forked from KolibriOS/kolibrios
7a91a704c5
git-svn-id: svn://kolibrios.org@1806 a494cfbc-eb01-0410-851d-a64ba20cac60
55 lines
2.1 KiB
Plaintext
55 lines
2.1 KiB
Plaintext
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Fixed Rate Pig
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--------------
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Instructions
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The Story
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---------
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Aw, come on! Like anyone actually cares... :-) Oh
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well, here it is, anyway:
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You're a cute, bouncy rubber pig, caught in some
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weird toy world in a parallel universe. As always,
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the only way out is through. Or at least, that's
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your best bet, as you can't seem to figure out any
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other way - and you probably don't want to be a toy
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rubber pig for the rest of your life. (How long do
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toy rubber pigs live, anyway?)
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So, off you go, to run, jump and stomp your way
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through this strange looking toy world. Hopefully,
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you will find a portal back to your universe or
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something eventually.
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Or maybe you'll just wake up, have a big cup of
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black coffee, and realize that the layer of toys
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covering the floor reminds a great deal of
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something you dreamt.
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Better not waste your limited supply of lives
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until you know for sure, tough. What if it *isn't*
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a dream...?
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The Game
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--------
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Well, Fixed Rate Pig is just another retro style
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platform game, inspired by the 8 bit generation.
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Controls are very simple: Left and right arrows to
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move left/right, and the up arrow to jump.
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The enemies are the evil looking spinning heads.
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Some bounce around, just to be a bit more annoying.
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Jump and stomp'em all in the head! When all enemies
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are gone, the level is clear.
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Jumping when stomping an enemy gives you an
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extra high jump from the point of impact. Note that
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you get knocked if you're hit by an enemy while
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standing or walking on a platform - even if the
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enemy hits you from below. You need to be falling
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downwards with some speed to stomp someone.
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Watch out for the holes in the floor! Falling
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off the map means you lose one life. Avoid running
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into enemies or getting stomped, as that knocks you
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out and has you falling past platforms for a brief
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moment. That's actually no big deal - provided you
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wake up before you fall off the screen...
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At certain score intervals, powerups icons are
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dropped into the level. Pick these up before they
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fall off the screen! (No need to stomp them.)
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