#include "../include/kolibri.h" #include "../include/kos_heap.h" #include "../include/kos_file.h" using namespace Kolibri; const char header[] = "Hello World test"; const char string[] = "Hello, World!"; bool KolibriOnStart(TStartData &me_start, TThreadData /*th*/) { me_start.Left = 10; me_start.Top = 40; me_start.Width = 150; me_start.Height = 80; me_start.WinData.Title = header; return true; } void KolibriOnPaint(void) { DrawText(30,10,0,string); } bool KolibriOnClose(TThreadData /*th*/) {return true;} int KolibriOnIdle(TThreadData /*th*/) {return -1;} void KolibriOnSize(int /*window_rect*/[], TThreadData /*th*/) {} void KolibriOnKeyPress(TThreadData /*th*/) {GetKey();} void KolibriOnMouse(TThreadData /*th*/) {}