forked from KolibriOS/kolibrios
SDL and SDL_newlib:
- Fixed mouse button handling events. - Fixed Makefile - Delete compile.sh file git-svn-id: svn://kolibrios.org@8648 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -225,16 +225,16 @@ void MenuetOS_PumpEvents(_THIS)
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if ((__tmp^oldmousestate)&1) {
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if(__tmp&1)
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{
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SDL_PrivateMouseButton(SDL_PRESSED,SDL_BUTTON_LMASK,0,0);
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SDL_PrivateMouseButton(SDL_PRESSED,SDL_BUTTON_LEFT,0,0);
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} else {
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SDL_PrivateMouseButton(SDL_RELEASED,SDL_BUTTON_LMASK,0,0);
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SDL_PrivateMouseButton(SDL_RELEASED,SDL_BUTTON_LEFT,0,0);
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} }
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if ((__tmp^oldmousestate)&2) {
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if(__tmp&2)
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{
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SDL_PrivateMouseButton(SDL_PRESSED,SDL_BUTTON_RMASK,0,0);
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SDL_PrivateMouseButton(SDL_PRESSED,SDL_BUTTON_RIGHT,0,0);
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} else {
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SDL_PrivateMouseButton(SDL_RELEASED,SDL_BUTTON_RMASK,0,0);
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SDL_PrivateMouseButton(SDL_RELEASED,SDL_BUTTON_RIGHT,0,0);
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} }
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oldmousestate = __tmp;
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}
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@ -1,6 +1,7 @@
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CC = kos32-gcc
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AR = kos32-ar
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LD = kos32-ld
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LIBNAME=libSDLn.a
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SDK_DIR:= $(abspath ../../..)
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@ -39,21 +40,17 @@ CFLAGS = -c -O2 -D_REENTRANT -I../include -I SYSCALL/include -I. -DPACKAGE=\"SDL
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-D__KOLIBRIOS__ -DDEBUG_VIDEO -UWIN32 -U_Win32 -U_WIN32 -U__MINGW32__ \
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-I../../newlib/libc/include/
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all: $(LIBNAME)
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LDFLAGS = -shared -s -T../../newlib/libc/app.lds -nostdlib --image-base 0 -L /home/autobuild/tools/win32/mingw32/lib -lgcc -lz -ldll -lc.dll
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install: $(LIBNAME)
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mv -f $(LIBNAME) $(SDK_DIR)/lib
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ARFLAGS = crs
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all: libSDL.a
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install: libSDL.a
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mv -f libSDL.a $(SDK_DIR)/lib
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libSDL.a: $(OBJS)
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$(AR) $(ARFLAGS) libSDL.a $(OBJS) SYSCALL/src/os.o
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$(LIBNAME): $(OBJS)
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$(MAKE) -C SYSCALL/src
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$(AR) -crs $(LIBNAME) $(OBJS) SYSCALL/src/os.o
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%.o : %.asm Makefile
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nasm -f coff $< $
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nasm -f coff $<
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%.o : %.c Makefile
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$(CC) $(CFLAGS) -o $@ $<
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@ -1,5 +0,0 @@
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cd SYSCALL/src
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make
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cd ../..
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make install
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make clean
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@ -226,16 +226,16 @@ void MenuetOS_PumpEvents(_THIS)
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if ((__tmp^oldmousestate)&1) {
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if(__tmp&1)
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{
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SDL_PrivateMouseButton(SDL_PRESSED,SDL_BUTTON_LMASK,0,0);
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SDL_PrivateMouseButton(SDL_PRESSED,SDL_BUTTON_LEFT,0,0);
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} else {
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SDL_PrivateMouseButton(SDL_RELEASED,SDL_BUTTON_LMASK,0,0);
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SDL_PrivateMouseButton(SDL_RELEASED,SDL_BUTTON_LEFT,0,0);
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} }
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if ((__tmp^oldmousestate)&2) {
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if(__tmp&2)
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{
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SDL_PrivateMouseButton(SDL_PRESSED,SDL_BUTTON_RMASK,0,0);
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SDL_PrivateMouseButton(SDL_PRESSED,SDL_BUTTON_RIGHT,0,0);
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} else {
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SDL_PrivateMouseButton(SDL_RELEASED,SDL_BUTTON_RMASK,0,0);
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SDL_PrivateMouseButton(SDL_RELEASED,SDL_BUTTON_RIGHT,0,0);
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} }
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oldmousestate = __tmp;
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}
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