forked from KolibriOS/kolibrios
edb28b33f3
git-svn-id: svn://kolibrios.org@3770 a494cfbc-eb01-0410-851d-a64ba20cac60
272 lines
8.8 KiB
C
272 lines
8.8 KiB
C
/**************************************************************************
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*
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* Copyright 2009 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/* Helper utility for uploading user buffers & other data, and
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* coalescing small buffers into larger ones.
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*/
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#include "pipe/p_defines.h"
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#include "util/u_inlines.h"
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#include "pipe/p_context.h"
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#include "util/u_memory.h"
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#include "util/u_math.h"
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#include "u_upload_mgr.h"
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struct u_upload_mgr {
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struct pipe_context *pipe;
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unsigned default_size; /* Minimum size of the upload buffer, in bytes. */
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unsigned alignment; /* Alignment of each sub-allocation. */
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unsigned bind; /* Bitmask of PIPE_BIND_* flags. */
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struct pipe_resource *buffer; /* Upload buffer. */
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struct pipe_transfer *transfer; /* Transfer object for the upload buffer. */
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uint8_t *map; /* Pointer to the mapped upload buffer. */
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unsigned size; /* Actual size of the upload buffer. */
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unsigned offset; /* Aligned offset to the upload buffer, pointing
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* at the first unused byte. */
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};
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struct u_upload_mgr *u_upload_create( struct pipe_context *pipe,
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unsigned default_size,
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unsigned alignment,
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unsigned bind )
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{
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struct u_upload_mgr *upload = CALLOC_STRUCT( u_upload_mgr );
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if (!upload)
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return NULL;
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upload->pipe = pipe;
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upload->default_size = default_size;
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upload->alignment = alignment;
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upload->bind = bind;
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upload->buffer = NULL;
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return upload;
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}
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void u_upload_unmap( struct u_upload_mgr *upload )
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{
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if (upload->transfer) {
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struct pipe_box *box = &upload->transfer->box;
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if ((int) upload->offset > box->x) {
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pipe_buffer_flush_mapped_range(upload->pipe, upload->transfer,
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box->x, upload->offset - box->x);
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}
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pipe_transfer_unmap(upload->pipe, upload->transfer);
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upload->transfer = NULL;
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upload->map = NULL;
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}
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}
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/* Release old buffer.
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*
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* This must usually be called prior to firing the command stream
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* which references the upload buffer, as many memory managers will
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* cause subsequent maps of a fired buffer to wait.
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*
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* Can improve this with a change to pipe_buffer_write to use the
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* DONT_WAIT bit, but for now, it's easiest just to grab a new buffer.
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*/
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void u_upload_flush( struct u_upload_mgr *upload )
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{
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/* Unmap and unreference the upload buffer. */
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u_upload_unmap(upload);
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pipe_resource_reference( &upload->buffer, NULL );
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upload->size = 0;
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}
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void u_upload_destroy( struct u_upload_mgr *upload )
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{
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u_upload_flush( upload );
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FREE( upload );
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}
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static enum pipe_error
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u_upload_alloc_buffer( struct u_upload_mgr *upload,
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unsigned min_size )
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{
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unsigned size;
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/* Release the old buffer, if present:
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*/
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u_upload_flush( upload );
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/* Allocate a new one:
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*/
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size = align(MAX2(upload->default_size, min_size), 4096);
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upload->buffer = pipe_buffer_create( upload->pipe->screen,
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upload->bind,
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PIPE_USAGE_STREAM,
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size );
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if (upload->buffer == NULL) {
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return PIPE_ERROR_OUT_OF_MEMORY;
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}
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/* Map the new buffer. */
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upload->map = pipe_buffer_map_range(upload->pipe, upload->buffer,
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0, size,
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PIPE_TRANSFER_WRITE |
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PIPE_TRANSFER_FLUSH_EXPLICIT,
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&upload->transfer);
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if (upload->map == NULL) {
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upload->transfer = NULL;
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upload->size = 0;
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pipe_resource_reference(&upload->buffer, NULL);
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return PIPE_ERROR_OUT_OF_MEMORY;
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}
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upload->size = size;
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upload->offset = 0;
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return PIPE_OK;
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}
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enum pipe_error u_upload_alloc( struct u_upload_mgr *upload,
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unsigned min_out_offset,
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unsigned size,
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unsigned *out_offset,
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struct pipe_resource **outbuf,
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void **ptr )
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{
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unsigned alloc_size = align( size, upload->alignment );
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unsigned alloc_offset = align(min_out_offset, upload->alignment);
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unsigned offset;
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/* Init these return values here in case we fail below to make
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* sure the caller doesn't get garbage values.
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*/
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*out_offset = ~0;
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pipe_resource_reference(outbuf, NULL);
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*ptr = NULL;
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/* Make sure we have enough space in the upload buffer
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* for the sub-allocation. */
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if (MAX2(upload->offset, alloc_offset) + alloc_size > upload->size) {
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enum pipe_error ret = u_upload_alloc_buffer(upload,
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alloc_offset + alloc_size);
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if (ret != PIPE_OK)
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return ret;
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}
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offset = MAX2(upload->offset, alloc_offset);
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if (!upload->map) {
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upload->map = pipe_buffer_map_range(upload->pipe, upload->buffer,
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offset, upload->size - offset,
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PIPE_TRANSFER_WRITE |
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PIPE_TRANSFER_FLUSH_EXPLICIT |
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PIPE_TRANSFER_UNSYNCHRONIZED,
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&upload->transfer);
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if (!upload->map) {
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upload->transfer = NULL;
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return PIPE_ERROR_OUT_OF_MEMORY;
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}
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upload->map -= offset;
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}
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assert(offset < upload->buffer->width0);
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assert(offset + size <= upload->buffer->width0);
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assert(size);
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/* Emit the return values: */
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*ptr = upload->map + offset;
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pipe_resource_reference( outbuf, upload->buffer );
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*out_offset = offset;
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upload->offset = offset + alloc_size;
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return PIPE_OK;
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}
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enum pipe_error u_upload_data( struct u_upload_mgr *upload,
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unsigned min_out_offset,
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unsigned size,
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const void *data,
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unsigned *out_offset,
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struct pipe_resource **outbuf)
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{
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uint8_t *ptr;
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enum pipe_error ret = u_upload_alloc(upload, min_out_offset, size,
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out_offset, outbuf,
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(void**)&ptr);
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if (ret != PIPE_OK)
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return ret;
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memcpy(ptr, data, size);
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return PIPE_OK;
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}
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/* As above, but upload the full contents of a buffer. Useful for
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* uploading user buffers, avoids generating an explosion of GPU
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* buffers if you have an app that does lots of small vertex buffer
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* renders or DrawElements calls.
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*/
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enum pipe_error u_upload_buffer( struct u_upload_mgr *upload,
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unsigned min_out_offset,
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unsigned offset,
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unsigned size,
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struct pipe_resource *inbuf,
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unsigned *out_offset,
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struct pipe_resource **outbuf)
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{
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enum pipe_error ret = PIPE_OK;
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struct pipe_transfer *transfer = NULL;
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const char *map = NULL;
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map = (const char *)pipe_buffer_map_range(upload->pipe,
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inbuf,
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offset, size,
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PIPE_TRANSFER_READ,
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&transfer);
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if (map == NULL) {
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return PIPE_ERROR_OUT_OF_MEMORY;
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}
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if (0)
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debug_printf("upload ptr %p ofs %d sz %d\n", map, offset, size);
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ret = u_upload_data( upload,
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min_out_offset,
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size,
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map,
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out_offset,
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outbuf);
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pipe_buffer_unmap( upload->pipe, transfer );
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return ret;
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}
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