forked from KolibriOS/kolibrios
a157945fec
1) Checking for "rolled up" window 2) Code optimization 3) Clearing source git-svn-id: svn://kolibrios.org@2079 a494cfbc-eb01-0410-851d-a64ba20cac60
1256 lines
24 KiB
NASM
1256 lines
24 KiB
NASM
;*************************************************************
|
||
;*GAME TANKS CRETED BY ANDREY IGNATYEV AKA ANDREW_PROGRAMMER *
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;*********************/8/2005*********************************
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; version: 1.15
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; last update: 19/08/2011
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; changed by: Marat Zakiyanov aka Mario79, aka Mario
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; changes: 1) Checking for "rolled up" window
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; 2) Code optimization
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; 3) Clearing source
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;---------------------------------------------------------------------
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;Lipatov Kirill aka Leency /07/2011
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;dunkaist /07/2011
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;v1.1
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;----------------------------------------------------------
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use32
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org 0x0
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db 'MENUET01'
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dd 0x1
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dd START
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dd I_END
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dd 0x4000+640*400*3+50*20*20*3+512+640+1+24*20*20*3+1
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dd 0x4000
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dd 0x0
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dd 0x0
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;----------------------------------------------------------
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include 'lang.inc'
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include '../../../macros.inc'
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;----------------------------------------------------------
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START:
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mcall 40,111b
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;----------------------------------------------------------
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;---------load all sprites from arrays to memory-----------
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;----------------------------------------------------------
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and [number_sprite],0
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xor eax,eax
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nextfile:
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mov ebx,[spisok+4*eax]
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mov ecx,50
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mov esi,ebx
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add esi,2
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mov edi,0x4000+(640*400*3)+(50*20*20*3)+10
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rep movsb ;copy palitra to memory
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mov esi,ebx
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add esi,52
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xor ecx,ecx
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mov cl,byte [ebx]
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mov edi,0x4000+(640*400*3)+(50*20*20*3)+512
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push eax
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call unpakin
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pop eax
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mov ecx,20*20
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mov esi,0x4000+(640*400*3)+(50*20*20*3)+512
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mov edi,[number_sprite]
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imul edi,3*20*20
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add edi,0x4000+(640*400*3)
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unp:
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xor ebx,ebx
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mov bl,byte[esi]
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lea ebx,[ebx+ebx*2]
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add ebx,0x4000+(640*400*3)+(50*20*20*3)+10
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mov edx,[ebx]
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mov [edi],edx
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add esi,1
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add edi,3
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dec ecx
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jnz unp
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inc [number_sprite]
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inc eax
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cmp [number_sprite],26 ;total number of pictures equal 26
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jne nextfile
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;----------------------------------------------------------
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;------rotate sprites of tanks to pi/2---------------------
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;----------------------------------------------------------
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mov [sp_pos],0x4000+(640*400*3)+18*20*20*3
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and [num_blocks],0
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next_block_rotate:
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mov [number_sprite],0
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next_sprite_rotate:
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mov [x],19
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and [y],0
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rotate_90:
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mov ebx,[number_sprite]
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mov esi,[y]
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imul esi,60
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imul ebx,1200
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add esi,ebx ;esi=number_sprite*1200+y*60
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add esi,dword [sp_pos]
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mov edi,0x4000+(640*400*3)+(50*20*20*3)
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mov ecx,15
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rep movsd
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mov edi,[number_sprite]
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imul edi,1200
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add edi,dword [sp_pos]
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add edi,8*20*20*3
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mov ebx,[x]
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lea ebx,[ebx+2*ebx]
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add edi,ebx
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mov esi,0x4000+(640*400*3)+(50*20*20*3)
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mov ecx,20*3
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vertical:
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xor eax,eax
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mov al,byte[esi+2]
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mov [edi+2],al
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xor eax,eax
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mov ax,word[esi]
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mov [edi],ax
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add edi,60
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add esi,3
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sub ecx,3
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jnz vertical
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dec [x]
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inc [y]
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cmp [x],-1
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jne rotate_90
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inc [number_sprite]
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cmp [number_sprite],9
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jne next_sprite_rotate
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add [sp_pos],8*20*20*3
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inc [num_blocks]
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cmp [num_blocks],3
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jne next_block_rotate
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;---------------------------------------------------------
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restart_level:
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call drawwin
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;Start game(demo scen)
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mov [y],18
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@1:
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mov [x],30
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@2:
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mov esi,[x]
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mov edi,[y]
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imul esi,20*3
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imul edi,20*(640*3)
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add edi,esi
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add edi,0x4000
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mov esi,0x4000+(640*400*3)+1200
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mov [counter],20
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mov eax,esi
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mov ebx,edi
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@3:
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mov esi,eax
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mov edi,ebx
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mov ecx,15
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rep movsd
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add eax,20*3
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add ebx,640*3
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dec [counter]
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jnz @3
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dec [x]
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jnz @2
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dec [y]
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jnz @1
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;draw script ******TANKS*******
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mov eax,54
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@11:
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mov esi,5
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mov edi,80
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xor ebx,ebx
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xor edx,edx
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mov bl,byte[TANKS_script+2*eax] ;dx
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mov dl,byte[TANKS_script+2*eax+1] ;dy
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imul ebx,20
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imul edx,20
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add esi,ebx
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add edi,edx
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lea esi,[esi+2*esi]
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lea edi,[edi+2*edi]
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imul edi,640
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add edi,esi
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add edi,0x4000
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mov esi,0x4000+(640*400*3)
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mov ebx,esi
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mov edx,edi
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mov [counter],20
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@22:
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mov esi,ebx
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mov edi,edx
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mov ecx,15
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rep movsd
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add ebx,20*3
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add edx,640*3
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dec [counter]
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jnz @22
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dec eax
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cmp eax,-1
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jne @11
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mcall 7,0x4000,<640,400>,<0,20>
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call menu
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;----------------------------
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new_level:
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call paint_area ;drawwin
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mov [SpriteInfo+72+8],dword 100 ;Xo
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mov [SpriteInfo+72+36],dword 100 ;Yo
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mov edx,[number_level]
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call load_level
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;--------------------------
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and [strike_action],0
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and [bazas],0
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and [y],0
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mov eax,8
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next_y:
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and [x],0
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next_x:
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mov esi,[y]
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shl esi,5
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add esi,[x]
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add esi,0x4000+(640*400*3)+(50*20*20*3)+512
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xor ebx,ebx
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mov bl,byte[esi]
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cmp bl,7
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jne no_baza
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mov ecx,[x]
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mov edx,[y]
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inc ecx
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inc [bazas]
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add eax,4
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imul ecx,20
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imul edx,20
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mov [SpriteInfo+9*eax+0],dword 3
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mov [SpriteInfo+9*eax+4],dword 1
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mov [SpriteInfo+9*eax+8],dword ecx
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mov [SpriteInfo+9*eax+12],dword edx
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mov [SpriteInfo+9*eax+16],dword 5
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mov [SpriteInfo+9*eax+28],dword -5
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mov edx,eax
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shr edx,2
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mov [LifesTanks+edx],byte 3 ;three lifes
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mov [PulyTanks+edx],byte 1 ;can draw animation of "puly"
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no_baza:
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inc [x]
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cmp [x],32
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jne next_x
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inc [y]
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cmp [y],20
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jne next_y
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mov [LifesPlayer],3*4
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and [score],0
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;----------------------------------------------------------
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;--------------------main loop-----------------------------
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;----------------------------------------------------------
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maincycle:
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;save fon
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mov eax,23*4
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SaveFonForSprites:
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mov ebx,[SpriteInfo+9*eax+4]
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test ebx,ebx ;if ebx<>0 then can save
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jz NoSaveFon
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mov esi,[SpriteInfo+9*eax+8] ;cordinat x
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mov edi,[SpriteInfo+9*eax+12] ;cordinat y
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mov edx,eax
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shr edx,2
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call SaveFon
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NoSaveFon:
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sub eax,4
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cmp eax,-4
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jne SaveFonForSprites
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;put sprites
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mov eax,23*4
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PutSprites:
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mov ebx,[SpriteInfo+9*eax+4]
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test ebx,ebx
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jz NoPutSprite
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and ebx,10000b
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test ebx,ebx ;move to transparent shablon?
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jnz NoPutSprite
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mov esi,[SpriteInfo+9*eax+8] ;x
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mov edi,[SpriteInfo+9*eax+12] ;y
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mov edx,[SpriteInfo+9*eax+0] ;number sprite in sprites table
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shl edx,2
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add edx,[SpriteInfo+9*eax+24] ;edx=4*NumSprites+phas
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call PutSprite
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NoPutSprite:
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sub eax,4
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cmp eax,-4
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jne PutSprites
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;put image
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call clock
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mov ebx,[time]
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sub ebx,[time_frame_old]
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cmp ebx,5
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jl NoPutScreen
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mov ebx,[time]
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mov [time_frame_old],ebx
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mcall 7,0x4000,<640,400>,<0,20>
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NoPutScreen:
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;put fon
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mov eax,23*4
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PutFonForSprites:
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mov ebx,[SpriteInfo+9*eax+4]
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test ebx,ebx
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jz NoPutFon
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mov esi,[SpriteInfo+9*eax+8]
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mov edi,[SpriteInfo+9*eax+12]
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mov edx,eax
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shr edx,2
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call PutFon
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NoPutFon:
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sub eax,4
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cmp eax,-4
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jne PutFonForSprites
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;change phas(if need)
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mov eax,23*4
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ChangePhasSprites:
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push eax
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call clock
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pop eax
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mov ebx,[SpriteInfo+9*eax+16] ;time of animation
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mov ecx,[SpriteInfo+9*eax+20] ;time of last frame
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mov edx,[time]
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sub edx,ecx
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cmp edx,ebx
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jl no_change_phas
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mov ebx,[time]
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mov [SpriteInfo+9*eax+20],ebx ;save new time
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;------------------------------
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mov esi,[SpriteInfo+9*eax+8]
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mov edi,[SpriteInfo+9*eax+12]
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mov ecx,[SpriteInfo+9*eax+28]
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mov edx,[SpriteInfo+9*eax+32]
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add esi,ecx ;x=x+dx
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add edi,edx ;y=y+dy
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mov [SpriteInfo+9*eax+8],dword esi
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mov [SpriteInfo+9*eax+12],dword edi
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;-------------------------------
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mov edx,[SpriteInfo+9*eax+24] ;phas
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add edx,1
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cmp edx,4
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jne no_limit_phas
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xor edx,edx
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mov [SpriteInfo+9*eax+24],dword edx
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mov [SpriteInfo+9*eax+4],dword edx
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jmp no_change_phas
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no_limit_phas:
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mov [SpriteInfo+9*eax+24],dword edx
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no_change_phas:
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sub eax,4
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cmp eax,-4
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jne ChangePhasSprites
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;-------------------------------------------------
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;----------------keys-----------------------------
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;-------------------------------------------------
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call pause_cicle
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mcall 23,3
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cmp eax,1
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je .redraw
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cmp eax,2
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je .key
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cmp eax,3
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je .button
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jmp action
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.button:
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mcall -1
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.redraw:
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call drawwin
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jmp action
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.key:
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keypressed:
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cmp eax,2
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jne action
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and [_dx],0
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and [_dy],0
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mcall 2
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shr eax,8
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;---------
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cmp eax,32
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jne key2
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cmp [strike_action],0
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jne action
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mov [SpriteInfo+36+4],dword 1 ;can draw sprite "puly"
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mov [strike_action],1 ;sprite is active
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mov eax,[SpriteInfo+72+8]
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mov ebx,[SpriteInfo+72+12]
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mov ecx,[SpriteInfo+72+28]
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mov edx,[SpriteInfo+72+32]
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add eax,ecx
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add ebx,edx
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mov [SpriteInfo+36+8],dword eax
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mov [SpriteInfo+36+12],dword ebx
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jmp action
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key2:
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cmp eax,176
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jne key3
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mov [SpriteInfo+8*9+0],dword 8
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mov [SpriteInfo+8*9+4],dword 1
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mov [SpriteInfo+8*9+28],dword -5
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mov [SpriteInfo+8*9+32],dword 0
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mov [_dx],0
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mov [_dy],10
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cmp [strike_action],0
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jne action
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mov [SpriteInfo+36+28],dword -5
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mov [SpriteInfo+36+32],dword 0
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jmp action
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key3:
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cmp eax,179
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jne key4
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mov [SpriteInfo+8*9+0],dword 4
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mov [SpriteInfo+8*9+4],dword 1
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mov [SpriteInfo+8*9+28],dword 5
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mov [SpriteInfo+8*9+32],dword 0
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mov [_dx],15
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mov [_dy],10
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cmp [strike_action],0
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jne action
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mov [SpriteInfo+36+28],dword 5
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mov [SpriteInfo+36+32],dword 0
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jmp action
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key4:
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cmp eax,178
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jne key5
|
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mov [SpriteInfo+8*9+0],dword 2
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mov [SpriteInfo+8*9+4],dword 1
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mov [SpriteInfo+8*9+28],dword 0
|
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mov [SpriteInfo+8*9+32],dword -5
|
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mov [_dx],10
|
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mov [_dy],1
|
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cmp [strike_action],0
|
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jne action
|
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mov [SpriteInfo+36+28],dword 0
|
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mov [SpriteInfo+36+32],dword -5
|
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jmp action
|
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key5:
|
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cmp eax,177
|
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jne key6
|
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mov [SpriteInfo+8*9+0],dword 6
|
||
mov [SpriteInfo+8*9+4],dword 1
|
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mov [SpriteInfo+8*9+28],dword 0
|
||
mov [SpriteInfo+8*9+32],dword 5
|
||
mov [_dy],15
|
||
mov [_dx],10
|
||
cmp [strike_action],0
|
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jne action
|
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mov [SpriteInfo+36+28],dword 0
|
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mov [SpriteInfo+36+32],dword 5
|
||
jmp action
|
||
key6:
|
||
cmp eax,27
|
||
jne action
|
||
mcall -1
|
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action:
|
||
mov [SpriteInfo+72+4],dword 1
|
||
mov [SpriteInfo+72+16],dword 5 ;usal speed of tank
|
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mov esi,[SpriteInfo+8*9+8] ;cordinat x of sprite
|
||
mov edi,[SpriteInfo+8*9+12] ;cordinat y of sprite
|
||
mov ecx,[SpriteInfo+72+28]
|
||
mov edx,[SpriteInfo+72+32]
|
||
add ecx,[_dx]
|
||
add edx,[_dy]
|
||
add esi,ecx ;x=x+_dx+dx
|
||
add edi,edx ;y=y+_dy+dy
|
||
call map_x_y
|
||
cmp ecx,6
|
||
jne no_woter
|
||
mov [SpriteInfo+72+16],dword 7 ;in water tank slow move
|
||
no_woter:
|
||
cmp ecx,4
|
||
jne no_palma
|
||
mov [SpriteInfo+72+4],dword 10000b ;if bit 4 than transparent sprite
|
||
no_palma:
|
||
cmp ecx,8
|
||
jne no_derevo
|
||
mov [SpriteInfo+72+4],dword 10000b
|
||
no_derevo:
|
||
test edx,edx
|
||
jnz ani
|
||
mov [SpriteInfo+8*9+28],dword 0
|
||
mov [SpriteInfo+8*9+32],dword 0
|
||
;-------------------------------------------------
|
||
ani:
|
||
mov eax,[strike_action]
|
||
test eax,eax
|
||
jz no_anim_strike
|
||
mov esi,[SpriteInfo+36+8]
|
||
mov edi,[SpriteInfo+36+12]
|
||
mov ecx,[SpriteInfo+36+28]
|
||
mov edx,[SpriteInfo+36+32]
|
||
add esi,ecx
|
||
add edi,edx
|
||
call map_x_y
|
||
cmp cl,0
|
||
jne no_stena
|
||
mov [ebx],byte 2 ;trava
|
||
jmp bum
|
||
no_stena:
|
||
cmp cl,1
|
||
jne no_brony
|
||
jmp bum
|
||
no_brony:
|
||
cmp cl,7
|
||
jne anim_action_puly
|
||
sub [bazas],1
|
||
mov [ebx],byte 2 ;trava
|
||
bum:
|
||
mov esi,[SpriteInfo+36+8]
|
||
mov edi,[SpriteInfo+36+12]
|
||
mov [SpriteInfo+4],dword 1
|
||
mov [SpriteInfo+8],dword esi
|
||
mov [SpriteInfo+12],dword edi
|
||
mov [SpriteInfo+36+4],dword 0
|
||
mov [end_bum],1
|
||
jmp no_anim_strike
|
||
anim_action_puly:
|
||
mov [SpriteInfo+36+4],dword 1
|
||
no_anim_strike:
|
||
;-------------------------------------------------
|
||
;<3B><EFBFBD><E0AEA2>塞 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD>⨢<EFBFBD><E2A8A2><EFBFBD><EFBFBD><EFBFBD>
|
||
mov esi,[SpriteInfo+4*9+8]
|
||
mov edi,[SpriteInfo+4*9+12]
|
||
mov [x],esi ;<3B><><EFBFBD>न<EFBFBD><E0A4A8><EFBFBD><EFBFBD> x <20>㫨
|
||
mov [y],edi ;<3B><><EFBFBD>न<EFBFBD><E0A4A8><EFBFBD><EFBFBD> y <20>㫨
|
||
mov eax,3*4
|
||
bum_tank:
|
||
mov ebx,eax
|
||
shr ebx,2
|
||
xor ecx,ecx
|
||
mov cl,byte [LifesTanks+ebx]
|
||
cmp ecx,0
|
||
jz no_strike
|
||
mov esi,[SpriteInfo+9*eax+8] ;x
|
||
mov edi,[SpriteInfo+9*eax+12] ;y
|
||
sub esi,[x]
|
||
sub edi,[y]
|
||
cmp esi,5
|
||
ja no_strike
|
||
cmp edi,5
|
||
ja no_strike
|
||
add [score],5
|
||
cmp [score],20
|
||
jl no_bonus
|
||
add [LifesPlayer],4
|
||
and [score],0
|
||
no_bonus:
|
||
dec ecx;,1
|
||
mov [LifesTanks+ebx],cl ;life=life-1
|
||
mov esi,[x]
|
||
mov edi,[y]
|
||
mov [SpriteInfo+4],dword 1
|
||
mov [SpriteInfo+8],dword esi
|
||
mov [SpriteInfo+12],dword edi
|
||
mov [SpriteInfo+36+4],dword 0
|
||
mov [end_bum],1
|
||
no_strike:
|
||
add eax,4
|
||
cmp eax,10*4
|
||
jne bum_tank
|
||
;-------------------------------------------------
|
||
xor eax,eax
|
||
mov al,[end_bum]
|
||
test eax,eax
|
||
jz no_end_strike
|
||
mov eax,[SpriteInfo+24]
|
||
cmp eax,3
|
||
jne no_end_strike
|
||
and [strike_action],0
|
||
and [end_bum],0
|
||
mov edx,[number_level]
|
||
mov ecx,15
|
||
call load_level
|
||
no_end_strike:
|
||
;----------------------------
|
||
;<3B><EFBFBD><E0AEA2>塞,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD>⨢<EFBFBD><E2A8A2><EFBFBD><EFBFBD> <09> <20><>ப<EFBFBD>
|
||
mov eax,3*4
|
||
mov esi,[SpriteInfo+72+8]
|
||
mov edi,[SpriteInfo+72+12]
|
||
mov [x],esi
|
||
mov [y],edi
|
||
strike_to_player:
|
||
mov ebx,eax
|
||
add ebx,28
|
||
mov esi,[SpriteInfo+9*ebx+8]
|
||
mov edi,[SpriteInfo+9*ebx+12]
|
||
sub esi,[x]
|
||
sub edi,[y]
|
||
cmp esi,5
|
||
ja no_strike_to_player
|
||
cmp edi,5
|
||
ja no_strike_to_player
|
||
mov esi,[x]
|
||
mov edi,[y]
|
||
mov [SpriteInfo+9*ebx+4],dword 0
|
||
add ebx,28
|
||
mov [SpriteInfo+9*ebx+4],dword 1
|
||
mov [SpriteInfo+9*ebx+8],dword esi
|
||
mov [SpriteInfo+9*ebx+12],dword edi
|
||
sub [LifesPlayer],1
|
||
cmp [LifesPlayer],0
|
||
jne no_game_over
|
||
call end_game
|
||
jmp restart_level
|
||
no_game_over:
|
||
no_strike_to_player:
|
||
add eax,4
|
||
cmp eax,10*4
|
||
jne strike_to_player
|
||
;----------------------------
|
||
xor eax,eax
|
||
mov al,[bazas]
|
||
test eax,eax
|
||
jnz no_end_level
|
||
call you_won
|
||
inc [number_level]
|
||
cmp [number_level],25
|
||
jne no_end_game
|
||
mov eax,-1
|
||
mcall
|
||
no_end_game:
|
||
jmp new_level
|
||
no_end_level:
|
||
;-------------------------------------------------
|
||
;------------ logic of tanks----------------------
|
||
;-------------------------------------------------
|
||
mov eax,12
|
||
next_bad_tank:
|
||
mov ebx,eax
|
||
shr ebx,2
|
||
xor ecx,ecx
|
||
mov cl,byte[LifesTanks+ebx]
|
||
test ecx,ecx
|
||
jz no_action_bad_tank
|
||
mov ebx,[SpriteInfo+9*eax+4]
|
||
test ebx,ebx
|
||
jnz no_action_bad_tank
|
||
;---------------------
|
||
mov esi,[SpriteInfo+9*eax+8]
|
||
mov edi,[SpriteInfo+9*eax+12]
|
||
mov [x],esi
|
||
mov [y],edi
|
||
mov ecx,[SpriteInfo+9*eax+28]
|
||
mov edx,[SpriteInfo+9*eax+32]
|
||
;ᬮ<>ਬ <20><><EFBFBD> <20><><EFBFBD>।<EFBFBD> ⠭<><E2A0AD>-<2D><><EFBFBD>⨢<EFBFBD><E2A8A2><EFBFBD><EFBFBD>
|
||
cmp ecx,0
|
||
ja more_null_x
|
||
lea ecx,[ecx+2*ecx]
|
||
jmp test_y
|
||
more_null_x:
|
||
shl ecx,2
|
||
add ecx,15
|
||
test_y:
|
||
cmp edx,0
|
||
ja more_null_y
|
||
lea edx,[edx+2*edx]
|
||
jmp add_numbers
|
||
more_null_y:
|
||
shl edx,2
|
||
add edx,15
|
||
add_numbers:
|
||
;--------------------
|
||
add esi,ecx
|
||
add edi,edx
|
||
call map_x_y
|
||
cmp ecx,4
|
||
jne no_palma_p
|
||
mov [SpriteInfo+9*eax+4],dword 10000b
|
||
no_palma_p:
|
||
cmp ecx,8
|
||
jne no_derevo_p
|
||
mov [SpriteInfo+9*eax+4],dword 10000b
|
||
no_derevo_p:
|
||
;<3B> <09><> <20><><EFBFBD><EFBFBD> ⠭<><E2A0AD> <20>९<EFBFBD><E0A5AF><EFBFBD>⢨<EFBFBD>,<2C><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
;<3B><><EFBFBD>ࠢ<EFBFBD><E0A0A2><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
test edx,edx
|
||
jnz lab1
|
||
;<3B><EFBFBD><E0AEA2>塞 - <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> ⠭<> <20> <20>㯨<EFBFBD>(3 <09><><EFBFBD>ࢫ<EFBFBD><E0A2AB><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
||
and [tupik],0
|
||
mov esi,[x]
|
||
mov edi,[y]
|
||
add esi,(20+15)
|
||
add edi,10
|
||
call map_x_y
|
||
test edx,edx
|
||
jnz direct1
|
||
inc [tupik]
|
||
direct1:
|
||
mov esi,[x]
|
||
mov edi,[y]
|
||
add esi,10
|
||
add edi,(20+15)
|
||
call map_x_y
|
||
test edx,edx
|
||
jnz direct2
|
||
inc [tupik]
|
||
direct2:
|
||
mov esi,[x]
|
||
mov edi,[y]
|
||
add esi,-15
|
||
add edi,10
|
||
call map_x_y
|
||
test edx,edx
|
||
jnz direct3
|
||
inc [tupik]
|
||
direct3:
|
||
mov esi,[x]
|
||
mov edi,[y]
|
||
add esi,10
|
||
add edi,-15
|
||
call map_x_y
|
||
test edx,edx
|
||
jnz direct4
|
||
inc [tupik]
|
||
direct4:
|
||
cmp [tupik],3
|
||
je no_move0
|
||
;------------------
|
||
;strategy1
|
||
mov esi,[x]
|
||
mov edi,[y]
|
||
add esi,(20+15)
|
||
add edi,10
|
||
call map_x_y
|
||
test edx,edx
|
||
jnz no_strategy1
|
||
mov esi,[x]
|
||
mov edi,[y]
|
||
add esi,10
|
||
add edi,-15
|
||
call map_x_y
|
||
jnz no_strategy1
|
||
jmp no_move3 ;going to left
|
||
no_strategy1:
|
||
;------------------
|
||
mov esi,[x]
|
||
mov edi,[y]
|
||
add esi,-15
|
||
add edi,10
|
||
call map_x_y
|
||
test edx,edx
|
||
jnz no_strategy2
|
||
mov esi,[x]
|
||
mov edi,[y]
|
||
add esi,10
|
||
add edi,-15
|
||
call map_x_y
|
||
test edx,edx
|
||
jnz no_strategy2
|
||
jmp no_move2
|
||
no_strategy2:
|
||
;------------------
|
||
mov esi,[x]
|
||
mov edi,[y]
|
||
add edi,(20+15)
|
||
add esi,10
|
||
call map_x_y
|
||
test edx,edx
|
||
jnz no_strategy3
|
||
mov esi,[x]
|
||
mov edi,[y]
|
||
add esi,-15
|
||
add edi,10
|
||
call map_x_y
|
||
test edx,edx
|
||
jnz no_strategy3
|
||
jmp no_move1
|
||
no_strategy3:
|
||
;-------------------------------------------------
|
||
no_move0:
|
||
mov esi,[x] ; x
|
||
mov edi,[y] ; y
|
||
add edi,-15 ; (y-20) up
|
||
add esi,10
|
||
call map_x_y
|
||
test edx,edx
|
||
jz no_move1
|
||
;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <><E1A2AE><EFBFBD><EFBFBD><EFBFBD> - <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> up
|
||
mov [SpriteInfo+9*eax+0],dword 3
|
||
mov [SpriteInfo+9*eax+28],dword 0
|
||
mov [SpriteInfo+9*eax+32],dword -5
|
||
jmp lab1
|
||
no_move1:
|
||
mov esi,[x]
|
||
mov edi,[y]
|
||
add esi,(20+15) ;x+20
|
||
add edi,10
|
||
call map_x_y
|
||
test edx,edx
|
||
jz no_move2
|
||
;right
|
||
mov [SpriteInfo+9*eax+0],dword 5
|
||
mov [SpriteInfo+9*eax+28],dword 5
|
||
mov [SpriteInfo+9*eax+32],dword 0
|
||
jmp lab1
|
||
no_move2:
|
||
mov esi,[x]
|
||
mov edi,[y]
|
||
add esi,10 ;x-20
|
||
add edi,(20+15)
|
||
call map_x_y
|
||
test edx,edx
|
||
jz no_move3
|
||
;down
|
||
mov [SpriteInfo+9*eax+0],dword 7
|
||
mov [SpriteInfo+9*eax+28],dword 0
|
||
mov [SpriteInfo+9*eax+32],dword 5
|
||
jmp lab1
|
||
no_move3:
|
||
mov esi,[x]
|
||
mov edi,[y]
|
||
add edi,10 ;y+20
|
||
add esi,-15
|
||
call map_x_y
|
||
test edx,edx
|
||
jz no_move4
|
||
;<3B><><EFBFBD><EFBFBD><EFBFBD> <><E1A2AE><EFBFBD><EFBFBD><EFBFBD>-<2D><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> left
|
||
mov [SpriteInfo+9*eax+0],dword 9
|
||
mov [SpriteInfo+9*eax+28],dword -5
|
||
mov [SpriteInfo+9*eax+32],dword 0
|
||
jmp lab1
|
||
no_move4:
|
||
mov [SpriteInfo+9*eax+28],dword 0
|
||
mov [SpriteInfo+9*eax+32],dword 0
|
||
lab1:
|
||
mov edx,dword[SpriteInfo+9*eax+4]
|
||
test edx,edx
|
||
jnz no_action_bad_tank
|
||
mov [SpriteInfo+9*eax+4],dword 1
|
||
no_action_bad_tank:
|
||
add eax,4
|
||
cmp eax,10*4
|
||
jne next_bad_tank
|
||
;-------------------------------------------------
|
||
mov eax,12
|
||
next_puly:
|
||
mov edx,eax
|
||
shr edx,2
|
||
xor ecx,ecx
|
||
mov cl,byte[PulyTanks+edx]
|
||
test ecx,ecx ;can change course of puly?
|
||
jz no_change_course
|
||
xor ecx,ecx
|
||
mov cl,byte[LifesTanks+edx]
|
||
test ecx,ecx ;is tank not destroed?
|
||
jz no_draw_s
|
||
mov ecx,[SpriteInfo+9*eax+24] ;tank's phas of animation
|
||
test ecx,ecx ;phas=0?
|
||
jnz no_change_course
|
||
mov esi,[SpriteInfo+9*eax+8]
|
||
mov edi,[SpriteInfo+9*eax+12]
|
||
mov ecx,[SpriteInfo+9*eax+28]
|
||
mov edx,[SpriteInfo+9*eax+32]
|
||
mov ebx,eax
|
||
add ebx,28
|
||
mov [SpriteInfo+9*ebx+0],dword 1
|
||
mov [SpriteInfo+9*ebx+4],dword 1
|
||
mov [SpriteInfo+9*ebx+28],dword ecx
|
||
mov [SpriteInfo+9*ebx+32],dword edx
|
||
mov [SpriteInfo+9*ebx+16],dword 3
|
||
mov [SpriteInfo+9*ebx+8],dword esi
|
||
mov [SpriteInfo+9*ebx+12],dword edi
|
||
mov ebx,eax
|
||
shr ebx,2
|
||
mov [PulyTanks+ebx],byte 0
|
||
jmp no_draw_s
|
||
;-------------------
|
||
no_change_course:
|
||
mov ebx,eax
|
||
add ebx,28
|
||
mov ecx,[SpriteInfo+9*ebx+24]
|
||
test ecx,ecx
|
||
jnz no_draw_s
|
||
mov esi,[SpriteInfo+9*ebx+8]
|
||
mov edi,[SpriteInfo+9*ebx+12]
|
||
mov ecx,[SpriteInfo+9*ebx+28]
|
||
mov edx,[SpriteInfo+9*ebx+32]
|
||
call map_x_y
|
||
cmp ecx,1
|
||
je bumm
|
||
cmp ecx,0
|
||
je strike_to_wall
|
||
jmp no_bumm
|
||
strike_to_wall:
|
||
mov [ebx],byte 2
|
||
bumm:
|
||
;-------------------
|
||
mov ebx,eax
|
||
add ebx,28
|
||
mov [SpriteInfo+9*ebx+28],dword 0
|
||
mov [SpriteInfo+9*ebx+32],dword 0
|
||
mov esi,[SpriteInfo+9*ebx+8]
|
||
mov edi,[SpriteInfo+9*ebx+12]
|
||
add ebx,28
|
||
mov [SpriteInfo+9*ebx+4],dword 1
|
||
mov [SpriteInfo+9*ebx+8],dword esi
|
||
mov [SpriteInfo+9*ebx+12],dword edi
|
||
mov [SpriteInfo+9*ebx+16],dword 3
|
||
mov [SpriteInfo+9*ebx+28],dword 0
|
||
mov [SpriteInfo+9*ebx+32],dword 0
|
||
mov ebx,eax
|
||
shr ebx,2
|
||
mov [PulyTanks+ebx],byte 1
|
||
mov edx,[number_level]
|
||
mov ecx,15
|
||
push eax
|
||
call load_level
|
||
pop eax
|
||
jnp no_draw_s
|
||
;-------------------
|
||
no_bumm:
|
||
mov ebx,eax
|
||
add ebx,28
|
||
mov [SpriteInfo+9*ebx+4],dword 1 ;can draw sprite of puly
|
||
no_draw_s:
|
||
add eax,4
|
||
cmp eax,10*4
|
||
jne next_puly
|
||
;-------------------------------------------------
|
||
;-------------end of tanks logic------------------
|
||
;-------------------------------------------------
|
||
xor edx,edx
|
||
mcall 13,<190,192>,<5,7>
|
||
mcall 4,<190,5>,0x1ded00,Level,5
|
||
mcall ,<260,5>,0x3558ff,Lifes,
|
||
mcall ,<330,5>,0xf93500,Score,
|
||
mov ecx,[number_level]
|
||
; inc ecx //leency
|
||
mcall 47,3*65536,,<225,5>,0x1ded00
|
||
xor ecx,ecx
|
||
mov cl,[LifesPlayer]
|
||
shr ecx,2
|
||
mcall ,,,<295,5>,0x3558ff
|
||
xor ecx,ecx
|
||
mov cl,byte[score]
|
||
mcall ,,<365,5>,0xf93500
|
||
jmp maincycle
|
||
;----------------------------------------------------------
|
||
;-----------------end of main cycle------------------------
|
||
;----------------------------------------------------------
|
||
pause_cicle:
|
||
pusha
|
||
.start:
|
||
mcall 9,procinfo,-1
|
||
mov eax,[procinfo+70] ;status of window
|
||
test eax,100b
|
||
jne @f
|
||
popa
|
||
ret
|
||
@@:
|
||
mcall 10
|
||
dec eax
|
||
jz .redraw
|
||
dec eax
|
||
jz .key
|
||
dec eax
|
||
jnz .start
|
||
.button:
|
||
mcall -1
|
||
.key:
|
||
mcall 2
|
||
jmp .start
|
||
.redraw:
|
||
call drawwin
|
||
jmp .start
|
||
;---------------------------------------------------------
|
||
;draw sprite in video memory
|
||
PutSprite:
|
||
push eax
|
||
mov ebx,esi
|
||
mov eax,edi
|
||
lea ebx,[ebx+2*ebx]
|
||
lea eax,[eax+2*eax]
|
||
imul eax,640
|
||
add eax,0x4000
|
||
add eax,ebx
|
||
mov [counter],20
|
||
mov esi,edx
|
||
imul esi,1200
|
||
add esi,0x4000+(640*400*3)+10*1200
|
||
mov ebx,esi
|
||
mov edi,eax
|
||
draw:
|
||
mov esi,ebx
|
||
mov edi,eax
|
||
mov ecx,20
|
||
;--------------------
|
||
rep_movsb:
|
||
xor edx,edx
|
||
mov edx,[esi]
|
||
and edx,0xffffff
|
||
test edx,edx ;0 is transparent color
|
||
jz transparent_color
|
||
mov [edi],dx
|
||
shr edx,16
|
||
mov [edi+2],dl
|
||
transparent_color:
|
||
add esi,3
|
||
add edi,3
|
||
sub ecx,1
|
||
jnz rep_movsb
|
||
;--------------------
|
||
add eax,640*3
|
||
add ebx,20*3
|
||
dec [counter]
|
||
jnz draw
|
||
pop eax
|
||
ret
|
||
;----------------------------------------------------------
|
||
SaveFon:
|
||
push eax
|
||
lea esi,[esi+2*esi]
|
||
lea edi,[edi+2*edi]
|
||
imul edi,640
|
||
add esi,edi
|
||
add esi,0x4000
|
||
mov edi,edx
|
||
imul edi,1200
|
||
add edi,0x4000+(640*400*3)+(50*20*20*3)+512+641
|
||
mov [counter],20
|
||
mov eax,esi
|
||
mov ebx,edi
|
||
save_to:
|
||
mov esi,eax
|
||
mov edi,ebx
|
||
mov ecx,15
|
||
rep movsd
|
||
add eax,640*3
|
||
add ebx,20*3
|
||
dec [counter]
|
||
jnz save_to
|
||
pop eax
|
||
ret
|
||
;----------------------------------------------------------
|
||
PutFon:
|
||
push eax
|
||
lea esi,[esi+2*esi]
|
||
lea edi,[edi+2*edi]
|
||
imul edi,640
|
||
add edi,esi
|
||
add edi,0x4000
|
||
mov esi,edx
|
||
imul esi,1200
|
||
add esi,0x4000+(640*400*3)+(50*20*20*3)+512+641
|
||
mov [counter],20
|
||
mov eax,esi
|
||
mov ebx,edi
|
||
put_to:
|
||
mov esi,eax
|
||
mov edi,ebx
|
||
mov ecx,15
|
||
rep movsd
|
||
add eax,20*3
|
||
add ebx,640*3
|
||
dec [counter]
|
||
jnz put_to
|
||
pop eax
|
||
ret
|
||
;----------------------------------------------------------
|
||
;get time in 1/100 sec
|
||
clock:
|
||
mcall 26,9
|
||
mov [time],eax
|
||
ret
|
||
;----------------------------------------------------------
|
||
;-----------------load level to memory---------------------
|
||
;----------------------------------------------------------
|
||
load_level:
|
||
cmp ecx,15
|
||
je no_load_level
|
||
mov eax,edx
|
||
mov ebx,[levels+4*eax]
|
||
mov esi,ebx
|
||
add esi,2
|
||
xor ecx,ecx
|
||
xor eax,eax
|
||
mov cl,byte[ebx]
|
||
mov al,byte[ebx+1]
|
||
add ecx,eax
|
||
mov edi,0x4000+(640*400*3)+(50*20*20*3)+512
|
||
call unpakin
|
||
no_load_level:
|
||
and [y],0
|
||
c_y:
|
||
and [x],0
|
||
c_x:
|
||
mov eax,[x]
|
||
mov ebx,[y]
|
||
shl ebx,5
|
||
add eax,ebx
|
||
add eax,0x4000+(640*400*3)+(50*20*20*3)+512
|
||
mov ecx,eax
|
||
xor eax,eax
|
||
mov al,byte [ecx]
|
||
imul eax,1200
|
||
add eax,0x4000+(640*400*3)
|
||
mov ebx,[x]
|
||
imul ebx,20*3
|
||
mov ecx,[y]
|
||
imul ecx,20*3*640
|
||
add ebx,ecx
|
||
add ebx,0x4000
|
||
mov esi,eax
|
||
mov edi,ebx
|
||
;----------------------------
|
||
mov edx,20
|
||
next_line:
|
||
mov esi,eax
|
||
mov edi,ebx
|
||
mov ecx,15
|
||
rep movsd
|
||
add eax,20*3
|
||
add ebx,(640*3)
|
||
dec edx
|
||
jnz next_line
|
||
;----------------------------
|
||
inc [x]
|
||
cmp [x],32
|
||
jne c_x
|
||
inc [y]
|
||
cmp [y],20
|
||
jne c_y
|
||
ret
|
||
;----------------------------------------------------------
|
||
map_x_y:
|
||
push eax
|
||
mov ecx,20
|
||
mov eax,esi
|
||
cdq
|
||
idiv ecx
|
||
mov esi,eax
|
||
mov eax,edi
|
||
cdq
|
||
idiv ecx
|
||
mov edi,eax
|
||
;------------------
|
||
mov ebx,edi
|
||
shl ebx,5
|
||
add ebx,esi
|
||
add ebx,0x4000+(640*400*3)+(50*20*20*3)+512
|
||
xor ecx,ecx
|
||
mov cl,byte[ebx]
|
||
cmp cl,0
|
||
je false_draw
|
||
cmp cl,1
|
||
je false_draw
|
||
cmp cl,3
|
||
je false_draw
|
||
cmp cl,7
|
||
je false_draw
|
||
mov edx,1
|
||
jmp lab2
|
||
false_draw:
|
||
xor edx,edx
|
||
lab2:
|
||
pop eax
|
||
ret
|
||
;----------------------------------------------------------
|
||
you_won:
|
||
mcall 13,<1,640>,<20,400>,0xc6e9
|
||
mcall 4,<255,190>,0xffffff,won1,29
|
||
mcall ,<255,200>,,won2,
|
||
mcall ,<255,210>,,won3,
|
||
mcall 5,400
|
||
ret
|
||
;----------------------------------------------------------
|
||
end_game:
|
||
xor edx,edx
|
||
mcall 13,<0,640>,<20,400>
|
||
mcall 4,<280,200>,0xffffff,game_over,9
|
||
mcall 5,350
|
||
ret
|
||
;----------------------------------------------------------
|
||
drawwin:
|
||
mcall 12,1
|
||
;<3B><><EFBFBD>㥬 <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD>室<EFBFBD><E5AEA4><EFBFBD><EFBFBD> 梥<><E6A2A5>
|
||
mcall 0,100*65536+649,50*65536+446,(0x74000000+0xffffff),,name
|
||
mcall 9,procinfo,-1
|
||
mov eax,[procinfo+70] ;status of window
|
||
test eax,100b
|
||
jne @f
|
||
call paint_area
|
||
@@:
|
||
mcall 12,2
|
||
ret
|
||
;----------------------------------------------------------
|
||
paint_area:
|
||
xor edx,edx
|
||
mcall 13,0*65536+640,0*65536+20
|
||
ret
|
||
;----------------------------------------------------------
|
||
menu:
|
||
cycle_menu:
|
||
mcall 13,<238,141>,<229,20>,0xed16
|
||
mcall 4,<255,235>,0xff0200,start_menu,11
|
||
mcall 47,3*65536,[number_level],<345,235>,0xff0200
|
||
mcall 4,<465,5>,0x888888,description,25
|
||
still:
|
||
mcall 10
|
||
dec eax
|
||
jz .redraw
|
||
dec eax
|
||
jz .key
|
||
; jmp .button
|
||
;.button:
|
||
mcall -1
|
||
.redraw:
|
||
pop eax
|
||
jmp restart_level
|
||
.key:
|
||
mcall 2
|
||
shr eax,8
|
||
cmp eax,32
|
||
je start_game
|
||
cmp eax,13
|
||
je start_game
|
||
cmp eax,176
|
||
jne no_left
|
||
dec [number_level]
|
||
and [number_level],15
|
||
jmp cycle_menu
|
||
no_left:
|
||
cmp eax,179
|
||
jne no_right
|
||
inc [number_level]
|
||
and [number_level],15
|
||
jmp cycle_menu
|
||
no_right:
|
||
cmp eax,27
|
||
jne cycle_menu
|
||
mov eax,-1
|
||
mcall
|
||
start_game:
|
||
ret
|
||
;----------------------------------------------------------
|
||
;--------------unpak pix engin-----------------------------
|
||
;----------------------------------------------------------
|
||
unpakin:
|
||
NextLitlColor:
|
||
xor edx,edx
|
||
mov dl,byte[esi]
|
||
xor eax,eax
|
||
xor ebx,ebx
|
||
mov al,dl
|
||
mov bl,al
|
||
shr al,4
|
||
and al,0xf
|
||
mov [LitlCounter],al
|
||
and bl,0xf
|
||
mov [LitlColor],bl
|
||
xor eax,eax
|
||
;----------------------
|
||
mov al,[LitlColor]
|
||
beg:
|
||
mov [edi],al
|
||
add edi,1
|
||
add [LitlCounter],-1
|
||
cmp [LitlCounter],-1
|
||
jne beg
|
||
inc esi
|
||
dec ecx
|
||
jnz NextLitlColor
|
||
ret
|
||
;----------------------------------------------------------
|
||
include 'data.inc'
|
||
;----------------------------------------------------------
|
||
procinfo:
|
||
rb 1024
|
||
;----------------------------------------------------------
|
||
I_END:
|