#ifndef _LINUX_JIFFIES_H #define _LINUX_JIFFIES_H //#include #include #include //#include //#include //#include /* for HZ */ #define HZ 100 #define CLOCK_TICK_RATE 1193182ul /* * The following defines establish the engineering parameters of the PLL * model. The HZ variable establishes the timer interrupt frequency, 100 Hz * for the SunOS kernel, 256 Hz for the Ultrix kernel and 1024 Hz for the * OSF/1 kernel. The SHIFT_HZ define expresses the same value as the * nearest power of two in order to avoid hardware multiply operations. */ #if HZ >= 12 && HZ < 24 # define SHIFT_HZ 4 #elif HZ >= 24 && HZ < 48 # define SHIFT_HZ 5 #elif HZ >= 48 && HZ < 96 # define SHIFT_HZ 6 #elif HZ >= 96 && HZ < 192 # define SHIFT_HZ 7 #elif HZ >= 192 && HZ < 384 # define SHIFT_HZ 8 #elif HZ >= 384 && HZ < 768 # define SHIFT_HZ 9 #elif HZ >= 768 && HZ < 1536 # define SHIFT_HZ 10 #elif HZ >= 1536 && HZ < 3072 # define SHIFT_HZ 11 #elif HZ >= 3072 && HZ < 6144 # define SHIFT_HZ 12 #elif HZ >= 6144 && HZ < 12288 # define SHIFT_HZ 13 #else # error Invalid value of HZ. #endif /* LATCH is used in the interval timer and ftape setup. */ #define LATCH ((CLOCK_TICK_RATE + HZ/2) / HZ) /* For divider */ /* Suppose we want to divide two numbers NOM and DEN: NOM/DEN, then we can * improve accuracy by shifting LSH bits, hence calculating: * (NOM << LSH) / DEN * This however means trouble for large NOM, because (NOM << LSH) may no * longer fit in 32 bits. The following way of calculating this gives us * some slack, under the following conditions: * - (NOM / DEN) fits in (32 - LSH) bits. * - (NOM % DEN) fits in (32 - LSH) bits. */ #define SH_DIV(NOM,DEN,LSH) ( (((NOM) / (DEN)) << (LSH)) \ + ((((NOM) % (DEN)) << (LSH)) + (DEN) / 2) / (DEN)) /* HZ is the requested value. ACTHZ is actual HZ ("<< 8" is for accuracy) */ #define ACTHZ (SH_DIV (CLOCK_TICK_RATE, LATCH, 8)) /* TICK_NSEC is the time between ticks in nsec assuming real ACTHZ */ #define TICK_NSEC (SH_DIV (1000000UL * 1000, ACTHZ, 8)) /* TICK_USEC is the time between ticks in usec assuming fake USER_HZ */ #define TICK_USEC ((1000000UL + USER_HZ/2) / USER_HZ) /* TICK_USEC_TO_NSEC is the time between ticks in nsec assuming real ACTHZ and */ /* a value TUSEC for TICK_USEC (can be set bij adjtimex) */ #define TICK_USEC_TO_NSEC(TUSEC) (SH_DIV (TUSEC * USER_HZ * 1000, ACTHZ, 8)) static inline u64 get_jiffies_64(void) { return (u64)GetTimerTicks(); } /* * These inlines deal with timer wrapping correctly. You are * strongly encouraged to use them * 1. Because people otherwise forget * 2. Because if the timer wrap changes in future you won't have to * alter your driver code. * * time_after(a,b) returns true if the time a is after time b. * * Do this with "<0" and ">=0" to only test the sign of the result. A * good compiler would generate better code (and a really good compiler * wouldn't care). Gcc is currently neither. */ #define time_after(a,b) \ (typecheck(unsigned long, a) && \ typecheck(unsigned long, b) && \ ((long)(b) - (long)(a) < 0)) #define time_before(a,b) time_after(b,a) #define time_after_eq(a,b) \ (typecheck(unsigned long, a) && \ typecheck(unsigned long, b) && \ ((long)(a) - (long)(b) >= 0)) #define time_before_eq(a,b) time_after_eq(b,a) /* * Calculate whether a is in the range of [b, c]. */ #define time_in_range(a,b,c) \ (time_after_eq(a,b) && \ time_before_eq(a,c)) /* * Calculate whether a is in the range of [b, c). */ #define time_in_range_open(a,b,c) \ (time_after_eq(a,b) && \ time_before(a,c)) /* Same as above, but does so with platform independent 64bit types. * These must be used when utilizing jiffies_64 (i.e. return value of * get_jiffies_64() */ #define time_after64(a,b) \ (typecheck(__u64, a) && \ typecheck(__u64, b) && \ ((__s64)(b) - (__s64)(a) < 0)) #define time_before64(a,b) time_after64(b,a) #define time_after_eq64(a,b) \ (typecheck(__u64, a) && \ typecheck(__u64, b) && \ ((__s64)(a) - (__s64)(b) >= 0)) #define time_before_eq64(a,b) time_after_eq64(b,a) #define time_in_range64(a, b, c) \ (time_after_eq64(a, b) && \ time_before_eq64(a, c)) /* * These four macros compare jiffies and 'a' for convenience. */ /* time_is_before_jiffies(a) return true if a is before jiffies */ #define time_is_before_jiffies(a) time_after(jiffies, a) /* time_is_after_jiffies(a) return true if a is after jiffies */ #define time_is_after_jiffies(a) time_before(jiffies, a) /* time_is_before_eq_jiffies(a) return true if a is before or equal to jiffies*/ #define time_is_before_eq_jiffies(a) time_after_eq(jiffies, a) /* time_is_after_eq_jiffies(a) return true if a is after or equal to jiffies*/ #define time_is_after_eq_jiffies(a) time_before_eq(jiffies, a) /* * Have the 32 bit jiffies value wrap 5 minutes after boot * so jiffies wrap bugs show up earlier. */ #define INITIAL_JIFFIES ((unsigned long)(unsigned int) (-300*HZ)) /* * Change timeval to jiffies, trying to avoid the * most obvious overflows.. * * And some not so obvious. * * Note that we don't want to return LONG_MAX, because * for various timeout reasons we often end up having * to wait "jiffies+1" in order to guarantee that we wait * at _least_ "jiffies" - so "jiffies+1" had better still * be positive. */ #define MAX_JIFFY_OFFSET ((LONG_MAX >> 1)-1) extern unsigned long preset_lpj; /* * We want to do realistic conversions of time so we need to use the same * values the update wall clock code uses as the jiffies size. This value * is: TICK_NSEC (which is defined in timex.h). This * is a constant and is in nanoseconds. We will use scaled math * with a set of scales defined here as SEC_JIFFIE_SC, USEC_JIFFIE_SC and * NSEC_JIFFIE_SC. Note that these defines contain nothing but * constants and so are computed at compile time. SHIFT_HZ (computed in * timex.h) adjusts the scaling for different HZ values. * Scaled math??? What is that? * * Scaled math is a way to do integer math on values that would, * otherwise, either overflow, underflow, or cause undesired div * instructions to appear in the execution path. In short, we "scale" * up the operands so they take more bits (more precision, less * underflow), do the desired operation and then "scale" the result back * by the same amount. If we do the scaling by shifting we avoid the * costly mpy and the dastardly div instructions. * Suppose, for example, we want to convert from seconds to jiffies * where jiffies is defined in nanoseconds as NSEC_PER_JIFFIE. The * simple math is: jiff = (sec * NSEC_PER_SEC) / NSEC_PER_JIFFIE; We * observe that (NSEC_PER_SEC / NSEC_PER_JIFFIE) is a constant which we * might calculate at compile time, however, the result will only have * about 3-4 bits of precision (less for smaller values of HZ). * * So, we scale as follows: * jiff = (sec) * (NSEC_PER_SEC / NSEC_PER_JIFFIE); * jiff = ((sec) * ((NSEC_PER_SEC * SCALE)/ NSEC_PER_JIFFIE)) / SCALE; * Then we make SCALE a power of two so: * jiff = ((sec) * ((NSEC_PER_SEC << SCALE)/ NSEC_PER_JIFFIE)) >> SCALE; * Now we define: * #define SEC_CONV = ((NSEC_PER_SEC << SCALE)/ NSEC_PER_JIFFIE)) * jiff = (sec * SEC_CONV) >> SCALE; * * Often the math we use will expand beyond 32-bits so we tell C how to * do this and pass the 64-bit result of the mpy through the ">> SCALE" * which should take the result back to 32-bits. We want this expansion * to capture as much precision as possible. At the same time we don't * want to overflow so we pick the SCALE to avoid this. In this file, * that means using a different scale for each range of HZ values (as * defined in timex.h). * * For those who want to know, gcc will give a 64-bit result from a "*" * operator if the result is a long long AND at least one of the * operands is cast to long long (usually just prior to the "*" so as * not to confuse it into thinking it really has a 64-bit operand, * which, buy the way, it can do, but it takes more code and at least 2 * mpys). * We also need to be aware that one second in nanoseconds is only a * couple of bits away from overflowing a 32-bit word, so we MUST use * 64-bits to get the full range time in nanoseconds. */ /* * Here are the scales we will use. One for seconds, nanoseconds and * microseconds. * * Within the limits of cpp we do a rough cut at the SEC_JIFFIE_SC and * check if the sign bit is set. If not, we bump the shift count by 1. * (Gets an extra bit of precision where we can use it.) * We know it is set for HZ = 1024 and HZ = 100 not for 1000. * Haven't tested others. * Limits of cpp (for #if expressions) only long (no long long), but * then we only need the most signicant bit. */ #define SEC_JIFFIE_SC (31 - SHIFT_HZ) #if !((((NSEC_PER_SEC << 2) / TICK_NSEC) << (SEC_JIFFIE_SC - 2)) & 0x80000000) #undef SEC_JIFFIE_SC #define SEC_JIFFIE_SC (32 - SHIFT_HZ) #endif #define NSEC_JIFFIE_SC (SEC_JIFFIE_SC + 29) #define USEC_JIFFIE_SC (SEC_JIFFIE_SC + 19) #define SEC_CONVERSION ((unsigned long)((((u64)NSEC_PER_SEC << SEC_JIFFIE_SC) +\ TICK_NSEC -1) / (u64)TICK_NSEC)) #define NSEC_CONVERSION ((unsigned long)((((u64)1 << NSEC_JIFFIE_SC) +\ TICK_NSEC -1) / (u64)TICK_NSEC)) #define USEC_CONVERSION \ ((unsigned long)((((u64)NSEC_PER_USEC << USEC_JIFFIE_SC) +\ TICK_NSEC -1) / (u64)TICK_NSEC)) /* * USEC_ROUND is used in the timeval to jiffie conversion. See there * for more details. It is the scaled resolution rounding value. Note * that it is a 64-bit value. Since, when it is applied, we are already * in jiffies (albit scaled), it is nothing but the bits we will shift * off. */ #define USEC_ROUND (u64)(((u64)1 << USEC_JIFFIE_SC) - 1) /* * The maximum jiffie value is (MAX_INT >> 1). Here we translate that * into seconds. The 64-bit case will overflow if we are not careful, * so use the messy SH_DIV macro to do it. Still all constants. */ #if BITS_PER_LONG < 64 # define MAX_SEC_IN_JIFFIES \ (long)((u64)((u64)MAX_JIFFY_OFFSET * TICK_NSEC) / NSEC_PER_SEC) #else /* take care of overflow on 64 bits machines */ # define MAX_SEC_IN_JIFFIES \ (SH_DIV((MAX_JIFFY_OFFSET >> SEC_JIFFIE_SC) * TICK_NSEC, NSEC_PER_SEC, 1) - 1) #endif /* * Convert various time units to each other: */ extern unsigned int jiffies_to_msecs(const unsigned long j); extern unsigned int jiffies_to_usecs(const unsigned long j); extern unsigned long msecs_to_jiffies(const unsigned int m); extern unsigned long usecs_to_jiffies(const unsigned int u); extern unsigned long timespec_to_jiffies(const struct timespec *value); extern void jiffies_to_timespec(const unsigned long jiffies, struct timespec *value); extern unsigned long timeval_to_jiffies(const struct timeval *value); extern void jiffies_to_timeval(const unsigned long jiffies, struct timeval *value); extern clock_t jiffies_to_clock_t(unsigned long x); static inline clock_t jiffies_delta_to_clock_t(long delta) { return jiffies_to_clock_t(max(0L, delta)); } extern unsigned long clock_t_to_jiffies(unsigned long x); extern u64 jiffies_64_to_clock_t(u64 x); extern u64 nsec_to_clock_t(u64 x); extern u64 nsecs_to_jiffies64(u64 n); extern unsigned long nsecs_to_jiffies(u64 n); static unsigned long round_jiffies_common(unsigned long j, bool force_up) { int rem; unsigned long original = j; rem = j % HZ; /* * If the target jiffie is just after a whole second (which can happen * due to delays of the timer irq, long irq off times etc etc) then * we should round down to the whole second, not up. Use 1/4th second * as cutoff for this rounding as an extreme upper bound for this. * But never round down if @force_up is set. */ if (rem < HZ/4 && !force_up) /* round down */ j = j - rem; else /* round up */ j = j - rem + HZ; if (j <= GetTimerTicks()) /* rounding ate our timeout entirely; */ return original; return j; } unsigned long round_jiffies_up_relative(unsigned long j); #define TIMESTAMP_SIZE 30 #endif