kolibrios/programs/system/drivers/ati2d/accel_2d.h

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#define FILL_RECT 1
#define DRAW_RECT 2
#define LINE_2P 3
#define BLIT 4
#define COMPIZ 5
typedef unsigned int color_t;
typedef struct
{
int x;
int y;
int w;
int h;
u32 color;
}draw_t;
typedef struct
{
int x;
int y;
int w;
int h;
color_t bkcolor;
color_t fcolor;
u32_t bmp0;
u32_t bmp1;
}fill_t;
typedef struct
{
int src_x;
int src_y;
int dst_x;
int dst_y;
int w;
int h;
}blit_t;
typedef struct
{
int x0;
int y0;
int x1;
int y1;
u32 color;
}line2p_t;
int LineClip( int *x1, int *y1, int *x2, int *y2 );
int BlockClip( int *x1, int *y1, int *x2, int* y2);
int DrawRect(draw_t * draw);
int FillRect(fill_t * fill);
int Line2P(line2p_t *draw);
int Blit(blit_t *blit);
int RadeonComposite( blit_t *blit);
# define RADEON_GMC_SRC_PITCH_OFFSET_CNTL (1 << 0)
# define RADEON_GMC_DST_PITCH_OFFSET_CNTL (1 << 1)
# define RADEON_GMC_BRUSH_SOLID_COLOR (13 << 4)
# define RADEON_GMC_BRUSH_NONE (15 << 4)
# define RADEON_GMC_DST_16BPP (4 << 8)
# define RADEON_GMC_DST_24BPP (5 << 8)
# define RADEON_GMC_DST_32BPP (6 << 8)
# define RADEON_GMC_DST_DATATYPE_SHIFT 8
# define RADEON_GMC_SRC_DATATYPE_COLOR (3 << 12)
# define RADEON_DP_SRC_SOURCE_MEMORY (2 << 24)
# define RADEON_DP_SRC_SOURCE_HOST_DATA (3 << 24)
# define RADEON_GMC_CLR_CMP_CNTL_DIS (1 << 28)
# define RADEON_GMC_WR_MSK_DIS (1 << 30)
# define RADEON_ROP3_S 0x00cc0000
# define RADEON_ROP3_P 0x00f00000
#define RADEON_CP_PACKET0 0x00000000
#define RADEON_CP_PACKET1 0x40000000
#define RADEON_CP_PACKET2 0x80000000
#define RADEON_CP_PACKET3 0xC0000000
# define RADEON_CNTL_PAINT 0x00009100
# define RADEON_CNTL_BITBLT 0x00009200
# define RADEON_CNTL_PAINT_POLYLINE 0x00009500
# define RADEON_CNTL_PAINT_MULTI 0x00009A00
#define CP_PACKET0(reg, n) \
(RADEON_CP_PACKET0 | ((n) << 16) | ((reg) >> 2))
#define CP_PACKET1(reg0, reg1) \
(RADEON_CP_PACKET1 | (((reg1) >> 2) << 11) | ((reg0) >> 2))
#define CP_PACKET2() \
(RADEON_CP_PACKET2)
#define CP_PACKET3( pkt, n ) \
(RADEON_CP_PACKET3 | (pkt) | ((n) << 16))
#define BEGIN_RING( n ) do { \
ring = rhd.ring_base; \
write = rhd.ring_wp; \
} while (0)
#define ADVANCE_RING()
#define OUT_RING( x ) do { \
ring[write++] = (x); \
} while (0)
#define OUT_RING_REG(reg, val) \
do { \
OUT_RING(CP_PACKET0(reg, 0)); \
OUT_RING(val); \
} while (0)
#define DRM_MEMORYBARRIER() __asm volatile("lock; addl $0,0(%%esp)" : : : "memory");
#define COMMIT_RING() do { \
rhd.ring_wp = write & 0x1FFF; \
/* Flush writes to ring */ \
DRM_MEMORYBARRIER(); \
/*GET_RING_HEAD( dev_priv ); */ \
OUTREG( RADEON_CP_RB_WPTR, rhd.ring_wp); \
/* read from PCI bus to ensure correct posting */ \
INREG( RADEON_CP_RB_RPTR ); \
} while (0)