include 'my_skin.inc' SKIN_PARAMS \ height = bmp_base.height,\ ; skin height margins = [8:3:10:2],\ ; margins [left:top:right:bottom] colors active = [binner=0xDCD6CB:\ ; border inner color bouter=0x948B7B:\ ; border outer color bframe=0xDCD6CB],\ ; border frame color colors inactive = [binner=0xDCD6CB:\ ; border inner color bouter=0x948B7B:\ ; border outer color bframe=0xDCD6CB],\ ; border frame color dtp = 'OpusN.dtp' ; dtp colors SKIN_BUTTONS \ close = [-20:6][14:14],\ ; buttons coordinates minimize = [-39:6][14:14] ; [left:top][width:height] SKIN_BITMAPS \ left active = bmp_left,\ ; skin bitmaps pointers left inactive = bmp_left1,\ oper active = bmp_oper,\ oper inactive = bmp_oper1,\ base active = bmp_base,\ base inactive = bmp_base1 BITMAP bmp_left ,'a_left.bmp' ; skin bitmaps BITMAP bmp_oper ,'a_oper.bmp' BITMAP bmp_base ,'a_base.bmp' BITMAP bmp_left1,'i_left.bmp' BITMAP bmp_oper1,'i_oper.bmp' BITMAP bmp_base1,'i_base.bmp'