#ifndef _WL_ATMOS_H_ #define _WL_ATMOS_H_ #if defined(USE_STARSKY) || defined(USE_RAIN) || defined(USE_SNOW) void Init3DPoints(); #endif #ifdef USE_STARSKY void DrawStarSky(byte *vbuf, uint32_t vbufPitch); #endif #ifdef USE_RAIN void DrawRain(byte *vbuf, uint32_t vbufPitch); #endif #ifdef USE_SNOW void DrawSnow(byte *vbuf, uint32_t vbufPitch); #endif #endif