struct BLITTER_BLOCK xmin dd ? ymin dd ? xmax dd ? ymax dd ? ends struct BLITTER dc BLITTER_BLOCK sc BLITTER_BLOCK dst_x dd ? ; 32 dst_y dd ? ; 36 src_x dd ? ; 40 src_y dd ? ; 44 w dd ? ; 48 h dd ? ; 52 bitmap dd ? ; 56 stride dd ? ; 60 ends align 4 __L1OutCode: push ebx mov ebx, 8 cmp edx, [eax] jl .L2 xor ebx, ebx cmp edx, [eax+8] setg bl sal ebx, 2 .L2: cmp ecx, [eax+4] jge .L3 or ebx, 1 jmp .L4 .L3: cmp ecx, [eax+12] jle .L4 or ebx, 2 .L4: mov eax, ebx pop ebx ret align 4 block_clip: push ebp push edi push esi push ebx sub esp, 4 mov ebx, eax mov [esp], edx mov ebp, ecx mov ecx, [ecx] mov edx, [edx] call __L1OutCode mov esi, eax mov edx, [esp+28] mov ecx, [edx] .L21: mov eax, [esp+24] mov edx, [eax] mov eax, ebx call __L1OutCode mov edi, eax .L20: mov eax, edi and eax, esi jne .L9 cmp esi, edi je .L9 test esi, esi jne .L10 test edi, 1 je .L11 mov eax, [ebx+4] jmp .L25 .L11: test edi, 2 je .L13 mov eax, [ebx+12] .L25: mov edx, [esp+28] jmp .L22 .L13: test edi, 4 je .L14 mov eax, [ebx+8] jmp .L26 .L14: and edi, 8 je .L12 mov eax, [ebx] .L26: mov edx, [esp+24] .L22: mov [edx], eax .L12: mov eax, [esp+28] mov ecx, [eax] jmp .L21 .L10: test esi, 1 je .L16 mov eax, [ebx+4] jmp .L23 .L16: test esi, 2 je .L18 mov eax, [ebx+12] .L23: mov [ebp+0], eax jmp .L17 .L18: test esi, 4 je .L19 mov eax, [ebx+8] jmp .L24 .L19: and esi, 8 je .L17 mov eax, [ebx] .L24: mov edx, [esp] mov [edx], eax .L17: mov ecx, [ebp+0] mov eax, [esp] mov edx, [eax] mov eax, ebx call __L1OutCode mov esi, eax jmp .L20 .L9: add esp, 4 pop ebx pop esi pop edi pop ebp ret align 4 blit_clip: .sx0 equ 36 .sy0 equ 32 .sx1 equ 28 .sy1 equ 24 .dx0 equ 20 .dy0 equ 16 .dx1 equ 12 .dy1 equ 8 push edi push esi push ebx sub esp, 40 mov ebx, ecx mov edx, [ecx+BLITTER.src_x] mov [esp+.sx0], edx mov eax, [ecx+BLITTER.src_y] mov [esp+.sy0], eax add edx, [ecx+BLITTER.w] dec edx mov [esp+.sx1], edx add eax, [ecx+BLITTER.h] dec eax mov [esp+.sy1], eax lea ecx, [esp+.sy0] lea edx, [esp+.sx0] lea eax, [ebx+BLITTER.sc] lea esi, [esp+.sy1] mov [esp+4], esi lea esi, [esp+.sx1] mov [esp], esi call block_clip mov esi, 1 test eax, eax jne .L28 mov edi, [esp+.sx0] mov edx, [ebx+BLITTER.dst_x] add edx, edi sub edx, [ebx+BLITTER.src_x] mov [esp+.dx0], edx mov ecx, [esp+.sy0] mov eax, [ebx+BLITTER.dst_y] add eax, ecx sub eax, [ebx+BLITTER.src_y] mov [esp+.dy0], eax sub edx, edi add edx, [esp+.sx1] mov [esp+.dx1], edx sub eax, ecx add eax, [esp+.sy1] mov [esp+.dy1], eax lea ecx, [esp+.dy0] lea edx, [esp+.dx0] lea eax, [esp+.dy1] mov [esp+4], eax lea eax, [esp+.dx1] mov [esp], eax mov eax, ebx call block_clip test eax, eax jne .L28 mov edx, [esp+.dx0] mov eax, [esp+.dx1] inc eax sub eax, edx mov [ebx+BLITTER.w], eax mov eax, [esp+.dy0] mov ecx, [esp+.dy1] inc ecx sub ecx, eax mov [ebx+BLITTER.h], ecx mov ecx, [ebx+BLITTER.src_x] add ecx, edx sub ecx, [ebx+BLITTER.dst_x] mov [ebx+BLITTER.src_x], ecx mov ecx, [ebx+BLITTER.src_y] add ecx, eax sub ecx, [ebx+BLITTER.dst_y] mov [ebx+BLITTER.src_y], ecx mov [ebx+BLITTER.dst_x], edx mov [ebx+BLITTER.dst_y], eax xor esi, esi .L28: mov eax, esi add esp, 40 pop ebx pop esi pop edi purge .sx0 purge .sy0 purge .sx1 purge .sy1 purge .dx0 purge .dy0 purge .dx1 purge .dy1 ret align 4 blit_32: push ebp push edi push esi push ebx sub esp, 72 mov eax, [TASK_BASE] mov ebx, [eax-twdw + WDATA.box.width] mov edx, [eax-twdw + WDATA.box.height] xor eax, eax mov [esp+BLITTER.dc.xmin], eax mov [esp+BLITTER.dc.ymin], eax mov [esp+BLITTER.dc.xmax], ebx mov [esp+BLITTER.dc.ymax], edx mov [esp+BLITTER.sc.xmin], eax mov [esp+BLITTER.sc.ymin], eax mov eax, [ecx+24] dec eax mov [esp+BLITTER.sc.xmax], eax mov eax, [ecx+28] dec eax mov [esp+BLITTER.sc.ymax], eax mov eax, [ecx] mov [esp+BLITTER.dst_x], eax mov eax, [ecx+4] mov [esp+BLITTER.dst_y], eax mov eax, [ecx+16] mov [esp+BLITTER.src_x], eax mov eax, [ecx+20] mov [esp+BLITTER.src_y], eax mov eax, [ecx+8] mov [esp+BLITTER.w], eax mov eax, [ecx+12] mov [esp+BLITTER.h], eax mov eax, [ecx+32] mov [esp+56], eax mov eax, [ecx+36] mov [esp+60], eax mov ecx, esp call blit_clip test eax, eax jne .L57 mov eax, [TASK_BASE] mov ebx, [esp+BLITTER.dst_x] mov ebp, [esp+BLITTER.dst_y] add ebx, [eax-twdw + WDATA.box.left] add ebp, [eax-twdw + WDATA.box.top] mov ecx, ebx add ecx, [esp+BLITTER.w] shl ecx, 16 mov cx, bp add ecx, [esp+BLITTER.h] mov edi, ebp imul edi, [_display.pitch] ; imul ebp, [_display.width] mov ebp, [d_width_calc_area + ebp*4] add ebp, ebx add ebp, [_WinMapAddress] mov eax, [esp+BLITTER.src_y] imul eax, [esp+BLITTER.stride] mov esi, [esp+BLITTER.src_x] lea esi, [eax+esi*4] add esi, [esp+BLITTER.bitmap] mov eax, ecx mov ecx, [esp+BLITTER.h] mov edx, [esp+BLITTER.w] test ecx, ecx ;FIXME check clipping jz .L57 test edx, edx jz .L57 cmp [_display.bpp], 32 jne .core_24 lea edi, [edi+ebx*4] mov ebx, [CURRENT_TASK] align 4 .outer32: xor ecx, ecx align 4 .inner32: cmp [ebp+ecx], bl jne .skip ;-------------------------------------- push eax mov eax, [esi+ecx*4] ; check for hardware cursor cmp [_display.select_cursor], select_cursor je @f cmp [_display.select_cursor], 0 jne .no_mouseunder ;-------------------------------------- align 4 @@: push ecx mov ecx, [esp+4] ror ecx, 16 sub ecx, edx rol ecx, 16 sub ecx, [esp+BLITTER.h + 8] ; check mouse area for putpixel call [_display.check_mouse] pop ecx ;-------------------------------------- align 4 .no_mouseunder: ; store to real LFB mov [LFB_BASE+edi+ecx*4], eax pop eax ;-------------------------------------- align 4 .skip: inc ecx dec edx jnz .inner32 add esi, [esp+BLITTER.stride] add edi, [_display.pitch] add ebp, [_display.width] mov edx, [esp+BLITTER.w] dec [esp+BLITTER.h] jnz .outer32 .done: call [draw_pointer] .L57: add esp, 72 pop ebx pop esi pop edi pop ebp ret .core_24: lea ebx, [ebx+ebx*2] lea edi, [LFB_BASE+edi+ebx] mov ebx, [CURRENT_TASK] align 4 .outer24: mov [esp+64], edi xor ecx, ecx align 4 .inner24: cmp [ebp+ecx], bl jne .skip_1 ;-------------------------------------- push eax mov eax, [esi+ecx*4] lea edi, [edi+ecx*2] ; check for hardware cursor cmp [_display.select_cursor], select_cursor je @f cmp [_display.select_cursor], 0 jne .no_mouseunder_1 ;-------------------------------------- align 4 @@: push ecx mov ecx, [esp+4] ror ecx, 16 sub ecx, edx rol ecx, 16 sub ecx, [esp+BLITTER.h + 8] ; check mouse area for putpixel call [_display.check_mouse] pop ecx ;-------------------------------------- align 4 .no_mouseunder_1: mov [edi+ecx], ax shr eax, 16 mov [edi+ecx+2], al pop eax ;-------------------------------------- align 4 .skip_1: mov edi, [esp+64] inc ecx dec edx jnz .inner24 add esi, [esp+BLITTER.stride] add edi, [_display.pitch] add ebp, [_display.width] mov edx, [esp+BLITTER.w] dec [esp+BLITTER.h] jnz .outer24 jmp .done