kolibrios/programs/fs/unzip60/windll/Contents

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Contents of the "windll" subdirectory for UnZip 6.0 and later:
Contents this file
decs.h Exported function declarations.
structs.h header file, used by both the DLL and by calling applications,
defines the structures used in the DLL interface
unziplib.def definition file for 32-bit UnZip library
windll16.def definition file for 16-bit UnZip DLL
windll32.def definition file for 32-bit UnZip DLL
windllgcc.def definition file for 32-bit UnZip DLL, variant for GCC tools
windll_lc.def definition file for 32-bit UnZip DLL, variant for LCC tools
windll.c contains the entry point for the DLL, "fake" printing,
sound, rename, replace and password functions
windll.h header file for both 16- and 32-bit DLLs
windll.rc resource file for both 16- and 32-bit DLLs
windll.txt simplistic explanation of how to use DLL
uzexampl.c a very simplistic example of how to load the DLL and make
a call into it
uzexampl.h header file for uzexampl.c
guisfx\ directory with GUI frontend for SFX stub
dialog.h interface declarations to dialog definition
sfxw.ico icon graphic (binary file!)
sfxwiz.c main source module for SFX stub
sfxwiz.dlg dialog window definitions
sfxwiz.rc resourses for GUISFX stub
sfxwiz16.mak makefile for 16-bit GUISFX stub (Borland C++ 4.52)
unzsfx16.def linker definition file for 16-bit unzipsfx static library
csharp\ example files for using the Visual C++ DLL with C# under the
.NET framework 1.1
vb\ example files for using the Visual C++ DLL with Visual Basic
vc5\dll\ directory with DLL project for Visual C++ 5.0
vc5\exampl\ directory with dll usage example project for Visual C++ 5.0
vc5\lib\ directory with LIB project for Visual C++ 5.0
vc5\sfx\ directory with SFX project files for Visual C++ 5.0
SFXWiz32.dsp MS Visual C++ 5.0 project file for 32-bit GUISFX stub
SFXWiz32.dsw MS Visual C++ 5.0 workspace file for 32-bit GUISFX stub
unzsfx32.dsp MS Visual C++ 5.0 project for 32-bit sfxunzip static lib
vc5\
unzip32.dsw MS Visual C++ 5.0 workspace file for all windll projects
vc6\dll\ directory with DLL project for Visual C++ 6.0
vc6\exampl\ directory with dll usage example project for Visual C++ 6.0
vc6\lib\ directory with LIB project for Visual C++ 6.0
vc6\sfx\ directory with SFX project files for Visual C++ 6.0
SFXWiz32.dsp MS Visual C++ 6.0 project file for 32-bit GUISFX stub
SFXWiz32.dsw MS Visual C++ 6.0 workspace file for 32-bit GUISFX stub
unzsfx32.dsp MS Visual C++ 6.0 project for 32-bit sfxunzip static lib
vc6\
unzip32.dsw MS Visual C++ 6.0 workspace file for all windll projects
vc8\dll\ directory with DLL project for Visual C++ 2005 (VC++ 8.0)
vc8\exampl\ directory with dll usage example project for Visual C++ 2005
vc8\lib\ directory with LIB project for Visual C++ 2005 (VC++ 8.0)
vc8\sfx\ directory with SFX project files for Visual Studio 8
SFXWiz32.sln MS Visual C++ 2005 solution file for 32-bit GUISFX stub
SFXWiz32.vcproj MS Visual C++ 2005 project file for 32-bit GUISFX stub
unzsfx32.vcproj MS Visual C++ 2005 project for 32-bit sfxunzip static lib
vc8\
unzip32.sln MS Visual C++ 2005 solution file for all windll projects
The source file uzexampl.c contains a short example showing how to call the
Win32 UnZip DLL from C. This code should work with all C compiler environments
that allow to build a >>working<< unzip32.dll binary. This has been verified
with Microsoft Visual C++ (Version 6.0 [1998] and 8.0 [2005]) as well as the
free MinGW GCC compiler implementation. The example code is a simple
console application that calls the UnZip dll to extract files from a Zip
archive. The code assumes that the unzip32.dll binary is available somewhere
on the execution path.
If you want to build the UnZip DLL, the WinDLL usage example, or the WinGUI SFX
stub from the command line, you may use the MSC Makefile supplied in the
subdirectory of the Win32 command line port.
In the default setup, the UnZip DLL is linked against the shared C runtime
dll. This configuration is most feasible for multi-module C/C++ based
programs. For usage with non-C projects (e.g. Visual Basic 5/6 or MS .NET
managed code), a statically linked UnZip DLL might be more appropiate.
Both the Visual Studio projects and the MSC Makefile in the win32/ subdir
support statically linked builds through specific configurations (VC projects)
or a configuration switch (for details look into ../win32/Makefile).
Note that Borland C++ 5.0 is full of bugs; version 4.5 or 5.01 is recommended
instead. If you must use Borland C++ 5.0, using the Intel optimizing compiler
is required to avoid crashes (possibly due to a bug in the stat() function in
the normal Borland compiler). This does have the advantage of giving you a
smaller code size than the 4.52 compiler. Borland C++ 5.01 has resolved many
of the problems seen with 5.0 and can be used reliably.
The UnZip DLL and SFXWiz have been successfully built with Borland C++ 5.5.1
from the command line. However, we do not currently have the resources to
supply project files for the Borland IDE environment (C Builder 5.x - 6.x).
For compilation with Borland C++, please use the appropiate targets supplied
with the Borland Makefile in the Win32 subdirectory.