forked from KolibriOS/kolibrios
065b8d32b2
git-svn-id: svn://kolibrios.org@31 a494cfbc-eb01-0410-851d-a64ba20cac60
601 lines
11 KiB
NASM
601 lines
11 KiB
NASM
;
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; UNIFORM WINDOW COLOURS
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;
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; Compile with FASM for Menuet
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;
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; < russian edition by Ivan Poddubny >
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;
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;******************************************************************************
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use32
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org 0
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db 'MENUET01' ; identifier
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dd 1 ; header version
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dd START ; start address
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dd I_END ; file size
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dd 20000h ; memory
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dd 10000h ; stack pointer (0x10000+ - work area for os)
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dd 0;,0 ; parameters, reserved
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include 'lang.inc'
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include 'macros.inc'
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;******************************************************************************
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START: ; start of execution
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mov eax,48 ; get current colors
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mov ebx,3
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mov ecx,color_table
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mov edx,4*10
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int 0x40
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cld
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mov esi, default_file
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mov edi, fname
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mov ecx, default_file.size
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rep movsb
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mov [read_info.address], color_table
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mov [read_info.workarea], 0x10000
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mov [read_info.start_block], 0
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red:
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call draw_window ; at first, draw the window
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still:
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mov eax,23 ; wait here for event
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mov ebx,5
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int 0x40
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dec eax ; redraw request ?
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jz red
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dec eax ; key in buffer ?
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jz key
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dec eax ; button in buffer ?
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jz button
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call draw_cursor
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jmp still
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key: ; key
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mov eax,2 ; just read it and ignore
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int 0x40
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jmp still
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button: ; button
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mov eax,17 ; get id
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int 0x40
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cmp ah,14 ; set 3d buttons
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jne no_3d
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mov eax,48
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mov ebx,1
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mov ecx,1
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int 0x40
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mov eax,48
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mov ebx,0
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mov ecx,0
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int 0x40
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jmp still
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no_3d:
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cmp ah,15 ; set flat buttons
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jne no_flat
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mcall 48, 1, 0
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mcall 48, 0, 0
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jmp still
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no_flat:
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cmp ah,51 ; apply
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jne no_apply
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mov eax,48
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mov ebx,2
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mov ecx,color_table
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mov edx,10*4
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int 0x40
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mov eax,48
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mov ebx,0
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mov ecx,0
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int 0x40
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no_apply:
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cmp ah,31
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jb no_new_colour
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cmp ah,41
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jg no_new_colour
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shr eax,8
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sub eax,31
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shl eax,2
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add eax,color_table
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mov ebx,[color]
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mov [eax],ebx
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call draw_colours
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jmp still
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no_new_colour:
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cmp ah,1 ; terminate
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jnz noid1
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mov eax,-1
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int 0x40
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noid1:
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cmp ah,11 ; read string
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jne no_string
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call read_string
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jmp still
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no_string:
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cmp ah,12 ; load file
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jne no_load
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call load_file
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call draw_window
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jmp still
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no_load:
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cmp ah,13 ; save file
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jne no_save
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call save_file
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jmp still
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no_save:
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jmp still
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draw_cursor:
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pusha
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mov eax,37
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mov ebx,2
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int 0x40
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cmp eax,0
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jne dc1
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popa
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ret
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dc1:
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mov eax,37
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mov ebx,1
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int 0x40
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mov ebx,eax
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shr ebx,16
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mov ecx,eax
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and ecx,0xffff
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cmp ecx,32
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jbe no_color
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cmp ebx,32
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jbe no_color
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cmp ebx,280 ; CHANGE COLOR
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jb no_color
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cmp ebx,280+20*3
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jg no_color
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cmp ecx,30+128
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jge no_color
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cmp ecx,30
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jb no_color
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sub ebx,280
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mov eax,ebx
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cdq
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mov ebx,20
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div ebx
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mov ebx,2
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sub ebx,eax
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add ecx,-30
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not ecx
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shl ecx,1
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mov byte [ebx+color],cl
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call draw_color
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popa
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ret
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no_color:
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popa
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ret
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load_file:
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pushad
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mov [read_info.mode], 0
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mov [read_info.blocks], 1
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mcall 58, read_info
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call draw_colours
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popad
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ret
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save_file:
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pushad
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mov [write_info.mode], 1
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mov [write_info.bytes2write], 10*4
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mcall 58, write_info
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popad
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ret
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read_string:
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pusha
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mov edi,fname
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mov al,'_'
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mov ecx,54
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cld
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rep stosb
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call print_text
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mov edi,fname
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f11:
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mov eax,10
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int 0x40
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cmp eax,2
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jne read_done
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mov eax,2
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int 0x40
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shr eax,8
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cmp eax,13
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je read_done
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cmp eax,8
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jne nobsl
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cmp edi,fname
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je f11
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dec edi
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mov [edi],byte '_'
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call print_text
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jmp f11
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nobsl:
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mov [edi],al
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call print_text
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inc edi
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cmp edi, fname+54
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jne f11
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read_done:
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mov ecx, fname
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add ecx, 55
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sub ecx, edi
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mov eax, 0
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cld
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rep stosb
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call print_text
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popa
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ret
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print_text:
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pushad
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mpack ebx, 16, 6*54+4
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mpack ecx, 234, 10
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mcall 13, , , [w_work]
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mpack ebx, 17, 235
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mcall 4, , [w_work_text], fname, 54
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popad
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ret
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draw_color:
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pusha
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mov eax,13
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mov ebx,280*65536+60
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mov ecx,170*65536+30
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mov edx,[color]
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int 0x40
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; mov eax,13
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mov ebx,280*65536+60
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mov ecx,200*65536+10
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mov edx,[w_work]
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int 0x40
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mov eax,47
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mov ebx,0+1*256+8*65536
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mov ecx,[color]
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mov edx,280*65536+201
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mov esi,[w_work_text]
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int 0x40
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popa
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ret
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draw_colours:
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pusha
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mov esi,color_table
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mov ebx,225*65536+32
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mov ecx,37*65536+12
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newcol:
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mov eax,13
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mov edx,[esi]
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int 0x40
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add ecx,20*65536
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add esi,4
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cmp esi,color_table+4*9
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jbe newcol
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popa
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ret
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; *********************************************
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; ******* WINDOW DEFINITIONS AND DRAW ********
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; *********************************************
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draw_window:
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mov eax,12 ; function 12:tell os about windowdraw
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mov ebx,1 ; 1, start of draw
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int 0x40
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mov eax,48
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mov ebx,3
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mov ecx,app_colours
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mov edx,10*4
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int 0x40
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mov eax,14
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int 0x40
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sub eax,60*65536
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mov ebx,eax
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mov bx,40
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; DRAW WINDOW
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mov eax,0 ; function 0 : define and draw window
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mov ebx,110*65536+360 ; [x start] *65536 + [x size]
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mov ecx,50*65536+300 ; [y start] *65536 + [y size]
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mov edx,[w_work] ; color of work area RRGGBB,8->color
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or edx,0x02000000
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mov esi,[w_grab] ; color of grab bar RRGGBB,8->color gl
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or esi,0x80000000
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mov edi,[w_frame] ; color of frames RRGGBB
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int 0x40
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; WINDOW LABEL
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mov eax,4 ; function 4 : write text to window
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mov ebx,8*65536+7 ;8 ; [x start] *65536 + [y start]
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mov ecx,[w_grab_text] ; color of text RRGGBB
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if lang eq ru
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or ecx,0x10000000
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end if
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mov edx,labelt ; pointer to text beginning
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mov esi,labelt.size ; text length
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int 0x40
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; CLOSE BUTTON
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mov eax,8 ; function 8 : define and draw button
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mov ebx,(360-19)*65536+12 ; [x start] *65536 + [x size]
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mov ecx,4*65536+12 ; [y start] *65536 + [y size]
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mov edx,1 ; button id
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mov esi,[w_grab_button] ; button color RRGGBB
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int 0x40
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; mov eax,8 ; FILENAME BUTTON
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mov ebx,280*65536+60
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mov ecx,250*65536+14
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mov edx,11
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mov esi,[w_work_button]
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int 0x40
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; mov eax,8 ; SAVE BUTTON
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mov ebx,280*65536+29
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mov ecx,270*65536+14
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mov edx,12
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int 0x40
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; mov eax,8 ; LOAD BUTTON
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add ebx,30*65536
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inc edx
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int 0x40
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; mov eax,8 ; 3D
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mov ebx,15*65536+35
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mov ecx,275*65536+14
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inc edx
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int 0x40
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; mov eax,8 ; FLAT
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if lang eq ru
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add ebx,40*65536+7
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else
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add ebx,40*65536
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end if
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inc edx
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int 0x40
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mov eax, 4
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mov ebx, 281*65536+254
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mov ecx, [w_work_button_text]
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mov edx, t1
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mov esi, t1.size
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int 0x40
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; mov eax, 4
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mov ebx, 277*65536+274
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mov edx, t2
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mov esi, t2.size
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int 0x40
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mov eax,38 ; R G B COLOR GLIDES
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mov ebx,280*65536+300 ;295
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mov ecx,30*65536+30
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mov edx,0xff0000
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.newl:
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int 0x40
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pusha
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add ebx,20*65536+20
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shr edx,8
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int 0x40
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add ebx,20*65536+20
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shr edx,8
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int 0x40
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popa
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sub edx,0x020000
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add ecx,0x00010001
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cmp ecx,158*65536+158
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jnz .newl
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call draw_color
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mov edx,31 ; BUTTON ROW
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mov ebx,15*65536+200
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mov ecx,35*65536+14
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mov esi,[w_work_button]
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newb:
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mov eax,8
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int 0x40
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add ecx,20*65536
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inc edx
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cmp edx,40
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jbe newb
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; mov eax,8 ; APPLY BUTTON
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add ecx,20*65536
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mov edx,51
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int 0x40
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mov ebx,20*65536+39 ; ROW OF TEXTS
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mov ecx,[w_work_button_text]
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mov edx,text
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mov esi,32
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newline:
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mov eax,4
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int 0x40
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add ebx,20
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add edx,32
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cmp [edx],byte 'x'
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jne newline
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call draw_colours
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call print_text
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mov eax,12 ; function 12:tell os about windowdraw
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mov ebx,2 ; 2, end of draw
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int 0x40
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ret
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; DATA AREA
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lsz text,\
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ru, ' <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> ',\
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ru, ' <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ',\
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ru, ' <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ',\
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ru, ' <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ',\
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ru, ' <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ',\
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ru, ' <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ',\
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ru, ' <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ',\
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ru, ' <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ',\
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ru, ' <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ',\
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ru, ' <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ',\
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ru, ' ',\
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ru, ' <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ',\
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ru, ' 3D <20><><EFBFBD><EFBFBD><EFBFBD> ',\
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ru, 'x',\
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en, ' WINDOW FRAME ',\
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en, ' WINDOW GRAB BAR ',\
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en, ' WINDOW GRAB BUTTON ',\
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en, ' WINDOW GRAB BUTTON TEXT ',\
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en, ' WINDOW GRAB TITLE ',\
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en, ' WINDOW WORK AREA ',\
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en, ' WINDOW WORK AREA BUTTON ',\
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en, ' WINDOW WORK AREA BUTTON TEXT ',\
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en, ' WINDOW WORK AREA TEXT ',\
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en, ' WINDOW WORK AREA GRAPH ',\
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en, ' ',\
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en, ' APPLY CHANGES ',\
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en, ' 3D FLAT ',\
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en, 'x'
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lsz t2,\
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ru, ' <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> ',\
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en, ' LOAD SAVE '
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lsz t1,\
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ru, ' <20><><EFBFBD><EFBFBD> ',\
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en, ' FILENAME '
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lsz labelt,\
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ru, '<27><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>',\
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en, 'DESKTOP COLOURS - DEFINE COLOR AND CLICK ON TARGET'
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sz default_file, '/RD/1/DEFAULT.DTP'
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color dd 0
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I_END:
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read_info:
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.mode dd ? ; read
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.start_block dd ? ; first block
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.blocks dd ? ; 512 bytes
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.address dd ?
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.workarea dd ?
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fname rb 256+1 ; filename (+1 - for zero at the end)
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virtual at read_info
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write_info:
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.mode dd ?
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rd 1
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.bytes2write dd ?
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.address dd ?
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.workarea dd ?
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end virtual
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app_colours:
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w_frame dd ?
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w_grab dd ?
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w_grab_button dd ?
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w_grab_button_text dd ?
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||
w_grab_text dd ?
|
||
w_work dd ?
|
||
w_work_button dd ?
|
||
w_work_button_text dd ?
|
||
w_work_text dd ?
|
||
w_work_graph dd ?
|
||
|
||
color_table:
|
||
times 10 dd ?
|