include 'loggy.inc' ; Color Table include 'parse.inc' SKIN_PARAMS \ height = bmp_center1.height,\ ; skin height margins = [5:1:43:1],\ ; margins [left:top:right:bottom] colors active = [binner=win_border:\ bouter=win_frame:\ bframe=win_face],\ colors inactive = [binner=win_inborder:\ bouter=win_inframe:\ bframe=win_inface],\ dtp = 'dtp.dtp' ; dtp colors SKIN_BUTTONS \ close = [-20:3][14:14],\ ; buttons coordinates minimize = [-37:3][14:14] ; [left:top][width:height] SKIN_BITMAPS \ left active = bmp_left1,\ ; skin bitmaps pointers left inactive = bmp_left2,\ oper active = bmp_right1,\ oper inactive = bmp_right2,\ base active = bmp_center1,\ base inactive = bmp_center2 BITMAP bmp_left1, 'pic_left_a.bmp' ; skin bitmaps BITMAP bmp_left2, 'pic_left_b.bmp' BITMAP bmp_right1, 'pic_right_a.bmp' BITMAP bmp_right2, 'pic_right_b.bmp' BITMAP bmp_center1,'pic_center_a.bmp' BITMAP bmp_center2,'pic_center_b.bmp'