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BDVK file_info_count ;
int file_count_copy ;
void DirFileCount ( dword way )
{
dword dirbuf , fcount , i , filename ;
dword cur_file ;
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if ( dir_exists ( way ) )
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{
cur_file = malloc ( 4096 ) ;
// In the process of recursive descent, memory must be allocated dynamically, because the static memory -> was a bug !!! But unfortunately pass away to sacrifice speed.
GetDir ( # dirbuf , # fcount , way , DIRS_ONLYREAL ) ;
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filename = dirbuf + 72 ;
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for ( i = 0 ; i < fcount ; i + + )
{
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filename + = 304 ;
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sprintf ( cur_file , " %s/%s " , way , filename ) ;
if ( TestBit ( ESDWORD [ filename - 40 ] , 4 ) )
{
file_count_copy + + ;
DirFileCount ( cur_file ) ;
}
else
{
file_count_copy + + ;
}
}
free ( cur_file ) ;
}
}