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;*******************************************************
;**************GRAPHICS EDITOR ANIMAGE *****************
;*******************************************************
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; version: 1.52
; last update: 23.11.2016
; changes: Can save *.png files
; autors: IgorA
;--------------------------------------------------------
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; version: 1.51
; last update: 23.03.2016
; changes: Use library 'kmenu.obj', update GUI
; autors: IgorA, Veliant, Leency
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;--------------------------------------------------------
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; version: 1.4
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; last update: 12.03.2016
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; changes: Use library 'libimg.obj'
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; autors: IgorA
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;--------------------------------------------------------
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; version: 1.3
; last update: 05.10.2010
2010-10-04 22:40:19 +02:00
; written by: Marat Zakiyanov aka Mario79, aka Mario
; changes: Fixed window flicker when redrawing,
; Fixed memory leak for stack
;--------------------------------------------------------
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; version: 1.2
; last update: 30.09.2010
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; written by: Marat Zakiyanov aka Mario79, aka Mario
; changes: Program used function 68 instead 64 is now,
; select path with OpenDialog
;--------------------------------------------------------
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; version: 1.1
; last update: 09.12.2006
; autors:
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; programming by andrew_programmer
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; design by golus
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use32
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org 0x0
db 'MENUET01'
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dd 1 , START , IM_END , I_END
dd stacktop , file_path , cur_dir_path
include '../../../config.inc' ;for nightbuild
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include '../../../macros.inc'
include '../../../proc32.inc'
include '../../../KOSfuncs.inc'
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include '../../../develop/libraries/box_lib/load_lib.mac'
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include '../../../dll.inc'
include '../../../libio.inc'
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include '../../../develop/libraries/libs-dev/libimg/libimg.inc'
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;include '../../../debug.inc'
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@ use_library_mem mem.Alloc , mem.Free , mem.ReAlloc , dl l.Load
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;---------------------------------------------------------
; *** <20> <> <EFBFBD> <EFBFBD> ⠭<EFBFBD> <E2A0AD> <20> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> 䥩<EFBFBD> <E4A5A9> ***
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; *** constants for interface ***
; <20> <> <EFBFBD> ४<EFBFBD> <E0A5AA> <EFBFBD> <E0AEA2> <20> <> ᪨<>
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ci_offs_skin_w equ 5 ;<3B> <> <EFBFBD> ४<EFBFBD> <E0A5AA> <EFBFBD> <E0AEA2> <20> <> <20> <> ਭ<EFBFBD> ࠬ<> <E0A0AC> ᪨<> <E1AAA8>
ci_offs_skin_h equ 24 ;<3B> <> <EFBFBD> ४<EFBFBD> <E0A5AA> <EFBFBD> <E0AEA2> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ᪨<> <E1AAA8>
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; <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
ci_wnd_min_siz_x equ 585 ;minimum size x
ci_wnd_min_siz_y equ 400 ;minimum size y
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; <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> 㬥<EFBFBD> ⮢
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ci_panel_x_pos equ 0 ;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> . x <20> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
ci_panel_y_pos equ 20 ;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> . y <20> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
ci_panel_but_y1 equ ci_panel_y_pos + 5 ;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> . y <20> <> <EFBFBD> 1-<2D> <> <20> 鸞 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
ci_panel_but_y2 equ ci_panel_y_pos + 30 ;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> . y <20> <> <EFBFBD> 2-<2D> <> <20> 鸞 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
ci_palete_y_pos equ ci_panel_y_pos + 51 ;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> . y <20> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 梥⮢
ci_panel_zoom_x equ 178 ;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> . x <20> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ⠡<EFBFBD>
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; <20> <> <EFBFBD> <EFBFBD> ।<> <E0A5A4> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
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ci_edit_wnd_x_pos equ 0 ;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> . x <20> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ।<> <E0A5A4> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
ci_edit_wnd_y_pos equ 71 ;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> . y <20> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ।<> <E0A5A4> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
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ci_edit_wnd_border equ 3 ;ࠬ<> <E0A0AC> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ।<> <E0A5A4> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
; <20> <> <EFBFBD> <E0AEAB> <EFBFBD> <EFBFBD> <EFBFBD>
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ci_scroll_dim equ 22 ;ࠧ<> <E0A0A7> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <E0AEAB> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
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ci_scrollh_coord_x_min equ ( ci_edit_wnd_x_pos + 3 ) ;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 쭠<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> 㭪<EFBFBD>
;<3B> <> ਧ<EFBFBD> <E0A8A7> ⠫쭮<E2A0AB> <ECADAE> <20> <> <EFBFBD> <E0AEAB> <EFBFBD> <EFBFBD> <EFBFBD>
ci_scrollv_coord_y_min equ ( ci_edit_wnd_y_pos + 3 ) ;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 쭠<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> 㭪<EFBFBD>
;<3B> <> <EFBFBD> ⨪<EFBFBD> <E2A8AA> 쭮<EFBFBD> <ECADAE> <20> <> <EFBFBD> <E0AEAB> <EFBFBD> <EFBFBD> <EFBFBD>
;---------------------------------------------------------
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include 'bmplib.inc'
include 'dialog2.inc'
include 'design.inc'
include 'graphlib.inc'
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include 'cursors.inc'
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include 'memory.inc'
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include 'load_from_parameters.inc'
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START:
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mcall SF_SYS_MISC , SS F_HEAP_INIT
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mcall SF_STYLE_SETTINGS , SS F_GET_COLORS , syscolors , syscolors_end - syscolors
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load_libraries l_libs_start , end_l_libs
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cmp eax , - 1
jz cl ose
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mcall SF_SET_EVENTS_MASK , 0x80000067 ; 1100111b
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;---------------------------------------------------------
;-----------------------init data-------------------------
;---------------------------------------------------------
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include 'init_data.inc'
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;----------------------------------------------------------
;--------get memory and draw window of program-------------
;----------------------------------------------------------
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call GetMemory
mov [ Current_instrument ], 10 ;pencil
call TakeButtonInstruments ;set startup instrument
call cl eare_work_arrea
call load_icons
call init_main_menu
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;load cursors
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mov eax , CursorsID
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call load_cursors
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;---------------------------------------------------------
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;---------check loading of file from parameters-----------
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;---------------------------------------------------------
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mov eax , file_path
cmp [ eax ], byte 0
jz @ f
call load_picture
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call MovePictureToWorkScreen
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@ @ :
;---------------------------------------------------------------------
mov edi , filename_area
mov esi , path4 + 5
call copy_str_1
mov edi , file_path
cmp [ edi ], byte 0
jne @ f
mov esi , path4
call copy_str_1
@ @ :
;OpenDialog initialisation
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stdcall [ OpenDialog_Init ], OpenDialog_data
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;---------------------------------------------------------------------
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align 4
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red:
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call drawwin
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;----------------------------------------------------------
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;---------------------main loop----------------------------
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;----------------------------------------------------------
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align 4
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still:
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mcall SF_WAIT_EVENT
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cmp eax , 1
je red
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cmp eax , 2
je keys
cmp eax , 3
je buttons
cmp eax , 6
je mouse
jmp still
;---------------------------------------------------------------------
copy_str_1:
xor eax , eax
cld
@ @ :
lodsb
stosb
test eax , eax
jnz @ b
ret
;---------------------------------------------------------------------
include 'events.inc'
include 'events_of_window.inc'
include 'events_of_keys.inc'
include 'events_of_buttons.inc'
include 'events_of_mouse.inc'
include 'panel_engen.inc'
include 'screen.inc'
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include 'menu_instruments.inc'
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include 'icons_instruments.inc'
include 'icons.inc'
include 'sprites.inc'
include 'string.inc'
include 'palette.inc'
include 'files.inc'
include 'time.inc'
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include 'menu.inc'
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;-----------------------------------------------------------
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;------------variables and data of program------------------
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;-----------------------------------------------------------
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;sound_havent_memory db 150,64,0
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include 'lib_data.inc'
include 'panel_data.inc'
include 'palitra256.inc'
include 'brushes.inc'
include 'spray.inc'
include 'width_lines.inc'
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;----------------------------------------------------------
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;-------------------icon's picture-------------------------
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;----------------------------------------------------------
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align 4
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panel_picture:
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file 'panel_buttons.png'
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.end:
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align 4
panel_zoom:
file 'panel_zoom.png'
.end:
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;****************cursors******************
brush_cursor:
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file 'cursors/brush.cur'
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flood_fill_cursor:
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file 'cursors/flood_fill.cur'
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lastik_cursor:
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file 'cursors/lastik.cur'
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other_cursor:
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file 'cursors/other.cur'
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pencil_cursor:
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file 'cursors/pencil.cur'
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pipette_cursor:
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file 'cursors/pipette.cur'
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spray_cursor:
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file 'cursors/spray.cur'
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zoom_cursor:
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file 'cursors/zoom.cur'
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;----------------------------------------------------------
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align 4
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IM_END:
;-----------------------------------------------------------
;------------variables and data of program------------------
;-----------------------------------------------------------
time rd 1
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PosX rd 1 ;scroll x file position
PosY rd 1 ;scroll y file position
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PointerToIcons rd 1
ScreenPointer rd 1
PointerToPicture rd 1
PointerToCopyPicture rd 1
PointerToCopyPicture2 rd 1
PointerToEditBufer rd 1
PointerToSpriteBufer rd 1
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PointerToPalette rd 1 ;㪠<> <E3AAA0> ⥫<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> (<28> 㦥<EFBFBD> <20> <> <EFBFBD> <20> <> <EFBFBD> ࠭<EFBFBD> <E0A0AD> <EFBFBD> <EFBFBD> <20> *.bmp)
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Color rd 1
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SColor rd 1
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Number_Brush rd 1
Brush_SizeX rd 1
Brush_SizeY rd 1
Current_instrument rd 1
Last_instrument rd 1
OldX rd 1
OldY rd 1
MouseX rd 1
MouseY rd 1
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MouseBut rd 1 ;ᮡ<> <E1AEA1> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
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Window_SizeX rd 1
Window_SizeY rd 1
Window_CordinatX rd 1
Window_CordinatY rd 1
Picture_SizeX rd 1
Picture_SizeY rd 1
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ScreenX rd 1 ;<3B> <> <EFBFBD> न<EFBFBD> <E0A4A8> <EFBFBD> <EFBFBD> x <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <20> <> <EFBFBD> ⮬ <20> <> <EFBFBD> <EFBFBD> ⠡<EFBFBD>
ScreenY rd 1 ;<3B> <> <EFBFBD> न<EFBFBD> <E0A4A8> <EFBFBD> <EFBFBD> y <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <20> <> <EFBFBD> ⮬ <20> <> <EFBFBD> <EFBFBD> ⠡<EFBFBD>
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WorkScreen_SizeX rd 1 ;<3B> <> ਭ<EFBFBD> ࠡ<> 祣<EFBFBD> <20> <> ࠭<EFBFBD>
WorkScreen_SizeY rd 1 ;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ࠡ<> 祣<EFBFBD> <20> <> ࠭<EFBFBD>
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MaxWorkScreen_SizeX rd 1
MaxWorkScreen_SizeY rd 1
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k rd 1 ;<3B> <> <EFBFBD> <EFBFBD> ⠡
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ReserveArray rd 1 ;㪠<> <E3AAA0> ⥫<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ᯮ<EFBFBD> <E1AFAE> <EFBFBD> 㥬<EFBFBD> <E3A5AC> <20> <> <EFBFBD> <20> <> ᮢ<EFBFBD> <E1AEA2> <EFBFBD> <EFBFBD> 䨣<> <E4A8A3>
;<3B> <> <EFBFBD> <20> <> <EFBFBD> ࠭<EFBFBD> <E0A0AD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ⪮<EFBFBD> 䮭<> <20> <> <EFBFBD> 䨣<> ࠬ<EFBFBD> , <20> ⠪<> <E2A0AA> <20> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
CounterX rd 1 ;<3B> <> <20> <> <EFBFBD> ᥫ<EFBFBD> <E1A5AB> <20> <> <EFBFBD> <EFBFBD> ࠦ<EFBFBD> <E0A0A6> <EFBFBD> <EFBFBD> <20> <> <20> <> ਭ<EFBFBD> , <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
;<3B> <20> <> ࠭ ࠡ<> 祩 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> , <20> <20> <> <EFBFBD> ⮬ ⥪<> 饣<EFBFBD> <20> <> <EFBFBD> <EFBFBD> ⠡<EFBFBD>
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CounterY rd 1
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OffsetYPicture rd 1 ;ᤢ<> <E1A4A2> <20> <> <20> <> <EFBFBD> y <20> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ࠦ<EFBFBD> <E0A0A6> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <20> <> ᮢ<EFBFBD> <E1AEA2> <EFBFBD> <EFBFBD>
;<> <E1ABA5> <EFBFBD> 饩 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ࠦ<EFBFBD> <E0A0A6> <EFBFBD> <EFBFBD>
OffsetYWorkScreen rd 1 ;ᤢ<> <E1A4A2> <20> <> <20> <> <EFBFBD> y <20> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ࠡ<> 祩 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD>
;<3B> <> ᮢ<EFBFBD> <E1AEA2> <EFBFBD> <EFBFBD> <> <E1ABA5> <EFBFBD> 饩 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ᥫ<EFBFBD> <E1A5AB> . <20> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ⠡, ⥬ <20> <> <EFBFBD> <EFBFBD>
;<3B> 㦭<EFBFBD> <20> <> <EFBFBD> ᪠<EFBFBD> <E1AAA0> <EFBFBD> <EFBFBD> <20> <> ࠡ<> 祩 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> .
OffsetYBigPixel rd 1 ;ᤢ<> <E1A4A2> <20> <> <20> <> <EFBFBD> y <20> <> <EFBFBD> <20> <> ᮢ<EFBFBD> <E1AEA2> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ᥫ<EFBFBD> <E1A5AB> <20> <> <20> <> <EFBFBD> <EFBFBD> 讬
;<3B> <> <EFBFBD> <EFBFBD> ⠡<EFBFBD> . <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 1-<2D> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ᥫ<EFBFBD> , <20> <20> <> ⮬ <20> 㦭<EFBFBD> <20> <> ३<EFBFBD> <E0A5A9> <20> <> <EFBFBD> <EFBFBD> <20>
;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <20> <> ᮢ<EFBFBD> <E1AEA2> <EFBFBD> <EFBFBD> <> <E1ABA5> <EFBFBD> 饩 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> .
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Icon_X rd 1
Icon_Y rd 1
counter rd 1
counter2 rd 1
number_panel rd 1
number_menu rd 1
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Scroll1CoordinatX rd 1 ;scroll x screen position
Scroll1CoordinatY rd 1 ;scroll y screen position
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Scroll1MaxSizeX rd 1
Scroll1MaxSizeY rd 1
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Scroll1SizeX rd 1 ;scroll polzunok size
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Scroll1FreeX rd 1
Scroll2CoordinatX rd 1
Scroll2CoordinatY rd 1
Scroll2MaxSizeX rd 1
Scroll2MaxSizeY rd 1
Scroll2SizeY rd 1
Scroll2FreeY rd 1
x rd 1
y rd 1
Radius rd 1
Dx_ rd 1
Dy_ rd 1
line_width rd 1
a_ellips rd 1
b_ellips rd 1
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used_OldX rd 1 ;for draw hard contour
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used_OldY rd 1
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paste_img_w rd 1 ;<3B> <> ਭ<EFBFBD> <20> <> ⠢<EFBFBD> 塞<EFBFBD> <EFA5AC> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ࠦ<EFBFBD> <E0A0A6> <EFBFBD> <EFBFBD>
paste_img_h rd 1 ;<3B> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ⠢<EFBFBD> 塞<EFBFBD> <EFA5AC> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ࠦ<EFBFBD> <E0A0A6> <EFBFBD> <EFBFBD>
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crossing_old_x rd 1 ;<3B> <> 砫쭠<E7A0AB> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> . x <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <E0AEA2> <EFBFBD> <EFBFBD>
crossing_old_y rd 1 ;<3B> <> 砫쭠<E7A0AB> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> . y <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <E0AEA2> <EFBFBD> <EFBFBD>
rectangular_shade_x rd 1 ;<3B> <> <EFBFBD> <EFBFBD> 筠<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> . x <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <E0AEA2> <EFBFBD> <EFBFBD>
rectangular_shade_y rd 1 ;<3B> <> <EFBFBD> <EFBFBD> 筠<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> . y <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <E0AEA2> <EFBFBD> <EFBFBD>
crossing rd 1 ;0 - <20> 뤥<EFBFBD> <EBA4A5> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> , 1 - <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> 뤥<EFBFBD> <EBA4A5> <EFBFBD> <EFBFBD> <EFBFBD> ,
;2 - <20> 뤥<EFBFBD> <EBA4A5> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> 襭<EFBFBD> , 3 - <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> 뤥<EFBFBD> <EBA4A5> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ६<EFBFBD> 頥<EFBFBD> <E9A0A5> <EFBFBD>
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number_undo rd 1
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SpriteSizeX rd 1 ;???
SpriteSizeY rd 1 ;???
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SpriteCoordinatX rd 1
SpriteCoordinatY rd 1
SpriteOldCoordinatX rd 1
SpriteOldCoordinatY rd 1
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CursorsID rd 10
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Activate_instrument rb 1 ;<3B> ࠢ<> <E0A0A2> 0 - <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <E0AEA2> <EFBFBD> <EFBFBD> ⥪<> 饣<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
;<3B> <> <EFBFBD> <20> <> <EFBFBD> ।<> <E0A5A4> <EFBFBD> <EFBFBD> <EFBFBD> <E0AEA2> <EFBFBD> <EFBFBD> , <20> 1 - ⥪<> 騩 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
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save_flag rb 1
exit_from_work_arrea rb 1
lastik_is_active rb 1
instrument_used rb 1
DrawSprite_flag rb 1
Paste_flag rb 1
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;---------------------------------------------------------------------
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IncludeUGlobals
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;---------------------------------------------------------------------
align 4
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file_path rb 4096
filename_area rb 256
temp_dir_pach rb 4096
library _path rb 4096
cur_dir_path rb 4096
procinfo: rb 1024
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align 4
syscolors rb 192
syscolors_end:
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;---------------------------------------------------------------------
align 4
rb 4096
stacktop:
;---------------------------------------------------------------------
I_END: