->rcvideo.t,
render->rcvideo.r, render->rcvideo.b);
render->last_bitmap = &render->bitmap[0];
}
void render_draw_client(render_t *render)
{
int y;
if(render->win_state == MINIMIZED ||
render->win_state == ROLLED )
return;
if(render->win_state == FULLSCREEN)
y = 0;
else
y = CAPTION_HEIGHT;
if(player_state == PAUSE)
{
if(frames[vfx].ready == 1 )
main_render->draw(main_render, &frames[vfx].picture);
else
draw_bar(0, y, render->win_width,
render->rcvideo.b, 0);
}
else if( player_state == STOP )
{
draw_bar(0,y, render->win_width,
render->rcvideo.b, 0);
};
if(render->layout & HAS_TOP)
draw_bar(0, y, render->win_width,
render->rctop.b, 0);
if(render->layout & HAS_LEFT)
draw_bar(0, render->rcvideo.t+y, render->rcleft.r,
render->rcvideo.b, 0);
if(render->layout & HAS_RIGHT)
draw_bar(render->rcright.l, render->rcvideo.t+y,
render->rcright.r, render->rcvideo.b, 0);
if(render->layout & HAS_BOTTOM)
draw_bar(0, render->rcbottom.t+y,
render->win_width, render->rcbottom.b, 0);
}

View File

@ -1,94 +0,0 @@
Copyright (c) 2008-2011, Andrey V. Panov (panov@canopus.iacp.dvo.ru),
with Reserved Font Name "Istok".
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@ -1,567 +0,0 @@
#include "system.h"
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <stdio.h>
#include "winlib.h"
extern int res_level[];
extern int res_slider[];
extern int res_vol_slider[];
extern int res_progress_bar[];
extern int res_prg_level[];
extern ctrl_t *mouse_capture;
uint32_t main_cursor;
static int button_proc(ctrl_t *btn, uint32_t msg, uint32_t arg1, uint32_t arg2);
static int spinbtn_proc(ctrl_t *btn, uint32_t msg, uint32_t arg1, uint32_t arg2);
ctrl_t *create_control(size_t size, int id, int x, int y,
int w, int h, ctrl_t *parent)
{
ctrl_t *ctrl;
if( !parent )
return NULL;
ctrl = (ctrl_t*)malloc(size);
link_initialize(&ctrl->link);
list_initialize(&ctrl->child);
ctrl->parent = parent;
ctrl->ctx = parent->ctx;
ctrl->id = id;
ctrl->rc.l = x;
ctrl->rc.t = y ;
ctrl->rc.r = x + w;
ctrl->rc.b = y + h;
ctrl->w = w;
ctrl->h = h;
list_append(&ctrl->link, &parent->child);
return ctrl;
};
button_t *create_button(char *caption, int id, int x, int y,
int w, int h, ctrl_t *parent)
{
button_t *btn;
int len;
if( !parent )
return NULL;
btn = (button_t*)create_control(sizeof(button_t), id, x, y, w, h, parent);
btn->ctrl.handler = button_proc;
btn->state = 0;
btn->caption = caption;
if( !caption )
btn->capt_len = 0;
else
{
len = strlen(caption);
btn->capt_len = len;
if( len )
btn->caption = strdup(caption);
else
btn->caption = NULL;
}
btn->img_default = NULL;
btn->img_hilite = NULL;
btn->img_pressed = NULL;
return btn;
};
#if 0
int draw_button(button_t *btn)
{
void *bitmap;
bitmap = btn->img_default;
if(btn->state & bPressed)
bitmap = btn->img_pressed;
else if(btn->state & bHighlight)
bitmap = btn->img_hilite;
if( bitmap )
draw_bitmap(bitmap, btn->rc.l, btn->rc.t, btn->w, btn->h);
if( btn->caption && btn->capt_len)
{
int txt_w;
int txt_x, txt_y;
txt_w = btn->capt_len*8-2;
txt_x = btn->rc.l + 1 + (btn->w - txt_w)/2;
txt_y = btn->rc.t + 9;
if(btn->state & bPressed){
txt_x++;
txt_y++;
};
draw_text(btn->caption, txt_x, txt_y, btn->capt_len, 0x10000000);
};
return 0;
};
#endif
int draw_button_cairo(button_t *btn)
{
int *src;
ctx_t *ctx;
int x, y;
ctx = btn->ctrl.ctx;
x = btn->ctrl.rc.l - ctx->offset_x;
y = btn->ctrl.rc.t - ctx->offset_y;
src = btn->img_default;
if(btn->state & bPressed)
src = btn->img_pressed;
else if(btn->state & bHighlight)
src = btn->img_hilite;
blit_raw(ctx, src, x, y, btn->ctrl.w, btn->ctrl.h, btn->ctrl.w*4);
return 0;
};
int draw_spin_cairo(button_t *btn)
{
void *ctx;
return 0;
};
int button_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
int x, y;
int state;
int old_state;
int action=0;
button_t *btn = (button_t*)ctrl;
switch( msg )
{
case MSG_PAINT:
draw_button_cairo(btn);
update_rect((ctrl_t*)btn);
break;
case MSG_MOUSEENTER:
// printf("mouse enter\n");
btn->state|= bHighlight;
send_message(&btn->ctrl, MSG_PAINT, 0, 0);
break;
case MSG_MOUSELEAVE:
// printf("mouse leave\n");
if( (ctrl_t*)btn != mouse_capture) {
btn->state &= ~bHighlight;
send_message(&btn->ctrl, MSG_PAINT, 0, 0);
};
break;
case MSG_LBTNDOWN:
case MSG_LBTNDBLCLK:
// printf("push button\n");
capture_mouse((ctrl_t*)btn);
btn->state|= bPressed;
send_message(&btn->ctrl, MSG_PAINT, 0, 0);
break;
case MSG_LBTNUP:
// printf("button action\n");
if(btn->state & bPressed)
action = MSG_COMMAND;
release_mouse();
x = ((pos_t)arg2).x;
y = ((pos_t)arg2).y;
if( pt_in_rect( &btn->ctrl.rc, x, y) )
state = bHighlight;
else
state = 0;
if(action)
send_message(btn->ctrl.parent,MSG_COMMAND,btn->ctrl.id,(int)btn);
btn->state = state;
send_message(&btn->ctrl, MSG_PAINT, 0, 0);
break;
case MSG_MOUSEMOVE:
if(main_cursor != 0)
{
set_cursor(0);
main_cursor = 0;
}
if( ! (btn->state & bHighlight))
{
btn->state|= bHighlight;
send_message(&btn->ctrl, MSG_PAINT, 0, 0);
};
if( (ctrl_t*)btn != mouse_capture)
return 0;
x = ((pos_t)arg2).x;
y = ((pos_t)arg2).y;
old_state = btn->state;
if( pt_in_rect(&btn->ctrl.rc, x, y) )
btn->state |= bPressed;
else
btn->state &= ~bPressed;
if( old_state ^ btn->state)
send_message(&btn->ctrl, MSG_PAINT, 0, 0);
}
return 0;
};
int draw_progress(progress_t *prg, int background)
{
int *pixmap, *src;
ctx_t *ctx;
int i, j;
int x, y;
rect_t rc = prg->ctrl.rc;
int len = prg->ctrl.w;
ctx = prg->ctrl.ctx;
x = prg->ctrl.rc.l - ctx->offset_x;
y = prg->ctrl.rc.t - ctx->offset_y;
if( background )
{
src = res_progress_bar;
pixmap = (int*)ctx->pixmap->data;
pixmap+= y * ctx->pixmap->pitch/4 + x;
for(i=0; i < 10; i++)
{
for(j = 0; j < len; j++)
pixmap[j] = *src;
pixmap+= ctx->pixmap->pitch/4;
src++;
};
};
len = prg->current*prg->ctrl.w/(prg->max - prg->min);
src = res_prg_level;
pixmap = (int*)ctx->pixmap->data;
pixmap+= y*ctx->pixmap->pitch/4 + x;
for(i=0; i < prg->ctrl.h ;i++)
{
for(j=0; j < len; j++)
pixmap[j] = *src;
pixmap+= ctx->pixmap->pitch/4;
src++;
};
return 0;
};
int prg_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
progress_t *prg = (progress_t*)ctrl;
int pos;
switch( msg )
{
case MSG_PAINT:
draw_progress(prg, 1);
update_rect(ctrl);
break;
case MSG_LBTNDOWN:
prg->pos = ((pos_t)arg2).x - ctrl->rc.l;
send_message(ctrl->parent,MSG_COMMAND,ctrl->id,(int)ctrl);
break;
case PRG_PROGRESS:
draw_progress(prg, 0);
update_rect(ctrl);
break;
default:
break;
}
return 0;
};
progress_t *create_progress(char *caption, int id, int x, int y,
int w, int h, ctrl_t *parent)
{
progress_t *prg;
int len;
if( !parent )
return NULL;
prg = (progress_t*)create_control(sizeof(progress_t), id, x, y, w, h, parent);
prg->ctrl.handler = prg_proc;
prg->min = 0;
prg->max = 1;
prg->current = 0;
prg->pos = 0;
return prg;
};
int draw_level(level_t *lvl)
{
int *pixmap;
ctx_t *ctx;
int i, j;
int x, y;
int len;
double level;
ctx = lvl->ctrl.ctx;
x = lvl->ctrl.rc.l - ctx->offset_x;
y = lvl->ctrl.rc.t - ctx->offset_y;
level = (log2(lvl->current+1)-7)*12 + lvl->vol/50 ;
len = level;
if(len < 0)
len = 0;
if(len > 96)
len = 96;
pixmap = (int*)ctx->pixmap->data;
pixmap+= y*ctx->pixmap->pitch/4 + x;
for(i=0; i < 10; i++)
{
for(j = 0; j < 96; j++)
pixmap[j] = 0xFF1C1C1C;
pixmap+= ctx->pixmap->pitch/4;
};
blit_raw(ctx, lvl->img_level, x, y, len, 10, 96*4);
return 0;
};
int lvl_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
level_t *lvl = (level_t*)ctrl;
// int pos;
switch( msg )
{
case MSG_PAINT:
if(lvl->visible)
{
draw_level(lvl);
update_rect(ctrl);
};
break;
// case MSG_LBTNDOWN:
// prg->pos = ((pos_t)arg2).x - ctrl->rc.l;
// send_message(ctrl->parent,MSG_COMMAND,ctrl->id,(int)ctrl);
// break;
default:
break;
}
return 0;
};
level_t *create_level(char *caption, int id, int x, int y,
int w, int h, ctrl_t *parent)
{
level_t *lvl;
if( !parent )
return NULL;
lvl = (level_t*)create_control(sizeof(level_t), id, x, y, w, h, parent);
lvl->ctrl.handler = lvl_proc;
lvl->min = 0;
lvl->max = 1;
lvl->current = 0;
lvl->pos = 0;
lvl->visible = 0;
lvl->img_level = res_level;
return lvl;
};
int draw_slider(slider_t *sld)
{
int *pixmap;
ctx_t *ctx;
int i, j;
int x, y;
int32_t len;
double level;
ctx = sld->ctrl.ctx;
x = sld->ctrl.rc.l - ctx->offset_x;
y = sld->ctrl.rc.t - ctx->offset_y;
len = 96 + 12;
pixmap = (int*)ctx->pixmap->data;
pixmap+= y*ctx->pixmap->pitch/4 + x;
for(i=0; i < 11; i++)
{
for(j = 0; j < len; j++)
pixmap[j] = 0xFF1C1C1C;
pixmap+= ctx->pixmap->pitch/4;
};
blit_raw(ctx, sld->img_vol_slider, x+6, y+4, 96, 4, 96*4);
blit_raw(ctx, res_slider, x+sld->pos, y, 12, 11, 12*4);
return 0;
};
int sld_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
slider_t *sld = (slider_t*)ctrl;
int pos;
switch( msg )
{
case MSG_PAINT:
draw_slider(sld);
update_rect(ctrl);
break;
case MSG_LBTNDOWN:
capture_mouse(ctrl);
sld->mode = 1;
pos = ((pos_t)arg2).x - ctrl->rc.l - 6;
if( pos < 0 )
pos = 0;
else if(pos > 96)
pos = 96;
if( sld->pos != pos)
{
sld->pos = pos;
send_message(ctrl->parent,MSG_COMMAND,ctrl->id,(int)ctrl);
};
break;
case MSG_LBTNUP:
if(sld->mode)
{
release_mouse();
sld->mode = 0;
};
break;
case MSG_MOUSEMOVE:
if(sld->mode)
{
pos = ((pos_t)arg2).x - ctrl->rc.l - 6;
if( pos < 0 )
pos = 0;
else if(pos > 96)
pos = 96;
if( sld->pos != pos)
{
sld->pos = pos;
// printf("slider pos %d\n", sld->pos);
send_message(ctrl->parent,MSG_COMMAND,ctrl->id,(int)ctrl);
}
};
break;
case MSG_MOUSEENTER:
panel_set_layout(ctrl->parent, 1);
// printf("level on\n");
break;
case MSG_MOUSELEAVE:
panel_set_layout(ctrl->parent, 0);
// printf("level off\n");
break;
default:
break;
}
return 0;
};
slider_t *create_slider(char *caption, int id, int x, int y,
int w, int h, ctrl_t *parent)
{
slider_t *sld;
if( !parent )
return NULL;
sld = (slider_t*)create_control(sizeof(slider_t), id, x, y, w, h, parent);
sld->ctrl.handler = sld_proc;
sld->min = -5000;
sld->max = 0;
sld->current = 0;
sld->pos = 60;
sld->mode = 0;
sld->img_vol_slider = res_vol_slider;
return sld;
};

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#include <system.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "winlib.h"
#define CAPTION_CORNER_W 8
extern int res_caption_left[];
extern int res_caption_right[];
extern int res_caption_body[];
extern int res_close_btn[];
extern int res_close_btn_hl[];
extern int res_close_btn_pressed[];
extern int res_minimize_btn[];
extern int res_minimize_btn_hl[];
extern int res_minimize_btn_pressed[];
extern int res_full_btn[];
extern int res_full_btn_hl[];
extern int res_full_btn_pressed[];
extern uint32_t main_cursor;
void update_caption_size(window_t *win);
int caption_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2);
int init_caption(window_t *win)
{
button_t *btn;
caption_t *cpt = &win->caption;
ctx_t *ctx = &cpt->ctx;
link_initialize(&cpt->ctrl.link);
list_initialize(&cpt->ctrl.child);
cpt->ctrl.handler = caption_proc;
cpt->ctrl.parent = (ctrl_t*)win;
cpt->text = win->caption_txt;
cpt->bitmap.width = 1920;
cpt->bitmap.height = CAPTION_HEIGHT;
cpt->bitmap.flags = 0;
if( create_bitmap(&cpt->bitmap) )
{
printf("not enough memory for caption bitmap\n");
return 0;
}
// printf("win_w %d win_h %d\n", win->w, win->h);
ctx->pixmap = &cpt->bitmap;
ctx->offset_x = 0;
ctx->offset_y = 0;
cpt->ctrl.ctx = ctx;
btn = create_button(NULL, ID_CLOSE,0,5,18,18,(ctrl_t*)cpt);
cpt->close_btn = btn;
btn->img_default = res_close_btn;
btn->img_hilite = res_close_btn_hl;
btn->img_pressed = res_close_btn_pressed;
btn = create_button(NULL, ID_MINIMIZE,0,5,18,18,(ctrl_t*)cpt);
cpt->minimize_btn = btn;
btn->img_default = res_minimize_btn;
btn->img_hilite = res_minimize_btn_hl;
btn->img_pressed = res_minimize_btn_pressed;
btn = create_button(NULL, ID_FULLSCREEN,0,5,18,18,(ctrl_t*)cpt);
cpt->full_btn = btn;
btn->img_default = res_full_btn;
btn->img_hilite = res_full_btn_hl;
btn->img_pressed = res_full_btn_pressed;
update_caption_size(win);
return 1;
};
void update_caption_size(window_t *win)
{
caption_t *cpt = &win->caption;
bitmap_t *bitmap = cpt->ctx.pixmap;
int old_size;
int new_size;
int pitch;
old_size = bitmap->pitch * bitmap->height;
old_size = (old_size+4095) & ~4095;
pitch = ALIGN(win->w*4, 16);
new_size = pitch * CAPTION_HEIGHT;
new_size = (new_size+4095) & ~4095;
if( new_size < old_size)
user_unmap(bitmap->data, new_size, old_size-new_size);
bitmap->width = win->w;
bitmap->pitch = pitch;
cpt->ctrl.rc.l = 0;
cpt->ctrl.rc.t = 0;
cpt->ctrl.rc.r = win->w;
cpt->ctrl.rc.b = CAPTION_HEIGHT;
cpt->ctrl.w = win->w;
cpt->ctrl.h = CAPTION_HEIGHT;
win->client.t = CAPTION_HEIGHT;
cpt->close_btn->ctrl.rc.l = win->w - 27;
cpt->close_btn->ctrl.rc.r = cpt->close_btn->ctrl.rc.l +
cpt->close_btn->ctrl.w;
cpt->minimize_btn->ctrl.rc.l = win->w - 27 - 18 - 5;
cpt->minimize_btn->ctrl.rc.r = cpt->minimize_btn->ctrl.rc.l +
cpt->minimize_btn->ctrl.w;
cpt->full_btn->ctrl.rc.l = win->w - 27 - 18 -18 - 5 - 5;
cpt->full_btn->ctrl.rc.r = cpt->full_btn->ctrl.rc.l +
cpt->full_btn->ctrl.w;
};
extern int win_font;
void draw_caption(caption_t *cpt)
{
int *pixmap, *src;
rect_t rc;
int i, j, w;
blit_raw(&cpt->ctx, res_caption_left, 0, 0,
CAPTION_CORNER_W, CAPTION_HEIGHT, CAPTION_CORNER_W*4);
w = cpt->ctrl.w - (2*CAPTION_CORNER_W);
if( w > 0)
{
pixmap = (int*)cpt->ctx.pixmap->data;
pixmap+= CAPTION_CORNER_W;
src = res_caption_body;
for(i = 0; i < CAPTION_HEIGHT; i++)
{
for(j = 0; j < w; j++)
pixmap[j] = src[i];
pixmap+= cpt->ctx.pixmap->pitch/4;
}
// blit_raw(&cpt->ctx,res_caption_body, CAPTION_CORNER_W, 0,
// w, CAPTION_HEIGHT, 0);
};
blit_raw(&cpt->ctx,res_caption_right, cpt->ctrl.w - CAPTION_CORNER_W, 0,
CAPTION_CORNER_W, CAPTION_HEIGHT,CAPTION_CORNER_W*4);
rc.l = 8;
rc.t = 0;
rc.r = cpt->ctrl.w - 27 - 18 - 18 - 5 - 5 - 8;
rc.b = 18;
draw_text_ext(cpt->ctx.pixmap, win_font, cpt->text, &rc, 0xFFFFFFFF);
ctrl_t *child;
child = (ctrl_t*)cpt->ctrl.child.next;
while( &child->link != &cpt->ctrl.child)
{
send_message(child, 1, 0, 0);
child = (ctrl_t*)child->link.next;
};
};
int caption_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
caption_t *cpt = (caption_t*)ctrl;
window_t *win = (window_t*)ctrl->parent;
ctrl_t *child;
int x, y;
x = ((pos_t)arg2).x;
y = ((pos_t)arg2).y;
switch( msg )
{
case 1:
break;
case MSG_MOUSEMOVE:
child = get_child(ctrl, x, y);
if( win->child_over )
{
if(child == win->child_over)
send_message(child, msg, 0, arg2);
else
send_message(win->child_over, MSG_MOUSELEAVE, 0, arg2);
};
win->child_over = child;
if( child )
{
send_message(child, MSG_MOUSEENTER, 0, arg2);
send_message(child,msg,0,arg2);
}
else if(main_cursor != 0)
{
set_cursor(0);
main_cursor = 0;
}
break;
case MSG_COMMAND:
switch((short)arg1)
{
case ID_CLOSE:
win->win_command = WIN_CLOSED;
break;
case ID_MINIMIZE:
__asm__ __volatile__(
"int $0x40"
::"a"(18),"b"(10));
win->win_state = MINIMIZED;
send_message((ctrl_t*)win, MSG_SIZE, 0, 0);
break;
case ID_FULLSCREEN:
{
int screensize;
screensize = GetScreenSize();
__asm__ __volatile__(
"int $0x40"
::"a"(67), "b"(0), "c"(0),
"d"((screensize >> 16)-1),"S"((screensize & 0xFFFF)-1) );
win->win_state = FULLSCREEN;
window_update_layout(win);
};
break;
default:
break;
};
default:
child = get_child(ctrl, x, y);
if(child)
return send_message(child, msg, 0, arg2);
}
return 1;
};
void blit_caption(caption_t *cpt)
{
// printf("%s w:%d h:%d stride: %d\n",__FUNCTION__,
// cpt->ctrl.w, cpt->ctrl.h, cpt->ctx.stride);
Blit(cpt->ctx.pixmap->data, 0, 0, 0, 0, cpt->ctrl.w, cpt->ctrl.h,
cpt->ctrl.w, cpt->ctrl.h, cpt->ctx.pixmap->pitch);
};

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#ifndef __CONTROL_H__
#define __CONTROL_H_
#include <pixlib2.h>
#include "link.h"
typedef struct
{
int l;
int t;
int r;
int b;
}rect_t;
typedef struct ctx
{
bitmap_t *pixmap;
int offset_x;
int offset_y;
}ctx_t;
ctx_t *get_window_ctx();
typedef struct tag_control ctrl_t;
typedef int (handler_t)(ctrl_t*, uint32_t, uint32_t, uint32_t);
struct tag_control
{
link_t link;
link_t child;
handler_t *handler;
ctrl_t *parent;
ctx_t *ctx;
uint32_t id;
uint32_t style;
rect_t rc;
int w;
int h;
};
typedef struct timer
{
link_t link;
ctrl_t *ctrl;
uint32_t exp_time; /* expiration time */
uint32_t tmr_arg; /* random argument */
} ostimer_t;
typedef struct
{
ctrl_t ctrl;
uint32_t state;
ostimer_t timer;
char *caption;
int capt_len;
void *img_default;
void *img_hilite;
void *img_pressed;
}button_t;
typedef struct
{
ctrl_t ctrl;
float min;
float max;
float current;
int pos;
}progress_t;
typedef struct
{
ctrl_t ctrl;
int min;
int max;
int current;
int pos;
int vol;
int visible;
void *img_level;
}level_t;
typedef struct
{
ctrl_t ctrl;
int min;
int max;
int current;
int pos;
int mode;
void *img_slider;
void *img_vol_slider;
}slider_t;
typedef struct
{
link_t link;
link_t child;
handler_t *handler;
ctrl_t *parent;
ctx_t *ctx;
uint32_t id;
uint32_t style;
rect_t rc;
int w;
int h;
uint32_t state;
int pix_range;
int min_range;
int max_range;
int page_size;
int thumb_pos;
rect_t tl_rect;
rect_t br_rect;
button_t *btn_up;
button_t *btn_down;
button_t *thumb;
}scroller_t;
#define bPressed 2
#define bHighlight 1
#define MSG_PAINT 0x001
#define MSG_DRAW_CLIENT 0x004
#define MSG_LBTNDOWN 0x010
#define MSG_LBTNUP 0x011
#define MSG_RBTNDOWN 0x012
#define MSG_RBTNUP 0x013
#define MSG_MBTNDOWN 0x014
#define MSG_MBTNUP 0x015
#define MSG_WHEELDOWN 0x016
#define MSG_WHEELUP 0x017
#define MSG_LBTNDBLCLK 0x018
#define MSG_MOUSEMOVE 0x019
#define MSG_MOUSEENTER 0x01A
#define MSG_MOUSELEAVE 0x01B
#define MSG_SIZE 0x020
#define MSG_COMMAND 0x030
#define MSG_TIMER 0x031
#define LBN_DBLCLK 0x100
#define LBOX_READDIR 0x100
#define LBOX_GETFILENAME 0x101
#define PRG_PROGRESS 0x102
#define ID_CLOSE 1
#define ID_MINIMIZE 2
#define ID_SCROLLER_UP 10
#define ID_SCROLLER_DOWN 11
#define ID_SCROLLER_THUMB 12
#define send_message( ctrl, msg, arg1, arg2) \
(ctrl)->handler( (ctrl_t*)(ctrl), \
(uint32_t)(msg), (uint32_t)(arg1), (uint32_t)(arg2))
static inline handler_t *subclass_control(ctrl_t *ctrl, handler_t *handler)
{
handler_t *old = ctrl->handler;
ctrl->handler = handler;
return old;
};
//int inline send_message(ctrl_t *ctrl, u32_t msg, u32_t arg1, u32_t arg2)
//{
// return ctrl->handler(ctrl, msg, arg1, arg2);
//};
static inline int pt_in_rect(rect_t *rc, int x, int y)
{
if( (x >= rc->l) && (x < rc->r) &&
(y >= rc->t) && (y < rc->b) )
return 1;
return 0;
};
ctrl_t *get_child(ctrl_t *ctrl, int x, int y);
ctrl_t *capture_mouse(ctrl_t *newm);
void blit_raw(ctx_t *ctx, void *raw, int x, int y, int w, int h, int pitch);
#define __ALIGN_MASK(x,mask) (((x)+(mask))&~(mask))
#define ALIGN(x,a) __ALIGN_MASK(x,(typeof(x))(a)-1)
#endif

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@ -1,183 +0,0 @@
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <memory.h>
//#include "font_droid.h"
#include <ft2build.h>
#include FT_FREETYPE_H
#include <pixlib2.h>
extern char res_def_font[];
typedef struct
{
int l;
int t;
int r;
int b;
}rect_t;
typedef unsigned int color_t;
unsigned int ansi2utf32(unsigned char ch);
void my_draw_bitmap(bitmap_t *win, FT_Bitmap *bitmap, int dstx, int dsty, int col)
{
uint8_t *dst;
uint8_t *src, *tmpsrc;
uint32_t *tmpdst;
int i, j;
dst = win->data + dsty * win->pitch + dstx*4;
src = bitmap->buffer;
for( i = 0; i < bitmap->rows; i++ )
{
tmpdst = (uint32_t*)dst;
tmpsrc = src;
dst+= win->pitch;
src+= bitmap->pitch;
for( j = 0; j < bitmap->width; j++)
{
int a = *tmpsrc++;
int sr, sg, sb;
int dr, dg, db;
if( a != 0) a++;
db = *tmpdst & 0xFF;
dg = (*tmpdst >> 8) & 0xFF;
dr = (*tmpdst >> 16) &0xFF;
sb = col & 0xFF;
sg = (col >> 8) & 0xFF;
sr = (col >> 16) &0xFF;
db = (a*sb + db*(256-a))/256;
dg = (a*sg + dg*(256-a))/256;
dr = (a*sr + dr*(256-a))/256;
*tmpdst++ = 0xFF000000|(dr<<16)|(dg<<8)|db;
};
}
};
int draw_text_ext(bitmap_t *winbitmap, FT_Face face, char *text, rect_t *rc, int color)
{
FT_UInt glyph_index;
FT_Bool use_kerning = 0;
FT_UInt previous;
int x, y, w;
char ch;
int err = 0;
use_kerning = FT_HAS_KERNING( face );
previous = 0;
x = rc->l << 6;
y = rc->b;
w = (rc->r - rc->l) << 6;
while( ch = *text++ )
{
glyph_index = FT_Get_Char_Index( face, ansi2utf32(ch) );
if ( use_kerning && previous && glyph_index )
{
FT_Vector delta;
FT_Get_Kerning( face, previous, glyph_index, FT_KERNING_DEFAULT, &delta );
x += delta.x ;
}
if( x + face->glyph->advance.x > w)
break;
err = FT_Load_Glyph( face, glyph_index, FT_LOAD_DEFAULT );
if ( err )
continue;
err = FT_Render_Glyph( face->glyph, FT_RENDER_MODE_NORMAL );
if ( err )
continue;
my_draw_bitmap(winbitmap, &face->glyph->bitmap, (x >> 6) + face->glyph->bitmap_left,
y - face->glyph->bitmap_top, color);
x += face->glyph->advance.x;
previous = glyph_index;
};
return err;
};
int init_fontlib()
{
int err;
static FT_Library library;
FT_Face face = NULL;
err = FT_Init_FreeType( &library );
if ( err )
{
printf("an error occurred during FreeType initialization\n");
goto done;
}
// err = FT_New_Face( library, "/hd0/1/IstokWeb.ttf", 0, &face );
err = FT_New_Memory_Face( library, res_def_font, 277996, 0, &face );
if ( err == FT_Err_Unknown_File_Format )
{
printf("font format is unsupported\n");
goto done;
}
else if ( err )
{
printf("font file could not be read or broken\n");
goto done;
}
err = FT_Set_Char_Size( face, 0, 11*64, 96, 96 );
// err = FT_Set_Pixel_Sizes( face, 0, 100 );
done:
return (int)face;
};
// draw_text(face,"/hd0/1/demo", 10, 80, 0x00000000);
unsigned int ansi2utf32(unsigned char ch)
{
if(ch < 0x80)
return ch;
if(ch < 0xB0)
return 0x410-0x80 + ch;
if(ch < 0xE0)
return 0;
if(ch < 0xF0)
return 0x440-0xE0 + ch;
if(ch == 0xF0)
return 0x401;
else if(ch==0xF1)
return 0x451;
else return 0;
}

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@ -1,290 +0,0 @@
#include "system.h"
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "winlib.h"
#define CAPTION_CORNER_W 8
#define FRAME_WIDTH 7
extern uint32_t main_cursor;
extern uint32_t cursor_ns;
extern uint32_t cursor_we;
extern uint32_t cursor_nwse;
extern uint32_t cursor_nesw;
extern ctrl_t *mouse_capture;
static int frame_proc(ctrl_t *ctrl, uint32_t msg,
uint32_t arg1, uint32_t arg2);
void adjust_frame(window_t *win)
{
frame_t *fr = &win->frame;
fr->left.l = 0;
fr->left.t = win->client.t;
fr->left.r = FRAME_WIDTH;
fr->left.b = win->h-FRAME_WIDTH;
fr->right.l = win->w - FRAME_WIDTH;
fr->right.t = win->client.t;
fr->right.r = win->w;
fr->right.b = win->h-FRAME_WIDTH;
fr->bottom.l = 0;
fr->bottom.t = win->h - FRAME_WIDTH;
fr->bottom.r = win->w;
fr->bottom.b = win->h;
win->client.l = FRAME_WIDTH;
win->client.r = win->w - FRAME_WIDTH;
// win->client.b = win->h - FRAME_WIDTH;
// printf("Left: l:%d t:%d r:%d b:%d\n",
// fr->left.l,fr->left.t,fr->left.r,fr->left.b);
// printf("Left: l:%d t:%d r:%d b:%d\n",
// fr->right.l,fr->right.t,fr->right.r,fr->right.b);
// printf("Left: l:%d t:%d r:%d b:%d\n",
// fr->bottom.l,fr->bottom.t,fr->bottom.r,fr->bottom.b);
};
void init_frame(window_t *win)
{
frame_t *fr = &win->frame;
link_initialize(&fr->link);
list_initialize(&fr->child);
fr->handler = frame_proc;
fr->parent = (ctrl_t*)win;
adjust_frame(win);
};
extern int res_border_left[];
extern int res_border_right[];
int draw_frame(window_t *win)
{
int *pixmap, *src;
int i, j;
int w;
frame_t *fr = &win->frame;
pixmap = (int*)win->ctx->pixmap->data;
pixmap+= CAPTION_HEIGHT*win->w;
src = res_border_left;
for(fr->left.t; i < fr->left.b; i++)
{
for(j = 0; j < FRAME_WIDTH; j++)
pixmap[j] = src[j];
pixmap+= win->ctx->pixmap->pitch/4;
};
pixmap = (int*)win->ctx->pixmap->data;
pixmap+= (CAPTION_HEIGHT+1)*win->w - FRAME_WIDTH;
src = res_border_right;
for(i=fr->right.t; i < fr->right.b; i++)
{
for(j = 0; j < FRAME_WIDTH; j++)
pixmap[j] = src[j];
pixmap+= win->ctx->pixmap->pitch/4;
};
pixmap = (int*)win->ctx->pixmap->data;
pixmap+= fr->bottom.t * win->w;
for(i=0; i < FRAME_WIDTH; i++)
{
for(j = 0; j < win->w; j++)
pixmap[j] = 0x808080;
pixmap+= win->ctx->pixmap->pitch/4;
};
ctrl_t *child;
child = (ctrl_t*)fr->child.next;
while( &child->link != &fr->child)
{
send_message(child, 1, 0, 0);
child = (ctrl_t*)child->link.next;
};
return 0;
};
int frame_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
static pos_t spos;
static track_mode;
uint32_t cursor;
ctrl_t *child;
frame_t *fr = (frame_t*)ctrl;
window_t *win = (window_t*)fr->parent;
rect_t *rc = NULL;
int x, y;
if(win->win_state == FULLSCREEN)
return 0;
x = ((pos_t)arg2).x;
y = ((pos_t)arg2).y;
// child = get_child(ctrl, x, y);
// if(child)
// {
// return send_message(child, msg, 0, arg2);
// };
if( (msg == MSG_LBTNDOWN) ||
(msg == MSG_MOUSEMOVE) )
{
x = ((pos_t)arg2).x;
y = ((pos_t)arg2).y;
if( pt_in_rect(&fr->left, x, y))
{
rc = &fr->left;
if( (y+24) > win->h)
cursor = cursor_nesw;
else
cursor = cursor_we;
set_cursor(cursor);
main_cursor = cursor;
}
else if( pt_in_rect(&fr->right, x, y))
{
// printf("pos x%d y%d\n", x, y);
rc = &fr->right;
if( (y+24) > win->h)
cursor = cursor_nwse;
else
cursor = cursor_we;
// printf("Set cursor %x\n", cursor);
set_cursor(cursor);
main_cursor = cursor;
}
else if( pt_in_rect(&fr->bottom, x, y))
{
rc = &fr->bottom;
cursor = cursor_ns;
if(x+24 > win->w)
cursor = cursor_nwse;
else if(x < rc->l+24)
cursor = cursor_nesw;
set_cursor(cursor);
main_cursor = cursor;
}
};
switch( msg )
{
case MSG_LBTNDOWN:
if( rc != NULL)
{
int relx, rely;
capture_mouse(ctrl);
spos = get_cursor_pos();
fr->track = rc;
relx = spos.x - win->rc.l;
rely = spos.y - win->rc.t;
// printf("relx %d rely %d\n", relx, rely);
if(fr->track == &fr->left ||
fr->track == &fr->right)
{
if(rely+24 > win->h)
track_mode = 1;
};
if(fr->track == &fr->bottom)
{
if(relx < 24)
track_mode = 2;
else if(relx+24 > win->w)
track_mode = 3;
}
break;
};
case MSG_LBTNUP:
release_mouse();
fr->track = NULL;
track_mode = 0;
break;
case MSG_MOUSEMOVE:
if(mouse_capture == ctrl)
{
pos_t npos;
npos = get_cursor_pos();
// printf("cursor pos %dx%d\n", npos.x, npos.y);
if( npos.val != spos.val)
{
int w, h;
rect_t nrc = win->rc;
spos = npos;
if(fr->track == &fr->left)
{
nrc.l = npos.x-2;
if(nrc.l < 0)
nrc.l = 0;
if(track_mode==1)
nrc.b = npos.y+2;
}
else if(fr->track == &fr->right)
{
nrc.r = npos.x+2;
if(track_mode==1)
nrc.b = npos.y+2;
}
else if(fr->track == &fr->bottom)
{
nrc.b = npos.y+2;
if(track_mode==2)
nrc.l = npos.x-2;
else if (track_mode==3)
nrc.r = npos.x+2;
};
w = nrc.r - nrc.l;
h = nrc.b - nrc.t;
if(w <310)
w = 310;
if(h < 120)
h = 120;
__asm__ __volatile__(
"int $0x40"
::"a"(67), "b"(nrc.l), "c"(nrc.t),
"d"(w-1),"S"(h-1) );
};
}
};
return 1;
}

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@ -1,60 +0,0 @@
typedef struct link
{
struct link *prev;
struct link *next;
}link_t;
#define LIST_INITIALIZE(name) \
link_t name = { .prev = &name, .next = &name }
#define list_get_instance(link, type, member) \
((type *)(((u8_t *)(link)) - ((u8_t *)&(((type *)NULL)->member))))
static inline void link_initialize(link_t *link)
{
link->prev = NULL;
link->next = NULL;
}
static inline void list_initialize(link_t *head)
{
head->prev = head;
head->next = head;
}
static inline void list_append(link_t *link, link_t *head)
{
link->prev = head->prev;
link->next = head;
head->prev->next = link;
head->prev = link;
}
static inline void list_remove(link_t *link)
{
link->next->prev = link->prev;
link->prev->next = link->next;
link_initialize(link);
}
static inline int list_empty(link_t *head)
{
return head->next == head ? 1 : 0;
}
static inline void list_prepend(link_t *link, link_t *head)
{
link->next = head->next;
link->prev = head;
head->next->prev = link;
head->next = link;
}
static inline void list_insert(link_t *new, link_t *old)
{
new->prev = old->prev;
new->next = old;
new->prev->next = new;
old->prev = new;
}

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#include "system.h"
#include <string.h>
#include <stdlib.h>
#include "winlib.h"
//#define ID_APPLY 1
//#define ID_CANCEL 2
int MainWindowProc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
window_t *win;
win = (window_t*)ctrl;
switch(msg)
{
// case MSG_SIZE:
// break;
case MSG_COMMAND:
switch((short)arg1)
{
// case ID_APPLY:
// if(lbx->itemSelect!=-1)
// {
// mode = (mode_t*)lbx->items[lbx->itemSelect].attr;
// printf("%d x %d %d Hz\n\r",mode->width,mode->height,mode->freq);
// set_mode(mode);
// };
// break;
case ID_CLOSE:
exit(0);
};
break;
default:
def_window_proc(ctrl,msg,arg1,arg2);
};
return 0;
}
int main(int argc, char* argv[], char *envp[])
{
window_t *MainWindow;
button_t *btn;
// int result;
init_winlib();
rect_t *rc;
MainWindow = create_window(0,0,200,200,480,340,MainWindowProc);
// rc = &MainWindow->client;
// btn = create_button(NULL, ID_CLOSE,20,57,17,17,(ctrl_t*)MainWindow);
// fr->close_btn = btn;
// vscroll = create_scroller(0, 1, rc->r -24, rc->t, 24, rc->b - rc->t,
// (ctrl_t*)MainFrame);
// btn = create_button("Apply",ID_APPLY,300,50,80,28,(ctrl_t*)MainFrame);
// if( !btn )
// return 0;
// btn = create_button("Cancel",ID_CANCEL,300,90,80,28,(ctrl_t*)MainFrame);
// if( !btn )
// return 0;
show_window(MainWindow, NORMAL);
run_window(MainWindow);
return 0;
};

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@ -1,326 +0,0 @@
#include "system.h"
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "winlib.h"
#define PANEL_CORNER_W 8
#define FRAME_WIDTH 7
#define ID_PLAY 100
#define ID_STOP 101
#define ID_PROGRESS 102
#define ID_VOL_LEVEL 103
#define ID_VOL_CTRL 104
extern uint32_t main_cursor;
extern int res_panel_left[];
extern int res_panel_right[];
extern int res_panel_body[];
extern int res_play_btn[];
extern int res_play_btn_pressed[];
extern int res_pause_btn[];
extern int res_pause_btn_pressed[];
extern int res_stop_btn[];
extern int res_stop_btn_pressed[];
//extern int res_minimize_btn[];
//extern int res_minimize_btn_hl[];
//extern int res_minimize_btn_pressed[];
void update_panel_size(window_t *win);
int panel_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2);
int init_panel(window_t *win)
{
button_t *btn;
progress_t *prg;
level_t *lvl;
slider_t *sld;
panel_t *panel = &win->panel;
ctx_t *ctx = &panel->ctx;
link_initialize(&panel->ctrl.link);
list_initialize(&panel->ctrl.child);
panel->ctrl.handler = panel_proc;
panel->ctrl.parent = (ctrl_t*)win;
panel->layout = 0;
panel->bitmap.width = 1920;
panel->bitmap.height = PANEL_HEIGHT;
panel->bitmap.flags = 0;
if( create_bitmap(&panel->bitmap) )
{
printf("not enough memory for panel bitmap\n");
return 0;
}
ctx->pixmap = &panel->bitmap;
ctx->offset_x = 0;
ctx->offset_y = 0;
panel->ctrl.ctx = ctx;
btn = create_button(NULL, ID_PLAY,0,19,32,32,&panel->ctrl);
panel->play_btn = btn;
btn->img_default = res_pause_btn;
btn->img_hilite = res_pause_btn;
btn->img_pressed = res_pause_btn_pressed;
btn = create_button(NULL, ID_STOP,0,19,24,24,&panel->ctrl);
panel->stop_btn = btn;
btn->img_default = res_stop_btn;
btn->img_hilite = res_stop_btn;
btn->img_pressed = res_stop_btn_pressed;
prg = create_progress(NULL,ID_PROGRESS,0,4,0,10,&panel->ctrl);
panel->prg = prg;
lvl = create_level(NULL, ID_VOL_LEVEL, 0, 20, 96, 10, &panel->ctrl);
lvl->vol = -1875;
panel->lvl = lvl;
sld = create_slider(NULL, ID_VOL_CTRL, 0, 20, 96+12, 12, &panel->ctrl);
panel->sld = sld;
// btn = create_button(NULL, ID_MINIMIZE,0,5,16,18,(ctrl_t*)cpt);
// cpt->minimize_btn = btn;
// btn->img_default = res_minimize_btn;
// btn->img_hilite = res_minimize_btn_hl;
// btn->img_pressed = res_minimize_btn_pressed;
update_panel_size(win);
return 1;
};
static void panel_update_layout(panel_t *panel)
{
progress_t *prg = panel->prg;
level_t *lvl = panel->lvl;
if(panel->layout == 0)
{
prg->ctrl.rc.l = panel->ctrl.rc.l;
prg->ctrl.rc.t = panel->ctrl.rc.t+7;
prg->ctrl.rc.r = panel->ctrl.rc.r;
prg->ctrl.rc.b = prg->ctrl.rc.t + prg->ctrl.h;
prg->ctrl.w = prg->ctrl.rc.r - prg->ctrl.rc.l;
lvl->ctrl.rc.l = panel->ctrl.rc.l;
lvl->ctrl.rc.t = panel->ctrl.rc.t+7;
lvl->ctrl.rc.r = panel->lvl->ctrl.rc.l + panel->lvl->ctrl.w;
lvl->ctrl.rc.b = panel->lvl->ctrl.rc.t + panel->lvl->ctrl.h;
}
else
{
lvl->ctrl.rc.l = panel->ctrl.rc.l;
lvl->ctrl.rc.t = panel->ctrl.rc.t+7;
lvl->ctrl.rc.r = lvl->ctrl.rc.l + lvl->ctrl.w;
lvl->ctrl.rc.b = lvl->ctrl.rc.t + lvl->ctrl.h;
prg->ctrl.rc.l = lvl->ctrl.rc.r;
prg->ctrl.rc.t = panel->ctrl.rc.t+7;
prg->ctrl.rc.r = panel->ctrl.rc.r;
prg->ctrl.rc.b = prg->ctrl.rc.t + prg->ctrl.h;
prg->ctrl.w = prg->ctrl.rc.r - prg->ctrl.rc.l;
};
};
void panel_set_layout(panel_t *panel, int layout)
{
panel->layout = layout;
panel->lvl->visible = layout;
panel_update_layout(panel);
send_message(&panel->prg->ctrl, MSG_PAINT, 0, 0);
if(layout)
send_message(&panel->lvl->ctrl, MSG_PAINT, 0, 0);
};
void update_panel_size(window_t *win)
{
panel_t *panel = &win->panel;
bitmap_t *bitmap = panel->ctx.pixmap;
int old_size;
int new_size;
int pitch;
old_size = bitmap->pitch * bitmap->height;
old_size = (old_size+4095) & ~4095;
pitch = ALIGN(win->w*4, 16);
new_size = pitch * PANEL_HEIGHT;
new_size = (new_size+4095) & ~4095;
if( new_size < old_size)
user_unmap(bitmap->data, new_size, old_size-new_size);
bitmap->width = win->w;
bitmap->pitch = pitch;
panel->ctx.offset_x = 0;
panel->ctx.offset_y = win->h-PANEL_HEIGHT;
panel->draw.l = 0;
panel->draw.t = win->h-PANEL_HEIGHT;
panel->draw.r = win->w;
panel->draw.b = win->h;
panel->ctrl.rc.l = FRAME_WIDTH;
panel->ctrl.rc.t = win->h-PANEL_HEIGHT;
panel->ctrl.rc.r = win->w-FRAME_WIDTH;
panel->ctrl.rc.b = win->h-FRAME_WIDTH;
panel->ctrl.w = win->w;
panel->ctrl.h = PANEL_HEIGHT;
win->client.b = win->h-PANEL_HEIGHT;
panel->play_btn->ctrl.rc.l = win->w/2 - 16;
panel->play_btn->ctrl.rc.t = panel->ctrl.rc.t+19;
panel->play_btn->ctrl.rc.r = panel->play_btn->ctrl.rc.l + panel->play_btn->ctrl.w;
panel->play_btn->ctrl.rc.b = panel->play_btn->ctrl.rc.t + panel->play_btn->ctrl.h;
panel->stop_btn->ctrl.rc.l = win->w/2 - 44;
panel->stop_btn->ctrl.rc.t = panel->ctrl.rc.t+23;
panel->stop_btn->ctrl.rc.r = panel->stop_btn->ctrl.rc.l + panel->stop_btn->ctrl.w;
panel->stop_btn->ctrl.rc.b = panel->stop_btn->ctrl.rc.t + panel->stop_btn->ctrl.h;
panel->sld->ctrl.rc.l = panel->ctrl.rc.l;
panel->sld->ctrl.rc.t = panel->ctrl.rc.t+28;
panel->sld->ctrl.rc.r = panel->sld->ctrl.rc.l + panel->sld->ctrl.w;
panel->sld->ctrl.rc.b = panel->sld->ctrl.rc.t + panel->sld->ctrl.h;
panel_update_layout(panel);
};
void draw_panel(panel_t *panel)
{
int *pixmap, *src;
int i, j, w;
blit_raw(&panel->ctx, res_panel_left, 0, 0,
PANEL_CORNER_W, PANEL_HEIGHT, PANEL_CORNER_W*4);
w = panel->ctrl.w - (2*PANEL_CORNER_W);
if( w > 0)
{
pixmap = (int*)panel->ctx.pixmap->data;
pixmap+= PANEL_CORNER_W;
src = res_panel_body;
for(i = 0; i < PANEL_HEIGHT; i++)
{
for(j = 0; j < w; j++)
pixmap[j] = src[i];
pixmap+= panel->ctx.pixmap->pitch/4;
}
};
blit_raw(&panel->ctx, res_panel_right, panel->ctrl.w - PANEL_CORNER_W, 0,
PANEL_CORNER_W, PANEL_HEIGHT, PANEL_CORNER_W*4);
ctrl_t *child;
child = (ctrl_t*)panel->ctrl.child.next;
while( &child->link != &panel->ctrl.child)
{
send_message(child, MSG_PAINT, 0, 0);
child = (ctrl_t*)child->link.next;
};
};
int panel_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
panel_t *panel = (panel_t*)ctrl;
window_t *win = get_parent_window(ctrl);
ctrl_t *child;
int x, y;
x = ((pos_t)arg2).x;
y = ((pos_t)arg2).y;
switch( msg )
{
case 1:
draw_panel((panel_t*)ctrl);
break;
case MSG_MOUSEMOVE:
child = get_child(ctrl, x, y);
if( win->child_over )
{
if(child == win->child_over)
send_message(child, msg, 0, arg2);
else
send_message(win->child_over, MSG_MOUSELEAVE, 0, arg2);
}
else if( child )
send_message(child, MSG_MOUSEENTER, 0, arg2);
win->child_over = child;
if( child )
send_message(child,msg,0,arg2);
else if(main_cursor != 0)
{
set_cursor(0);
main_cursor = 0;
}
break;
case MSG_COMMAND:
switch((short)arg1)
{
case ID_PLAY:
case ID_STOP:
case ID_PROGRESS:
case ID_VOL_CTRL:
win = get_parent_window(ctrl);
send_message(win, msg, arg1, arg2);
break;
default:
break;
};
default:
child = get_child(ctrl, x, y);
if(child)
return send_message(child, msg, 0, arg2);
}
return 1;
};
void blit_panel(panel_t *panel)
{
// printf("%s w:%d h:%d stride: %d\n",__FUNCTION__,
// cpt->ctrl.w, cpt->ctrl.h, cpt->ctx.stride);
Blit(panel->ctx.pixmap->data, panel->draw.l, panel->draw.t,
0, 0, panel->ctrl.w, panel->ctrl.h,
panel->ctrl.w, panel->ctrl.h, panel->ctx.pixmap->pitch);
};

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format MS COFF
public _res_caption_left
public _res_caption_right
public _res_caption_body
public _res_panel_left
public _res_panel_right
public _res_panel_body
public _res_border_left
public _res_border_right
public _res_full_btn
public _res_full_btn_hl
public _res_full_btn_pressed
public _res_minimize_btn
public _res_minimize_btn_hl
public _res_minimize_btn_pressed
public _res_close_btn
public _res_close_btn_hl
public _res_close_btn_pressed
public _res_play_btn
public _res_play_btn_pressed
public _res_pause_btn
public _res_pause_btn_pressed
public _res_stop_btn
public _res_stop_btn_pressed
public _res_cursor_ns
public _res_cursor_we
public _res_cursor_nwse
public _res_cursor_nesw
;public _res_logo
public _res_level
public _res_slider
public _res_vol_slider
public _res_progress_bar
public _res_prg_level
public _res_def_font
section '.rdata' data readable align 16
_res_caption_left: file 'cptleft.raw'
_res_caption_right: file 'cptright.raw'
_res_caption_body: file 'cptbody.raw'
_res_panel_left: file 'panelleft.raw'
_res_panel_right: file 'panelright.raw'
_res_panel_body: file 'panel.raw'
_res_border_left: file 'lborder.raw'
_res_border_right: file 'rborder.raw'
_res_full_btn: file 'fullbn.raw'
_res_full_btn_hl: file 'fullbhl.raw'
_res_full_btn_pressed: file 'fullbp.raw'
_res_minimize_btn: file 'minbn.raw'
_res_minimize_btn_hl: file 'minbhl.raw'
_res_minimize_btn_pressed: file 'minbp.raw'
_res_close_btn: file 'clbn.raw'
_res_close_btn_hl: file 'clbhl.raw'
_res_close_btn_pressed: file 'clbp.raw'
_res_play_btn: file 'playbtn.raw'
_res_play_btn_pressed: file 'playbp.raw'
_res_pause_btn: file 'pausebtn.raw'
_res_pause_btn_pressed: file 'pausebp.raw'
_res_stop_btn: file 'stopbtn.raw'
_res_stop_btn_pressed: file 'stopbtnp.raw'
_res_cursor_ns: file 'size_ns.cur'
_res_cursor_we: file 'size_we.cur'
_res_cursor_nwse: file 'size_nwse.cur'
_res_cursor_nesw: file 'size_nesw.cur'
;_res_logo: file 'logo.raw'
_res_level: file 'vol_level.raw'
_res_vol_slider: file 'vol_slider.raw'
_res_slider: file 'slider.raw'
_res_progress_bar: file 'pbar.raw'
_res_prg_level: file 'prg_level.raw'
_res_def_font: file 'IstokWeb.ttf'

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#ifndef IDC_STATIC
#define IDC_STATIC (-1)
#endif
#define IDI_CURSOR1 100
#define IDR_MENU1 101
#define IDD_DIALOG1 102
#define IDD_DIALOG2 103
#define IDOK 1000
#define IDCANCEL 1001

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#include <newlib.h>
#include <stdint.h>
#include <stddef.h>
#ifdef CONFIG_DEBUF
#define DBG(format,...) printf(format,##__VA_ARGS__)
#else
#define DBG(format,...)
#endif
typedef unsigned int color_t;
typedef union __attribute__((packed))
{
uint32_t val;
struct
{
short x;
short y;
};
}pos_t;
typedef union __attribute__((packed))
{
uint32_t val;
struct
{
uint8_t state;
uint8_t code;
uint16_t ctrl_key;
};
}oskey_t;
static inline
void BeginDraw(void)
{
__asm__ __volatile__(
"int $0x40" ::"a"(12),"b"(1));
};
static inline
void EndDraw(void)
{
__asm__ __volatile__(
"int $0x40" ::"a"(12),"b"(2));
};
static inline void DrawWindow(int x, int y, int w, int h, char *name,
color_t workcolor, uint32_t style)
{
__asm__ __volatile__(
"int $0x40"
::"a"(0),
"b"((x << 16) | (w & 0xFFFF)),
"c"((y << 16) | (h & 0xFFFF)),
"d"((style << 24) | (workcolor & 0xFFFFFF)),
"D"(name));
};
static inline
pos_t get_mouse_pos(void)
{
pos_t val;
__asm__ __volatile__(
"int $0x40 \n\t"
"rol $16, %%eax"
:"=a"(val)
:"a"(37),"b"(1));
return val;
}
static inline
pos_t get_cursor_pos(void)
{
pos_t val;
__asm__ __volatile__(
"int $0x40 \n\t"
"rol $16, %%eax"
:"=a"(val)
:"a"(37),"b"(0));
return val;
}
static inline
uint32_t get_mouse_buttons(void)
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(37),"b"(2));
return val;
};
static inline
uint32_t get_mouse_wheels(void)
{
uint32_t val;
__asm__ __volatile__(
"int $0x40 \n\t"
"rol $16, %%eax"
:"=a"(val)
:"a"(37),"b"(7));
return val;
};
static inline
uint32_t wait_for_event(uint32_t time)
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(23), "b"(time));
return val;
};
static inline uint32_t check_os_event()
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(11));
return val;
};
static inline
uint32_t get_tick_count(void)
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(26),"b"(9));
return val;
};
static inline
oskey_t get_key(void)
{
oskey_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(2));
return val;
}
static inline
void draw_line(int xs, int ys, int xe, int ye, color_t color)
{
__asm__ __volatile__(
"int $0x40"
::"a"(38), "d"(color),
"b"((xs << 16) | xe),
"c"((ys << 16) | ye));
}
static inline
void draw_bar(int x, int y, int w, int h, color_t color)
{
__asm__ __volatile__(
"int $0x40"
::"a"(13), "d"(color),
"b"((x << 16) | w),
"c"((y << 16) | h));
}
static inline
void draw_bitmap(void *bitmap, int x, int y, int w, int h)
{
__asm__ __volatile__(
"int $0x40"
::"a"(7), "b"(bitmap),
"c"((w << 16) | h),
"d"((x << 16) | y));
}
#if 0
static inline
void draw_text_sys(const char *text, int x, int y, int len, color_t color)
{
__asm__ __volatile__(
"int $0x40"
::"a"(4),"d"(text),
"b"((x << 16) | y),
"S"(len),"c"(color));
}
#endif
static inline
void *user_alloc(size_t size)
{
void *val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(68),"b"(12),"c"(size));
return val;
}
static inline
int user_free(void *mem)
{
int val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(68),"b"(12),"c"(mem));
return val;
}
static inline
int *user_unmap(void *base, size_t offset, size_t size)
{
void *val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(68),"b"(26),"c"(base),"d"(offset),"S"(size));
return val;
}
/*
extern inline
void exit(int status) __attribute__((noreturn)) ;
extern inline
void exit(int status)
{
__asm__ __volatile__(
"int $0x40"
::"a"(-1));
for(;;);
}
*/
static inline
uint32_t load_cursor(void *path, uint32_t flags)
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(37), "b"(4), "c"(path), "d"(flags));
return val;
}
static inline
uint32_t set_cursor(uint32_t cursor)
{
uint32_t old;
__asm__ __volatile__(
"int $0x40"
:"=a"(old)
:"a"(37), "b"(5), "c"(cursor));
return old;
}
static inline
int destroy_cursor(uint32_t cursor)
{
int ret;
__asm__ __volatile__(
"int $0x40"
:"=a"(ret)
:"a"(37), "b"(6), "c"(cursor)
:"memory");
return ret;
};
static inline void get_proc_info(char *info)
{
__asm__ __volatile__(
"int $0x40"
:
:"a"(9), "b"(info), "c"(-1));
}
static inline
void* user_realloc(void *mem, size_t size)
{
void *val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(68),"b"(12),"c"(size),"d"(mem)
:"memory");
return val;
}
void *load_file(const char *path, size_t *len);
void *get_resource(void *data, uint32_t id);
struct blit_call
{
int dstx;
int dsty;
int w;
int h;
int srcx;
int srcy;
int srcw;
int srch;
unsigned char *bitmap;
int stride;
};
void Blit(void *bitmap, int dst_x, int dst_y,
int src_x, int src_y, int w, int h,
int src_w, int src_h, int stride);

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typedef unsigned char u8_t;
typedef unsigned short int u16_t;
typedef unsigned int u32_t;
typedef unsigned long long u64_t;
typedef unsigned int addr_t;
typedef unsigned int size_t;
typedef unsigned int count_t;
typedef unsigned int eflags_t;
typedef unsigned int color_t;
typedef unsigned int Bool;
#define TRUE (Bool)1
#define FALSE (Bool)0

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#include "system.h"
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <math.h>
#include "winlib.h"
int draw_frame(window_t *win);
static int draw_window(window_t *win);
uint32_t main_cursor;
uint32_t cursor_ns;
uint32_t cursor_we;
uint32_t cursor_nwse;
uint32_t cursor_nesw;
int win_font;
static pos_t old_pos;
ctrl_t *mouse_capture = NULL;
static link_t timers;
static uint32_t realtime;
static uint32_t wait_time;
static uint32_t exp_time;
static int need_update;
#define LOAD_FROM_MEM 1
void adjust_frame(window_t *win);
#include "control.inc"
//#include "io.inc"
#include "timer.inc"
//#include "button.inc"
//#include "scroller.inc"
static window_t Window;
void init_frame(window_t *win);
window_t *create_window(char *caption, int style, int x, int y,
int w, int h, handler_t handler)
{
char proc_info[1024];
int stride;
// __asm__ __volatile__("int3");
// ctx_t *ctx = &Window.client_ctx;
if(handler==0) return 0;
BeginDraw();
DrawWindow(x, y, w-1, h-1,
NULL,0,0x41);
EndDraw();
get_proc_info(proc_info);
x = *(uint32_t*)(proc_info+34);
y = *(uint32_t*)(proc_info+38);
w = *(uint32_t*)(proc_info+42)+1;
h = *(uint32_t*)(proc_info+46)+1;
Window.handler = handler;
// Window.ctx = ctx;
list_initialize(&Window.link);
list_initialize(&Window.child);
// Window.bitmap.width = 1920;
// Window.bitmap.height = 1080;
// Window.bitmap.flags = 0;
// if( create_bitmap(&Window.bitmap) )
// {
// printf("not enough memory for window bitmap\n");
// return 0;
// }
// ctx->pixmap = &Window.bitmap;
// ctx->offset_x = 0;
// ctx->offset_y = 0;
Window.rc.l = x;
Window.rc.t = y;
Window.rc.r = x + w;
Window.rc.b = y + h;
Window.w = w;
Window.h = h;
Window.caption_txt = caption;
Window.style = style;
Window.child_over = NULL;
Window.child_focus = NULL;
init_caption(&Window);
init_panel(&Window);
init_frame(&Window);
send_message((ctrl_t*)&Window, MSG_SIZE, 0, 0);
return &Window;
};
int def_window_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
ctrl_t *child;
window_t *win = (window_t*)ctrl;
switch(msg)
{
case MSG_PAINT:
draw_window(win);
break;
case 2:
child = (ctrl_t*)win->child.next;
while( &child->link != &win->child)
{
send_message(child, 2, arg1, arg2);
child = (ctrl_t*)child->link.next;
};
break;
case MSG_MOUSEMOVE:
child = win_get_child(win, arg2 & 0xFFFF, (arg2>>16));
if( win->child_over )
{
if(child == win->child_over)
send_message(child, msg, 0, arg2);
else
send_message(win->child_over, MSG_MOUSELEAVE, 0, arg2);
}
else if( child )
send_message(child, MSG_MOUSEENTER, 0, arg2);
win->child_over = child;
if( child )
send_message(child,msg,0,arg2);
else if(main_cursor != 0)
{
set_cursor(0);
main_cursor = 0;
}
break;
case MSG_SIZE:
break;
default:
child = win_get_child(win, arg2 & 0xFFFF, (arg2>>16));
win->child_over = child;
if(child) send_message(child, msg, 0, arg2);
};
return 0;
}
static int draw_window(window_t *win)
{
ctrl_t *child;
void *ctx;
rect_t *rc = &win->client;
draw_caption(&win->caption);
draw_panel(&win->panel);
// draw_frame(win);
// child = (ctrl_t*)win->child.next;
// while( &child->link != &win->child)
// {
// send_message(child, 1, 0, 0);
// child = (ctrl_t*)child->link.next;
// };
return 0;
};
void blit_client(window_t *win)
{
int w, h;
w = win->client.r - win->client.l;
h = win->client.b - win->client.t;
Blit(win->ctx->pixmap->data, win->client.l, win->client.t,
0, 0, w, h, w, h,win->ctx->pixmap->pitch);
};
int show_window(window_t *win, int state)
{
win->win_state = state;
draw_window(win);
BeginDraw();
DrawWindow(win->rc.l, win->rc.t, win->w-1, win->h-1,
NULL,0,0x41);
EndDraw();
blit_caption(&win->caption);
blit_panel(&win->panel);
// blit_client(win);
return 0;
}
void window_update_layout(window_t *win)
{
char proc_info[1024];
int new_w, new_h;
uint8_t state;
int winx, winy, winw, winh;
// __asm__ __volatile__("int3");
get_proc_info(proc_info);
winx = *(uint32_t*)(proc_info+34);
winy = *(uint32_t*)(proc_info+38);
winw = *(uint32_t*)(proc_info+42)+1;
winh = *(uint32_t*)(proc_info+46)+1;
state = *(uint8_t*)(proc_info+70);
if(state & 2)
{ win->win_state = MINIMIZED;
return;
}
if(state & 4)
{
win->win_state = ROLLED;
return;
};
if(state & 1)
state = MAXIMIZED;
else
state = NORMAL;
if( (winx != win->rc.l) || (winy != win->rc.t) )
{
win->rc.l = winx;
win->rc.t = winy;
win->rc.r = winx + win->w;
win->rc.b = winy + win->h;
};
if( winw == win->w &&
winh == win->h &&
state == win->win_state)
return;
if(win->win_state != FULLSCREEN)
win->win_state = state;
#if 0
int old_size;
int new_size;
int pitch;
old_size = win->bitmap.pitch * win->bitmap.height;
old_size = (old_size+4095) & ~4095;
pitch = ALIGN(win->w*4, 16);
new_size = pitch * win->h;
new_size = (new_size+4095) & ~4095;
if( new_size < old_size)
user_unmap(win->bitmap.data, new_size, old_size-new_size);
win->bitmap.width = win->w;
win->bitmap.pitch = pitch;
#endif
win->rc.r = winx + winw;
win->rc.b = winy + winh;
win->w = winw;
win->h = winh;
update_caption_size(win);
update_panel_size(win);
adjust_frame(win);
send_message((ctrl_t*)win, MSG_SIZE, 0, 0);
draw_window(win);
};
int send_mouse_message(window_t *win, uint32_t msg)
{
ctrl_t *child;
if(mouse_capture)
return send_message(mouse_capture, msg, 0, old_pos.val);
if(pt_in_rect(&win->caption.ctrl.rc, old_pos.x, old_pos.y))
{
return send_message(&win->caption.ctrl, msg, 0, old_pos.val);
}
if(pt_in_rect(&win->panel.ctrl.rc, old_pos.x, old_pos.y))
{
// old_pos.x-= win->panel.ctrl.rc.l;
// old_pos.y-= win->panel.ctrl.rc.t;
return send_message(&win->panel.ctrl, msg, 0, old_pos.val);
}
if(pt_in_rect(&win->client, old_pos.x, old_pos.y))
return send_message((ctrl_t*)win, msg, 0, old_pos.val);
return send_message(&win->frame, msg, 0, old_pos .val);
// if( ( old_pos.x < win->rc.r) && ( old_pos.y < win->rc.b))
// send_message((ctrl_t*)win, msg, 0, old_pos.val);
};
void do_sys_draw(window_t *win)
{
// printf("%s win:%x\n", __FUNCTION__, win);
window_update_layout(win);
BeginDraw();
DrawWindow(0,0,0,0, NULL, 0x000000,0x41);
EndDraw();
blit_caption(&win->caption);
blit_panel(&win->panel);
// blit_client(win);
send_message((ctrl_t*)win, MSG_DRAW_CLIENT, 0, 0);
need_update=0;
};
static void do_sys_mouse(window_t *win)
{
static uint32_t mouse_click_time;
static int mouse_action;
static int old_buttons;
int buttons;
uint32_t wheels;
uint32_t click_time;
int action;
pos_t pos;
mouse_action = 0;
pos = get_mouse_pos();
if(pos.val != old_pos.val)
{
mouse_action = 0x80000000;
old_pos = pos;
};
// printf("pos x%d y%d\n", pos.x, pos.y);
buttons = get_mouse_buttons();
wheels = get_mouse_wheels();
if( wheels & 0xFFFF){
wheels = (short)wheels>0 ? MSG_WHEELDOWN : MSG_WHEELUP;
send_mouse_message(win, wheels);
}
if((action = (buttons ^ old_buttons))!=0)
{
mouse_action|= action<<3;
mouse_action|= buttons & ~old_buttons;
}
old_buttons = buttons;
if(mouse_action & 0x80000000) {
DBG("mouse move \n\r");
send_mouse_message(win, MSG_MOUSEMOVE);
};
if(mouse_action & 0x09)
{
if((mouse_action & 0x09)==0x09)
{
// printf("left button down x= %d y= %d\n\r", old_x.x, old_x.y);
click_time = get_tick_count();
if(click_time < mouse_click_time+35) {
mouse_click_time = click_time;
send_mouse_message(win,MSG_LBTNDBLCLK);
}
else {
mouse_click_time = click_time;
send_mouse_message(win,MSG_LBTNDOWN);
};
}
else {
// printf("left button up \n\r");
send_mouse_message(win,MSG_LBTNUP);
}
};
if(mouse_action & 0x12)
{
if((mouse_action & 0x12)==0x12) {
DBG("right button down \n\r");
send_mouse_message(win,MSG_RBTNDOWN);
}
else {
DBG("right button up \n\r");
send_mouse_message(win,MSG_RBTNUP);
};
};
if(mouse_action & 0x24)
{
if((mouse_action & 0x24)==0x24){
DBG("middle button down \n\r");
send_mouse_message(win,MSG_MBTNDOWN);
}
else {
DBG("middle button up \n\r");
send_mouse_message(win,MSG_MBTNUP);
};
};
};
void run_window(window_t *win)
{
int ev;
oskey_t key;
// buttons = get_mouse_buttons();
// wheels = get_mouse_wheels();
realtime = get_tick_count();
exp_time = -1;
while(1)
{
wait_time = exp_time - realtime;
ev = wait_for_event(wait_time);
realtime = get_tick_count();
// if(exp_time < realtime)
// exp_time = update_timers(realtime);
switch(ev)
{
case MSG_PAINT:
do_sys_draw(win);
continue;
case 2:
key = get_key();
if( key.state == 0)
send_message((ctrl_t*)win, ev, 0, key.code);
continue;
case 6:
do_sys_mouse(win);
continue;
default:
continue;
};
};
}
void render_time(void *render);
void run_render(window_t *win, void *render)
{
int ev;
oskey_t key;
realtime = get_tick_count();
exp_time = -1;
while(win->win_command != WIN_CLOSED)
{
wait_time = exp_time - realtime;
ev = check_os_event();
realtime = get_tick_count();
// if(exp_time < realtime)
// exp_time = update_timers(realtime);
switch(ev)
{
case MSG_PAINT:
do_sys_draw(win);
break;
case 2:
key = get_key();
if( key.state == 0)
send_message((ctrl_t*)win, ev, 0, key.code);
break;
case 6:
do_sys_mouse(win);
break;
default:
break;
};
render_time(render);
};
};
extern unsigned char res_cursor_ns[];
extern unsigned char res_cursor_we[];
extern unsigned char res_cursor_nwse[];
extern unsigned char res_cursor_nesw[];
int init_resources()
{
cursor_ns = load_cursor(res_cursor_ns, LOAD_FROM_MEM);
cursor_we = load_cursor(res_cursor_we, LOAD_FROM_MEM);
cursor_nwse = load_cursor(res_cursor_nwse, LOAD_FROM_MEM);
cursor_nesw = load_cursor(res_cursor_nesw, LOAD_FROM_MEM);
win_font = init_fontlib();
return 1;
}
int fini_winlib()
{
int ret;
ret = destroy_cursor(cursor_nesw);
ret |= destroy_cursor(cursor_nwse);
ret |= destroy_cursor(cursor_we);
ret |= destroy_cursor(cursor_ns);
return ret;
};
void init_winlib(void)
{
__asm__ __volatile__(
"int $0x40"
::"a"(40), "b"(0xC0000027));
init_resources();
list_initialize(&timers);
};
//ctx_t *get_window_ctx()
//{
// return &Window.client_ctx;
//};
void update_rect(ctrl_t *ctrl)
{
int ctx_w, ctx_h;
int src_x, src_y;
src_x = ctrl->rc.l - ctrl->ctx->offset_x;
src_y = ctrl->rc.t - ctrl->ctx->offset_y;
ctx_w = ctrl->parent->w;
ctx_h = ctrl->parent->h;
Blit(ctrl->ctx->pixmap->data, ctrl->rc.l, ctrl->rc.t, src_x, src_y,
ctrl->w, ctrl->h, ctx_w, ctx_h, ctrl->ctx->pixmap->pitch);
// need_update++;
};
void Blit(void *bitmap, int dst_x, int dst_y,
int src_x, int src_y, int w, int h,
int src_w, int src_h, int stride)
{
volatile struct blit_call bc;
bc.dstx = dst_x;
bc.dsty = dst_y;
bc.w = w;
bc.h = h;
bc.srcx = src_x;
bc.srcy = src_y;
bc.srcw = src_w;
bc.srch = src_h;
bc.stride = stride;
bc.bitmap = bitmap;
__asm__ __volatile__(
"int $0x40"
::"a"(73),"b"(0x20),"c"(&bc.dstx));
};
ctrl_t *get_child(ctrl_t *ctrl, int x, int y)
{
ctrl_t *child = NULL;
ctrl_t *tmp = (ctrl_t*)ctrl->child.next;
while( &tmp->link != &ctrl->child )
{
if(pt_in_rect(&tmp->rc, x, y))
{
child = get_child(tmp, x, y);
return child == NULL ? tmp : child;
};
tmp = (ctrl_t*)tmp->link.next;
};
return child;
};
ctrl_t *capture_mouse(ctrl_t *newm)
{
ctrl_t *old = mouse_capture;
mouse_capture = newm;
__asm__ __volatile__(
"int $0x40"
::"a"(40), "b"(0x80000027));
return old;
}
void release_mouse(void)
{
mouse_capture = NULL;
__asm__ __volatile__(
"int $0x40"
::"a"(40), "b"(0xC0000027));
}

View File

@ -1,140 +0,0 @@
#ifndef __WINLIB_H__
#define __WINLIB_H__
#include "control.h"
#define CAPTION_HEIGHT 24
#define PANEL_HEIGHT 55
typedef struct
{
link_t link;
link_t child;
handler_t *handler;
ctrl_t *parent;
ctx_t *ctx;
uint32_t id;
uint32_t style;
rect_t rc;
int w;
int h;
rect_t left; /* left border */
rect_t right; /* right border */
rect_t bottom; /* bottom border */
button_t *close_btn;
rect_t *track;
}frame_t;
typedef struct
{
ctrl_t ctrl;
ctx_t ctx;
bitmap_t bitmap;
char *text;
ctrl_t *child_over;
button_t *close_btn;
button_t *minimize_btn;
}caption_t;
typedef struct
{
ctrl_t ctrl;
ctx_t ctx;
bitmap_t bitmap;
rect_t draw;
ctrl_t *child_over;
int layout;
progress_t *prg;
level_t *lvl;
slider_t *sld;
button_t *play_btn;
button_t *stop_btn;
}panel_t;
typedef struct
{
link_t link;
link_t child;
handler_t *handler;
ctrl_t *parent;
ctx_t *ctx;
uint32_t id;
uint32_t style;
rect_t rc;
int w;
int h;
rect_t client;
// ctx_t client_ctx;
// bitmap_t bitmap;
char *caption_txt;
ctrl_t *child_over;
ctrl_t *child_focus;
caption_t caption;
panel_t panel;
frame_t frame;
enum win_state{
NORMAL, MINIMIZED, ROLLED, MAXIMIZED
}win_state;
enum win_command{
WIN_CLOSED=1
}win_command;
}window_t;
#define get_parent_window(x) ((window_t*)((x)->parent))
ctrl_t *win_get_child(window_t *win, int x, int y);
void init_winlib(void);
void draw_caption(caption_t *cpt);
void draw_panel(panel_t *panel);
void blit_caption(caption_t *cpt);
int init_caption(window_t *win);
int init_panel(window_t *win);
window_t *create_window(char *caption, int style, int x, int y,
int w, int h, handler_t handler);
int show_window(window_t *win, int state);
int def_window_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2);
void frame_run(window_t *win);
button_t *create_button(char *caption, int id, int x, int y,
int w, int h, ctrl_t *parent);
progress_t *create_progress(char *caption, int id, int x, int y,
int w, int h, ctrl_t *parent);
level_t *create_level(char *caption, int id, int x, int y,
int w, int h, ctrl_t *parent);
scroller_t *create_scroller(uint32_t style, int id, int x, int y,
int w, int h, ctrl_t *parent);
slider_t *create_slider(char *caption, int id, int x, int y,
int w, int h, ctrl_t *parent);
//static uint32_t update_timers(uint32_t realtime);
int set_timer(ctrl_t *ctrl, ostimer_t *timer, uint32_t delay);
void update_rect(ctrl_t *ctrl);
#endif