*Real* fix for VRR problem

Fixes to workarea management code
Removed check_window_move_request from osloop, now windows are moved immediately
New skins format - all skin data in in separate file now (*.skn)
  Changed skinned window drawing accordingly


git-svn-id: svn://kolibrios.org@49 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
Mihail Semenyako (mike.dld) 2006-02-18 10:41:47 +00:00
parent 39feda9fd3
commit 876c1844a4
7 changed files with 419 additions and 471 deletions

View File

@ -1,244 +1,180 @@
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ;;
;; WINDOW SKIN for MenuetOS ;;
;; ;;
;; entryway@bkg.lt ;;
;; ;;
;; Bugfixes & upgrades by ;;
;; Samuel Rodriguez Perez ;;
;; Xeoda@ciberirmandade.org ;;
;; ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
include "skindata.inc"
virtual at 0
bmp_header:
.type rw 1 ; "BM" signature
.filesize rd 1 ; size of the file
.reserved rd 1 ; zero
.offbits rd 1 ; pointer to image data
;----------------
.headsize rd 1 ; usually 40 bytes for image header
.width rd 1
.height rd 1
.planes rw 1 ; usually 1
.bitcount rw 1 ; currently 24 bits/pixel (0x18)
.compress rd 1 ; zero
.sizeimage rd 1 ; x*y*(bitcount/8)
.unused rd 4 ; these bits aren't used by MeOS
bmp_data:
end virtual
skin_data = 0x00778000
virtual at 0x778000
_bmp_bpl dd ? ; bytes per line
_bmp_dpl dd ? ; dwords per line
_bmp_zb dd ? ; bytes filled by zeroes at the end of a scanline
align 32
raw_data:
end virtual
bmp2raw:
; esi = to bmp data (source)
; edi = to raw data (destination)
cmp [esi+bmp_header.type],'BM' ; check if bmp file is really loaded
jne .finish
mov edx,esi
mov eax,[edx+bmp_header.width]
imul eax,3
push eax
test eax,11b
jz @f
add eax,4
@@:
shr eax,2
mov [_bmp_dpl],eax
shl eax,2
mov [_bmp_bpl],eax
pop ebx
sub eax,ebx
mov [_bmp_zb],eax
add esi,bmp_data
mov eax,[_bmp_bpl]
imul eax,[edx+bmp_header.height]
add esi,eax
mov ebx,[edx+bmp_header.height] ; ebx = y
cld
.y_begin:
sub esi,[_bmp_bpl]
push esi
mov ecx,[_bmp_dpl]
rep movsd
pop esi
sub edi,[_bmp_zb]
dec ebx
jne .y_begin
.finish:
ret
; BMP support by Ivan Poddubny
; 1) load LEFT.BMP
; a) _skinleftw = bmp_width
; b) _skinleft = 0
; c) _refleft = 0x778000
; d) convert
; 2) load BASE.BMP
; a) _skinbasew = bmp_width
; b) _skinbase = _skinleftw
; c) _refbase = _refleft+sizeof(left_raw_converted)
; d) convert
; 3) load OPER.BMP
; a) _skinoper = minus width from bmp file
; b) _skinoperw = width from bmp file
; c) _refoper = _refbase+sizeof(oper_raw_converted)
; d) convert
; 4) set height
load_bmp_file:
; eax = pointer to filename
mov ebx, 1
or ecx, -1
mov edx, 0x90000
mov esi, 12
load_skin_file:
; eax = filename
; edx = destination
mov ebx,1
or ecx,-1
mov esi,12
call fileread
ret
struct SKIN_HEADER
.ident dd ?
.version dd ?
.params dd ?
.buttons dd ?
.bitmaps dd ?
ends
load_default_skin:
pushad
mov eax, _fileleft
call load_bmp_file
mov eax, [0x90000+bmp_header.width]
mov [_skinleftw], eax
mov [_skinleft], 0
mov edi, raw_data
mov [_refleft], edi
mov esi, 0x90000
call bmp2raw
mov eax, [_bmp_bpl]
imul eax, [0x90000+bmp_header.height]
push eax
struct SKIN_PARAMS
.skin_height dd ?
.margin.right dw ?
.margin.left dw ?
.margin.bottom dw ?
.margin.top dw ?
.colors.inner dd ?
.colors.outer dd ?
.colors.frame dd ?
.colors_1.inner dd ?
.colors_1.outer dd ?
.colors_1.frame dd ?
.dtp.size dd ?
.dtp.data db 40 dup (?)
ends
mov eax, _filebase
call load_bmp_file
mov eax, [0x90000+bmp_header.width]
mov [_skinbasew], eax
mov eax, [_skinleftw]
mov [_skinbase], eax
pop eax
add eax, [_refleft]
; align to 32-byte boundary
test eax, 11111b
jz @f
shr eax, 5
inc eax
shl eax, 5
@@:
; save base address
mov [_refbase], eax
; convert
mov edi, eax
mov esi, 0x90000
call bmp2raw
mov eax, [_bmp_bpl]
imul eax, [0x90000+bmp_header.height]
push eax
struct SKIN_BUTTONS
.type dd ?
.pos:
.left dw ?
.top dw ?
.size:
.width dw ?
.height dw ?
ends
mov eax, _fileoper
call load_bmp_file
mov eax, [0x90000+bmp_header.width]
mov [_skinoperw], eax
neg eax
mov [_skinoper], eax
pop eax
add eax, [_refbase]
; align to 32-byte boundary
test eax, 11111b
jz @f
shr eax, 5
inc eax
shl eax, 5
@@:
mov [_refoper], eax
mov edi, eax
mov esi, 0x90000
call bmp2raw
mov eax, [0x90000+bmp_header.height]
mov [_skinh], eax
popad
struct SKIN_BITMAPS
.kind dw ?
.type dw ?
.data dd ?
ends
ret
load_skin:
pushad
mov eax,_skin_file
mov edx,skin_data
call load_skin_file
call parse_skin_data
popad
ret
load_default_skin_1:
pushad
mov eax, _fileleft_1
call load_bmp_file
mov eax, [0x90000+bmp_header.width]
mov [_skinleftw], eax
mov [_skinleft_1], 0
mov edi, raw_data+1000h
mov [_refleft_1], edi
mov esi, 0x90000
call bmp2raw
mov eax, [_bmp_bpl]
imul eax, [0x90000+bmp_header.height]
push eax
parse_skin_data:
mov ebp,skin_data
cmp [ebp+SKIN_HEADER.ident],'SKIN'
jne .exit
mov eax, _filebase_1
call load_bmp_file
mov eax, [0x90000+bmp_header.width]
mov [_skinbasew], eax
mov eax, [_skinleftw]
mov [_skinbase], eax
pop eax
add eax, [_refleft_1]
; align to 32-byte boundary
test eax, 11111b
jz @f
shr eax, 5
inc eax
shl eax, 5
@@:
; save base address
mov [_refbase_1], eax
; convert
mov edi, eax
mov esi, 0x90000
call bmp2raw
mov eax, [_bmp_bpl]
imul eax, [0x90000+bmp_header.height]
push eax
mov ebx,[ebp+SKIN_HEADER.params]
add ebx,skin_data
mov eax,[ebx+SKIN_PARAMS.skin_height]
mov [_skinh],eax
mov eax,[ebx+SKIN_PARAMS.colors.inner]
mov [skin_active.colors.inner],eax
mov eax,[ebx+SKIN_PARAMS.colors.outer]
mov [skin_active.colors.outer],eax
mov eax,[ebx+SKIN_PARAMS.colors.frame]
mov [skin_active.colors.frame],eax
mov eax,[ebx+SKIN_PARAMS.colors_1.inner]
mov [skin_inactive.colors.inner],eax
mov eax,[ebx+SKIN_PARAMS.colors_1.outer]
mov [skin_inactive.colors.outer],eax
mov eax,[ebx+SKIN_PARAMS.colors_1.frame]
mov [skin_inactive.colors.frame],eax
lea esi,[ebx+SKIN_PARAMS.dtp.data]
mov edi,common_colours
mov ecx,[ebx+SKIN_PARAMS.dtp.size]
and ecx,127
cld
rep movsb
mov eax,dword[ebx+SKIN_PARAMS.margin.left]
mov dword[_skinmargins+0],eax
mov eax,dword[ebx+SKIN_PARAMS.margin.top]
mov dword[_skinmargins+4],eax
mov eax, _fileoper_1
call load_bmp_file
mov eax, [0x90000+bmp_header.width]
mov [_skinoperw], eax
neg eax
mov [_skinoper], eax
pop eax
add eax, [_refbase_1]
; align to 32-byte boundary
test eax, 11111b
jz @f
shr eax, 5
inc eax
shl eax, 5
@@:
mov [_refoper_1], eax
mov edi, eax
mov esi, 0x90000
call bmp2raw
mov eax, [0x90000+bmp_header.height]
mov [_skinh], eax
popad
ret
mov ebx,[ebp+SKIN_HEADER.bitmaps]
add ebx,skin_data
.lp1: cmp dword[ebx],0
je .end_bitmaps
movzx eax,[ebx+SKIN_BITMAPS.kind]
movzx ecx,[ebx+SKIN_BITMAPS.type]
dec eax
jnz .not_left
xor eax,eax
mov edx,skin_active.left.data
or ecx,ecx
jnz @f
mov edx,skin_inactive.left.data
@@: jmp .next_bitmap
.not_left:
dec eax
jnz .not_oper
mov esi,[ebx+SKIN_BITMAPS.data]
add esi,skin_data
mov eax,[esi+0]
neg eax
mov edx,skin_active.oper.data
or ecx,ecx
jnz @f
mov edx,skin_inactive.oper.data
@@: jmp .next_bitmap
.not_oper:
dec eax
jnz .not_base
mov eax,[skin_active.left.width]
mov edx,skin_active.base.data
or ecx,ecx
jnz @f
mov eax,[skin_inactive.left.width]
mov edx,skin_inactive.base.data
@@: jmp .next_bitmap
.not_base:
add ebx,8
jmp .lp1
.next_bitmap:
mov ecx,[ebx+SKIN_BITMAPS.data]
add ecx,skin_data
mov [edx+4],eax
mov eax,[ecx+0]
mov [edx+8],eax
add ecx,8
mov [edx+0],ecx
add ebx,8
jmp .lp1
.end_bitmaps:
mov ebx,[ebp+SKIN_HEADER.buttons]
add ebx,skin_data
.lp2: cmp dword[ebx],0
je .end_buttons
mov eax,[ebx+SKIN_BUTTONS.type]
dec eax
jnz .not_close
mov edx,skin_btn_close
jmp .next_button
.not_close:
dec eax
jnz .not_minimize
mov edx,skin_btn_minimize
jmp .next_button
.not_minimize:
add ebx,12
jmp .lp2
.next_button:
movsx eax,[ebx+SKIN_BUTTONS.left]
mov [edx+SKIN_BUTTON.left],eax
movsx eax,[ebx+SKIN_BUTTONS.top]
mov [edx+SKIN_BUTTON.top],eax
movsx eax,[ebx+SKIN_BUTTONS.width]
mov [edx+SKIN_BUTTON.width],eax
movsx eax,[ebx+SKIN_BUTTONS.height]
mov [edx+SKIN_BUTTON.height],eax
add ebx,12
jmp .lp2
.end_buttons:
.exit:
ret
drawwindow_IV:
;param1 - aw_yes
@ -249,6 +185,12 @@ drawwindow_IV:
mov edi,[esp] ; RECTANGLE
mov ebp,skin_active
cmp byte [esp+32+4+4],0
jne @f
mov ebp,skin_inactive
@@:
mov eax,[edi+0]
shl eax,16
mov ax,[edi+0]
@ -260,7 +202,7 @@ drawwindow_IV:
; mov esi,[edi+24]
; shr esi,1
; and esi,0x007f7f7f
mov esi,[_coloroutborder]
mov esi,[ebp+SKIN_DATA.colors.outer]
call draw_rectangle
mov ecx,3
_dw3l:
@ -270,11 +212,11 @@ drawwindow_IV:
js no_skin_add_button
test bx,bx
js no_skin_add_button
mov esi,[_colorframe] ;[edi+24]
mov esi,[ebp+SKIN_DATA.colors.frame] ;[edi+24]
call draw_rectangle
dec ecx
jnz _dw3l
mov esi,[_colorborder]
mov esi,[ebp+SKIN_DATA.colors.inner]
add eax,1*65536-1
add ebx,1*65536-1
test ax,ax
@ -285,46 +227,37 @@ drawwindow_IV:
mov esi,[esp]
mov eax,[esi+8] ; window width
mov edx,[_skinleft]
mov edx,[ebp+SKIN_DATA.left.left]
shl edx,16
mov ecx,[_skinleftw]
mov ecx,[ebp+SKIN_DATA.left.width]
shl ecx,16
add ecx,[_skinh]
cmp byte [esp+32+4+4],1
mov ebx, [_refleft_1]
jne @f
mov ebx,[_refleft]
@@:
mov ebx, [ebp+SKIN_DATA.left.data]
call sys_putimage
mov esi,[esp]
mov eax,[esi+8]
sub eax,[_skinleftw]
sub eax,[_skinoperw]
cmp eax,[_skinbase]
sub eax,[ebp+SKIN_DATA.left.width]
sub eax,[ebp+SKIN_DATA.oper.width]
cmp eax,[ebp+SKIN_DATA.base.left]
jng non_base
xor edx,edx
mov ebx,[_skinbasew]
mov ebx,[ebp+SKIN_DATA.base.width]
div ebx
inc eax
cmp byte [esp+32+4+4], 1
mov ebx,[_refbase_1]
jne @f
mov ebx,[_refbase]
@@:
mov ecx,[_skinbasew]
mov ebx,[ebp+SKIN_DATA.base.data]
mov ecx,[ebp+SKIN_DATA.base.width]
shl ecx,16
add ecx,[_skinh]
mov edx,[_skinbase]
sub edx,[_skinbasew]
mov edx,[ebp+SKIN_DATA.base.left]
sub edx,[ebp+SKIN_DATA.base.width]
shl edx,16
baseskinloop:
shr edx,16
add edx,[_skinbasew]
add edx,[ebp+SKIN_DATA.base.width]
shl edx,16
push eax ebx ecx edx
@ -337,16 +270,12 @@ drawwindow_IV:
mov esi,[esp]
mov edx,[esi+8]
sub edx,[_skinoperw]
sub edx,[ebp+SKIN_DATA.oper.width]
inc edx
shl edx,16
cmp byte [esp+32+4+4], 1
mov ebx,[_refoper_1]
jne @f
mov ebx,[_refoper]
@@:
mov ebx,[ebp+SKIN_DATA.oper.data]
mov ecx,[_skinoperw]
mov ecx,[ebp+SKIN_DATA.oper.width]
shl ecx,16
add ecx,[_skinh]
call sys_putimage
@ -369,6 +298,7 @@ drawwindow_IV:
call [drawbar]
_noinside2:
;* close button
mov edi,[0xfe88]
movzx eax,word [edi]
cmp eax,1000
@ -386,23 +316,25 @@ drawwindow_IV:
mov bx,1
mov [eax],bx
add eax,2 ; x start
xor ebx,ebx
cmp [skin_btn_close.left],0
jge _bCx_at_right
mov ebx,[esp]
mov ebx,[ebx+8]
cmp [_buttonCx],0
jg _bCx_at_right
mov ebx,[_buttonCw] ; ebx will be 0 in next instruction
inc ebx
_bCx_at_right:
sub ebx,[_buttonCw]
sub ebx,[_buttonCx]
add ebx,[skin_btn_close.left]
mov [eax],bx
add eax,2 ; x size
mov ebx,[_buttonCw]
mov ebx,[skin_btn_close.width]
dec ebx
mov [eax],bx
add eax,2 ; y start
mov ebx,[_buttonCy]
mov ebx,[skin_btn_close.top]
mov [eax],bx
add eax,2 ; y size
mov ebx,[_buttonCh]
mov ebx,[skin_btn_close.height]
dec ebx
mov [eax],bx
;* minimize button
@ -423,25 +355,26 @@ drawwindow_IV:
mov bx,65535 ;999
mov [eax],bx
add eax,2 ; x start
xor ebx,ebx
cmp [skin_btn_minimize.left],0
jge _bMx_at_right
mov ebx,[esp]
mov ebx,[ebx+8]
cmp [_buttonMx],0
jg _bMx_at_right
mov ebx,[_buttonMw] ; ebx will be 0 in next instruction
inc ebx
_bMx_at_right:
sub ebx,[_buttonMw]
sub ebx,[_buttonMx]
add ebx,[skin_btn_minimize.left]
mov [eax],bx
add eax,2 ; x size
mov ebx,[_buttonMw]
mov ebx,[skin_btn_minimize.width]
dec ebx
mov [eax],bx
add eax,2 ; y start
mov ebx,[_buttonMy]
mov ebx,[skin_btn_minimize.top]
mov [eax],bx
add eax,2 ; y size
mov ebx,[_buttonMh]
mov ebx,[skin_btn_minimize.height]
dec ebx
mov [eax],bx
;* minimize button
no_skin_add_button:
@ -450,4 +383,3 @@ drawwindow_IV:
ret 4

View File

@ -1,51 +1,47 @@
;
; WINDOW SKIN for MenuetOS
; ivan-yar@bk.ru
; WINDOW SKIN DATA
;
iglobal
_skinh dd 22
_skinleftw dd 10
_skinbase dd 10
_skinbasew dd 8
_skinoper dd -39 ;-21
_skinoperw dd 39 ;21
_buttonCx dd 5 ; close
_buttonCy dd 2
_buttonCw dd 15
_buttonCh dd 17
_buttonMx dd 23 ; minimize
_buttonMy dd 2
_buttonMw dd 15
_buttonMh dd 17
_colorframe dd 0x3a6cb6 ;0x586E93
_colorborder dd 0x00081D
_coloroutborder dd 0x00081D
_fileleft db 'LEFT.BMP '
_filebase db 'BASE.BMP '
_fileoper db 'OPER.BMP '
_fileleft_1 db 'LEFT_1.BMP '
_filebase_1 db 'BASE_1.BMP '
_fileoper_1 db 'OPER_1.BMP '
_skin_file_default db 'DEFAULT SKN',0
endg
struct SKIN_DATA
.colors.inner dd ?
.colors.outer dd ?
.colors.frame dd ?
.left.data dd ?
.left.left dd ?
.left.width dd ?
.oper.data dd ?
.oper.left dd ?
.oper.width dd ?
.base.data dd ?
.base.left dd ?
.base.width dd ?
ends
struct SKIN_BUTTON
.left dd ?
.top dd ?
.width dd ?
.height dd ?
ends
uglobal
_refoper dd 0
_refbase dd 0
_refleft dd 0
_skinleft dd 0
; _skinwinw dd 0
_refoper_1 dd 0
_refbase_1 dd 0
_refleft_1 dd 0
_skinleft_1 dd 0
endg
align 4
_skinh dd ?
_skinmargins rw 4
skin_btn_close SKIN_BUTTON
skin_btn_minimize SKIN_BUTTON
skin_active SKIN_DATA
skin_inactive SKIN_DATA
_skin_file rb 256
endg

View File

@ -345,12 +345,6 @@ display_settings:
cmp eax,5 ; get screen workarea
jne no_get_workarea
popad
mov eax,[0xfe00]
mov [screen_workarea.right],eax
mov eax,[0xfe04]
mov [screen_workarea.bottom],eax
mov eax,[screen_workarea.left-2]
mov ax,word[screen_workarea.right]
mov [esp+36],eax
@ -362,32 +356,48 @@ display_settings:
cmp eax,6 ; set screen workarea
jne no_set_workarea
movzx eax,word[esp+16+2]
movzx ebx,word[esp+16]
cmp eax,[0xFE00]
jae .exit
cmp ebx,[0xFE00]
ja .exit
movsx eax,word[esp+16+2]
movsx ebx,word[esp+16]
cmp eax,ebx
jae .exit
jge .lp1
or eax,eax;[0xFE00]
jl @f
mov [screen_workarea.left],eax
@@: cmp ebx,[0xFE00]
jg .lp1
mov [screen_workarea.right],ebx
movzx eax,word[esp+24+2]
movzx ebx,word[esp+24]
cmp eax,[0xFE04]
jae .exit
cmp ebx,[0xFE04]
ja .exit
.lp1: movsx eax,word[esp+24+2]
movsx ebx,word[esp+24]
cmp eax,ebx
jae .exit
jge .lp2
or eax,eax;[0xFE04]
jl @f
mov [screen_workarea.top],eax
@@: cmp ebx,[0xFE04]
jg .lp2
mov [screen_workarea.bottom],ebx
.lp2: call repos_windows
call calculatescreen
; jmp redraw_screen_direct
.exit:
popad
ret
no_set_workarea:
popad
ret
repos_windows:
mov ecx,[0x3004]
mov esi,0x20*2
mov byte[0x0000fff0],1
dec ecx
@@: test [esi+WDATA.fl_wstate],WSTATE_MAXIMIZED
jz .lp1
jge @f
ret
@@: mov [esi+WDATA.fl_redraw],1
test [esi+WDATA.fl_wstate],WSTATE_MAXIMIZED
jz .lp2
mov eax,[screen_workarea.left]
mov [esi+WDATA.left],eax
sub eax,[screen_workarea.right]
@ -402,127 +412,40 @@ display_settings:
mov [esi+WDATA.height],eax
.lp1: add esi,0x20
loop @b
call calculatescreen
jmp redraw_screen_direct
.exit:
popad
ret
no_set_workarea:
popad
ret
.lp2: mov eax,[esi+WDATA.left]
add eax,[esi+WDATA.width]
mov ebx,[0x0000fe00]
; inc ebx
cmp eax,ebx
jle .lp4
mov eax,[esi+WDATA.width]
sub eax,ebx
jle .lp3
mov [esi+WDATA.width],ebx
.lp3: sub ebx,[esi+WDATA.width]
mov [esi+WDATA.left],ebx
.lp4: mov eax,[esi+WDATA.top]
add eax,[esi+WDATA.height]
mov ebx,[0x0000fe04]
; inc ebx
cmp eax,ebx
jle .lp6
mov eax,[esi+WDATA.height]
sub eax,ebx
jle .lp5
mov [esi+WDATA.height],ebx
.lp5: sub ebx,[esi+WDATA.height]
mov [esi+WDATA.top],ebx
.lp6: add esi,0x20
loop @b
ret
uglobal
common_colours:
times 128 db 0x0
endg
check_window_move_request:
pushad
mov edi,[window_move_pr] ; requestor process base
cmp edi,0
je window_move_return
shl edi,5
add edi,window_data
test [edi+WDATA.fl_wstate],WSTATE_MAXIMIZED
jnz window_move_return
push dword [edi+0] ; save old coordinates
push dword [edi+4]
push dword [edi+8]
push dword [edi+12]
mov eax,[window_move_eax]
mov ebx,[window_move_ebx]
mov ecx,[window_move_ecx]
mov edx,[window_move_edx]
cmp eax,-1 ; set new position and size
je no_x_reposition
mov [edi+0],eax
no_x_reposition:
cmp ebx,-1
je no_y_reposition
mov [edi+4],ebx
no_y_reposition:
test [edi+WDATA.fl_wstate],WSTATE_ROLLEDUP
jnz no_y_resizing
cmp ecx,-1
je no_x_resizing
mov [edi+8],ecx
no_x_resizing:
cmp edx,-1
je no_y_resizing
mov [edi+12],edx
no_y_resizing:
call check_window_position
pushad ; save for window fullscreen/resize
mov esi,edi
sub edi,window_data
shr edi,5
shl edi,8
add edi,0x80000+0x90
mov ecx,4
cld
rep movsd
popad
pushad ; calculcate screen at new position
mov eax,[edi+00]
mov ebx,[edi+04]
mov ecx,[edi+8]
mov edx,[edi+12]
add ecx,eax
add edx,ebx
call calculatescreen
popad
pop edx ; calculcate screen at old position
pop ecx
pop ebx
pop eax
add ecx,eax
add edx,ebx
mov [dlx],eax ; save for drawlimits
mov [dly],ebx
mov [dlxe],ecx
mov [dlye],edx
call calculatescreen
mov [edi+31],byte 1 ; flag the process as redraw
mov eax,edi ; redraw screen at old position
xor esi,esi
call redrawscreen
mov [0xfff5],byte 0 ; mouse pointer
mov [0xfff4],byte 0 ; no mouse under
mov [0xfb44],byte 0 ; react to mouse up/down
mov ecx,10 ; wait 1/10 second
wmrl3:
call [draw_pointer]
mov eax,1
call delay_hs
loop wmrl3
mov [window_move_pr],0
window_move_return:
popad
ret

View File

@ -700,8 +700,12 @@ finit ;reset the registers, contents which are still equal RM
; LOAD DEFAULT SKIN
call load_default_skin
call load_default_skin_1
mov esi,_skin_file_default
mov edi,_skin_file
movsd
movsd
movsd
call load_skin
; MTRR'S
@ -814,7 +818,7 @@ osloop:
call checkbuttons
call main_loop_sys_getkey
call checkwindows
call check_window_move_request
; call check_window_move_request
call checkmisc
call checkEgaCga
call stack_handler
@ -2921,24 +2925,94 @@ sys_set_window:
sys_window_move:
cmp [window_move_pr],0
je mwrl1
mov edi,[0x00003000]
shl edi,5
add edi,window_data
mov [esp+36],dword 1 ; return queue error
test [edi+WDATA.fl_wstate],WSTATE_MAXIMIZED
jnz .window_move_return
ret
push dword [edi+0] ; save old coordinates
push dword [edi+4]
push dword [edi+8]
push dword [edi+12]
mwrl1:
cmp eax,-1 ; set new position and size
je .no_x_reposition
mov [edi+0],eax
.no_x_reposition:
cmp ebx,-1
je .no_y_reposition
mov [edi+4],ebx
.no_y_reposition:
mov edi,[0x3000] ; requestor process base
mov [window_move_pr],edi
test [edi+WDATA.fl_wstate],WSTATE_ROLLEDUP
jnz .no_y_resizing
mov [window_move_eax],eax
mov [window_move_ebx],ebx
mov [window_move_ecx],ecx
mov [window_move_edx],edx
cmp ecx,-1
je .no_x_resizing
mov [edi+8],ecx
.no_x_resizing:
cmp edx,-1
je .no_y_resizing
mov [edi+12],edx
.no_y_resizing:
mov [esp+36],dword 0 ; return success
call check_window_position
pushad ; save for window fullscreen/resize
mov esi,edi
sub edi,window_data
shr edi,5
shl edi,8
add edi,0x80000+0x90
mov ecx,4
cld
rep movsd
popad
pushad ; calculcate screen at new position
mov eax,[edi+00]
mov ebx,[edi+04]
mov ecx,[edi+8]
mov edx,[edi+12]
add ecx,eax
add edx,ebx
call calculatescreen
popad
pop edx ; calculcate screen at old position
pop ecx
pop ebx
pop eax
add ecx,eax
add edx,ebx
mov [dlx],eax ; save for drawlimits
mov [dly],ebx
mov [dlxe],ecx
mov [dlye],edx
call calculatescreen
mov [edi+31],byte 1 ; flag the process as redraw
mov eax,edi ; redraw screen at old position
xor esi,esi
call redrawscreen
mov [0xfff5],byte 0 ; mouse pointer
mov [0xfff4],byte 0 ; no mouse under
mov [0xfb44],byte 0 ; react to mouse up/down
mov ecx,10 ; wait 1/10 second
.wmrl3:
call [draw_pointer]
mov eax,1
call delay_hs
loop .wmrl3
mov [window_move_pr],0
.window_move_return:
ret

Binary file not shown.

BIN
kernel/trunk/skin_v3.7z Normal file

Binary file not shown.

View File

@ -8,13 +8,36 @@
;
; Include in MeOS kernel and compile with FASM
;
uglobal
old_screen_width dd ?
old_screen_height dd ?
endg
cmp eax,13 ; CALL VIDEOMODE DRIVER FUNCTIONS
jne .no_vmode_drv_access
pushd [0x0000fe00] [0x0000fe04]
popd [old_screen_height] [old_screen_width]
or eax,-1 ; If driver is absent then eax does not change
call 0x760100 ; Entry point of video driver
mov [esp+36],eax
mov [esp+24],ebx
mov [esp+32],ecx
; mov [esp+28],edx
mov eax,[old_screen_width]
mov ebx,[old_screen_height]
sub eax,[0x0000fe00]
jnz @f
sub ebx,[0x0000fe04]
jz .resolution_wasnt_changed
jmp .lp1
@@: sub ebx,[0x0000fe04]
.lp1: sub [screen_workarea.right],eax
sub [screen_workarea.bottom],ebx
call repos_windows
call calculatescreen
.resolution_wasnt_changed:
ret
.no_vmode_drv_access: