kolibrios/kernel/branches/net/network/socket.inc
hidnplayr 445f854cae Correct use of TYPE and PROTOCOL parameters in socket function
git-svn-id: svn://kolibrios.org@1542 a494cfbc-eb01-0410-851d-a64ba20cac60
2010-07-31 11:17:06 +00:00

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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ;;
;; Copyright (C) KolibriOS team 2004-2010. All rights reserved. ;;
;; Distributed under terms of the GNU General Public License ;;
;; ;;
;; SOCKET.INC ;;
;; ;;
;; Written by hidnplayr@kolibrios.org, ;;
;; and Clevermouse. ;;
;; ;;
;; Based on code by mike.dld ;;
;; ;;
;; GNU GENERAL PUBLIC LICENSE ;;
;; Version 2, June 1991 ;;
;; ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
$Revision$
virtual at 0
SOCKET:
.NextPtr dd ? ; pointer to next socket in list
.PrevPtr dd ? ; pointer to previous socket in list
.Number dd ? ; socket number
.lock dd ? ; lock mutex
.PID dd ? ; application process id
.Domain dd ? ; INET/UNIX/..
.Type dd ? ; RAW/UDP/TCP/...
.Protocol dd ? ; ICMP/IPv4/ARP/
.errorcode dd ?
.options dd ?
.state dd ?
.snd_proc dd ?
.rcv_proc dd ?
.end:
end virtual
virtual at SOCKET.end
IP_SOCKET:
.LocalIP dd ?
rd 3 ; for IPv6 addresses
.RemoteIP dd ?
rd 3 ; for IPv6 addresses
.end:
end virtual
virtual at IP_SOCKET.end
TCP_SOCKET:
.LocalPort dw ?
.RemotePort dw ?
.backlog dw ? ; Backlog
.backlog_cur dw ? ; current size of queue for un-accept-ed connections
.OrigRemoteIP dd ? ; original remote IP address (used to reset to LISTEN state)
.OrigRemotePort dw ? ; original remote port (used to reset to LISTEN state)
.t_state dd ? ; TCB state
.t_rxtshift dd ?
.t_rxtcur dd ?
.t_dupacks dd ?
.t_maxseg dd ?
.t_force dd ?
.t_flags dd ?
;---------------
; RFC783 page 21
; send sequence
.SND_UNA dd ? ; sequence number of unack'ed sent Packets
.SND_NXT dd ? ; next send sequence number to use
.SND_UP dd ?
.SND_WL1 dd ? ; window minus one
.SND_WL2 dd ? ;
.ISS dd ? ; initial send sequence number
.SND_WND dd ? ; send window
; receive sequence
.RCV_WND dw ? ; receive window
.RCV_NXT dd ? ; next receive sequence number to use
.RCV_UP dd ?
.IRS dd ? ; initial receive sequence number
;---------------------
; Additional variables
; receive variables
.RCV_ADV dd ?
; retransmit variables
.SND_MAX dd ?
; congestion control
.SND_CWND dd ?
.SND_SSTHRESH dd ?
;----------------------
; Transmit timing stuff
.t_idle dd ?
.t_rtt dd ?
.t_rtseq dd ?
.t_srtt dd ?
.t_rttvar dd ?
.t_rttmin dd ?
.max_sndwnd dd ?
;-----------------
; Out-of-band data
.t_oobflags dd ?
.t_iobc dd ?
.t_softerror dd ?
;---------
; RFC 1323
.SND_SCALE db ? ; Scale factor
.RCV_SCALE db ?
.request_r_scale db ?
.requested_s_scale dd ?
.ts_recent dd ?
.ts_recent_age dd ?
.last_ack_sent dd ?
;-------
; Timers
.timer_retransmission dw ? ; rexmt
.timer_ack dw ?
.timer_persist dw ?
.timer_keepalive dw ? ; keepalive/syn timeout
.timer_timed_wait dw ? ; also used as 2msl timer
.end:
end virtual
virtual at IP_SOCKET.end
UDP_SOCKET:
.LocalPort dw ?
.RemotePort dw ?
.firstpacket db ?
.end:
end virtual
virtual at IP_SOCKET.end
ICMP_SOCKET:
.Identifier dw ?
.end:
end virtual
struc RING_BUFFER {
.start_ptr dd ? ; Pointer to start of buffer
.end_ptr dd ? ; pointer to end of buffer
.read_ptr dd ? ; Read pointer
.write_ptr dd ? ; Write pointer
.size dd ? ; Number of bytes buffered
.end:
}
virtual at 0
RING_BUFFER RING_BUFFER
end virtual
virtual at TCP_SOCKET.end
STREAM_SOCKET:
.rcv rd RING_BUFFER.end/4
.snd rd RING_BUFFER.end/4
.end:
end virtual
struct socket_queue_entry
.data_ptr dd ?
.buf_ptr dd ?
.data_size dd ?
.size:
ends
SOCKETBUFFSIZE equ 4096 ; in bytes
SOCKET_QUEUE_SIZE equ 10 ; maximum number ofincoming packets queued for 1 socket
; the incoming packet queue for sockets is placed in the socket struct itself, at this location from start
SOCKET_QUEUE_LOCATION equ SOCKETBUFFSIZE - SOCKET_QUEUE_SIZE*socket_queue_entry.size - queue.data
uglobal
net_sockets rd 4
last_UDP_port dw ? ; These values give the number of the last used ephemeral port
last_TCP_port dw ? ;
endg
;-----------------------------------------------------------------
;
; SOCKET_init
;
;-----------------------------------------------------------------
macro SOCKET_init {
xor eax, eax
mov edi, net_sockets
mov ecx, 4
rep stosd
@@:
pseudo_random eax
cmp ax, MIN_EPHEMERAL_PORT
jl @r
cmp ax, MAX_EPHEMERAL_PORT
jg @r
mov [last_UDP_port], ax
@@:
pseudo_random eax
cmp ax, MIN_EPHEMERAL_PORT
jl @r
cmp ax, MAX_EPHEMERAL_PORT
jg @r
mov [last_TCP_port], ax
}
;-----------------------------------------------------------------
;
; Socket API (function 74)
;
;-----------------------------------------------------------------
align 4
sys_socket:
cmp ebx, 9 ; highest possible number
jg @f
jmp dword [sock_sysfn_table + 4*ebx]
@@:
cmp ebx, 255
jz SOCKET_debug
s_error:
DEBUGF 1,"socket error\n"
mov dword [esp+32], -1
ret
align 4
sock_sysfn_table:
dd SOCKET_open ; 0
dd SOCKET_close ; 1
dd SOCKET_bind ; 2
dd SOCKET_listen ; 3
dd SOCKET_connect ; 4
dd SOCKET_accept ; 5
dd SOCKET_send ; 6
dd SOCKET_receive ; 7
dd SOCKET_set_opt ; 8
dd SOCKET_get_opt ; 9
;-----------------------------------------------------------------
;
; SOCKET_open
;
; IN: domain in ecx
; type in edx
; protocol in esi
; OUT: eax is socket num, -1 on error
;
;-----------------------------------------------------------------
align 4
SOCKET_open:
DEBUGF 1,"SOCKET_open: domain: %u, type: %u protocol: %x\n", ecx, edx, esi
call SOCKET_alloc
jz s_error
mov [esp+32], edi ; return socketnumber
mov [eax + SOCKET.Domain], ecx
mov [eax + SOCKET.Type], edx
mov [eax + SOCKET.Protocol], esi
cmp ecx, AF_INET4
jne .no_inet4
push [IP_LIST]
pop [eax + IP_SOCKET.LocalIP] ; fill in local ip number
cmp edx, SOCK_DGRAM
je .udp
cmp edx, SOCK_STREAM
je .tcp
cmp edx, SOCK_RAW
je .raw
.no_inet4:
ret
align 4
.raw:
; test esi, esi ; IP_PROTO_IP
; jz .ip
cmp esi, IP_PROTO_ICMP
je .icmp
cmp esi, IP_PROTO_UDP
je .udp
cmp esi, IP_PROTO_TCP
je .tcp
ret
align 4
.udp:
mov [eax + SOCKET.Protocol], IP_PROTO_UDP
call SOCKET_find_port ; fill in a local port number, application may change it later, or use this one
push eax
init_queue (eax + SOCKET_QUEUE_LOCATION)
pop eax
mov [eax + SOCKET.snd_proc], SOCKET_send_udp
mov [eax + SOCKET.rcv_proc], SOCKET_receive_dgram
ret
align 4
.tcp:
mov [eax + SOCKET.Protocol], IP_PROTO_TCP
call SOCKET_find_port ; fill in a local port number, application may change it later, or use this one
mov ebx, eax
lea eax, [ebx + STREAM_SOCKET.snd]
call SOCKET_ring_create
lea eax, [ebx + STREAM_SOCKET.rcv]
call SOCKET_ring_create
mov [ebx + SOCKET.snd_proc], SOCKET_send_tcp
mov [ebx + SOCKET.rcv_proc], SOCKET_receive_tcp
ret
;align 4
; .ip:
;
; push eax
; init_queue (eax + SOCKET_QUEUE_LOCATION)
; pop eax
;
; mov [eax + SOCKET.snd_proc], SOCKET_send_ip
; mov [eax + SOCKET.rcv_proc], SOCKET_receive_dgram
;
; ret
align 4
.icmp:
push eax
init_queue (eax + SOCKET_QUEUE_LOCATION)
pop eax
mov [eax + SOCKET.snd_proc], SOCKET_send_icmp
mov [eax + SOCKET.rcv_proc], SOCKET_receive_dgram
ret
;-----------------------------------------------------------------
;
; SOCKET_bind
;
; IN: socket number in ecx
; pointer to sockaddr struct in edx
; length of that struct in esi
; OUT: 0 on success
;
;-----------------------------------------------------------------
align 4
SOCKET_bind:
DEBUGF 1,"socket_bind: socknum: %u sockaddr: %x, length: %u\n", ecx, edx, esi
call SOCKET_num_to_ptr
jz s_error
cmp esi, 2
jl s_error
cmp word [edx], AF_INET4
je .af_inet4
cmp word [edx], AF_UNIX
je .af_unix
jmp s_error
.af_unix:
; TODO: write code here
mov dword [esp+32], 0
ret
.af_inet4:
DEBUGF 1,"af_inet4\n"
cmp esi, 6
jl s_error
mov bx, word [edx + 2]
test bx, bx
jz .use_preset_port
call SOCKET_check_port
jz s_error
DEBUGF 1,"using local port: %u\n", bx
mov word [eax + UDP_SOCKET.LocalPort], bx
.use_preset_port:
DEBUGF 1,"local ip: %u.%u.%u.%u\n",\
[eax + IP_SOCKET.LocalIP + 0]:1,[eax + IP_SOCKET.LocalIP + 1]:1,\
[eax + IP_SOCKET.LocalIP + 2]:1,[eax + IP_SOCKET.LocalIP + 3]:1
mov dword [esp+32], 0
ret
;-----------------------------------------------------------------
;
; SOCKET_connect
;
; IN: socket number in ecx
; pointer to sockaddr struct in edx
; length of that struct in esi
; OUT: 0 on success
;
;-----------------------------------------------------------------
align 4
SOCKET_connect:
DEBUGF 1,"SOCKET_connect: socknum: %u sockaddr: %x, length: %u\n", ecx, edx, esi
call SOCKET_num_to_ptr
jz s_error
cmp esi, 8
jl s_error
cmp word [edx], AF_INET4
je .af_inet4
jmp s_error
.af_inet4:
cmp [eax + SOCKET.Protocol], IP_PROTO_UDP
je .udp
cmp [eax + SOCKET.Protocol], IP_PROTO_TCP
je .tcp
cmp [eax + SOCKET.Protocol], IP_PROTO_IP
je .ip
cmp [eax + SOCKET.Protocol], IP_PROTO_ICMP
je .ip
jmp s_error
align 4
.udp:
mov bx , word [edx + 2]
mov word [eax + UDP_SOCKET.RemotePort], bx
mov [eax + UDP_SOCKET.firstpacket], 0
DEBUGF 1,"remote port: %u\n",bx
mov ebx, dword [edx + 4]
mov dword [eax + IP_SOCKET.RemoteIP], ebx
DEBUGF 1,"remote ip: %u.%u.%u.%u\n",[edx+4]:1,[edx+5]:1,[edx+6]:1,[edx+7]:1
mov dword [esp+32], 0
ret
align 4
.tcp:
lea ebx, [eax + SOCKET.lock]
call wait_mutex
; fill in remote port and IP
mov bx , word [edx + 2]
mov [eax + TCP_SOCKET.RemotePort], bx
DEBUGF 1,"remote port: %u\n", bx
mov ebx, dword [edx + 4]
mov [eax + IP_SOCKET.RemoteIP], ebx
;;;;;
mov [eax + TCP_SOCKET.timer_persist], 0
mov [eax + TCP_SOCKET.t_state], TCB_SYN_SENT
mov ebx, [TCP_sequence_num]
add [TCP_sequence_num], 6400
mov [eax + TCP_SOCKET.ISS], ebx
mov [eax + TCP_SOCKET.timer_keepalive], TCP_time_keep_init
TCP_sendseqinit eax
;;;; mov [ebx + TCP_SOCKET.timer_retransmission], ;; todo: create macro to set retransmission timer
push eax
call TCP_output
pop eax
mov [eax + SOCKET.lock], 0
mov dword [esp+32], 0 ; success!
ret
align 4
.ip:
push dword [edx + 4]
pop dword [eax + IP_SOCKET.RemoteIP]
mov dword [esp+32], 0 ; success!
ret
;-----------------------------------------------------------------
;
; SOCKET_listen
;
; IN: socket number in ecx
; backlog in edx
; OUT: eax is socket num, -1 on error
;
;-----------------------------------------------------------------
align 4
SOCKET_listen:
DEBUGF 1,"SOCKET_listen: socknum: %u backlog: %u\n", ecx, edx
call SOCKET_num_to_ptr
jz s_error
cmp word [eax + SOCKET.Domain], AF_INET4
jne s_error
cmp [eax + SOCKET.Protocol], IP_PROTO_TCP
jne s_error
; TODO: check local port number
cmp edx, MAX_backlog
jle .ok
mov edx, MAX_backlog
.ok:
mov [eax + TCP_SOCKET.backlog], dx
mov [eax + TCP_SOCKET.t_state], TCB_LISTEN
or [eax + SOCKET.options], SO_ACCEPTCON ;;;; TODO: set socket state to listen
mov dword [esp+32], 0
ret
;-----------------------------------------------------------------
;
; SOCKET_accept
;
; IN: socket number in ecx
; addr in edx
; addrlen in esi
; OUT: eax is socket num, -1 on error
;
;-----------------------------------------------------------------
align 4
SOCKET_accept:
DEBUGF 1,"SOCKET_accept: socknum: %u sockaddr: %x, length: %u\n", ecx, edx, esi
call SOCKET_num_to_ptr
jz s_error
cmp word [eax + SOCKET.Domain], AF_INET4
je .af_inet4
jmp s_error
.af_inet4:
cmp [eax + SOCKET.Protocol], IP_PROTO_TCP
je .tcp
jmp s_error
.tcp:
lea ebx, [eax + SOCKET.lock]
call wait_mutex
movzx ebx, [eax + TCP_SOCKET.backlog_cur]
test ebx, ebx
jz .unlock_err
dec [eax + TCP_SOCKET.backlog_cur] ;;;;
mov eax, [eax + TCP_SOCKET.end + (ebx-1)*4] ;;;;;
mov [eax + SOCKET.lock], 0 ;;;;
mov dword [esp+32], 0 ;;;;
call TCP_output ;;;;;
ret
.unlock_err:
mov [eax + SOCKET.lock], 0
jmp s_error
;-----------------------------------------------------------------
;
; SOCKET_close
;
; IN: socket number in ecx
; OUT: eax is socket num, -1 on error
;
;-----------------------------------------------------------------
align 4
SOCKET_close:
DEBUGF 1,"SOCKET_close: socknum: %u\n", ecx
call SOCKET_num_to_ptr
jz s_error
cmp [eax + SOCKET.Domain], AF_INET4
jne s_error
cmp [eax + SOCKET.Protocol], IP_PROTO_UDP
je .free
cmp [eax + SOCKET.Protocol], IP_PROTO_ICMP
je .free
cmp [eax + SOCKET.Protocol], IP_PROTO_IP
je .free
cmp [eax + SOCKET.Protocol], IP_PROTO_TCP
je .tcp
jmp s_error
.tcp:
cmp [eax + TCP_SOCKET.t_state], TCB_SYN_RECEIVED ; state must be LISTEN, SYN_SENT or CLOSED
jl .free
call TCP_output
mov dword [esp+32], 0
ret
.free:
call SOCKET_free
mov dword [esp+32], 0
ret
;-----------------------------------------------------------------
;
; SOCKET_receive
;
; IN: socket number in ecx
; addr to buffer in edx
; length of buffer in esi
; flags in edi
; OUT: eax is number of bytes copied, -1 on error
;
;-----------------------------------------------------------------
align 4
SOCKET_receive:
DEBUGF 1,"SOCKET_receive: socknum: %u bufaddr: %x, buflength: %u, flags: %x, ", ecx, edx, esi, edi
call SOCKET_num_to_ptr
jz s_error
jmp [eax + SOCKET.rcv_proc]
align 4
SOCKET_receive_dgram:
DEBUGF 1,"SOCKET_receive: DGRAM\n"
mov ebx, esi
mov edi, edx ; addr to buffer
get_from_queue (eax + SOCKET_QUEUE_LOCATION), SOCKET_QUEUE_SIZE, socket_queue_entry.size, s_error ; destroys esi and ecx
mov ecx, [esi + socket_queue_entry.data_size]
DEBUGF 1,"Got %u bytes of data\n", ecx
cmp ecx, ebx
jg .too_small
push [esi + socket_queue_entry.buf_ptr] ; save the buffer addr so we can clear it later
mov esi, [esi + socket_queue_entry.data_ptr]
DEBUGF 1,"Source buffer: %x, real addr: %x\n", [esp], esi
mov dword[esp+32+4], ecx ; return number of bytes copied
; copy the data
shr ecx, 1
jnc .nb
movsb
.nb:
shr ecx, 1
jnc .nw
movsw
.nw:
test ecx, ecx
jz .nd
rep movsd
.nd:
call kernel_free ; remove the packet
ret
.too_small:
DEBUGF 1,"Buffer too small...\n"
jmp s_error
align 4
SOCKET_receive_tcp:
DEBUGF 1,"SOCKET_receive: TCP\n"
mov ecx, esi
mov edi, edx
add eax, STREAM_SOCKET.rcv
call SOCKET_ring_read
call SOCKET_ring_free
mov dword[esp+32], ecx ; return number of bytes copied
ret
;-----------------------------------------------------------------
;
; SOCKET_send
;
;
; IN: socket number in ecx
; pointer to data in edx
; datalength in esi
; flags in edi
; OUT: -1 on error
;
;-----------------------------------------------------------------
align 4
SOCKET_send:
DEBUGF 1,"SOCKET_send: socknum: %u data ptr: %x, length: %u, flags: %x, ", ecx, edx, esi, edi
call SOCKET_num_to_ptr
jz s_error
jmp [eax + SOCKET.snd_proc]
align 4
SOCKET_send_udp:
DEBUGF 1,"SOCKET_send: UDP\n"
mov ecx, esi
mov esi, edx
call UDP_output
mov dword [esp+32], 0
ret
align 4
SOCKET_send_tcp:
DEBUGF 1,"SOCKET_send: TCP\n"
push eax
mov ecx, esi
mov esi, edx
add eax, STREAM_SOCKET.snd
call SOCKET_ring_write
pop eax
call TCP_output
mov [esp+32], eax
ret
;align 4
;SOCKET_send_ip:
;
; DEBUGF 1,"type: IP\n"
;
; mov ecx, esi
; mov esi, edx
;
; call IPv4_output_raw
;
; mov dword [esp+32], eax
; ret
align 4
SOCKET_send_icmp:
DEBUGF 1,"SOCKET_send: ICMP\n"
mov ecx, esi
call ICMP_output_raw
mov dword [esp+32], 0
ret
;-----------------------------------------------------------------
;
; SOCKET_get_options
;
; IN: ecx = socket number
; edx = pointer to the options:
; dd level, optname, optval, optlen
; OUT: -1 on error
;
; At moment, uses only pseudo-optname -2 for get last_ack_number for TCP.
; TODO: find best way to notify that send()'ed data were acknowledged
; Also pseudo-optname -3 is valid and returns socket state, one of TCB_*.
;
;-----------------------------------------------------------------
align 4
SOCKET_get_opt:
DEBUGF 1,"SOCKET_get_opt\n"
call SOCKET_num_to_ptr
jz s_error
cmp dword [edx], IP_PROTO_TCP
jnz s_error
cmp dword [edx+4], -2
jz @f
cmp dword [edx+4], -3
jnz s_error
@@:
; mov eax, [edx+12]
; test eax, eax
; jz .fail
; cmp dword [eax], 4
; mov dword [eax], 4
; jb .fail
; stdcall net_socket_num_to_addr, ecx
; test eax, eax
; jz .fail
; ; todo: check that eax is really TCP socket
; mov ecx, [eax + TCP_SOCKET.last_ack_number]
; cmp dword [edx+4], -2
; jz @f
; mov ecx, [eax + TCP_SOCKET.state]
@@:
mov eax, [edx+8]
test eax, eax
jz @f
mov [eax], ecx
@@:
mov dword [esp+32], 0
ret
align 4
SOCKET_set_opt:
ret
;-----------------------------------------------------------------
;
; SOCKET_debug
;
; Copies socket variables to application buffer
;
; IN: ecx = socket number
; edx = pointer to buffer
;
; OUT: -1 on error
;-----------------------------------------------------------------
align 4
SOCKET_debug:
DEBUGF 1,"socket_debug\n"
call SOCKET_num_to_ptr
jz s_error
mov esi, eax
mov edi, edx
mov ecx, SOCKETBUFFSIZE/4
rep movsd
mov dword [esp+32], 0
ret
;-----------------------------------------------------------------
;
; SOCKET_find_port
;
; Fills in the local port number for TCP and UDP sockets
; This procedure always works because the number of sockets is
; limited to a smaller number then the number of possible ports
;
; IN: eax = socket pointer
; OUT: /
;
;-----------------------------------------------------------------
align 4
SOCKET_find_port:
DEBUGF 1,"SOCKET_find_port\n"
push ebx esi ecx
cmp [eax + SOCKET.Protocol], IP_PROTO_UDP
je .udp
cmp [eax + SOCKET.Protocol], IP_PROTO_TCP
je .tcp
jmp .error
.done:
mov [eax + UDP_SOCKET.LocalPort], bx
.error:
pop ecx esi ebx
ret
.udp:
mov bx, [last_UDP_port]
call .findit
mov [last_UDP_port], bx
jmp .done
.tcp:
mov bx, [last_TCP_port]
call .findit
mov [last_TCP_port], bx
jmp .done
.restart:
mov bx, MIN_EPHEMERAL_PORT
.findit:
inc bx
cmp bx, MAX_EPHEMERAL_PORT
jz .restart
call SOCKET_check_port
jz .findit
ret
;-----------------------------------------------------------------
;
; SOCKET_check_port (to be used with AF_INET only!)
;
; Checks if a local port number is unused
; If the proposed port number is unused, it is filled in in the socket structure
;
; IN: eax = socket ptr (to find out if its a TCP/UDP socket)
; bx = proposed socket number
;
; OUT: ZF = cleared on error
;
;-----------------------------------------------------------------
align 4
SOCKET_check_port:
DEBUGF 1,"SOCKET_check_port\n"
mov ecx, [eax + SOCKET.Protocol]
mov esi, net_sockets
.next_socket:
mov esi, [esi + SOCKET.NextPtr]
or esi, esi
jz .port_ok
cmp [esi + SOCKET.Protocol], ecx
jne .next_socket
cmp [esi + UDP_SOCKET.LocalPort], bx
jne .next_socket
DEBUGF 1,"local port %u already in use\n", bx
ret
.port_ok:
mov [eax + UDP_SOCKET.LocalPort], bx
or bx, bx ; set the zero-flag
ret
;-----------------------------------------------------------------
;
; SOCKET_input
;
; Updates a (stateless) socket with received data
;
; Note: the mutex should already be set !
;
; IN: eax = socket ptr
; ebx = pointer to device struct
; ecx = data size
; esi = ptr to data
; [esp] = ptr to buf
; [esp + 4] = buf size
;
; OUT: /
;
;-----------------------------------------------------------------
align 4
SOCKET_input:
DEBUGF 1,"SOCKET_input: socket=%x, data=%x size=%u\n", eax, esi, ecx
mov dword[esp+4], ecx
push esi
mov esi, esp
add_to_queue (eax + SOCKET_QUEUE_LOCATION), SOCKET_QUEUE_SIZE, socket_queue_entry.size, SOCKET_input.full
DEBUGF 1,"SOCKET_input: queued packet successfully\n"
add esp, socket_queue_entry.size
mov [eax + SOCKET.lock], 0
jmp SOCKET_notify_owner
.full:
DEBUGF 2,"SOCKET_input: socket %x is full!\n", eax
mov [eax + SOCKET.lock], 0
call kernel_free
add esp, 8
ret
;--------------------------
;
; eax = ptr to ring struct (just a buffer of the right size)
;
align 4
SOCKET_ring_create:
mov esi, eax
stdcall create_ring_buffer, SOCKET_MAXDATA, PG_SW
DEBUGF 1,"SOCKET_ring_created: %x\n", eax
mov [esi + RING_BUFFER.start_ptr], eax
mov [esi + RING_BUFFER.write_ptr], eax
mov [esi + RING_BUFFER.read_ptr], eax
mov [esi + RING_BUFFER.size], 0
add eax, SOCKET_MAXDATA
mov [esi + RING_BUFFER.end_ptr], eax
ret
;-----------------------------------------------------------------
;
; SOCKET_ring_write
;
; Adds data to a stream socket, and updates write pointer and size
;
; IN: eax = ptr to ring struct
; ecx = data size
; esi = ptr to data
;
; OUT: ecx = number of bytes stored
;
;-----------------------------------------------------------------
align 4
SOCKET_ring_write:
DEBUGF 1,"SOCKET_ring_write: ringbuff=%x ptr=%x size=%u\n", eax, esi, ecx
add [eax + RING_BUFFER.size], ecx
cmp [eax + RING_BUFFER.size], SOCKET_MAXDATA
jg .too_large
.copy:
mov edi, [eax + RING_BUFFER.write_ptr]
DEBUGF 2,"SOCKET_ring_write: %u bytes from %x to %x\n", ecx, esi, edi
push ecx
shr ecx, 1
jnc .nb
movsb
.nb:
shr ecx, 1
jnc .nw
movsw
.nw:
test ecx, ecx
jz .nd
rep movsd
.nd:
pop ecx
cmp edi, [eax + RING_BUFFER.end_ptr]
jge .wrap
mov [eax + RING_BUFFER.write_ptr], edi
ret
.wrap:
sub edi, SOCKET_MAXDATA
mov [eax + RING_BUFFER.write_ptr], edi
ret
.too_large:
mov ecx, SOCKET_MAXDATA ; calculate number of bytes available in buffer
sub ecx, [eax + RING_BUFFER.size]
jge .full
mov [eax + RING_BUFFER.size], SOCKET_MAXDATA ; update size, we will fill buffer completely
jmp .copy
.full:
DEBUGF 2,"SOCKET_ring_write: ring buffer is full!\n"
xor ecx, ecx
ret
;-----------------------------------------------------------------
;
; SOCKET_ring_read
;
; reads the data, BUT DOES NOT CLEAR IT FROM MEMORY YET
;
; IN: eax = ptr to ring struct
; ecx = buffer size
; edi = ptr to buffer
;
; OUT: ecx = number of bytes read
;
;-----------------------------------------------------------------
align 4
SOCKET_ring_read:
DEBUGF 1,"SOCKET_ring_read: ringbuff=%x ptr=%x size=%u\n", eax, edi, ecx
cmp ecx, [eax + RING_BUFFER.size]
jg .less_data
.copy:
mov esi, [eax + RING_BUFFER.read_ptr]
DEBUGF 2,"SOCKET_ring_read: %u bytes from %x to %x\n", ecx, esi, edi
push ecx
shr ecx, 1
jnc .nb
movsb
.nb:
shr ecx, 1
jnc .nw
movsw
.nw:
test ecx, ecx
jz .nd
rep movsd
.nd:
pop ecx
; .no_data_at_all:
ret
.less_data:
mov ecx, [eax + RING_BUFFER.size]
test ecx, ecx
; jz .no_data_at_all
jmp .copy
;-----------------------------------------------------------------
;
; SOCKET_ring_free
;
; Free's some bytes from the ringbuffer
;
; IN: eax = ptr to ring struct
; ecx = data size
;
; OUT: ecx = number of bytes free-ed
;
;-----------------------------------------------------------------
align 4
SOCKET_ring_free:
DEBUGF 1,"SOCKET_ring_free: %u bytes from ring %x\n", ecx, eax
sub [eax + RING_BUFFER.size], ecx
jl .sumthinwong
add [eax + RING_BUFFER.read_ptr], ecx
mov edx, [eax + RING_BUFFER.end_ptr]
cmp [eax + RING_BUFFER.read_ptr], edx
jl @f
sub [eax + RING_BUFFER.read_ptr], SOCKET_MAXDATA
@@:
ret
.sumthinwong: ; we could free all available bytes, but that would be stupid, i guess..
add [eax + RING_BUFFER.size], ecx
xor ecx, ecx
ret
;-----------------------------------------------------------------
;
; SOCKET_notify_owner
;
; notify's the owner of a socket that something happened
;
; IN: eax = socket ptr
; OUT: /
;
;-----------------------------------------------------------------
align 4
SOCKET_notify_owner:
DEBUGF 1,"SOCKET_notify_owner: %x\n", eax
call SOCKET_check
jz .error
push ecx esi
; socket exists, now try to flag an event to the application
mov eax, [eax + SOCKET.PID]
mov ecx, 1
mov esi, TASK_DATA + TASKDATA.pid
.next_pid:
cmp [esi], eax
je .found_pid
inc ecx
add esi, 0x20
cmp ecx, [TASK_COUNT]
jbe .next_pid
; PID not found, TODO: close socket!
jmp .error2
.found_pid:
shl ecx, 8
or [ecx + SLOT_BASE + APPDATA.event_mask], EVENT_NETWORK
mov [check_idle_semaphore], 200
DEBUGF 1,"SOCKET_notify_owner: succes!\n"
.error2:
pop esi ecx
.error:
ret
;--------------------------------------------------------------------
;
; SOCKET_alloc
;
; Allocate memory for socket data and put new socket into the list
; Newly created socket is initialized with calling PID and number and
; put into beginning of list (which is a fastest way).
;
; IN: /
; OUT: eax = 0 on error, socket ptr otherwise
; edi = socket number
; ZF = cleared on error
;
;--------------------------------------------------------------------
align 4
SOCKET_alloc:
push ecx ebx
stdcall kernel_alloc, SOCKETBUFFSIZE
DEBUGF 1, "SOCKET_alloc: ptr=%x\n", eax
or eax, eax
jz .exit
; zero-initialize allocated memory
push eax edi
mov edi, eax
mov ecx, SOCKETBUFFSIZE / 4
xor eax, eax
rep stosd
pop edi eax
; set send-and receive procedures to return -1
mov [eax + SOCKET.snd_proc], s_error
mov [eax + SOCKET.rcv_proc], s_error
; find first free socket number and use it
xor ecx, ecx
.next_socket_number:
inc ecx
mov ebx, net_sockets
.next_socket:
mov ebx, [ebx + SOCKET.NextPtr]
test ebx, ebx
jz .last_socket
cmp [ebx + SOCKET.Number], ecx
jne .next_socket
jmp .next_socket_number
.last_socket:
mov [eax + SOCKET.Number], ecx
DEBUGF 1, "SOCKET_alloc: number=%u\n", ecx
mov edi, ecx
; Fill in PID
mov ebx, [TASK_BASE]
mov ebx, [ebx + TASKDATA.pid]
mov [eax + SOCKET.PID], ebx
; add socket to the list by re-arranging some pointers
mov ebx, [net_sockets + SOCKET.NextPtr]
mov [eax + SOCKET.PrevPtr], net_sockets
mov [eax + SOCKET.NextPtr], ebx
test ebx, ebx
jz @f
add ebx, SOCKET.lock ; lock the next socket
call wait_mutex
sub ebx, SOCKET.lock
mov [ebx + SOCKET.PrevPtr], eax
mov [ebx + SOCKET.lock], 0 ; and unlock it again
@@:
mov [net_sockets + SOCKET.NextPtr], eax
or eax, eax ; used to clear zero flag
.exit:
pop ebx ecx
ret
;----------------------------------------------------
;
; SOCKET_free
;
; Free socket data memory and remove socket from the list
;
; IN: eax = socket ptr
; OUT: /
;
;----------------------------------------------------
align 4
SOCKET_free:
DEBUGF 1, "SOCKET_free: %x\n", eax
call SOCKET_check
jz .error
push ebx
lea ebx, [eax + SOCKET.lock]
call wait_mutex
DEBUGF 1, "SOCKET_free: freeing socket..\n"
cmp [eax + SOCKET.Domain], AF_INET4
jnz .no_tcp
cmp [eax + SOCKET.Protocol], IP_PROTO_TCP
jnz .no_tcp
mov ebx, eax
stdcall kernel_free, [ebx + STREAM_SOCKET.rcv + RING_BUFFER.start_ptr]
stdcall kernel_free, [ebx + STREAM_SOCKET.snd + RING_BUFFER.start_ptr]
mov eax, ebx
.no_tcp:
push eax ; this will be passed to kernel_free
mov ebx, [eax + SOCKET.NextPtr]
mov eax, [eax + SOCKET.PrevPtr]
DEBUGF 1, "SOCKET_free: linking socket %x to socket %x\n", eax, ebx
test eax, eax
jz @f
mov [eax + SOCKET.NextPtr], ebx
@@:
test ebx, ebx
jz @f
mov [ebx + SOCKET.PrevPtr], eax
@@:
call kernel_free
pop ebx
DEBUGF 1, "SOCKET_free: success!\n"
.error:
ret
; IN: socket nr in ebx
; OUT: socket nr in eax
; preserves edx
align 4
SOCKET_fork:
;; Exit if backlog queue is full
; mov ax, [ebx + TCP_SOCKET.backlog_cur]
; cmp ax, [ebx + TCP_SOCKET.backlog]
; jae .exit
; Allocate new socket
call SOCKET_alloc
;;; jz .fail
; Copy structure from current socket to new, (including lock!)
; We start at PID to reserve the socket num, and the 2 pointers at beginning of socket
lea esi, [edx + SOCKET.PID]
lea edi, [eax + SOCKET.PID]
mov ecx, (TCP_SOCKET.end - SOCKET.PID + 3)/4
rep movsd
;; Push pointer to new socket to queue
; movzx ecx, [ebx + TCP_SOCKET.backlog_cur]
; inc [ebx + TCP_SOCKET.backlog_cur]
; mov [ebx + TCP_SOCKET.end + ecx*4], eax
;;;; mov [eax + IP_SOCKET.RemoteIP], esi ; IP source address
ret
;---------------------------------------------------
;
; SOCKET_num_to_ptr
;
; Get socket structure address by its number
;
; IN: ecx = socket number
; OUT: eax = 0 on error, socket ptr otherwise
; ZF = set on error
;
;---------------------------------------------------
align 4
SOCKET_num_to_ptr:
DEBUGF 1,"SOCKET_num_to_ptr: %u ", ecx
mov eax, net_sockets
.next_socket:
mov eax, [eax + SOCKET.NextPtr]
or eax, eax
jz .error
cmp [eax + SOCKET.Number], ecx
jne .next_socket
test eax, eax
DEBUGF 1,"(%x)\n", eax
.error:
ret
;---------------------------------------------------
;
; SOCKET_ptr_to_num
;
; Get socket number by its address
;
; IN: eax = socket ptr
; OUT: eax = 0 on error, socket num otherwise
; ZF = set on error
;
;---------------------------------------------------
align 4
SOCKET_ptr_to_num:
DEBUGF 1,"SOCKET_ptr_to_num: %x ", eax
call SOCKET_check
jz .error
mov eax, [eax + SOCKET.Number]
DEBUGF 1,"(%u)\n", eax
.error:
ret
;---------------------------------------------------
;
; SOCKET_check
;
; checks if the given value is really a socket ptr
;
; IN: eax = socket ptr
; OUT: eax = 0 on error, unchanged otherwise
; ZF = set on error
;
;---------------------------------------------------
align 4
SOCKET_check:
DEBUGF 1,"SOCKET_check: %x\n", eax
push ebx
mov ebx, net_sockets
.next_socket:
mov ebx, [ebx + SOCKET.NextPtr]
or ebx, ebx
jz .done
cmp ebx, eax
jnz .next_socket
.done:
mov eax, ebx
test eax, eax
pop ebx
ret
;---------------------------------------------------
;
; SOCKET_check_owner
;
; checks if the caller application owns the socket
;
; IN: eax = socket ptr
; OUT: ZF = true/false
;
;---------------------------------------------------
align 4
SOCKET_check_owner:
DEBUGF 1,"SOCKET_check_owner: %x\n", eax
push ebx
mov ebx, [TASK_BASE]
mov ebx, [ecx + TASKDATA.pid]
cmp [eax + SOCKET.PID], ebx
pop ebx
ret
;---------------------------------------------------
;
; SOCKET_process_end
;
; Kernel calls this function when a certain process ends
; This function will check if the process had any open sockets
; And update them accordingly
;
; IN: eax = pid
; OUT: /
;
;------------------------------------------------------
align 4
SOCKET_process_end:
DEBUGF 1,"SOCKET_process_end: %x\n", eax
push ebx
mov ebx, net_sockets
.next_socket:
mov ebx, [ebx + SOCKET.NextPtr]
.test_socket:
test ebx, ebx
jz .done
cmp [ebx + SOCKET.PID], eax
jne .next_socket
DEBUGF 1,"closing socket %x", eax, ebx
mov [ebx + SOCKET.PID], 0
cmp [ebx + SOCKET.Protocol], IP_PROTO_UDP
je .udp
cmp [ebx + SOCKET.Protocol], IP_PROTO_TCP
je .tcp
jmp .next_socket ; kill all sockets for given PID
.udp:
mov eax, ebx
mov ebx, [ebx + SOCKET.NextPtr]
call SOCKET_free
jmp .test_socket
.tcp:
jmp .next_socket
.done:
pop ebx
ret