skins: mursky and testtest uploaded
git-svn-id: svn://kolibrios.org@2807 a494cfbc-eb01-0410-851d-a64ba20cac60
BIN
skins/mursky/active/base.bmp
Normal file
After Width: | Height: | Size: 438 B |
BIN
skins/mursky/active/left.bmp
Normal file
After Width: | Height: | Size: 438 B |
BIN
skins/mursky/active/oper.bmp
Normal file
After Width: | Height: | Size: 4.3 KiB |
BIN
skins/mursky/inactive/base.bmp
Normal file
After Width: | Height: | Size: 438 B |
BIN
skins/mursky/inactive/left.bmp
Normal file
After Width: | Height: | Size: 438 B |
BIN
skins/mursky/inactive/oper.bmp
Normal file
After Width: | Height: | Size: 4.3 KiB |
40
skins/mursky/mursky.asm
Normal file
@ -0,0 +1,40 @@
|
||||
;;=====================================================================
|
||||
;; dunkaist, Mario | 2010
|
||||
;;---------------------------------------------------------------------
|
||||
|
||||
include 'my_skin.inc'
|
||||
|
||||
SKIN_PARAMS \
|
||||
height = bmp_base.height, \ ; skin height
|
||||
margins = [5:1:42:1], \ ; margins [left:top:right:bottom]
|
||||
colors \
|
||||
active = [ \
|
||||
binner = 0x95afc6: \ ; border inner color
|
||||
bouter = 0x607180: \ ; border outer color
|
||||
bframe = 0xd3e0eb], \ ; border frame color
|
||||
colors \
|
||||
inactive = [ \
|
||||
binner = 0x95afc6: \ ; border inner color
|
||||
bouter = 0x7c92a5: \ ; border outer color
|
||||
bframe = 0xeaf0f5], \ ; border frame color
|
||||
\
|
||||
dtp = 'mursky.dtp' ; dtp colors
|
||||
|
||||
SKIN_BUTTONS \
|
||||
close = [-23:2][20:20], \ ; buttons coordinates
|
||||
minimize = [-43:2][20:20] ; [left:top][width:height]
|
||||
|
||||
SKIN_BITMAPS \
|
||||
left active = bmp_left, \ ; skin bitmaps pointers
|
||||
left inactive = bmp_left1, \
|
||||
oper active = bmp_oper, \
|
||||
oper inactive = bmp_oper1, \
|
||||
base active = bmp_base, \
|
||||
base inactive = bmp_base1
|
||||
|
||||
BITMAP bmp_left ,'active/left.bmp' ; skin bitmaps
|
||||
BITMAP bmp_oper ,'active/oper.bmp'
|
||||
BITMAP bmp_base ,'active/base.bmp'
|
||||
BITMAP bmp_left1,'inactive/left.bmp'
|
||||
BITMAP bmp_oper1,'inactive/oper.bmp'
|
||||
BITMAP bmp_base1,'inactive/base.bmp'
|
10
skins/mursky/mursky.dtp.asm
Normal file
@ -0,0 +1,10 @@
|
||||
frame dd 0x95afcf
|
||||
grab dd 0x95afcf
|
||||
grab_button dd 0x95afcf
|
||||
grab_button_text dd 0xffffff
|
||||
grab_text dd 0x333333
|
||||
work dd 0xe2e4e4
|
||||
work_button dd 0xacc4da
|
||||
work_button_text dd 0x001c1e
|
||||
work_text dd 0x333333
|
||||
work_graph dd 0x95afcf
|
BIN
skins/mursky/mursky.png
Normal file
After Width: | Height: | Size: 4.0 KiB |
235
skins/mursky/my_skin.inc
Normal file
@ -0,0 +1,235 @@
|
||||
;============================================================================
|
||||
; This file should be used to generate skins of new standard
|
||||
;============================================================================
|
||||
; skin file structure:
|
||||
;----------------------------------------------------------------------------
|
||||
; header:
|
||||
; dd 'SKIN'
|
||||
; dd = version (1 for now)
|
||||
; dd @ params
|
||||
; dd @ buttons
|
||||
; dd @ bitmaps
|
||||
; ...
|
||||
;----------------------------------------------------------------------------
|
||||
; NOTE: order of sections listed below is insignificant
|
||||
; since they're identified by pointer in above header
|
||||
;----------------------------------------------------------------------------
|
||||
; ...
|
||||
; params:
|
||||
; dd = skin height
|
||||
; dw = right margin
|
||||
; dw = left margin
|
||||
; dw = bottom margin
|
||||
; dw = top margin
|
||||
; dd = inner line color
|
||||
; dd = outer line color
|
||||
; dd = frame color
|
||||
; dd = dtp file size
|
||||
; ?? = dtp file itself
|
||||
; ...
|
||||
;----------------------------------------------------------------------------
|
||||
; ...
|
||||
; buttons:
|
||||
; dd = button type (1 = close, 2 = minimize)
|
||||
; dw = left button coord (could be negative)
|
||||
; dw = top button coord (could be negative)
|
||||
; dw = button width
|
||||
; dw = button height
|
||||
; ... etc for all buttons
|
||||
; dd = 0 (end of buttons list)
|
||||
; ...
|
||||
;----------------------------------------------------------------------------
|
||||
; ...
|
||||
; bitmaps:
|
||||
; dw = bitmap kind (1 = left, 2 = oper, 3 = base)
|
||||
; dw = bitmap type (1 = active, 0 = inactive)
|
||||
; dd @ bitmap
|
||||
; ... etc for all bitmaps
|
||||
; dd 0 (end of bitmaps list)
|
||||
; ...
|
||||
;----------------------------------------------------------------------------
|
||||
; ...
|
||||
; bitmap:
|
||||
; dd = bitmap width
|
||||
; dd = bitmap height
|
||||
; ?? = raw bitmap data
|
||||
; ... etc for all bitmaps
|
||||
; ...
|
||||
;============================================================================
|
||||
|
||||
dd 'SKIN',1,__params__,__buttons__,__bitmaps__
|
||||
|
||||
struc BITMAPFILEHEADER {
|
||||
.bfType dw ? ; WORD
|
||||
.bfSize dd ? ; DWORD
|
||||
.bfReserved1 dw ? ; WORD
|
||||
.bfReserved2 dw ? ; WORD
|
||||
.bfOffBits dd ? ; DWORD
|
||||
}
|
||||
|
||||
struc BITMAPINFOHEADER {
|
||||
.biSize dd ? ; DWORD
|
||||
.biWidth dd ? ; LONG
|
||||
.biHeight dd ? ; LONG
|
||||
.biPlanes dw ? ; WORD
|
||||
.biBitCount dw ? ; WORD
|
||||
.biCompression dd ? ; DWORD
|
||||
.biSizeImage dd ? ; DWORD
|
||||
.biXPelsPerMeter dd ? ; LONG
|
||||
.biYPelsPerMeter dd ? ; LONG
|
||||
.biClrUsed dd ? ; DWORD
|
||||
.biClrImportant dd ? ; DWORD
|
||||
}
|
||||
|
||||
struc _bmp {
|
||||
.h BITMAPFILEHEADER
|
||||
.i BITMAPINFOHEADER
|
||||
}
|
||||
virtual at 0
|
||||
_bmp _bmp
|
||||
end virtual
|
||||
|
||||
macro BITMAP _name*,_fname*
|
||||
{
|
||||
local w,h,a,r,g,b
|
||||
virtual at 0
|
||||
file _fname
|
||||
load w dword from _bmp.i.biWidth
|
||||
load h dword from _bmp.i.biHeight
|
||||
end virtual
|
||||
align 4
|
||||
label _name
|
||||
.width = w
|
||||
.height = h
|
||||
dd w,h
|
||||
a=54+(w*3+(w mod 4))*(h-1)
|
||||
size = $
|
||||
repeat h
|
||||
repeat w
|
||||
virtual at 0
|
||||
file _fname
|
||||
load r from a+0
|
||||
load g from a+1
|
||||
load b from a+2
|
||||
end virtual
|
||||
db r,g,b
|
||||
a=a+3
|
||||
end repeat
|
||||
a=a-w*3*2-(w mod 4)
|
||||
end repeat
|
||||
}
|
||||
|
||||
macro define_colors name,[col,val]
|
||||
{
|
||||
common
|
||||
local a,b,c
|
||||
forward
|
||||
match =binner,col \{ a = val \}
|
||||
match =bouter,col \{ b = val \}
|
||||
match =bframe,col \{ c = val \}
|
||||
common
|
||||
name equ a,b,c
|
||||
}
|
||||
|
||||
macro SKIN_PARAMS [a]
|
||||
{
|
||||
common
|
||||
local _height,_margins,_colors,_colors_1,_dtp,_dtp_sz
|
||||
__params__:
|
||||
forward
|
||||
match qq == ww,a
|
||||
\{
|
||||
match =height,qq \\{ _height = ww \\}
|
||||
match =margins,qq \\{
|
||||
match [q1:q2:q3:q4],ww
|
||||
\\\{
|
||||
_margins equ q3,q1,q4,q2
|
||||
\\\}
|
||||
\\}
|
||||
match =colors =active,qq
|
||||
\\{
|
||||
match [q10==q11:q20==q21:q30==q31],ww
|
||||
\\\{
|
||||
define_colors _colors,q10,q11,q20,q21,q30,q31
|
||||
\\\}
|
||||
\\}
|
||||
match =colors =inactive,qq
|
||||
\\{
|
||||
match [q10==q11:q20==q21:q30==q31],ww
|
||||
\\\{
|
||||
define_colors _colors_1,q10,q11,q20,q21,q30,q31
|
||||
\\\}
|
||||
\\}
|
||||
match =dtp,qq \\{ _dtp equ ww \\}
|
||||
\}
|
||||
common
|
||||
dd _height
|
||||
dw _margins
|
||||
dd _colors,_colors_1
|
||||
virtual at 0
|
||||
file _dtp
|
||||
_dtp_sz = $
|
||||
end virtual
|
||||
dd _dtp_sz
|
||||
file _dtp
|
||||
}
|
||||
|
||||
macro SKIN_BUTTONS [a]
|
||||
{
|
||||
common
|
||||
local btn
|
||||
__buttons__:
|
||||
forward
|
||||
match qq == ww,a
|
||||
\{
|
||||
btn = 0
|
||||
match =close,qq \\{ btn = 1 \\}
|
||||
match =minimize,qq \\{ btn = 2 \\}
|
||||
match [q1:q2][q3:q4],ww
|
||||
\\{
|
||||
if btn <> 0
|
||||
dd btn
|
||||
dw q1,q2,q3,q4
|
||||
end if
|
||||
\\}
|
||||
\}
|
||||
common
|
||||
dd 0
|
||||
}
|
||||
|
||||
macro SKIN_BITMAPS [a]
|
||||
{
|
||||
common
|
||||
local bmp
|
||||
__bitmaps__:
|
||||
forward
|
||||
match qq == ww,a
|
||||
\{
|
||||
bmp=-1
|
||||
match qqq =active,qq \\{ bmp = 1 \\}
|
||||
match qqq =inactive,qq \\{ bmp = 0 \\}
|
||||
match =left qqq,qq
|
||||
\\{
|
||||
if bmp >= 0
|
||||
dw 1,bmp
|
||||
dd ww
|
||||
end if
|
||||
\\}
|
||||
match =oper qqq,qq
|
||||
\\{
|
||||
if bmp >= 0
|
||||
dw 2,bmp
|
||||
dd ww
|
||||
end if
|
||||
\\}
|
||||
match =base qqq,qq
|
||||
\\{
|
||||
if bmp >= 0
|
||||
dw 3,bmp
|
||||
dd ww
|
||||
end if
|
||||
\\}
|
||||
\}
|
||||
common
|
||||
dd 0
|
||||
}
|
BIN
skins/testtest/active/base.bmp
Normal file
After Width: | Height: | Size: 566 B |
BIN
skins/testtest/active/left.bmp
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
skins/testtest/active/oper.bmp
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
skins/testtest/inactive/base.bmp
Normal file
After Width: | Height: | Size: 566 B |
BIN
skins/testtest/inactive/left.bmp
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
skins/testtest/inactive/oper.bmp
Normal file
After Width: | Height: | Size: 1.4 KiB |
235
skins/testtest/my_skin.inc
Normal file
@ -0,0 +1,235 @@
|
||||
;============================================================================
|
||||
; This file should be used to generate skins of new standard
|
||||
;============================================================================
|
||||
; skin file structure:
|
||||
;----------------------------------------------------------------------------
|
||||
; header:
|
||||
; dd 'SKIN'
|
||||
; dd = version (1 for now)
|
||||
; dd @ params
|
||||
; dd @ buttons
|
||||
; dd @ bitmaps
|
||||
; ...
|
||||
;----------------------------------------------------------------------------
|
||||
; NOTE: order of sections listed below is insignificant
|
||||
; since they're identified by pointer in above header
|
||||
;----------------------------------------------------------------------------
|
||||
; ...
|
||||
; params:
|
||||
; dd = skin height
|
||||
; dw = right margin
|
||||
; dw = left margin
|
||||
; dw = bottom margin
|
||||
; dw = top margin
|
||||
; dd = inner line color
|
||||
; dd = outer line color
|
||||
; dd = frame color
|
||||
; dd = dtp file size
|
||||
; ?? = dtp file itself
|
||||
; ...
|
||||
;----------------------------------------------------------------------------
|
||||
; ...
|
||||
; buttons:
|
||||
; dd = button type (1 = close, 2 = minimize)
|
||||
; dw = left button coord (could be negative)
|
||||
; dw = top button coord (could be negative)
|
||||
; dw = button width
|
||||
; dw = button height
|
||||
; ... etc for all buttons
|
||||
; dd = 0 (end of buttons list)
|
||||
; ...
|
||||
;----------------------------------------------------------------------------
|
||||
; ...
|
||||
; bitmaps:
|
||||
; dw = bitmap kind (1 = left, 2 = oper, 3 = base)
|
||||
; dw = bitmap type (1 = active, 0 = inactive)
|
||||
; dd @ bitmap
|
||||
; ... etc for all bitmaps
|
||||
; dd 0 (end of bitmaps list)
|
||||
; ...
|
||||
;----------------------------------------------------------------------------
|
||||
; ...
|
||||
; bitmap:
|
||||
; dd = bitmap width
|
||||
; dd = bitmap height
|
||||
; ?? = raw bitmap data
|
||||
; ... etc for all bitmaps
|
||||
; ...
|
||||
;============================================================================
|
||||
|
||||
dd 'SKIN',1,__params__,__buttons__,__bitmaps__
|
||||
|
||||
struc BITMAPFILEHEADER {
|
||||
.bfType dw ? ; WORD
|
||||
.bfSize dd ? ; DWORD
|
||||
.bfReserved1 dw ? ; WORD
|
||||
.bfReserved2 dw ? ; WORD
|
||||
.bfOffBits dd ? ; DWORD
|
||||
}
|
||||
|
||||
struc BITMAPINFOHEADER {
|
||||
.biSize dd ? ; DWORD
|
||||
.biWidth dd ? ; LONG
|
||||
.biHeight dd ? ; LONG
|
||||
.biPlanes dw ? ; WORD
|
||||
.biBitCount dw ? ; WORD
|
||||
.biCompression dd ? ; DWORD
|
||||
.biSizeImage dd ? ; DWORD
|
||||
.biXPelsPerMeter dd ? ; LONG
|
||||
.biYPelsPerMeter dd ? ; LONG
|
||||
.biClrUsed dd ? ; DWORD
|
||||
.biClrImportant dd ? ; DWORD
|
||||
}
|
||||
|
||||
struc _bmp {
|
||||
.h BITMAPFILEHEADER
|
||||
.i BITMAPINFOHEADER
|
||||
}
|
||||
virtual at 0
|
||||
_bmp _bmp
|
||||
end virtual
|
||||
|
||||
macro BITMAP _name*,_fname*
|
||||
{
|
||||
local w,h,a,r,g,b
|
||||
virtual at 0
|
||||
file _fname
|
||||
load w dword from _bmp.i.biWidth
|
||||
load h dword from _bmp.i.biHeight
|
||||
end virtual
|
||||
align 4
|
||||
label _name
|
||||
.width = w
|
||||
.height = h
|
||||
dd w,h
|
||||
a=0x7A+(w*3+(w mod 4))*(h-1)
|
||||
size = $
|
||||
repeat h
|
||||
repeat w
|
||||
virtual at 0
|
||||
file _fname
|
||||
load r from a+0
|
||||
load g from a+1
|
||||
load b from a+2
|
||||
end virtual
|
||||
db r,g,b
|
||||
a=a+3
|
||||
end repeat
|
||||
a=a-w*3*2-(w mod 4)
|
||||
end repeat
|
||||
}
|
||||
|
||||
macro define_colors name,[col,val]
|
||||
{
|
||||
common
|
||||
local a,b,c
|
||||
forward
|
||||
match =binner,col \{ a = val \}
|
||||
match =bouter,col \{ b = val \}
|
||||
match =bframe,col \{ c = val \}
|
||||
common
|
||||
name equ a,b,c
|
||||
}
|
||||
|
||||
macro SKIN_PARAMS [a]
|
||||
{
|
||||
common
|
||||
local _height,_margins,_colors,_colors_1,_dtp,_dtp_sz
|
||||
__params__:
|
||||
forward
|
||||
match qq == ww,a
|
||||
\{
|
||||
match =height,qq \\{ _height = ww \\}
|
||||
match =margins,qq \\{
|
||||
match [q1:q2:q3:q4],ww
|
||||
\\\{
|
||||
_margins equ q3,q1,q4,q2
|
||||
\\\}
|
||||
\\}
|
||||
match =colors =active,qq
|
||||
\\{
|
||||
match [q10==q11:q20==q21:q30==q31],ww
|
||||
\\\{
|
||||
define_colors _colors,q10,q11,q20,q21,q30,q31
|
||||
\\\}
|
||||
\\}
|
||||
match =colors =inactive,qq
|
||||
\\{
|
||||
match [q10==q11:q20==q21:q30==q31],ww
|
||||
\\\{
|
||||
define_colors _colors_1,q10,q11,q20,q21,q30,q31
|
||||
\\\}
|
||||
\\}
|
||||
match =dtp,qq \\{ _dtp equ ww \\}
|
||||
\}
|
||||
common
|
||||
dd _height
|
||||
dw _margins
|
||||
dd _colors,_colors_1
|
||||
virtual at 0
|
||||
file _dtp
|
||||
_dtp_sz = $
|
||||
end virtual
|
||||
dd _dtp_sz
|
||||
file _dtp
|
||||
}
|
||||
|
||||
macro SKIN_BUTTONS [a]
|
||||
{
|
||||
common
|
||||
local btn
|
||||
__buttons__:
|
||||
forward
|
||||
match qq == ww,a
|
||||
\{
|
||||
btn = 0
|
||||
match =close,qq \\{ btn = 1 \\}
|
||||
match =minimize,qq \\{ btn = 2 \\}
|
||||
match [q1:q2][q3:q4],ww
|
||||
\\{
|
||||
if btn <> 0
|
||||
dd btn
|
||||
dw q1,q2,q3,q4
|
||||
end if
|
||||
\\}
|
||||
\}
|
||||
common
|
||||
dd 0
|
||||
}
|
||||
|
||||
macro SKIN_BITMAPS [a]
|
||||
{
|
||||
common
|
||||
local bmp
|
||||
__bitmaps__:
|
||||
forward
|
||||
match qq == ww,a
|
||||
\{
|
||||
bmp=-1
|
||||
match qqq =active,qq \\{ bmp = 1 \\}
|
||||
match qqq =inactive,qq \\{ bmp = 0 \\}
|
||||
match =left qqq,qq
|
||||
\\{
|
||||
if bmp >= 0
|
||||
dw 1,bmp
|
||||
dd ww
|
||||
end if
|
||||
\\}
|
||||
match =oper qqq,qq
|
||||
\\{
|
||||
if bmp >= 0
|
||||
dw 2,bmp
|
||||
dd ww
|
||||
end if
|
||||
\\}
|
||||
match =base qqq,qq
|
||||
\\{
|
||||
if bmp >= 0
|
||||
dw 3,bmp
|
||||
dd ww
|
||||
end if
|
||||
\\}
|
||||
\}
|
||||
common
|
||||
dd 0
|
||||
}
|
40
skins/testtest/testtest.asm
Normal file
@ -0,0 +1,40 @@
|
||||
;;=====================================================================
|
||||
;; dunkaist, Mario | 2010
|
||||
;;---------------------------------------------------------------------
|
||||
|
||||
include 'my_skin.inc'
|
||||
|
||||
SKIN_PARAMS \
|
||||
height = bmp_base.height, \ ; skin height
|
||||
margins = [5:1:1:1], \ ; margins [left:top:right:bottom]
|
||||
colors \
|
||||
active = [ \
|
||||
binner = 0xff0000: \ ; border inner color
|
||||
bouter = 0xff0000: \ ; border outer color
|
||||
bframe = 0x00ff00], \ ; border frame color
|
||||
colors \
|
||||
inactive = [ \
|
||||
binner = 0x00ff00: \ ; border inner color
|
||||
bouter = 0x00ff00: \ ; border outer color
|
||||
bframe = 0xff0000], \ ; border frame color
|
||||
\
|
||||
dtp = 'testtest.dtp' ; dtp colors
|
||||
|
||||
SKIN_BUTTONS \
|
||||
close = [-23:2][20:107], \ ; buttons coordinates
|
||||
minimize = [-43:2][20:107] ; [left:top][width:height]
|
||||
|
||||
SKIN_BITMAPS \
|
||||
left active = bmp_left, \ ; skin bitmaps pointers
|
||||
left inactive = bmp_left1, \
|
||||
oper active = bmp_oper, \
|
||||
oper inactive = bmp_oper1, \
|
||||
base active = bmp_base, \
|
||||
base inactive = bmp_base1
|
||||
|
||||
BITMAP bmp_left ,'active/left.bmp' ; skin bitmaps
|
||||
BITMAP bmp_oper ,'active/oper.bmp'
|
||||
BITMAP bmp_base ,'active/base.bmp'
|
||||
BITMAP bmp_left1,'inactive/left.bmp'
|
||||
BITMAP bmp_oper1,'inactive/oper.bmp'
|
||||
BITMAP bmp_base1,'inactive/base.bmp'
|
10
skins/testtest/testtest.dtp.asm
Normal file
@ -0,0 +1,10 @@
|
||||
frame dd 0x95afcf
|
||||
grab dd 0x95afcf
|
||||
grab_button dd 0x95afcf
|
||||
grab_button_text dd 0xffffff
|
||||
grab_text dd 0x333333
|
||||
work dd 0xe2e4e4
|
||||
work_button dd 0xacc4da
|
||||
work_button_text dd 0x001c1e
|
||||
work_text dd 0x333333
|
||||
work_graph dd 0x95afcf
|