forked from KolibriOS/kolibrios
Good-bye VESA !
git-svn-id: svn://kolibrios.org@3163 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
parent
d1a0247624
commit
edb957dfa2
@ -174,6 +174,7 @@ cpugood:
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; --------------- APM ---------------------
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and word [es:0x9044], 0 ; ver = 0.0 (APM not found)
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if 0
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mov ax, 0x5300
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xor bx, bx
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int 0x15
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@ -196,6 +197,7 @@ cpugood:
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mov [es:0x9054], dx
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apm_end:
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end if
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;CHECK current of code
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cmp [cfgmanager.loader_block], -1
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@ -208,9 +210,9 @@ apm_end:
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noloaderblock:
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; DISPLAY VESA INFORMATION
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call print_vesa_info
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call calc_vmodes_table
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call check_first_parm ;check and enable cursor_pos
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; call print_vesa_info
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; call calc_vmodes_table
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; call check_first_parm ;check and enable cursor_pos
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; \begin{diamond}[30.11.2005]
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cfgmanager:
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@ -264,7 +266,7 @@ cfgmanager:
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; ASK GRAPHICS MODE
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call set_vmode
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; call set_vmode
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; GRAPHICS ACCELERATION
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; force yes
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@ -293,12 +295,17 @@ cfgmanager:
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xor ax, ax
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mov es, ax
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mov bx, [es:0x9008] ; vga & 320x200
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mov ax, 0x4f02 ; Vesa
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; mov bx, [es:0x9008] ; vga & 320x200
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mov ax, 0xA000 ; AtomBIOS Fn00
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mov cx, 0x550A ; 1024x768, 32bpp, ARGB8888
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setgr:
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int 0x10
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test ah, ah
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jnz $
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mov ax, 0xA006 ; AtomBIOS Fn06
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int 0x10
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mov [es:0x9018], ebx ; LFB
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gmok2:
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push ds
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pop es
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@ -1,325 +0,0 @@
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; ;;
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;; Copyright (C) KolibriOS team 2004-2007. All rights reserved. ;;
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;; Distributed under terms of the GNU General Public License ;;
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;; ;;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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$Revision$
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struc VBE_VGAInfo {
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.VESASignature dd ? ; char
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.VESAVersion dw ? ; short
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.OemStringPtr dd ? ; char *
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.Capabilities dd ? ; ulong
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.VideoModePtr dd ? ; ulong
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.TotalMemory dw ? ; short
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; VBE 2.0+
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.OemSoftwareRev db ? ; short
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.OemVendorNamePtr dw ? ; char *
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.OemProductNamePtr dw ? ; char *
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.OemProductRevPtr dw ? ; char *
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.reserved rb 222 ; char
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.OemData rb 256 ; char
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}
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struc VBE_ModeInfo {
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.ModeAttributes dw ? ; short
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.WinAAttributes db ? ; char
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.WinBAttributes db ? ; char
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.WinGranularity dw ? ; short
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.WinSize dw ? ; short
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.WinASegment dw ? ; ushort
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.WinBSegment dw ? ; ushort
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.WinFuncPtr dd ? ; void *
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.BytesPerScanLine dw ? ; short
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.XRes dw ? ; short
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.YRes dw ? ; short
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.XCharSize db ? ; char
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.YCharSize db ? ; char
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.NumberOfPlanes db ? ; char
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.BitsPerPixel db ? ; char
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.NumberOfBanks db ? ; char
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.MemoryModel db ? ; char
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.BankSize db ? ; char
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.NumberOfImagePages db ? ; char
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.res1 db ? ; char
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.RedMaskSize db ? ; char
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.RedFieldPosition db ? ; char
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.GreenMaskSize db ? ; char
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.GreenFieldPosition db ? ; char
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.BlueMaskSize db ? ; char
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.BlueFieldPosition db ? ; char
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.RsvedMaskSize db ? ; char
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.RsvedFieldPosition db ? ; char
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.DirectColorModeInfo db ? ; char ; MISSED IN THIS TUTORIAL!! SEE ABOVE
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; VBE 2.0+
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.PhysBasePtr dd ? ; ulong
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.OffScreenMemOffset dd ? ; ulong
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.OffScreenMemSize dw ? ; short
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; VBE 3.0+
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.LinbytesPerScanLine dw ? ; short
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.BankNumberOfImagePages db ? ; char
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.LinNumberOfImagePages db ? ; char
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.LinRedMaskSize db ? ; char
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.LinRedFieldPosition db ? ; char
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.LingreenMaskSize db ? ; char
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.LinGreenFieldPosition db ? ; char
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.LinBlueMaskSize db ? ; char
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.LinBlueFieldPosition db ? ; char
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.LinRsvdMaskSize db ? ; char
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.LinRsvdFieldPosition db ? ; char
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.MaxPixelClock dd ? ; ulong
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.res2 rb 190 ; char
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}
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virtual at $A000
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vi VBE_VGAInfo
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mi VBE_ModeInfo
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modes_table:
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end virtual
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cursor_pos dw 0 ;temporary cursor storage.
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home_cursor dw 0 ;current shows rows a table
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end_cursor dw 0 ;end of position current shows rows a table
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scroll_start dw 0 ;start position of scroll bar
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scroll_end dw 0 ;end position of scroll bar
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long_v_table equ 9 ;long of visible video table
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size_of_step equ 10
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scroll_area_size equ (long_v_table-2)
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int2str:
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dec bl
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jz @f
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xor edx,edx
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div ecx
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push edx
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call int2str
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pop eax
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@@: or al,0x30
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mov [ds:di],al
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inc di
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ret
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int2strnz:
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cmp eax,ecx
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jb @f
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xor edx,edx
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div ecx
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push edx
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call int2strnz
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pop eax
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@@: or al,0x30
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mov [es:di],al
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inc di
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ret
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;-------------------------------------------------------
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print_vesa_info:
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mov [es:vi.VESASignature],'VBE2'
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mov ax,0x4F00
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mov di,vi ;0xa000
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int 0x10
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or ah,ah
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jz @f
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mov [es:vi.VESASignature],'VESA'
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mov ax,$4F00
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mov di,vi
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int 0x10
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or ah,ah
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jnz $
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@@:
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cmp [es:vi.VESASignature],'VESA'
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jne $
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cmp [es:vi.VESAVersion],0x0100
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jb $
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.vesaok2:
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ret
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;-----------------------------------------------------------------------------
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calc_vmodes_table:
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pushad
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; push 0
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; pop es
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lfs si, [es:vi.VideoModePtr]
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mov bx,modes_table
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.next_mode:
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mov cx,word [fs:si] ; mode number
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cmp cx,-1
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je .modes_ok.2
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mov ax,0x4F01
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mov di,mi
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int 0x10
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or ah,ah
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jnz .modes_ok.2 ;vesa_info.exit
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test [es:mi.ModeAttributes],00000001b ;videomode support ?
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jz @f
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test [es:mi.ModeAttributes],00010000b ;picture ?
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jz @f
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test [es:mi.ModeAttributes],10000000b ;LFB ?
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jz @f
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cmp [es:mi.BitsPerPixel], 32 ;to show only 32 bpp videomodes
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jb @f
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.l0:
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cmp [es:mi.XRes],800 ; only 800x600 and higher
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jb @f
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mov ax,[es:mi.XRes]
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mov [es:bx+0],ax ; +0[2] : resolution X
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mov ax,[es:mi.YRes]
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mov [es:bx+2],ax ; +2[2] : resolution Y
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mov ax,[es:mi.ModeAttributes]
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mov [es:bx+4],ax ; +4[2] : attributes
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;<< cmp [s_vesa.ver],'2'
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;<< jb .lp1
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or cx,0x4000 ; use LFB <<< ?
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.lp1: mov [es:bx+6],cx ; +6 : mode number
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movzx ax,byte [es:mi.BitsPerPixel]
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mov word [es:bx+8],ax ; +8 : bits per pixel << ?
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add bx,size_of_step ; size of record
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@@:
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add si,2
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jmp .next_mode
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.modes_ok.2:
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mov word[es:bx],-1 ;end video table
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mov word[end_cursor],bx ;save end cursor position
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popad
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ret
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check_first_parm:
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mov si,word [preboot_graph]
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test si,si
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jnz .no_zero ;if no zero
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.zerro:
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mov word[preboot_graph], ax
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mov ax,1024
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mov bx,768
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mov si,modes_table
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call .loops
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test ax,ax
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jz .ok_found_mode
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mov si,modes_table
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jmp .ok_found_mode
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.no_zero:
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mov bp,word [number_vm]
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cmp bp,word [es:si+6]
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jz .ok_found_mode
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mov ax,word [x_save]
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mov bx,word [y_save]
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mov si,modes_table
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call .loops
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test ax,ax
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jz .ok_found_mode
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mov si,modes_table
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.ok_found_mode:
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mov word [home_cursor],si
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mov word [preboot_graph],si
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mov ax,si
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mov ecx,long_v_table
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.loop: add ax,size_of_step
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cmp ax,word [end_cursor]
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jae .next_step
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loop .loop
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.next_step:
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sub ax,size_of_step*long_v_table
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cmp ax,modes_table
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jae @f
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mov ax,modes_table
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@@:
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mov word [home_cursor],ax
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mov si,[preboot_graph]
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mov word [cursor_pos],si
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push word [es:si]
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pop word [x_save]
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push word [es:si+2]
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pop word [y_save]
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push word [es:si+6]
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pop word [number_vm]
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ret
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;;;;;;;;;;;;;;;;;;;;;;;;;;;
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.loops:
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cmp ax,word [es:si]
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jne .next
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cmp bx,word [es:si+2]
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jne .next
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je .ok
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.next: add si,size_of_step
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cmp word [es:si],-1
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je .exit
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jmp .loops
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.ok: xor ax,ax
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ret
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.exit: or ax,-1
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ret
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;-----------------------------------------------------------------------------
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set_vmode:
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push 0 ;0;x1000
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pop es
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mov si,word [preboot_graph] ;[preboot_graph]
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mov cx,word [es:si+6] ; number of mode
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mov ax,word [es:si+0] ; resolution X
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mov bx,word [es:si+2] ; resolution Y
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mov word [es:0x900A],ax ; resolution X
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mov word [es:0x900C],bx ; resolution Y
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mov word [es:0x9008],cx ; number of mode
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; VESA 2 and Vesa 3 only
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mov ax,0x4f01
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and cx,0xfff
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mov di,mi;0xa000
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int 0x10
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; LFB
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mov eax,[es:mi.PhysBasePtr] ;di+0x28]
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mov [es:0x9018],eax
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; ---- vbe voodoo
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BytesPerLine equ 0x10
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mov ax, [es:di+BytesPerLine]
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mov [es:0x9001], ax
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; BPP
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.l0:
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mov al, byte [es:di+0x19]
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mov [es:0x9000], al
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jmp .exit
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.exit:
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ret
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;=============================================================================
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@ -24,7 +24,7 @@ dw ((x mod 16) shl 12 + (y mod 16) shl 8 + (r mod 4) shl 3 + ((len-8) mod 8) +
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end if
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}
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macro char_entry charpos, wdbits, numticks
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macro char_entry charpos, wdbits, numticks
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{
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dw (charpos - .chars)*16 + (wdbits mod 4)*8 + (numticks mod 8)
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}
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@ -35,7 +35,7 @@ macro char_entry charpos, wdbits, numticks
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.numfonts db 2 ; number of system fonts
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.numsptks db 32 ; number of special ticks
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.numticks dw ? ; total number of ticks
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.ticktble dd nsvf.tick_table ; general table
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.ticktble dd nsvf.tick_table ; general table
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align 4
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; ---- special tickfields ----
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@ -43,8 +43,8 @@ align 4
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.cs2 db 11001100b, 111100b
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.cs3 db 00010100b, 01000101b, 0001b
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.cs0 db 1111b ; 4-pix square
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.ri1 db 01010101b, 0101b ; rot-invariants: 8-pix ring
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.ri2 db 01000100b, 01000100b, 01000100b, 000100b ; 16-pix ring
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.ri1 db 01010101b, 0101b ; rot-invariants: 8-pix ring
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.ri2 db 01000100b, 01000100b, 01000100b, 000100b ; 16-pix ring
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align 16
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nsvf_info:
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@ -53,19 +53,19 @@ nsvf_info:
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.fnt0.x db 5 ; + 0: X-width
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.fnt0.y db 9 ; + 1: Y-heigth
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.fnt0.rs dw 0 ; + 2: reserved
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.fnt0.tab dd nsvf00.table ; + 4
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.fnt0.org dd nsvf00.origs ; + 8
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.fnt0.chr dd nsvf00.chars ; +12
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.fnt0.tab dd nsvf00.table ; + 4
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.fnt0.org dd nsvf00.origs ; + 8
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.fnt0.chr dd nsvf00.chars ; +12
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;align 16
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; System font #1: 7x10
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.fnt1.x db 7 ; X-width
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.fnt1.y db 10 ; Y-heigth
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.fnt1.rs dw 0 ; reserved
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.fnt1.tab dd nsvf01.table
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.fnt1.org dd nsvf01.origs
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.fnt1.chr dd nsvf01.chars
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.fnt1.x db 7 ; X-width
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.fnt1.y db 10 ; Y-heigth
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.fnt1.rs dw 0 ; reserved
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.fnt1.tab dd nsvf01.table
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.fnt1.org dd nsvf01.origs
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.fnt1.chr dd nsvf01.chars
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align 4
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@ -76,33 +76,33 @@ nsvf:
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.tick_table:
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db 0, 0, 0, 0, 0, 0 ;32..37 (reserved)
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.v1:
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; 38 39
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; 38 39
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db 01b ; XX XX
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db 11b ; X X
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.v2:
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; 40 41 42 43 44 45
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db 0100b ;40 XXX XXX XX XX XX XX
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db 1100b ;41 X X X XX X X
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db 0001b ;42 X X X
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db 1001b ;43
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db 0101b ;44
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db 1101b ;45?
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; 40 41 42 43 44 45
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db 0100b ;40 XXX XXX XX XX XX XX
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db 1100b ;41 X X X XX X X
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db 0001b ;42 X X X
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db 1001b ;43
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db 0101b ;44
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db 1101b ;45?
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db 0 ;46
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db 0 ;47
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.v3:
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; 48 49 50 51 52 53 54
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db 010100b ;48 XXX XX XX XX XXXX XX XXX
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db 000011b ;49 X X X X X X X
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db 010001b ;50 X X X X X X
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db 000101b ;51 X X X X
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; 48 49 50 51 52 53 54
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db 010100b ;48 XXX XX XX XX XXXX XX XXX
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db 000011b ;49 X X X X X X X
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db 010001b ;50 X X X X X X
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db 000101b ;51 X X X X
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db 110000b ;52
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db 000111b ;53 55 56 57
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db 001100b ;54 XX XX XXX
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db 010101b ;55 X X XX
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db 011101b ;56 X XX
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db 111100b ;57 X
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db 0 ;58
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db 0 ;59
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db 0 ;58
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db 0 ;59
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db 0, 0, 0, 0 ;60..63
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.v4:
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; 64 65 66 67 68 69 70
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@ -115,13 +115,13 @@ nsvf:
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db 10100000b ;70:
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db 01010101b ;71: 71
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db 00000000b ;72: XX
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db 00000000b ;73: X
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db 00000000b ;74: X
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db 00000000b ;75: XX
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db 00000000b ;73: X
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db 00000000b ;74: X
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db 00000000b ;75: XX
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db 00000000b ;76:
|
||||
db 00000000b ;77:
|
||||
db 00000000b ;78:
|
||||
db 00000000b ;79:
|
||||
db 00000000b ;77:
|
||||
db 00000000b ;78:
|
||||
db 00000000b ;79:
|
||||
|
||||
|
||||
.v5:
|
||||
@ -154,14 +154,14 @@ nsvf:
|
||||
db 0, 0, 0, 0, 0, 0 ;106..108
|
||||
db 0, 0, 0, 0, 0, 0 ;109..111
|
||||
|
||||
.v9: 112
|
||||
.v9:
|
||||
db 00100100b, 00100100b, 00b ;112: XXX
|
||||
db 0, 0, 0 ;113: XXXX
|
||||
db 0, 0, 0 ;114: XXX
|
||||
db 0, 0, 0 ;113: XXXX
|
||||
db 0, 0, 0 ;114: XXX
|
||||
db 0, 0, 0 ;115:
|
||||
.v10:
|
||||
db 00010100b, 01010000b, 0100b ;116:
|
||||
db 01010100b, 01010001b, 0100b ;117:
|
||||
db 00010100b, 01010000b, 0100b ;116:
|
||||
db 01010100b, 01010001b, 0100b ;117:
|
||||
db 01010001b, 00000100b, 0100b ;118:
|
||||
db 0, 0, 0 ;119:
|
||||
.v11:
|
||||
@ -170,10 +170,10 @@ nsvf:
|
||||
db 0, 0, 0 ;122:
|
||||
db 0, 0, 0 ;123:
|
||||
.v12:
|
||||
db 10011001b, 10011001b, 10011001b ;124:
|
||||
db 01000100b, 01000100b, 01000000b ;125:
|
||||
db 00000000b, 00000000b, 00000000b ;126:
|
||||
db 00000000b, 00000000b, 00000000b ;127:
|
||||
db 10011001b, 10011001b, 10011001b ;124:
|
||||
db 01000100b, 01000100b, 01000000b ;125:
|
||||
db 00000000b, 00000000b, 00000000b ;126:
|
||||
db 00000000b, 00000000b, 00000000b ;127:
|
||||
.v13:
|
||||
; WARNING: 13-16 vertex fields not implemented yet!
|
||||
|
||||
|
@ -335,27 +335,27 @@ high_code:
|
||||
; -----------------------------------------
|
||||
mov al, [BOOT_VAR+0x901F] ; DMA access
|
||||
mov [allow_dma_access], al
|
||||
mov eax, 32 ; bpp
|
||||
mov eax, 32 ; << bpp
|
||||
mov [ScreenBPP],al
|
||||
mov [_display.bpp], eax
|
||||
|
||||
mov [_display.vrefresh], 60
|
||||
mov [_display.disable_mouse], __sys_disable_mouse
|
||||
|
||||
movzx eax,word [BOOT_VAR+0x900A] ; X max
|
||||
mov eax, 1024 ; << X max
|
||||
mov [_display.width], eax
|
||||
dec eax
|
||||
mov [Screen_Max_X],eax
|
||||
mov [screen_workarea.right],eax
|
||||
movzx eax,word [BOOT_VAR+0x900C] ; Y max
|
||||
mov eax,768 ; << Y max
|
||||
mov [_display.height], eax
|
||||
dec eax
|
||||
mov [Screen_Max_Y],eax
|
||||
mov [screen_workarea.bottom],eax
|
||||
movzx eax,word [BOOT_VAR+0x9008] ; screen mode
|
||||
mov eax, 0x7055 ; << screen mode
|
||||
mov [SCR_MODE],eax
|
||||
|
||||
movzx eax, word[BOOT_VAR+0x9001] ; for other modes
|
||||
mov eax, 4096 ; << may be different!
|
||||
mov [BytesPerScanLine],ax
|
||||
mov [_display.pitch], eax
|
||||
|
||||
@ -373,16 +373,9 @@ high_code:
|
||||
; GRAPHICS ADDRESSES
|
||||
|
||||
and byte [BOOT_VAR+0x901e],0x0
|
||||
mov eax,[BOOT_VAR+0x9018]
|
||||
mov eax, [BOOT_VAR+0x9018]
|
||||
mov [LFBAddress],eax
|
||||
|
||||
cmp [SCR_MODE],word 0100000000000000b
|
||||
jge setvesa20
|
||||
mov eax, 0xDEADBEEF
|
||||
hlt
|
||||
; === EGA, VGA & Vesa 1.2 modes not supported ===
|
||||
setvesa20:
|
||||
v20ga32:
|
||||
mov [PUTPIXEL],dword __sys_putpixel
|
||||
mov [GETPIXEL],dword get_pixel
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user