forked from KolibriOS/kolibrios
use 3D texture engine for alpha blending
git-svn-id: svn://kolibrios.org@813 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
parent
17e3dfb91d
commit
7e4b227ec1
@ -3,10 +3,9 @@
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#define DRAW_RECT 2
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#define LINE_2P 3
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#define BLIT 4
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#define COMPIZ 5
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typedef unsigned int color_t;
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typedef unsigned int u32_t;
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typedef struct
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{
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@ -60,6 +59,10 @@ int Line2P(line2p_t *draw);
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int Blit(blit_t *blit);
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int RadeonComposite( blit_t *blit);
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# define RADEON_GMC_SRC_PITCH_OFFSET_CNTL (1 << 0)
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# define RADEON_GMC_DST_PITCH_OFFSET_CNTL (1 << 1)
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# define RADEON_GMC_BRUSH_SOLID_COLOR (13 << 4)
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@ -1,7 +1,6 @@
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#define BRUSH_MONO (0<<4)
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#define R300_PIO
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int DrawRect(draw_t* draw)
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{
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@ -28,7 +27,7 @@ int DrawRect(draw_t* draw)
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ifl = safe_cli();
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#ifdef R300_PIO
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#if R300_PIO
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R5xxFIFOWait(7);
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@ -88,7 +87,7 @@ int FillRect(fill_t *fill)
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ifl = safe_cli();
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#ifdef R300_PIO
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#if R300_PIO
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#else
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@ -140,7 +139,7 @@ int Blit(blit_t *blit)
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ifl = safe_cli();
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#ifdef R300_PIO
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#if R300_PIO
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#else
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@ -189,22 +188,8 @@ int Line2P(line2p_t *draw)
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ifl = safe_cli();
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BEGIN_RING();
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OUT_RING(CP_PACKET3(RADEON_CNTL_PAINT_POLYLINE, 4));
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OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
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RADEON_GMC_BRUSH_SOLID_COLOR |
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RADEON_GMC_DST_32BPP |
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RADEON_GMC_SRC_DATATYPE_COLOR |
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(1 << 28)+(1 << 30) | R5XX_ROP3_P);
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#if R300_PIO
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OUT_RING(rhd.dst_pitch_offset);
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OUT_RING(draw->color);
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OUT_RING((y0<<16)|x0);
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OUT_RING((y1<<16)|x1);
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COMMIT_RING();
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/*
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R5xxFIFOWait(7);
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OUTREG(R5XX_DP_GUI_MASTER_CNTL, rhd.gui_control | R5XX_ROP3_P |
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@ -219,7 +204,24 @@ int Line2P(line2p_t *draw)
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OUTREG(R5XX_DST_LINE_START,(y0<<16)|x0);
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OUTREG(R5XX_DST_LINE_END,(y1<<16)|x1);
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*/
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#else
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BEGIN_RING();
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OUT_RING(CP_PACKET3(RADEON_CNTL_PAINT_POLYLINE, 4));
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OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
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RADEON_GMC_BRUSH_SOLID_COLOR |
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RADEON_GMC_DST_32BPP |
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RADEON_GMC_SRC_DATATYPE_COLOR |
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(1 << 28)+(1 << 30) | R5XX_ROP3_P);
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OUT_RING(rhd.dst_pitch_offset);
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OUT_RING(draw->color);
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OUT_RING((y0<<16)|x0);
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OUT_RING((y1<<16)|x1);
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COMMIT_RING();
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#endif
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safe_sti(ifl);
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};
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@ -7,8 +7,50 @@
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#define OUT_ACCEL_REG(reg, val) OUT_RING_REG(reg, val)
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#define IS_R300_3D 0
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#define IS_R500_3D 1
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#define RADEON_SWITCH_TO_3D() \
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do { \
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u32_t wait_until = 0; \
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BEGIN_ACCEL(1); \
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wait_until |= RADEON_WAIT_HOST_IDLECLEAN | RADEON_WAIT_3D_IDLECLEAN; \
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OUT_ACCEL_REG(RADEON_WAIT_UNTIL, wait_until); \
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FINISH_ACCEL(); \
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} while (0);
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struct blendinfo {
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Bool dst_alpha;
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Bool src_alpha;
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u32_t blend_cntl;
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};
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static struct blendinfo RadeonBlendOp[] = {
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/* 0 - Clear */
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{0, 0, RADEON_SRC_BLEND_GL_ZERO | RADEON_DST_BLEND_GL_ZERO},
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/* 1 - Src */
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{0, 0, RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ZERO},
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/* 2 - Dst */
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{0, 0, RADEON_SRC_BLEND_GL_ZERO | RADEON_DST_BLEND_GL_ONE},
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/* 3 - Over */
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{0, 1, RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA},
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/* 4 - OverReverse */
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{1, 0, RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA | RADEON_DST_BLEND_GL_ONE},
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/* 5 - In */
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{1, 0, RADEON_SRC_BLEND_GL_DST_ALPHA | RADEON_DST_BLEND_GL_ZERO},
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/* 6 - InReverse */
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{0, 1, RADEON_SRC_BLEND_GL_ZERO | RADEON_DST_BLEND_GL_SRC_ALPHA},
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/* 7 - Out */
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{1, 0, RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA | RADEON_DST_BLEND_GL_ZERO},
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/* 8 - OutReverse */
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{0, 1, RADEON_SRC_BLEND_GL_ZERO | RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA},
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/* 9 - Atop */
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{1, 1, RADEON_SRC_BLEND_GL_DST_ALPHA | RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA},
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/* 10- AtopReverse */
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{1, 1, RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA | RADEON_DST_BLEND_GL_SRC_ALPHA},
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/* 11 - Xor */
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{1, 1, RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA | RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA},
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/* 12 - Add */
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{0, 0, RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ONE},
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};
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static void Init3DEngine(RHDPtr rhdPtr)
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@ -21,7 +63,8 @@ static void Init3DEngine(RHDPtr rhdPtr)
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// info->texW[0] = info->texH[0] = info->texW[1] = info->texH[1] = 1;
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if (IS_R300_3D || IS_R500_3D) {
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if (IS_R300_3D || IS_R500_3D)
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{
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BEGIN_ACCEL(3);
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OUT_ACCEL_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_DC_FLUSH_3D | R300_DC_FREE_3D);
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@ -29,6 +72,16 @@ static void Init3DEngine(RHDPtr rhdPtr)
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OUT_ACCEL_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_2D_IDLECLEAN | RADEON_WAIT_3D_IDLECLEAN);
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FINISH_ACCEL();
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if ( IS_R500_3D)
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{
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u32_t gb_pipe_sel = INREG(R400_GB_PIPE_SELECT);
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rhdPtr->num_gb_pipes = ((gb_pipe_sel >> 12) & 0x3) + 1;
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RADEONOUTPLL(R500_DYN_SCLK_PWMEM_PIPE, (1 | ((gb_pipe_sel >> 8) & 0xf) << 4));
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}
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dbgprintf("Pipes count %d\n", rhdPtr->num_gb_pipes );
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gb_tile_config = (R300_ENABLE_TILING | R300_TILE_SIZE_16 | R300_SUBPIXEL_1_16);
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switch(rhdPtr->num_gb_pipes) {
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@ -628,5 +681,557 @@ static void Init3DEngine(RHDPtr rhdPtr)
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}
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static Bool R300TextureSetup(int w, int h, int unit)
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{
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//RINFO_FROM_SCREEN(pPix->drawable.pScreen);
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u32_t txfilter, txformat0, txformat1, txoffset, txpitch;
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// int w = pPict->pDrawable->width;
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// int h = pPict->pDrawable->height;
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int i, pixel_shift;
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//ACCEL_PREAMBLE();
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//TRACE;
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//txpitch = exaGetPixmapPitch(pPix);
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txpitch = rhd.displayWidth * 4;
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// txoffset = exaGetPixmapOffset(pPix) + info->fbLocation + pScrn->fbOffset;
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txoffset = rhd.FbIntAddress + rhd.FbScanoutStart;
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if ((txoffset & 0x1f) != 0)
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dbgprintf("Bad texture offset 0x%x\n", (int)txoffset);
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if ((txpitch & 0x1f) != 0)
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dbgprintf("Bad texture pitch 0x%x\n", (int)txpitch);
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/* TXPITCH = pixels (texels) per line - 1 */
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pixel_shift = 32 >> 4;
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txpitch >>= pixel_shift;
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txpitch -= 1;
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// if (RADEONPixmapIsColortiled(pPix))
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// txoffset |= R300_MACRO_TILE;
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// for (i = 0; i < sizeof(R300TexFormats) / sizeof(R300TexFormats[0]); i++)
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// {
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// if (R300TexFormats[i].fmt == pPict->format)
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// break;
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// }
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//txformat1 = R300TexFormats[i].card_fmt;
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txformat1 = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
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txformat0 = ((((w - 1) & 0x7ff) << R300_TXWIDTH_SHIFT) |
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(((h - 1) & 0x7ff) << R300_TXHEIGHT_SHIFT));
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if (IS_R500_3D && ((w - 1) & 0x800))
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txpitch |= R500_TXWIDTH_11;
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if (IS_R500_3D && ((h - 1) & 0x800))
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txpitch |= R500_TXHEIGHT_11;
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/* Use TXPITCH instead of TXWIDTH for address computations: we could
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* omit this if there is no padding, but there is no apparent advantage
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* in doing so.
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*/
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txformat0 |= R300_TXPITCH_EN;
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// info->texW[unit] = w;
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// info->texH[unit] = h;
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// if (pPict->repeat && !(unit == 0 && need_src_tile_x))
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// txfilter = R300_TX_CLAMP_S(R300_TX_CLAMP_WRAP);
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// else
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txfilter = R300_TX_CLAMP_S(R300_TX_CLAMP_CLAMP_GL);
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// if (pPict->repeat && !(unit == 0 && need_src_tile_y))
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// txfilter |= R300_TX_CLAMP_T(R300_TX_CLAMP_WRAP);
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// else
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txfilter |= R300_TX_CLAMP_T(R300_TX_CLAMP_CLAMP_GL);
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txfilter |= (unit << R300_TX_ID_SHIFT);
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// switch (pPict->filter) {
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// case PictFilterNearest:
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txfilter |= (R300_TX_MAG_FILTER_NEAREST | R300_TX_MIN_FILTER_NEAREST);
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// break;
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// case PictFilterBilinear:
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// txfilter |= (R300_TX_MAG_FILTER_LINEAR | R300_TX_MIN_FILTER_LINEAR);
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// break;
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// default:
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// RADEON_FALLBACK(("Bad filter 0x%x\n", pPict->filter));
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// }
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{
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u32_t *ring, write;
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BEGIN_ACCEL(7);
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OUT_ACCEL_REG(R300_TX_FILTER0_0 + (unit * 4), txfilter);
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OUT_ACCEL_REG(R300_TX_FILTER1_0 + (unit * 4), 0);
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OUT_ACCEL_REG(R300_TX_FORMAT0_0 + (unit * 4), txformat0);
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OUT_ACCEL_REG(R300_TX_FORMAT1_0 + (unit * 4), txformat1);
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OUT_ACCEL_REG(R300_TX_FORMAT2_0 + (unit * 4), txpitch);
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OUT_ACCEL_REG(R300_TX_OFFSET_0 + (unit * 4), txoffset);
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// if (!pPict->repeat)
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OUT_ACCEL_REG(R300_TX_BORDER_COLOR_0 + (unit * 4), 0);
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FINISH_ACCEL();
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}
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// if (pPict->transform != 0) {
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// is_transform[unit] = TRUE;
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// transform[unit] = pPict->transform;
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// } else {
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// is_transform[unit] = FALSE;
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// }
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return TRUE;
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}
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static u32_t RADEONGetBlendCntl(int op, u32_t dst_format)
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{
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u32_t sblend, dblend;
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sblend = RadeonBlendOp[op].blend_cntl & RADEON_SRC_BLEND_MASK;
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dblend = RadeonBlendOp[op].blend_cntl & RADEON_DST_BLEND_MASK;
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/* If there's no dst alpha channel, adjust the blend op so that we'll treat
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* it as always 1.
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*/
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if (PICT_FORMAT_A(dst_format) == 0 && RadeonBlendOp[op].dst_alpha) {
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if (sblend == RADEON_SRC_BLEND_GL_DST_ALPHA)
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sblend = RADEON_SRC_BLEND_GL_ONE;
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else if (sblend == RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA)
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sblend = RADEON_SRC_BLEND_GL_ZERO;
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}
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return sblend | dblend;
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}
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static Bool R300PrepareComposite(int op, int srcX, int srcY,
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int dstX, int dstY,
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int w, int h)
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{
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// RINFO_FROM_SCREEN(pDst->drawable.pScreen);
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u32_t dst_format, dst_offset, dst_pitch;
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u32_t txenable, colorpitch;
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u32_t blendcntl;
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int pixel_shift;
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u32_t *ring, write;
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//ACCEL_PREAMBLE();
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//TRACE;
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//if (!info->XInited3D)
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// RADEONInit3DEngine(pScrn);
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//if (!R300GetDestFormat(pDstPicture, &dst_format))
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// return FALSE;
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dst_format = R300_COLORFORMAT_ARGB8888;
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pixel_shift = 32 >> 4;
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//dst_offset = exaGetPixmapOffset(pDst) + info->fbLocation + pScrn->fbOffset;
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dst_offset = rhd.FbIntAddress + rhd.FbScanoutStart;
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//dst_pitch = exaGetPixmapPitch(pDst);
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dst_pitch = rhd.displayWidth * 4;
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colorpitch = dst_pitch >> pixel_shift;
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// if (RADEONPixmapIsColortiled(pDst))
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// colorpitch |= R300_COLORTILE;
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colorpitch |= dst_format;
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if ((dst_offset & 0x0f) != 0)
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dbgprintf("Bad destination offset 0x%x\n", (int)dst_offset);
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if (((dst_pitch >> pixel_shift) & 0x7) != 0)
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dbgprintf("Bad destination pitch 0x%x\n", (int)dst_pitch);
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// if (!RADEONSetupSourceTile(pSrcPicture, pSrc, TRUE, FALSE))
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// return FALSE;
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if (!R300TextureSetup(w, h, 0))
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return FALSE;
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txenable = R300_TEX_0_ENABLE;
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// RADEON_SWITCH_TO_3D();
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/* setup the VAP */
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BEGIN_ACCEL(7);
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/* These registers define the number, type, and location of data submitted
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* to the PVS unit of GA input (when PVS is disabled)
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* DST_VEC_LOC is the slot in the PVS input vector memory when PVS/TCL is
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* enabled. This memory provides the imputs to the vertex shader program
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* and ordering is not important. When PVS/TCL is disabled, this field maps
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* directly to the GA input memory and the order is signifigant. In
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* PVS_BYPASS mode the order is as follows:
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* Position
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* Point Size
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* Color 0-3
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* Textures 0-7
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* Fog
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*/
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OUT_ACCEL_REG(R300_VAP_PROG_STREAM_CNTL_0,
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((R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_0_SHIFT) |
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(0 << R300_SKIP_DWORDS_0_SHIFT) |
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(0 << R300_DST_VEC_LOC_0_SHIFT) |
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R300_SIGNED_0 |
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(R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_1_SHIFT) |
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(0 << R300_SKIP_DWORDS_1_SHIFT) |
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(6 << R300_DST_VEC_LOC_1_SHIFT) |
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R300_LAST_VEC_1 |
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R300_SIGNED_1));
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/* load the vertex shader
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* We pre-load vertex programs in RADEONInit3DEngine():
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* - exa no mask
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* - exa mask
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* - Xv
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* Here we select the offset of the vertex program we want to use
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*/
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OUT_ACCEL_REG(R300_VAP_PVS_CODE_CNTL_0,
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((3 << R300_PVS_FIRST_INST_SHIFT) |
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(4 << R300_PVS_XYZW_VALID_INST_SHIFT) |
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(4 << R300_PVS_LAST_INST_SHIFT)));
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OUT_ACCEL_REG(R300_VAP_PVS_CODE_CNTL_1,
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(4 << R300_PVS_LAST_VTX_SRC_INST_SHIFT));
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/* Position and one or two sets of 2 texture coordinates */
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OUT_ACCEL_REG(R300_VAP_OUT_VTX_FMT_0, R300_VTX_POS_PRESENT);
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OUT_ACCEL_REG(R300_VAP_OUT_VTX_FMT_1, (2 << R300_TEX_0_COMP_CNT_SHIFT));
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OUT_ACCEL_REG(R300_TX_INVALTAGS, 0x0);
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OUT_ACCEL_REG(R300_TX_ENABLE, txenable);
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||||
FINISH_ACCEL();
|
||||
|
||||
/* setup pixel shader */
|
||||
if (IS_R300_3D) {
|
||||
} else {
|
||||
u32_t output_fmt;
|
||||
u32_t src_color, src_alpha;
|
||||
u32_t mask_color, mask_alpha;
|
||||
|
||||
if (PICT_FORMAT_RGB(PICT_a8r8g8b8) == 0)
|
||||
src_color = (R500_ALU_RGB_R_SWIZ_A_0 |
|
||||
R500_ALU_RGB_G_SWIZ_A_0 |
|
||||
R500_ALU_RGB_B_SWIZ_A_0);
|
||||
else
|
||||
src_color = (R500_ALU_RGB_R_SWIZ_A_R |
|
||||
R500_ALU_RGB_G_SWIZ_A_G |
|
||||
R500_ALU_RGB_B_SWIZ_A_B);
|
||||
|
||||
if (PICT_FORMAT_A(PICT_a8r8g8b8) == 0)
|
||||
src_alpha = R500_ALPHA_SWIZ_A_1;
|
||||
else
|
||||
src_alpha = R500_ALPHA_SWIZ_A_A;
|
||||
|
||||
mask_color = (R500_ALU_RGB_R_SWIZ_B_1 |
|
||||
R500_ALU_RGB_G_SWIZ_B_1 |
|
||||
R500_ALU_RGB_B_SWIZ_B_1);
|
||||
mask_alpha = R500_ALPHA_SWIZ_B_1;
|
||||
|
||||
/* shader output swizzling */
|
||||
output_fmt = (R300_OUT_FMT_C4_8 |
|
||||
R300_OUT_FMT_C0_SEL_BLUE |
|
||||
R300_OUT_FMT_C1_SEL_GREEN |
|
||||
R300_OUT_FMT_C2_SEL_RED |
|
||||
R300_OUT_FMT_C3_SEL_ALPHA);
|
||||
|
||||
BEGIN_ACCEL(6);
|
||||
OUT_ACCEL_REG(R300_RS_COUNT,
|
||||
((2 << R300_RS_COUNT_IT_COUNT_SHIFT) |
|
||||
R300_RS_COUNT_HIRES_EN));
|
||||
|
||||
OUT_ACCEL_REG(R300_RS_INST_COUNT, R300_INST_COUNT_RS(0) | R300_TX_OFFSET_RS(6));
|
||||
|
||||
OUT_ACCEL_REG(R500_US_CODE_ADDR, (R500_US_CODE_START_ADDR(0) |
|
||||
R500_US_CODE_END_ADDR(1)));
|
||||
OUT_ACCEL_REG(R500_US_CODE_RANGE, (R500_US_CODE_RANGE_ADDR(0) |
|
||||
R500_US_CODE_RANGE_SIZE(1)));
|
||||
OUT_ACCEL_REG(R500_US_CODE_OFFSET, 0);
|
||||
|
||||
OUT_ACCEL_REG(R300_US_OUT_FMT_0, output_fmt);
|
||||
FINISH_ACCEL();
|
||||
|
||||
BEGIN_ACCEL(13);
|
||||
OUT_ACCEL_REG(R500_GA_US_VECTOR_INDEX, 0);
|
||||
/* tex inst for src texture */
|
||||
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_TEX |
|
||||
R500_INST_TEX_SEM_WAIT |
|
||||
R500_INST_RGB_WMASK_R |
|
||||
R500_INST_RGB_WMASK_G |
|
||||
R500_INST_RGB_WMASK_B |
|
||||
R500_INST_ALPHA_WMASK |
|
||||
R500_INST_RGB_CLAMP |
|
||||
R500_INST_ALPHA_CLAMP));
|
||||
|
||||
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_ID(0) |
|
||||
R500_TEX_INST_LD |
|
||||
R500_TEX_SEM_ACQUIRE |
|
||||
R500_TEX_IGNORE_UNCOVERED));
|
||||
|
||||
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_SRC_ADDR(0) |
|
||||
R500_TEX_SRC_S_SWIZ_R |
|
||||
R500_TEX_SRC_T_SWIZ_G |
|
||||
R500_TEX_DST_ADDR(0) |
|
||||
R500_TEX_DST_R_SWIZ_R |
|
||||
R500_TEX_DST_G_SWIZ_G |
|
||||
R500_TEX_DST_B_SWIZ_B |
|
||||
R500_TEX_DST_A_SWIZ_A));
|
||||
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_DX_ADDR(0) |
|
||||
R500_DX_S_SWIZ_R |
|
||||
R500_DX_T_SWIZ_R |
|
||||
R500_DX_R_SWIZ_R |
|
||||
R500_DX_Q_SWIZ_R |
|
||||
R500_DY_ADDR(0) |
|
||||
R500_DY_S_SWIZ_R |
|
||||
R500_DY_T_SWIZ_R |
|
||||
R500_DY_R_SWIZ_R |
|
||||
R500_DY_Q_SWIZ_R));
|
||||
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000);
|
||||
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000);
|
||||
|
||||
/* ALU inst */
|
||||
/* *_OMASK* - output component write mask */
|
||||
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_OUT |
|
||||
R500_INST_TEX_SEM_WAIT |
|
||||
R500_INST_LAST |
|
||||
R500_INST_RGB_OMASK_R |
|
||||
R500_INST_RGB_OMASK_G |
|
||||
R500_INST_RGB_OMASK_B |
|
||||
R500_INST_ALPHA_OMASK |
|
||||
R500_INST_RGB_CLAMP |
|
||||
R500_INST_ALPHA_CLAMP));
|
||||
/* ALU inst
|
||||
* temp addresses for texture inputs
|
||||
* RGB_ADDR0 is src tex (temp 0)
|
||||
* RGB_ADDR1 is mask tex (temp 1)
|
||||
*/
|
||||
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_RGB_ADDR0(0) |
|
||||
R500_RGB_ADDR1(1) |
|
||||
R500_RGB_ADDR2(0)));
|
||||
/* ALU inst
|
||||
* temp addresses for texture inputs
|
||||
* ALPHA_ADDR0 is src tex (temp 0)
|
||||
* ALPHA_ADDR1 is mask tex (temp 1)
|
||||
*/
|
||||
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDR0(0) |
|
||||
R500_ALPHA_ADDR1(1) |
|
||||
R500_ALPHA_ADDR2(0)));
|
||||
|
||||
/* R500_ALU_RGB_TARGET - RGB render target */
|
||||
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGB_SEL_A_SRC0 |
|
||||
src_color |
|
||||
R500_ALU_RGB_SEL_B_SRC1 |
|
||||
mask_color |
|
||||
R500_ALU_RGB_TARGET(0)));
|
||||
|
||||
/* R500_ALPHA_RGB_TARGET - alpha render target */
|
||||
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_OP_MAD |
|
||||
R500_ALPHA_ADDRD(0) |
|
||||
R500_ALPHA_SEL_A_SRC0 |
|
||||
src_alpha |
|
||||
R500_ALPHA_SEL_B_SRC1 |
|
||||
mask_alpha |
|
||||
R500_ALPHA_TARGET(0)));
|
||||
|
||||
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGBA_OP_MAD |
|
||||
R500_ALU_RGBA_ADDRD(0) |
|
||||
R500_ALU_RGBA_R_SWIZ_0 |
|
||||
R500_ALU_RGBA_G_SWIZ_0 |
|
||||
R500_ALU_RGBA_B_SWIZ_0 |
|
||||
R500_ALU_RGBA_A_SWIZ_0));
|
||||
FINISH_ACCEL();
|
||||
}
|
||||
|
||||
BEGIN_ACCEL(3);
|
||||
|
||||
OUT_ACCEL_REG(R300_RB3D_COLOROFFSET0, dst_offset);
|
||||
OUT_ACCEL_REG(R300_RB3D_COLORPITCH0, colorpitch);
|
||||
|
||||
blendcntl = RADEONGetBlendCntl(op, PICT_a8r8g8b8);
|
||||
OUT_ACCEL_REG(R300_RB3D_BLENDCNTL, blendcntl | R300_ALPHA_BLEND_ENABLE | R300_READ_ENABLE);
|
||||
|
||||
FINISH_ACCEL();
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#define VTX_COUNT 4
|
||||
|
||||
static __inline__ u32_t F_TO_DW(float val)
|
||||
{
|
||||
union {
|
||||
float f;
|
||||
u32_t l;
|
||||
} tmp;
|
||||
tmp.f = val;
|
||||
return tmp.l;
|
||||
}
|
||||
|
||||
#define OUT_RING_F(x) OUT_RING(F_TO_DW(x))
|
||||
|
||||
#define VTX_OUT(_dstX, _dstY, _srcX, _srcY) \
|
||||
do { \
|
||||
OUT_RING_F(_dstX); \
|
||||
OUT_RING_F(_dstY); \
|
||||
OUT_RING_F(_srcX); \
|
||||
OUT_RING_F(_srcY); \
|
||||
} while (0)
|
||||
|
||||
|
||||
|
||||
static void RadeonCompositeTile(int srcX, int srcY,
|
||||
int dstX, int dstY,
|
||||
int w, int h)
|
||||
{
|
||||
// RINFO_FROM_SCREEN(pDst->drawable.pScreen);
|
||||
int vtx_count;
|
||||
xPointFixed srcTopLeft, srcTopRight, srcBottomLeft, srcBottomRight;
|
||||
xPointFixed maskTopLeft, maskTopRight, maskBottomLeft, maskBottomRight;
|
||||
|
||||
u32 *ring, write;
|
||||
|
||||
|
||||
// ACCEL_PREAMBLE();
|
||||
|
||||
// ENTER_DRAW(0);
|
||||
|
||||
/* ErrorF("RadeonComposite (%d,%d) (%d,%d) (%d,%d) (%d,%d)\n",
|
||||
srcX, srcY, maskX, maskY,dstX, dstY, w, h); */
|
||||
|
||||
srcTopLeft.x = IntToxFixed(srcX);
|
||||
srcTopLeft.y = IntToxFixed(srcY);
|
||||
srcTopRight.x = IntToxFixed(srcX + w);
|
||||
srcTopRight.y = IntToxFixed(srcY);
|
||||
srcBottomLeft.x = IntToxFixed(srcX);
|
||||
srcBottomLeft.y = IntToxFixed(srcY + h);
|
||||
srcBottomRight.x = IntToxFixed(srcX + w);
|
||||
srcBottomRight.y = IntToxFixed(srcY + h);
|
||||
|
||||
/*
|
||||
if (is_transform[0]) {
|
||||
transformPoint(transform[0], &srcTopLeft);
|
||||
transformPoint(transform[0], &srcTopRight);
|
||||
transformPoint(transform[0], &srcBottomLeft);
|
||||
transformPoint(transform[0], &srcBottomRight);
|
||||
}
|
||||
if (is_transform[1]) {
|
||||
transformPoint(transform[1], &maskTopLeft);
|
||||
transformPoint(transform[1], &maskTopRight);
|
||||
transformPoint(transform[1], &maskBottomLeft);
|
||||
transformPoint(transform[1], &maskBottomRight);
|
||||
}
|
||||
*/
|
||||
vtx_count = VTX_COUNT;
|
||||
|
||||
BEGIN_ACCEL(1);
|
||||
OUT_ACCEL_REG(R300_VAP_VTX_SIZE, vtx_count);
|
||||
FINISH_ACCEL();
|
||||
|
||||
BEGIN_RING(4 * vtx_count + 4);
|
||||
|
||||
OUT_RING(CP_PACKET3(R200_CP_PACKET3_3D_DRAW_IMMD_2,
|
||||
4 * vtx_count));
|
||||
OUT_RING(RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN |
|
||||
RADEON_CP_VC_CNTL_PRIM_WALK_RING |
|
||||
(4 << RADEON_CP_VC_CNTL_NUM_SHIFT));
|
||||
|
||||
|
||||
VTX_OUT((float)dstX, (float)dstY,
|
||||
xFixedToFloat(srcTopLeft.x) / w, // info->texW[0],
|
||||
xFixedToFloat(srcTopLeft.y) / h); // info->texH[0]);
|
||||
|
||||
VTX_OUT((float)dstX, (float)(dstY + h),
|
||||
xFixedToFloat(srcBottomLeft.x) / w, // info->texW[0],
|
||||
xFixedToFloat(srcBottomLeft.y) / h); // info->texH[0]);
|
||||
|
||||
VTX_OUT((float)(dstX + w), (float)(dstY + h),
|
||||
xFixedToFloat(srcBottomRight.x) / w, // info->texW[0],
|
||||
xFixedToFloat(srcBottomRight.y) / h); // info->texH[0]);
|
||||
|
||||
VTX_OUT((float)(dstX + w), (float)dstY,
|
||||
xFixedToFloat(srcTopRight.x) / w, // info->texW[0],
|
||||
xFixedToFloat(srcTopRight.y) / h); // info->texH[0]);
|
||||
|
||||
/* flushing is pipelined, free/finish is not */
|
||||
OUT_ACCEL_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_DC_FLUSH_3D);
|
||||
|
||||
// OUT_ACCEL_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_3D_IDLECLEAN);
|
||||
|
||||
COMMIT_RING();
|
||||
|
||||
// LEAVE_DRAW(0);
|
||||
}
|
||||
#undef VTX_OUT
|
||||
#undef VTX_OUT_MASK
|
||||
|
||||
|
||||
int RadeonComposite( blit_t *blit)
|
||||
{
|
||||
int tileSrcY, tileMaskY, tileDstY;
|
||||
int remainingHeight;
|
||||
|
||||
R300PrepareComposite(3, blit->src_x, blit->src_y,
|
||||
blit->dst_x, blit->dst_y,
|
||||
blit->w, blit->h);
|
||||
|
||||
// if (!need_src_tile_x && !need_src_tile_y) {
|
||||
RadeonCompositeTile( blit->src_x, blit->src_y,
|
||||
blit->dst_x, blit->dst_y,
|
||||
blit->w, blit->h);
|
||||
return 0;
|
||||
// }
|
||||
|
||||
/* Tiling logic borrowed from exaFillRegionTiled */
|
||||
|
||||
#if 0
|
||||
modulus(srcY, src_tile_height, tileSrcY);
|
||||
tileMaskY = maskY;
|
||||
tileDstY = dstY;
|
||||
|
||||
remainingHeight = height;
|
||||
while (remainingHeight > 0) {
|
||||
int remainingWidth = width;
|
||||
int tileSrcX, tileMaskX, tileDstX;
|
||||
int h = src_tile_height - tileSrcY;
|
||||
|
||||
if (h > remainingHeight)
|
||||
h = remainingHeight;
|
||||
remainingHeight -= h;
|
||||
|
||||
modulus(srcX, src_tile_width, tileSrcX);
|
||||
tileMaskX = maskX;
|
||||
tileDstX = dstX;
|
||||
|
||||
while (remainingWidth > 0) {
|
||||
int w = src_tile_width - tileSrcX;
|
||||
if (w > remainingWidth)
|
||||
w = remainingWidth;
|
||||
remainingWidth -= w;
|
||||
|
||||
FUNC_NAME(RadeonCompositeTile)(pDst,
|
||||
tileSrcX, tileSrcY,
|
||||
tileMaskX, tileMaskY,
|
||||
tileDstX, tileDstY,
|
||||
w, h);
|
||||
|
||||
tileSrcX = 0;
|
||||
tileMaskX += w;
|
||||
tileDstX += w;
|
||||
}
|
||||
tileSrcY = 0;
|
||||
tileMaskY += h;
|
||||
tileDstY += h;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -65,7 +65,8 @@ u32 __stdcall drvEntry(int action)
|
||||
// old_create = HwCursorCreate;
|
||||
|
||||
R5xx2DInit();
|
||||
// Init3DEngine(&rhd);
|
||||
rhd.has_tcl = 1;
|
||||
Init3DEngine(&rhd);
|
||||
|
||||
//init_r500();
|
||||
|
||||
@ -155,6 +156,12 @@ int _stdcall srv_2d(ioctl_t *io)
|
||||
return Blit((blit_t*)inp);
|
||||
break;
|
||||
|
||||
case COMPIZ:
|
||||
if(io->inp_size==6)
|
||||
return RadeonComposite((blit_t*)inp);
|
||||
break;
|
||||
|
||||
|
||||
default:
|
||||
return ERR_PARAM;
|
||||
};
|
||||
|
@ -1,6 +1,12 @@
|
||||
|
||||
#include "pci.h"
|
||||
#include "rhd_regs.h"
|
||||
|
||||
#define IS_R300_3D 0
|
||||
#define IS_R500_3D 1
|
||||
|
||||
#define R300_PIO 0
|
||||
|
||||
enum RHD_CHIPSETS {
|
||||
RHD_UNKNOWN = 0,
|
||||
RHD_R300,
|
||||
@ -174,6 +180,15 @@ typedef struct {
|
||||
const char * name; /* token name */
|
||||
} SymTabRec, *SymTabPtr;
|
||||
|
||||
|
||||
|
||||
extern inline void
|
||||
OUTREG8(CARD16 offset, u8 value)
|
||||
{
|
||||
*(volatile CARD8 *)((CARD8 *)(rhd.MMIOBase + offset)) = value;
|
||||
}
|
||||
|
||||
|
||||
extern inline CARD32 INREG(CARD16 offset)
|
||||
{
|
||||
return *(volatile CARD32 *)((CARD8*)(rhd.MMIOBase + offset));
|
||||
@ -266,3 +281,92 @@ void __stdcall r500_SetCursor(cursor_t *cursor, int x, int y);
|
||||
void __stdcall r500_CursorRestore(int x, int y);
|
||||
|
||||
void R5xx2DInit();
|
||||
|
||||
|
||||
typedef struct {
|
||||
u32_t x ;
|
||||
u32_t y ;
|
||||
} xPointFixed;
|
||||
|
||||
typedef u32_t xFixed_16_16;
|
||||
|
||||
typedef xFixed_16_16 xFixed;
|
||||
|
||||
#define XFIXED_BITS 16
|
||||
|
||||
#define xFixedToInt(f) (int) ((f) >> XFIXED_BITS)
|
||||
#define IntToxFixed(i) ((xFixed) (i) << XFIXED_BITS)
|
||||
|
||||
#define xFixedToFloat(f) (((float) (f)) / 65536)
|
||||
|
||||
#define PICT_FORMAT(bpp,type,a,r,g,b) (((bpp) << 24) | \
|
||||
((type) << 16) | \
|
||||
((a) << 12) | \
|
||||
((r) << 8) | \
|
||||
((g) << 4) | \
|
||||
((b)))
|
||||
|
||||
#define PICT_FORMAT_A(f) (((f) >> 12) & 0x0f)
|
||||
#define PICT_FORMAT_RGB(f) (((f) ) & 0xfff)
|
||||
|
||||
#define PICT_TYPE_OTHER 0
|
||||
#define PICT_TYPE_A 1
|
||||
#define PICT_TYPE_ARGB 2
|
||||
#define PICT_TYPE_ABGR 3
|
||||
#define PICT_TYPE_COLOR 4
|
||||
#define PICT_TYPE_GRAY 5
|
||||
|
||||
typedef enum _PictFormatShort {
|
||||
PICT_a8r8g8b8 = PICT_FORMAT(32,PICT_TYPE_ARGB,8,8,8,8),
|
||||
PICT_x8r8g8b8 = PICT_FORMAT(32,PICT_TYPE_ARGB,0,8,8,8),
|
||||
PICT_a8b8g8r8 = PICT_FORMAT(32,PICT_TYPE_ABGR,8,8,8,8),
|
||||
PICT_x8b8g8r8 = PICT_FORMAT(32,PICT_TYPE_ABGR,0,8,8,8),
|
||||
|
||||
/* 24bpp formats */
|
||||
PICT_r8g8b8 = PICT_FORMAT(24,PICT_TYPE_ARGB,0,8,8,8),
|
||||
PICT_b8g8r8 = PICT_FORMAT(24,PICT_TYPE_ABGR,0,8,8,8),
|
||||
|
||||
/* 16bpp formats */
|
||||
PICT_r5g6b5 = PICT_FORMAT(16,PICT_TYPE_ARGB,0,5,6,5),
|
||||
PICT_b5g6r5 = PICT_FORMAT(16,PICT_TYPE_ABGR,0,5,6,5),
|
||||
|
||||
PICT_a1r5g5b5 = PICT_FORMAT(16,PICT_TYPE_ARGB,1,5,5,5),
|
||||
PICT_x1r5g5b5 = PICT_FORMAT(16,PICT_TYPE_ARGB,0,5,5,5),
|
||||
PICT_a1b5g5r5 = PICT_FORMAT(16,PICT_TYPE_ABGR,1,5,5,5),
|
||||
PICT_x1b5g5r5 = PICT_FORMAT(16,PICT_TYPE_ABGR,0,5,5,5),
|
||||
PICT_a4r4g4b4 = PICT_FORMAT(16,PICT_TYPE_ARGB,4,4,4,4),
|
||||
PICT_x4r4g4b4 = PICT_FORMAT(16,PICT_TYPE_ARGB,0,4,4,4),
|
||||
PICT_a4b4g4r4 = PICT_FORMAT(16,PICT_TYPE_ABGR,4,4,4,4),
|
||||
PICT_x4b4g4r4 = PICT_FORMAT(16,PICT_TYPE_ABGR,0,4,4,4),
|
||||
|
||||
/* 8bpp formats */
|
||||
PICT_a8 = PICT_FORMAT(8,PICT_TYPE_A,8,0,0,0),
|
||||
PICT_r3g3b2 = PICT_FORMAT(8,PICT_TYPE_ARGB,0,3,3,2),
|
||||
PICT_b2g3r3 = PICT_FORMAT(8,PICT_TYPE_ABGR,0,3,3,2),
|
||||
PICT_a2r2g2b2 = PICT_FORMAT(8,PICT_TYPE_ARGB,2,2,2,2),
|
||||
PICT_a2b2g2r2 = PICT_FORMAT(8,PICT_TYPE_ABGR,2,2,2,2),
|
||||
|
||||
PICT_c8 = PICT_FORMAT(8,PICT_TYPE_COLOR,0,0,0,0),
|
||||
PICT_g8 = PICT_FORMAT(8,PICT_TYPE_GRAY,0,0,0,0),
|
||||
|
||||
PICT_x4a4 = PICT_FORMAT(8,PICT_TYPE_A,4,0,0,0),
|
||||
|
||||
PICT_x4c4 = PICT_FORMAT(8,PICT_TYPE_COLOR,0,0,0,0),
|
||||
PICT_x4g4 = PICT_FORMAT(8,PICT_TYPE_GRAY,0,0,0,0),
|
||||
|
||||
/* 4bpp formats */
|
||||
PICT_a4 = PICT_FORMAT(4,PICT_TYPE_A,4,0,0,0),
|
||||
PICT_r1g2b1 = PICT_FORMAT(4,PICT_TYPE_ARGB,0,1,2,1),
|
||||
PICT_b1g2r1 = PICT_FORMAT(4,PICT_TYPE_ABGR,0,1,2,1),
|
||||
PICT_a1r1g1b1 = PICT_FORMAT(4,PICT_TYPE_ARGB,1,1,1,1),
|
||||
PICT_a1b1g1r1 = PICT_FORMAT(4,PICT_TYPE_ABGR,1,1,1,1),
|
||||
|
||||
PICT_c4 = PICT_FORMAT(4,PICT_TYPE_COLOR,0,0,0,0),
|
||||
PICT_g4 = PICT_FORMAT(4,PICT_TYPE_GRAY,0,0,0,0),
|
||||
|
||||
/* 1bpp formats */
|
||||
PICT_a1 = PICT_FORMAT(1,PICT_TYPE_A,1,0,0,0),
|
||||
|
||||
PICT_g1 = PICT_FORMAT(1,PICT_TYPE_GRAY,0,0,0,0),
|
||||
} PictFormatShort;
|
||||
|
||||
|
@ -16,6 +16,10 @@ typedef unsigned char u8;
|
||||
typedef unsigned short u16;
|
||||
typedef unsigned int u32;
|
||||
|
||||
typedef unsigned char u8_t;
|
||||
typedef unsigned short u16_t;
|
||||
typedef unsigned int u32_t;
|
||||
|
||||
typedef unsigned int memType;
|
||||
typedef unsigned int size_t;
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
|
||||
#define R300_TEST
|
||||
//#define R300_TEST
|
||||
|
||||
#include "r5xx_regs.h"
|
||||
|
||||
@ -54,6 +54,70 @@
|
||||
|
||||
#include "microcode.h"
|
||||
|
||||
#define RADEON_CLOCK_CNTL_DATA 0x000c
|
||||
|
||||
#define RADEON_CLOCK_CNTL_INDEX 0x0008
|
||||
# define RADEON_PLL_WR_EN (1 << 7)
|
||||
# define RADEON_PLL_DIV_SEL (3 << 8)
|
||||
# define RADEON_PLL2_DIV_SEL_MASK ~(3 << 8)
|
||||
|
||||
#define RADEON_MCLK_CNTL 0x0012 /* PLL */
|
||||
# define RADEON_FORCEON_MCLKA (1 << 16)
|
||||
# define RADEON_FORCEON_MCLKB (1 << 17)
|
||||
# define RADEON_FORCEON_YCLKA (1 << 18)
|
||||
# define RADEON_FORCEON_YCLKB (1 << 19)
|
||||
# define RADEON_FORCEON_MC (1 << 20)
|
||||
# define RADEON_FORCEON_AIC (1 << 21)
|
||||
# define R300_DISABLE_MC_MCLKA (1 << 21)
|
||||
# define R300_DISABLE_MC_MCLKB (1 << 21)
|
||||
|
||||
|
||||
void RADEONPllErrataAfterData()
|
||||
{
|
||||
|
||||
/* This function is required to workaround a hardware bug in some (all?)
|
||||
* revisions of the R300. This workaround should be called after every
|
||||
* CLOCK_CNTL_INDEX register access. If not, register reads afterward
|
||||
* may not be correct.
|
||||
*/
|
||||
if (rhd.ChipSet <= RHD_RV380)
|
||||
{
|
||||
u32_t save, tmp;
|
||||
|
||||
save = INREG(RADEON_CLOCK_CNTL_INDEX);
|
||||
tmp = save & ~(0x3f | RADEON_PLL_WR_EN);
|
||||
OUTREG(RADEON_CLOCK_CNTL_INDEX, tmp);
|
||||
tmp = INREG(RADEON_CLOCK_CNTL_DATA);
|
||||
OUTREG(RADEON_CLOCK_CNTL_INDEX, save);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* Read PLL register */
|
||||
u32_t RADEONINPLL(int addr)
|
||||
{
|
||||
u32_t data;
|
||||
|
||||
OUTREG8(RADEON_CLOCK_CNTL_INDEX, addr & 0x3f);
|
||||
//RADEONPllErrataAfterIndex();
|
||||
data = INREG(RADEON_CLOCK_CNTL_DATA);
|
||||
RADEONPllErrataAfterData();
|
||||
|
||||
return data;
|
||||
};
|
||||
|
||||
/* Write PLL information */
|
||||
void RADEONOUTPLL(int addr, u32_t data)
|
||||
{
|
||||
OUTREG8(RADEON_CLOCK_CNTL_INDEX, (((addr) & 0x3f) |
|
||||
RADEON_PLL_WR_EN));
|
||||
// RADEONPllErrataAfterIndex(info);
|
||||
OUTREG(RADEON_CLOCK_CNTL_DATA, data);
|
||||
RADEONPllErrataAfterData();
|
||||
}
|
||||
|
||||
|
||||
|
||||
static Bool
|
||||
R5xxFIFOWaitLocal(CARD32 required) //R100-R500
|
||||
{
|
||||
@ -120,6 +184,8 @@ static void
|
||||
R5xx2DReset()
|
||||
{
|
||||
CARD32 save, tmp;
|
||||
u32_t clock_cntl_index;
|
||||
u32_t mclk_cntl;
|
||||
|
||||
/* The following RBBM_SOFT_RESET sequence can help un-wedge
|
||||
* an R300 after the command processor got stuck. */
|
||||
@ -143,6 +209,21 @@ R5xx2DReset()
|
||||
|
||||
R5xx2DFlush();
|
||||
|
||||
#if 0
|
||||
clock_cntl_index = INREG(RADEON_CLOCK_CNTL_INDEX);
|
||||
RADEONPllErrataAfterIndex(info);
|
||||
|
||||
mclk_cntl = RADEONINPLL(RADEON_MCLK_CNTL);
|
||||
|
||||
RADEONOUTPLL(RADEON_MCLK_CNTL, (mclk_cntl |
|
||||
RADEON_FORCEON_MCLKA |
|
||||
RADEON_FORCEON_MCLKB |
|
||||
RADEON_FORCEON_YCLKA |
|
||||
RADEON_FORCEON_YCLKB |
|
||||
RADEON_FORCEON_MC |
|
||||
RADEON_FORCEON_AIC));
|
||||
#endif
|
||||
|
||||
/* Soft resetting HDP thru RBBM_SOFT_RESET register can cause some
|
||||
* unexpected behaviour on some machines. Here we use
|
||||
* R5XX_HOST_PATH_CNTL to reset it. */
|
||||
@ -162,6 +243,12 @@ R5xx2DReset()
|
||||
OUTREG(R5XX_HOST_PATH_CNTL, save | R5XX_HDP_SOFT_RESET);
|
||||
INREG(R5XX_HOST_PATH_CNTL);
|
||||
OUTREG(R5XX_HOST_PATH_CNTL, save);
|
||||
|
||||
#if 0
|
||||
OUTREG(RADEON_CLOCK_CNTL_INDEX, clock_cntl_index);
|
||||
RADEONPllErrataAfterIndex(info);
|
||||
RADEONOUTPLL(RADEON_MCLK_CNTL, mclk_cntl);
|
||||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
|
Loading…
Reference in New Issue
Block a user