forked from KolibriOS/kolibrios
13030ad148
git-svn-id: svn://kolibrios.org@3334 a494cfbc-eb01-0410-851d-a64ba20cac60
283 lines
7.2 KiB
C
283 lines
7.2 KiB
C
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#include <system.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include "winlib.h"
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#define CAPTION_CORNER_W 8
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extern int res_caption_left[];
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extern int res_caption_right[];
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extern int res_caption_body[];
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extern int res_close_btn[];
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extern int res_close_btn_hl[];
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extern int res_close_btn_pressed[];
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extern int res_minimize_btn[];
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extern int res_minimize_btn_hl[];
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extern int res_minimize_btn_pressed[];
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extern int res_full_btn[];
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extern int res_full_btn_hl[];
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extern int res_full_btn_pressed[];
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extern uint32_t main_cursor;
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void update_caption_size(window_t *win);
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int caption_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2);
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int init_caption(window_t *win)
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{
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button_t *btn;
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caption_t *cpt = &win->caption;
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ctx_t *ctx = &cpt->ctx;
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link_initialize(&cpt->ctrl.link);
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list_initialize(&cpt->ctrl.child);
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cpt->ctrl.handler = caption_proc;
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cpt->ctrl.parent = (ctrl_t*)win;
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cpt->text = win->caption_txt;
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cpt->bitmap.width = 1920;
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cpt->bitmap.height = CAPTION_HEIGHT;
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cpt->bitmap.flags = 0;
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if( create_bitmap(&cpt->bitmap) )
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{
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printf("not enough memory for caption bitmap\n");
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return 0;
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}
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// printf("win_w %d win_h %d\n", win->w, win->h);
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ctx->pixmap = &cpt->bitmap;
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ctx->offset_x = 0;
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ctx->offset_y = 0;
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cpt->ctrl.ctx = ctx;
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btn = create_button(NULL, ID_CLOSE,0,5,18,18,(ctrl_t*)cpt);
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cpt->close_btn = btn;
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btn->img_default = res_close_btn;
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btn->img_hilite = res_close_btn_hl;
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btn->img_pressed = res_close_btn_pressed;
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btn = create_button(NULL, ID_MINIMIZE,0,5,18,18,(ctrl_t*)cpt);
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cpt->minimize_btn = btn;
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btn->img_default = res_minimize_btn;
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btn->img_hilite = res_minimize_btn_hl;
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btn->img_pressed = res_minimize_btn_pressed;
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btn = create_button(NULL, ID_FULLSCREEN,0,5,18,18,(ctrl_t*)cpt);
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cpt->full_btn = btn;
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btn->img_default = res_full_btn;
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btn->img_hilite = res_full_btn_hl;
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btn->img_pressed = res_full_btn_pressed;
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update_caption_size(win);
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return 1;
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};
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void update_caption_size(window_t *win)
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{
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caption_t *cpt = &win->caption;
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bitmap_t *bitmap = cpt->ctx.pixmap;
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int old_size;
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int new_size;
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int pitch;
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old_size = bitmap->pitch * bitmap->height;
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old_size = (old_size+4095) & ~4095;
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pitch = ALIGN(win->w*4, 16);
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new_size = pitch * CAPTION_HEIGHT;
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new_size = (new_size+4095) & ~4095;
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if( new_size < old_size)
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user_unmap(bitmap->data, new_size, old_size-new_size);
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bitmap->width = win->w;
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bitmap->pitch = pitch;
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cpt->ctrl.rc.l = 0;
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cpt->ctrl.rc.t = 0;
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cpt->ctrl.rc.r = win->w;
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cpt->ctrl.rc.b = CAPTION_HEIGHT;
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cpt->ctrl.w = win->w;
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cpt->ctrl.h = CAPTION_HEIGHT;
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win->client.t = CAPTION_HEIGHT;
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cpt->close_btn->ctrl.rc.l = win->w - 27;
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cpt->close_btn->ctrl.rc.r = cpt->close_btn->ctrl.rc.l +
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cpt->close_btn->ctrl.w;
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cpt->minimize_btn->ctrl.rc.l = win->w - 27 - 18 - 5;
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cpt->minimize_btn->ctrl.rc.r = cpt->minimize_btn->ctrl.rc.l +
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cpt->minimize_btn->ctrl.w;
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cpt->full_btn->ctrl.rc.l = win->w - 27 - 18 -18 - 5 - 5;
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cpt->full_btn->ctrl.rc.r = cpt->full_btn->ctrl.rc.l +
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cpt->full_btn->ctrl.w;
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};
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extern int win_font;
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void draw_caption(caption_t *cpt)
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{
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int *pixmap, *src;
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rect_t rc;
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int i, j, w;
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blit_raw(&cpt->ctx, res_caption_left, 0, 0,
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CAPTION_CORNER_W, CAPTION_HEIGHT, CAPTION_CORNER_W*4);
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w = cpt->ctrl.w - (2*CAPTION_CORNER_W);
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if( w > 0)
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{
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pixmap = (int*)cpt->ctx.pixmap->data;
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pixmap+= CAPTION_CORNER_W;
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src = res_caption_body;
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for(i = 0; i < CAPTION_HEIGHT; i++)
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{
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for(j = 0; j < w; j++)
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pixmap[j] = src[i];
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pixmap+= cpt->ctx.pixmap->pitch/4;
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}
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// blit_raw(&cpt->ctx,res_caption_body, CAPTION_CORNER_W, 0,
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// w, CAPTION_HEIGHT, 0);
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};
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blit_raw(&cpt->ctx,res_caption_right, cpt->ctrl.w - CAPTION_CORNER_W, 0,
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CAPTION_CORNER_W, CAPTION_HEIGHT,CAPTION_CORNER_W*4);
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rc.l = 8;
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rc.t = 0;
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rc.r = cpt->ctrl.w - 27 - 18 - 18 - 5 - 5 - 8;
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rc.b = 18;
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draw_text_ext(cpt->ctx.pixmap, win_font, cpt->text, &rc, 0xFFFFFFFF);
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ctrl_t *child;
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child = (ctrl_t*)cpt->ctrl.child.next;
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while( &child->link != &cpt->ctrl.child)
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{
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send_message(child, 1, 0, 0);
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child = (ctrl_t*)child->link.next;
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};
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};
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int caption_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
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{
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caption_t *cpt = (caption_t*)ctrl;
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window_t *win = (window_t*)ctrl->parent;
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ctrl_t *child;
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int x, y;
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x = ((pos_t)arg2).x;
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y = ((pos_t)arg2).y;
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switch( msg )
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{
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case 1:
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break;
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case MSG_MOUSEMOVE:
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child = get_child(ctrl, x, y);
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if( win->child_over )
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{
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if(child == win->child_over)
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send_message(child, msg, 0, arg2);
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else
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send_message(win->child_over, MSG_MOUSELEAVE, 0, arg2);
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};
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win->child_over = child;
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if( child )
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{
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send_message(child, MSG_MOUSEENTER, 0, arg2);
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send_message(child,msg,0,arg2);
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}
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else if(main_cursor != 0)
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{
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set_cursor(0);
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main_cursor = 0;
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}
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break;
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case MSG_COMMAND:
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switch((short)arg1)
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{
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case ID_CLOSE:
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win->win_command = WIN_CLOSED;
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break;
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case ID_MINIMIZE:
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__asm__ __volatile__(
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"int $0x40"
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::"a"(18),"b"(10));
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win->win_state = MINIMIZED;
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send_message((ctrl_t*)win, MSG_SIZE, 0, 0);
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break;
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case ID_FULLSCREEN:
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{
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int screensize;
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screensize = GetScreenSize();
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__asm__ __volatile__(
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"int $0x40"
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::"a"(67), "b"(0), "c"(0),
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"d"((screensize >> 16)-1),"S"((screensize & 0xFFFF)-1) );
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win->win_state = FULLSCREEN;
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window_update_layout(win);
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};
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break;
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default:
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break;
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};
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default:
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child = get_child(ctrl, x, y);
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if(child)
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return send_message(child, msg, 0, arg2);
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}
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return 1;
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};
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void blit_caption(caption_t *cpt)
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{
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// printf("%s w:%d h:%d stride: %d\n",__FUNCTION__,
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// cpt->ctrl.w, cpt->ctrl.h, cpt->ctx.stride);
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Blit(cpt->ctx.pixmap->data, 0, 0, 0, 0, cpt->ctrl.w, cpt->ctrl.h,
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cpt->ctrl.w, cpt->ctrl.h, cpt->ctx.pixmap->pitch);
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};
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