2014-12-16 17:43:37 +01:00
|
|
|
#ifndef RS_STRINGS_EN_H
|
|
|
|
#define RS_STRINGS_EN_H
|
|
|
|
|
|
|
|
// Russian
|
|
|
|
|
|
|
|
// Be careful, only specific chars are available to use
|
|
|
|
// See readme for details
|
|
|
|
|
2014-12-19 18:29:02 +01:00
|
|
|
// Lower 'xxx' is used to detect number position, it will be replaced by numbers
|
2014-12-16 17:43:37 +01:00
|
|
|
|
2014-12-19 18:29:02 +01:00
|
|
|
#define L_LOADING "3AgPY3KA```"
|
2014-12-16 17:43:37 +01:00
|
|
|
|
2014-12-19 18:29:02 +01:00
|
|
|
#define L_START "HA4AT] igPY"
|
2014-12-16 17:43:37 +01:00
|
|
|
|
2014-12-20 18:36:14 +01:00
|
|
|
#define L_TIME "BPEMa: 0:xx "
|
|
|
|
#define L_SCORE "04Ki: xxx"
|
2014-12-16 17:43:37 +01:00
|
|
|
|
2014-12-20 18:36:14 +01:00
|
|
|
#define L_GAME_OVER "igPA 0K0H4EHA"
|
2014-12-16 17:43:37 +01:00
|
|
|
|
2014-12-23 16:39:58 +01:00
|
|
|
#define L_HISCORE "PEK0Pd: xxx"
|
|
|
|
#define L_NEW_HISCORE "H0B\\^ PEK0Pd"
|
|
|
|
|
2014-12-19 18:29:02 +01:00
|
|
|
#define L_BOTTOM_LINE_DEVELOPER_INFO "PA3PAb0T4iK: P0MAH hYBAl0B` T0l]aTTi_ 2014"
|
2014-12-16 17:43:37 +01:00
|
|
|
|
|
|
|
#endif
|