forked from KolibriOS/kolibrios
516 lines
12 KiB
PHP
516 lines
12 KiB
PHP
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; ;;
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;; Copyright (C) KolibriOS team 2010-2015. All rights reserved. ;;
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;; Distributed under terms of the GNU General Public License ;;
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;; ;;
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;; VNC client for KolibriOS ;;
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;; ;;
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;; Written by hidnplayr@kolibrios.org ;;
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;; ;;
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;; GNU GENERAL PUBLIC LICENSE ;;
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;; Version 2, June 1991 ;;
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;; ;;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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create_palette:
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push ecx edx edi
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mov dl, [palettesize]
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DEBUGF 1, "Loading palette of %u colors\n", dl
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mov edi, palette
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.loop:
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call pixel_to_24bpp
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mov [edi], ecx
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add edi, 4
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dec dl
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jnz .loop
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pop edi edx ecx
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ret
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encoding_TRLE:
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DEBUGF 1, "TRLE\n"
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mov [subrectangle.x], 0
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mov [subrectangle.y], 0
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.tile:
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mov eax, [rectangle.width]
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sub eax, [subrectangle.x]
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cmp eax, 16
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jb @f
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mov eax, 16
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@@:
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mov [subrectangle.width], eax
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mov edx, [rectangle.height]
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sub edx, [subrectangle.y]
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cmp edx, 16
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jb @f
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mov edx, 16
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@@:
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mov [subrectangle.height], edx
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DEBUGF 1, "Subrectangle: x=%u y=%u width=%u height=%u ", \
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[subrectangle.x], [subrectangle.y], [subrectangle.width], [subrectangle.height]
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; Calculate first pixel pos
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mov eax, [rectangle.y]
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add eax, [subrectangle.y]
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movzx ebx, [screen.width]
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mul ebx
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add eax, [rectangle.x]
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add eax, [subrectangle.x]
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lea edi, [framebuffer_data+eax*3]
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; Calculate offset between two rows of pixels
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movzx eax, [screen.width]
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sub eax, [subrectangle.width]
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lea ebp, [eax*3]
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mov edx, [subrectangle.height]
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@@:
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lea eax, [esi+1]
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cmp [datapointer], eax
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jae @f
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call read_data.more
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jmp @b
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@@:
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lodsb ; subencoding type
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DEBUGF 1, "encoding=%u\n", al
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test al, al
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jz .raw
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cmp al, 1
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je .solid
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cmp al, 16
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jbe .palette_packed
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cmp al, 127
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je .reuse_palette
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jb .invalid
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and al, 0x7f
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jz .plain_rle
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cmp al, 1
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je .prle_reuse_palette
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; Palette Run Length Encoded tile
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mov [palettesize], al
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call create_palette
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.prle_reuse_palette:
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DEBUGF 1, "Pallete RLE tile\n"
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mov eax, 1
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.prle_line:
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mov ebx, [subrectangle.width]
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.prle_pixel:
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dec eax
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jz .prle_reload
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mov word[edi], cx
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rol ecx, 16
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add edi, 2
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mov byte[edi], cl
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rol ecx, 16
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inc edi
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dec ebx
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jnz .prle_pixel
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add edi, ebp
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dec edx
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jnz .prle_line
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jmp .next_tile
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.prle_reload:
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@@:
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lea eax, [esi+1]
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cmp [datapointer], eax
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jae @f
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call read_data.more
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jmp @b
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@@:
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; load palette index and get color from palette
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xor eax, eax
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lodsb
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push ebx
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mov bl, al
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and al, 0x7f
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mov ecx, [palette+eax*4]
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; run length follows?
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xor eax, eax
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test bl, 0x80
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pop ebx
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jz .plength_ok
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@@:
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lea eax, [esi+1]
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cmp [datapointer], eax
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jae @f
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call read_data.more
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jmp @b
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@@:
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; load runlength
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push ebx
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xor eax, eax
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xor ebx, ebx
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@@:
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lodsb
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cmp al, 255
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jne @f
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add ebx, eax
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jmp @b
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@@:
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add eax, ebx
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pop ebx
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.plength_ok:
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add eax, 2
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jmp .prle_pixel
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; Run Length Encoded tile
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.plain_rle:
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DEBUGF 1, "Plain RLE tile\n"
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mov eax, 1
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.rle_line:
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mov ebx, [subrectangle.width]
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.rle_pixel:
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dec eax
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jz .rle_reload
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mov word[edi], cx
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rol ecx, 16
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add edi, 2
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mov byte[edi], cl
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rol ecx, 16
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inc edi
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dec ebx
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jnz .rle_pixel
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add edi, ebp
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dec edx
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jnz .rle_line
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jmp .next_tile
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.rle_reload:
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; load pixel value
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call pixel_to_24bpp
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@@:
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lea eax, [esi+1]
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cmp [datapointer], eax
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jae @f
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call read_data.more
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jmp @b
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@@:
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; load length
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xor eax, eax
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push ebx
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xor ebx, ebx
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@@:
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lodsb
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cmp al, 255
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jne @f
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add ebx, eax
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jmp @b
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@@:
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add eax, ebx
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add eax, 2
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pop ebx
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jmp .rle_pixel
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.reuse_palette:
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cmp [palettesize], 1
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jne .reuse_palette_
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mov ecx, [palette]
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mov eax, ecx
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shr eax, 16
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jmp .solid_line
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; Palette packed tile
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.palette_packed:
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DEBUGF 1, "Palette packed tile\n"
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mov [palettesize], al
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call create_palette
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.reuse_palette_:
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cmp [palettesize], 2
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je .palette_1bit
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cmp [palettesize], 4
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jbe .palette_2bit
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jmp .palette_4bit
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.palette_1bit:
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DEBUGF 1, "1-bit palette\n"
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.palette_1bit_line:
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mov ebx, [subrectangle.width]
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.palette_1bit_byte:
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lodsb
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rol al, 1
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mov ecx, eax
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and eax, 0x1
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mov eax, [palette+4*eax]
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stosw
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shr eax, 16
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stosb
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dec ebx
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jz .palette_1bit_next_line
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rol cl, 1
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mov eax, ecx
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and eax, 0x1
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mov eax, [palette+4*eax]
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stosw
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shr eax, 16
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stosb
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dec ebx
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jz .palette_1bit_next_line
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rol cl, 1
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mov eax, ecx
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and eax, 0x1
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mov eax, [palette+4*eax]
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stosw
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shr eax, 16
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stosb
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dec ebx
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jz .palette_1bit_next_line
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rol cl, 1
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mov eax, ecx
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and eax, 0x1
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mov eax, [palette+4*eax]
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stosw
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shr eax, 16
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stosb
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dec ebx
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jz .palette_1bit_next_line
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rol cl, 1
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mov eax, ecx
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and eax, 0x1
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mov eax, [palette+4*eax]
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stosw
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shr eax, 16
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stosb
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dec ebx
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jz .palette_1bit_next_line
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rol cl, 1
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mov eax, ecx
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and eax, 0x1
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mov eax, [palette+4*eax]
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stosw
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shr eax, 16
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stosb
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dec ebx
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jz .palette_1bit_next_line
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rol cl, 1
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mov eax, ecx
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and eax, 0x1
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mov eax, [palette+4*eax]
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stosw
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shr eax, 16
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stosb
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dec ebx
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jz .palette_1bit_next_line
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rol cl, 1
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and ecx, 0x1
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mov eax, [palette+4*ecx]
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stosw
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shr eax, 16
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stosb
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dec ebx
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jnz .palette_1bit_byte
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.palette_1bit_next_line:
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add edi, ebp
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dec edx
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jnz .palette_1bit_line
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jmp .next_tile
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.palette_2bit:
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DEBUGF 1, "2-bit palette\n"
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.palette_2bit_line:
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mov ebx, [subrectangle.width]
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.palette_2bit_byte:
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lodsb
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mov ecx, eax
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and eax, 0xc0
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shr eax, 4
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mov eax, [palette+eax]
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stosw
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shr eax, 16
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stosb
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dec ebx
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jz .palette_2bit_next_line
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mov eax, ecx
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and eax, 0x30
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shr eax, 2
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mov eax, [palette+eax]
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stosw
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shr eax, 16
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stosb
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dec ebx
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jz .palette_2bit_next_line
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mov eax, ecx
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and eax, 0x0c
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mov eax, [palette+eax]
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stosw
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shr eax, 16
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stosb
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dec ebx
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jz .palette_2bit_next_line
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and ecx, 0x03
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mov eax, [palette+4*ecx]
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stosw
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shr eax, 16
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stosb
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dec ebx
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jnz .palette_2bit_byte
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.palette_2bit_next_line:
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add edi, ebp
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dec edx
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jnz .palette_2bit_line
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jmp .next_tile
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.palette_4bit:
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DEBUGF 1, "4-bit palette\n"
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.palette_4bit_line:
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mov ebx, [subrectangle.width]
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.palette_4bit_byte:
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lodsb
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mov cl, al
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and eax, 0xf0
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shr eax, 2
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mov eax, [palette+eax]
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stosw
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shr eax, 16
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stosb
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dec ebx
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jz .palette_4bit_next_line
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and ecx, 0x0f
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shl ecx, 2
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mov eax, [palette+ecx]
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stosw
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shr eax, 16
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stosb
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dec ebx
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jnz .palette_4bit_byte
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.palette_4bit_next_line:
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add edi, ebp
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dec edx
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jnz .palette_4bit_line
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jmp .next_tile
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; RAW tile
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.raw:
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push edx
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mov eax, [subrectangle.width]
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mul [subrectangle.height]
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lea eax, [eax*3]
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pop edx
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@@:
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push eax
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add eax, esi
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cmp [datapointer], eax
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jae @f
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call read_data.more
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pop eax
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jmp @b
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@@:
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pop eax
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DEBUGF 1, "RAW tile\n"
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.raw_line:
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mov ebx, [subrectangle.width]
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.raw_pixel:
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call pixel_to_24bpp
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mov word[edi], cx
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shr ecx, 16
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add edi, 2
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mov byte[edi], cl
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inc edi
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dec ebx
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jnz .raw_pixel
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add edi, ebp
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dec edx
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jnz .raw_line
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jmp .next_tile
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; Single color tile
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.solid:
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DEBUGF 1, "Solid tile\n"
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call pixel_to_24bpp
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mov eax, ecx
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shr eax, 16
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mov [palettesize], 1
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mov [palette], ecx
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.solid_line:
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mov ebx, [subrectangle.width]
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.solid_pixel:
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mov [edi], cx
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add edi, 2
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mov [edi], al
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inc edi
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dec ebx
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jnz .solid_pixel
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add edi, ebp
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dec edx
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jnz .solid_line
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; jmp .next_tile
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; Go to the next tile
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.next_tile:
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mov eax, [subrectangle.x]
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add eax, 16
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cmp eax, [rectangle.width]
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jae .next_row
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mov [subrectangle.x], eax
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jmp .tile
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.next_row:
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mov [subrectangle.x], 0
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mov eax, [subrectangle.y]
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add eax, 16
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cmp eax, [rectangle.height]
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jae .done
|
||
|
mov [subrectangle.y], eax
|
||
|
jmp .tile
|
||
|
|
||
|
.invalid:
|
||
|
DEBUGF 2, "Invalid subencoding type!\n"
|
||
|
.fail:
|
||
|
DEBUGF 2, "TRLE failed!\n"
|
||
|
jmp next_rectangle
|
||
|
|
||
|
.done:
|
||
|
DEBUGF 1, "TRLE complete!\n"
|
||
|
jmp next_rectangle
|