2014-12-16 17:43:37 +01:00
|
|
|
#ifndef RS_GAMETEXT_H
|
|
|
|
#define RS_GAMETEXT_H
|
|
|
|
|
|
|
|
#include "rsgame.h"
|
|
|
|
|
|
|
|
#define GAME_COLORS_COUNT 8
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void game_font_init();
|
|
|
|
void game_font_term();
|
|
|
|
|
|
|
|
void game_textout(int x, int y, int font_index, char* s);
|
2014-12-19 11:44:00 +01:00
|
|
|
void game_textout_at_center(int x, int y, int font_index, char *s);
|
2014-12-16 17:43:37 +01:00
|
|
|
void game_textout_adv(rs_texture_t *dest, int x, int y, int font_index, int draw_mode, char* s);
|
|
|
|
|
|
|
|
#endif
|