forked from KolibriOS/kolibrios
Bugfixes related to scrolling of the text.
git-svn-id: svn://kolibrios.org@4621 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -13,7 +13,7 @@
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;; ;;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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version equ '0.17'
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version equ '0.18'
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; connection status
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STATUS_DISCONNECTED = 0
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@ -313,9 +313,10 @@ button:
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je exit
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mov [window_active], edx
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mov [scroll2.position], 1 ;;; FIXME
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call draw_window
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push [edx + window.text_line_print]
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pop [scroll2.position]
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call draw_window
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jmp mainloop
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exit:
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@ -517,10 +518,6 @@ sockaddr1:
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status dd STATUS_DISCONNECTED
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textbox_height dd 12 ; in characters
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textbox_width dd 78 ; in characters, not pixels ;)
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window_active dd windows
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window_print dd windows
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@ -572,6 +569,9 @@ xsize dd ?
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ysize dd ?
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mouse_dd dd ?
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textbox_height dd ? ; in characters
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textbox_width dd ? ; in characters, not pixels ;)
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colors system_colors
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irc_server_name rb MAX_SERVER_NAME ; TODO: move this server URL into window struct
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@ -581,7 +581,6 @@ user_nick rb MAX_NICK_LEN
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user_real_name rb MAX_REAL_LEN
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quit_msg rb 250
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diff16 "windows", 0, $ + 1*sizeof.window ;+ 6
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windows rb MAX_WINDOWS*sizeof.window
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IM_END:
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@ -1,6 +1,6 @@
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; ;;
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;; Copyright (C) KolibriOS team 2004-2013. All rights reserved. ;;
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;; Copyright (C) KolibriOS team 2004-2014. All rights reserved. ;;
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;; Distributed under terms of the GNU General Public License ;;
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;; ;;
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;; Written by hidnplayr@kolibrios.org ;;
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@ -35,10 +35,7 @@ text_insert_newlines: ; esi = ASCIIZ string
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inc edx
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jmp .next_line
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.soft_nl:
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inc edx
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mov byte[esi-1], ' '
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mov ebx, esi
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jmp .more
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.space:
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mov ebx, esi ; last detected space
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jmp .more
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@ -62,9 +59,9 @@ text_nextline:
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mov ecx, [textbox_width]
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.loop:
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cmp byte[esi], 0
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je .done
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lodsb
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test al, al
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jz .done
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cmp al, 10
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je .done
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cmp al, 13
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@ -132,7 +129,6 @@ print_character:
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ret
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.uh_ow:
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pusha
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mov edi, [esi + window.text_start]
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mov [esi + window.text_print], edi
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@ -165,13 +161,20 @@ draw_channel_text:
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add [edi + window.text_lines], edx
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mov [edi + window.text_scanned], esi
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; should we scroll up/down some lines ? ; TODO: only scroll down automatically when scrollbar is at lowest position ?
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; Is scrollbar at lowest position?
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mov edx, [scroll2.position]
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test edx, edx
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jz .yesscroll
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add edx, [scroll2.cur_area]
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sub edx, [scroll2.max_area]
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jne .noscroll
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.yesscroll:
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; Scrollbar was at lowest position, scroll down automatically when new text arrived.
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mov edx, [edi + window.text_lines]
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sub edx, [textbox_height]
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jle .noscroll ; There are less lines of text than fit into the window, dont scroll..
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sub edx, [edi + window.text_line_print]
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je .noscroll ; We are already at the bottom pos, dont scroll..
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.scroll_to_pos: ; edx = number of lines to go up/down (flags must indicate direction)
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pushf
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add [edi + window.text_line_print], edx
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@ -179,12 +182,13 @@ draw_channel_text:
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popf
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ja .loop_forward
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std ; set direction flag so we can scan backwards
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dec esi
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dec esi ; move our cursor just in front of newline, for scanning backwards
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dec edx ;;;;; FIXME: this seems to be needed, but why ???
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.loop_backward:
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call text_nextline
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inc edx
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jnz .loop_backward
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inc esi
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inc esi ; move the cursor just after last newline
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cld
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jmp .ok
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@ -197,22 +201,25 @@ draw_channel_text:
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mov [edi + window.text_print], esi
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.noscroll:
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mov edx, [edi + window.text_print]
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; Calculate start coordinates (align text to bottom)
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; Calculate start offset coordinates (align text to bottom)
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mov ebx, [textbox_height]
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sub ebx, [edi + window.text_lines]
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jae @f
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xor ebx, ebx
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@@:
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jb .no_offset
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imul ebx, FONT_HEIGHT
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add ebx, TEXT_X shl 16 + TEXT_Y
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push [edi + window.text_start]
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pop [edi + window.text_print]
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jmp .draw_text
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.no_offset:
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xor ebx, ebx
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.draw_text:
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; Prepare to actually draw some text
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mov eax, [textbox_height] ; max number of lines to draw
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add ebx, TEXT_X shl 16 + TEXT_Y
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mov ecx, [colors.work_text] ; default text color
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mov edx, [edi + window.text_print]
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.drawloop:
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cmp byte[edx], 0
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je .end
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je .end_of_text
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; Clear one row of characters
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pusha
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@ -230,7 +237,7 @@ draw_channel_text:
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add esi, [textbox_width]
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.line:
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cmp byte[edx], 0
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je .end
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je .end_of_text
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cmp byte[edx], 13
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je .newline_soft
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@ -274,27 +281,23 @@ draw_channel_text:
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add ebx, TEXT_X shl 16 + FONT_HEIGHT
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dec eax
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jnz .drawloop
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.end_of_text:
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; take care of the scrollbar
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.scrollbar:
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; Update and draw scrollbar when nescessary
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mov edi, [window_active]
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mov edx, [edi + window.text_lines]
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cmp edx, [textbox_height]
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ja .draw_scroll
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mov [scroll2.position], 0 ; disable scrollbar
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jmp .scroll_done
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jbe .scroll_done
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.draw_scroll:
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mov [scroll2.max_area], edx
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mov eax, [edi + window.text_line_print]
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mov [scroll2.position], eax
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push dword scroll2 ; redraw scrollbar
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call [scrollbar_draw]
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mov [scroll2.all_redraw], 0 ; next time, dont redraw it completely
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.scroll_done:
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.end:
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ret
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@ -310,9 +313,8 @@ dec_to_esi:
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cmp al, 9
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ja .done
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inc edx
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shl esi, 1 ; esi * 2
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lea esi, [esi + 4*esi] ; esi * 5
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add esi, eax
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lea esi, [esi*4 + esi] ; esi * 5
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lea esi, [esi*2 + eax] ; esi * 2 + eax
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jmp .loop
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.done:
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cmp esi, 16
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@ -37,7 +37,7 @@ window_create_textbox:
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mov [ebx + window.data_ptr], eax
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mov [ebx + window.flags], 0
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add eax, window_data.text+1 ; let text begin at offset 1, this way the text will be prepended with a 0
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add eax, window_data.text+2 ; let text begin at offset 2, this way the text will be prepended with two null bytes
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mov [ebx + window.text_start], eax
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mov [ebx + window.text_print], eax
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mov [ebx + window.text_write], eax
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