- Move source code from `trunk` into root directory for each program. - Update build files and ASM include paths. Add SPDX license header where appropriate. - Note: Line endings standardised from `CRLF` > `LF`, so best to view diffs with whitespace changes hidden. (Work towards #75, point 3) Reviewed-on: KolibriOS/kolibrios#410 Reviewed-by: Ivan B <dunkaist@gmail.com> Reviewed-by: Burer <burer@kolibrios.org> Co-authored-by: Andrew <dent.ace@gmail.com> Co-committed-by: Andrew <dent.ace@gmail.com>
47 lines
748 B
INI
47 lines
748 B
INI
[main]
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keynum=7
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[hotkey0]
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name =FCE Ultra
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keycode =1074
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keycode_name =LCtrl + m
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path =/hd0/2/fce
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param =/hd0/2/gd/city.nes
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[hotkey1]
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name =Kolibri Packer
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keycode=4143
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keycode_name=LAlt + v
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path =/sys/kpack
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param =mykey.bin mykey
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[hotkey2]
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name=kfar
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keycode=4137
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keycode_name=LAlt + `
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path=file managers/kfar
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param=
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[hotkey3]
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name=Minesweeper
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keycode=1058
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keycode_name=LCtrl + g
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path=games/mine
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param=
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[hotkey4]
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name=Cartella giochi
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keycode=8226
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keycode_name=RAlt + g
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path=file managers/eolite
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param=/sys/games
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[hotkey5]
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name=KFM
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keycode=1589
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keycode_name=RShift + LCtrl + ?
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path=file managers/kfm
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param=
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[hotkey6]
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name=Messaggi di sistema
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keycode=4127
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keycode_name=LAlt + s
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path=develop/board
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param=
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