kolibrios/kernel/branches/net/network/socket.inc

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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ;;
;; Copyright (C) KolibriOS team 2004-2010. All rights reserved. ;;
;; Distributed under terms of the GNU General Public License ;;
;; ;;
;; SOCKET.INC ;;
;; ;;
;; Written by hidnplayr@kolibrios.org ;;
;; based on code by mike.dld ;;
;; ;;
;; GNU GENERAL PUBLIC LICENSE ;;
;; Version 2, June 1991 ;;
;; ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
$Revision$
virtual at 0
SOCKET:
.NextPtr dd ? ; pointer to next socket in list
.PrevPtr dd ? ; pointer to previous socket in list
.Number dd ? ; socket number
.lock dd ? ; lock mutex
.PID dd ? ; application process id
.Domain dd ? ; INET/UNIX/..
.Type dd ? ; RAW/UDP/TCP/...
.Protocol dd ? ; ICMP/IPv4/ARP/
.errorcode dd ?
.options dd ?
.SO_SND.SB_CC dd ? ;;;;; socket options: number of bytes in socket
.SO_RCV.SB_CC dd ?
.state dd ? ;;;;;;;;;
.end:
end virtual
virtual at SOCKET.end
IP_SOCKET:
.LocalIP dd ?
rd 3 ; for IPv6 addresses
.RemoteIP dd ?
rd 3 ; for IPv6 addresses
.end:
end virtual
virtual at SOCKET.end
SOCKET_virtual:
.ConnectedTo dd ? ; Socket number of other socket this one is connected to
.end:
end virtual
virtual at IP_SOCKET.end
TCP_SOCKET:
.LocalPort dw ? ; In INET byte order
.RemotePort dw ? ; In INET byte order
.backlog dw ? ; Backlog
.backlog_cur dw ? ; current size of queue for un-accept-ed connections
.OrigRemoteIP dd ? ; original remote IP address (used to reset to LISTEN state)
.OrigRemotePort dw ? ; original remote port (used to reset to LISTEN state)
.t_state dd ? ; TCB state
.t_rxtshift dd ?
.t_rxtcur dd ?
.t_dupacks dd ?
.t_maxseg dd ?
.t_force dd ?
.t_flags dd ?
;---------------
; RFC783 page 21
; send sequence
.SND_UNA dd ? ; sequence number of unack'ed sent Packets
.SND_NXT dd ? ; next send sequence number to use
.SND_UP dd ?
.SND_WL1 dd ? ; window minus one
.SND_WL2 dd ? ;
.ISS dd ? ; initial send sequence number
.SND_WND dd ? ; send window
; receive sequence
.RCV_WND dw ? ; receive window
.RCV_NXT dd ? ; next receive sequence number to use
.RCV_UP dd ?
.IRS dd ? ; initial receive sequence number
;---------------------
; Additional variables
; receive variables
.RCV_ADV dd ?
; retransmit variables
.SND_MAX dd ?
; congestion control
.SND_CWND dd ?
.SND_SSTHRESH dd ?
;----------------------
; Transmit timing stuff
.t_idle dd ?
.t_rtt dd ?
.t_rtseq dd ?
.t_srtt dd ?
.t_rttvar dd ?
.t_rttmin dd ?
.max_sndwnd dd ?
;-----------------
; Out-of-band data
.t_oobflags dd ?
.t_iobc dd ?
.t_softerror dd ?
;---------
; RFC 1323
.SND_SCALE db ? ; Scale factor
.RCV_SCALE db ?
.request_r_scale db ?
.requested_s_scale dd ?
.ts_recent dd ?
.ts_recent_age dd ?
.last_ack_sent dd ?
;-------
; Timers
.timer_retransmission dw ? ; rexmt
.timer_ack dw ?
.timer_persist dw ?
.timer_keepalive dw ? ; keepalive/syn timeout
.timer_timed_wait dw ? ; also used as 2msl timer
.end:
end virtual
virtual at IP_SOCKET.end
UDP_SOCKET:
.LocalPort dw ? ; In INET byte order
.RemotePort dw ? ; In INET byte order
.firstpacket db ?
.end:
end virtual
virtual at IP_SOCKET.end
ICMP_SOCKET:
.Identifier dw ? ;
.end:
end virtual
struct socket_queue_entry
; .owner dd ?
.data_ptr dd ?
.buf_ptr dd ?
.data_size dd ?
.size:
ends
MAX_backlog equ 20 ; backlog for stream sockets
SOCKETBUFFSIZE equ 4096 ; in bytes
SOCKET_QUEUE_SIZE equ 10 ; maximum number ofincoming packets queued for 1 socket
; the incoming packet queue for sockets is placed in the socket struct itself, at this location from start
SOCKET_QUEUE_LOCATION equ SOCKETBUFFSIZE - SOCKET_QUEUE_SIZE*socket_queue_entry.size - queue.data
uglobal
net_sockets rd 4
last_UDP_port dw ? ; These values give the number of the last used ephemeral port
last_TCP_port dw ? ;
endg
;-----------------------------------------------------------------
;
; SOCKET_init
;
; -
;
; IN: /
; OUT: /
;
;-----------------------------------------------------------------
align 4
socket_init:
xor eax, eax
mov edi, net_sockets
mov ecx, 4
rep stosd
mov [last_UDP_port], MIN_EPHEMERAL_PORT
mov [last_TCP_port], MIN_EPHEMERAL_PORT
ret
;-----------------------------------------------------------------
;
; Socket API (function 74)
;
;-----------------------------------------------------------------
align 4
sys_socket:
cmp ebx, 8 ; highest possible number
jg s_error
lea ebx, [.table + 4*ebx]
jmp dword [ebx]
.table:
dd SOCKET_open ; 0
dd SOCKET_close ; 1
dd SOCKET_bind ; 2
dd SOCKET_listen ; 3
dd SOCKET_connect ; 4
dd SOCKET_accept ; 5
dd SOCKET_send ; 6
dd SOCKET_receive ; 7
dd SOCKET_get_opt ; 8
; dd SOCKET_set_opt ; 9
s_error:
DEBUGF 1,"socket error\n"
mov dword [esp+32], -1
ret
;-----------------------------------------------------------------
;
; SOCKET_open
;
; IN: domain in ecx
; type in edx
; protocol in esi
; OUT: eax is socket num, -1 on error
;
;-----------------------------------------------------------------
align 4
SOCKET_open:
DEBUGF 1,"socket_open: domain: %u, type: %u protocol: %x\n", ecx, edx, esi
call SOCKET_alloc
jz s_error
mov [eax + SOCKET.Domain], ecx
mov [eax + SOCKET.Type], edx
mov [eax + SOCKET.Protocol], esi
mov [esp+32], edi
ret
;-----------------------------------------------------------------
;
; SOCKET_bind
;
; IN: socket number in ecx
; pointer to sockaddr struct in edx
; length of that struct in esi
; OUT: 0 on success
;
;-----------------------------------------------------------------
align 4
SOCKET_bind:
DEBUGF 1,"socket_bind: socknum: %u sockaddr: %x, length: %u\n", ecx, edx, esi
call SOCKET_num_to_ptr
jz s_error
cmp esi, 2
jl s_error
cmp word [edx], AF_INET4
je .af_inet4
cmp word [edx], AF_UNIX
je .af_unix
jmp s_error
.af_unix:
; TODO: write code here
mov dword [esp+32], 0
ret
.af_inet4:
DEBUGF 1,"af_inet4\n"
cmp esi, 6
jl s_error
mov ecx, [eax + SOCKET.Type]
mov bx, word [edx + 2]
test bx, bx
jz .find_free
call SOCKET_check_port
; test bx, bx
jz s_error
jmp .got_port
.find_free:
call SOCKET_find_port
; test bx, bx
jz s_error
.got_port:
DEBUGF 1,"using local port: %u\n", bx
mov word [eax + UDP_SOCKET.LocalPort], bx
mov ebx, dword [edx + 4]
mov dword [eax + IP_SOCKET.LocalIP], ebx
DEBUGF 1,"local ip: %u.%u.%u.%u\n",\
[eax + IP_SOCKET.LocalIP + 0]:1,[eax + IP_SOCKET.LocalIP + 1]:1,\
[eax + IP_SOCKET.LocalIP + 2]:1,[eax + IP_SOCKET.LocalIP + 3]:1
mov dword [esp+32], 0
ret
;-----------------------------------------------------------------
;
; SOCKET_connect
;
; IN: socket number in ecx
; pointer to sockaddr struct in edx
; length of that struct in esi
; OUT: 0 on success
;
;-----------------------------------------------------------------
align 4
SOCKET_connect:
DEBUGF 1,"socket_connect: socknum: %u sockaddr: %x, length: %u\n", ecx, edx, esi
call SOCKET_num_to_ptr
jz s_error
cmp esi, 8
jl s_error
cmp word [edx], AF_INET4
je .af_inet4
jmp s_error
.af_inet4:
cmp [eax + SOCKET.Type], IP_PROTO_UDP
je .udp
cmp [eax + SOCKET.Type], IP_PROTO_TCP
je .tcp
jmp s_error
.udp:
mov bx , word [edx + 2]
mov word [eax + UDP_SOCKET.RemotePort], bx
mov [eax + UDP_SOCKET.firstpacket], 0
DEBUGF 1,"remote port: %u\n",bx
mov ebx, dword [edx + 4]
mov dword [eax + IP_SOCKET.RemoteIP], ebx
DEBUGF 1,"remote ip: %u.%u.%u.%u\n",[edx+4]:1,[edx+5]:1,[edx+6]:1,[edx+7]:1
mov dword [esp+32], 0
ret
.tcp:
; set sequence number
mov ebx, [TCP_sequence_num]
add [TCP_sequence_num], 6400
mov [eax + TCP_SOCKET.ISS], ebx
mov [eax + TCP_SOCKET.timer_keepalive], 120 ; 120*630ms => 75,6 seconds
lea ebx, [eax + SOCKET.lock]
call wait_mutex
; fill in remote port and IP
;;;;;; mov [eax + TCP_SOCKET.wndsizeTimer], 0 ; Reset the window timer.
mov bx , word [edx + 2]
mov [eax + TCP_SOCKET.RemotePort], bx
DEBUGF 1,"remote port: %u\n", bx
mov ebx, dword [edx + 4]
mov [eax + IP_SOCKET.RemoteIP], ebx
; check if local port and IP is ok
cmp [eax + IP_SOCKET.LocalIP], 0
jne @f
push [IP_LIST] ;;;;; device zero = default
pop [eax + IP_SOCKET.LocalIP]
@@:
cmp [eax + TCP_SOCKET.LocalPort], 0
jne @f
call SOCKET_find_port
@@:
DEBUGF 1,"remote port: %u\n", [eax + TCP_SOCKET.LocalPort]:2
; mov [eax + TCP_SOCKET.t_state], TCB_SYN_SENT
call TCP_output
mov [eax + SOCKET.lock], 0
mov dword [esp+32], 0 ; success!
ret
;-----------------------------------------------------------------
;
; SOCKET_listen
;
; IN: socket number in ecx
; backlog in edx
; OUT: eax is socket num, -1 on error
;
;-----------------------------------------------------------------
align 4
SOCKET_listen:
DEBUGF 1,"Socket_listen: socknum: %u backlog: %u\n", ecx, edx
call SOCKET_num_to_ptr
jz s_error
cmp word [eax + SOCKET.Domain], AF_INET4
jne s_error
cmp [eax + SOCKET.Type], IP_PROTO_TCP
jne s_error
; TODO: check local port number
cmp edx, MAX_backlog
jle .ok
mov edx, MAX_backlog
.ok:
mov [eax + TCP_SOCKET.backlog], dx
mov [eax + TCP_SOCKET.t_state], TCB_LISTEN
or [eax + SOCKET.options], SO_ACCEPTCON
mov dword [esp+32], 0
ret
;-----------------------------------------------------------------
;
; SOCKET_accept
;
; IN: socket number in ecx
; addr in edx
; addrlen in esi
; OUT: eax is socket num, -1 on error
;
;-----------------------------------------------------------------
align 4
SOCKET_accept:
DEBUGF 1,"Socket_accept: socknum: %u sockaddr: %x, length: %u\n", ecx, edx, esi
call SOCKET_num_to_ptr
jz s_error
cmp word [eax + SOCKET.Domain], AF_INET4
je .af_inet4
jmp s_error
.af_inet4:
cmp [eax + SOCKET.Type], IP_PROTO_TCP
je .tcp
jmp s_error
.tcp:
lea ebx, [eax + SOCKET.lock]
call wait_mutex
movzx ebx, [eax + TCP_SOCKET.backlog_cur]
test ebx, ebx
jz .unlock_err
dec [eax + TCP_SOCKET.backlog_cur]
mov eax, [eax + TCP_SOCKET.end + (ebx-1)*4]
mov [eax + SOCKET.lock], 0
mov dword [esp+32], 0
call TCP_output ;;;;;
ret
.unlock_err:
mov [eax + SOCKET.lock], 0
jmp s_error
;-----------------------------------------------------------------
;
; SOCKET_close
;
; IN: socket number in ecx
; OUT: eax is socket num, -1 on error
;
;-----------------------------------------------------------------
align 4
SOCKET_close:
DEBUGF 1,"socket_close: socknum: %u\n", ecx
call SOCKET_num_to_ptr
jz s_error
cmp [eax + SOCKET.Domain], AF_INET4
jne s_error
cmp [eax + SOCKET.Type], IP_PROTO_UDP
je .free
cmp [eax + SOCKET.Type], IP_PROTO_ICMP
je .free
cmp [eax + SOCKET.Type], IP_PROTO_TCP
je .tcp
jmp s_error
.tcp:
test [eax + TCP_SOCKET.t_state], TCB_SYN_RECEIVED ;;;;;;
jz .free
call TCP_output
mov dword [esp+32], 0
ret
; state must be LISTEN, SYN_SENT, CLOSED or maybe even invalid
; so, we may destroy the socket
.free:
call SOCKET_free
mov dword [esp+32], 0
ret
;-----------------------------------------------------------------
;
; SOCKET_receive
;
; IN: socket number in ecx
; addr to buffer in edx
; length of buffer in esi
; flags in edi
; OUT: eax is number of bytes copied, -1 on error
;
;-----------------------------------------------------------------
align 4
SOCKET_receive:
DEBUGF 1,"socket_receive: socknum: %u bufaddr: %x, buflength: %u, flags: %x\n", ecx, edx, esi, edi
call SOCKET_num_to_ptr
jz s_error
mov ebx, esi
get_from_queue (eax + SOCKET_QUEUE_LOCATION),\
SOCKET_QUEUE_SIZE,\
socket_queue_entry.size,\
s_error
; destroys esi and ecx
mov edi, edx ; addr to buffer
mov ecx, [esi + socket_queue_entry.data_size]
DEBUGF 1,"Got %u bytes of data\n", ecx
cmp ecx, ebx
jle .large_enough
DEBUGF 1,"Buffer too small...\n"
jmp s_error
.large_enough:
push [esi + socket_queue_entry.buf_ptr] ; save the buffer addr so we can clear it later
mov esi, [esi + socket_queue_entry.data_ptr]
DEBUGF 1,"Source buffer: %x, real addr: %x\n", [esp], esi
mov dword[esp+32+4], ecx ; return number of bytes copied in ebx
; copy the data
shr ecx, 1
jnc .nb
movsb
.nb: shr ecx, 1
jnc .nw
movsw
.nw: test ecx, ecx
jz .nd
rep movsd
.nd:
; remove the packet ;;; TODO: only if it is empty!!
;;;; call TCP_output ; only if it is tcp
call kernel_free
ret
;-----------------------------------------------------------------
;
; SOCKET_send
;
;
; IN: socket number in ecx
; pointer to data in edx
; datalength in esi
; flags in edi
; OUT: -1 on error
;
;-----------------------------------------------------------------
align 4
SOCKET_send:
DEBUGF 1,"socket_send: socknum: %u sockaddr: %x, length: %u, flags: %x\n", ecx, edx, esi, edi
call SOCKET_num_to_ptr
jz s_error
cmp word [eax + SOCKET.Domain], AF_INET4
je .af_inet4
jmp s_error
.af_inet4:
DEBUGF 1,"af_inet4\n"
cmp [eax + SOCKET.Type], IP_PROTO_TCP
je .tcp
cmp [eax + SOCKET.Type], IP_PROTO_UDP
je .udp
jmp s_error
.udp:
DEBUGF 1,"type: UDP\n"
; check if local port is valid
cmp [eax + UDP_SOCKET.LocalPort], 0
jne @f
call SOCKET_find_port
jz s_error
; Now, send the packet
@@:
mov ecx, esi
mov esi, edx
call UDP_output
mov dword [esp+32], 0
ret
.tcp:
DEBUGF 1,"type: TCP\n"
; check if local port is valid
cmp [eax + TCP_SOCKET.LocalPort], 0
jne @f
call SOCKET_find_port
jz s_error
@@:
;;;; TODO: queue the data
call TCP_output
mov [esp+32], eax
ret
;-----------------------------------------------------------------
;
; SOCKET_get_options
;
; IN: ecx = socket number
; edx = pointer to the options:
; dd level, optname, optval, optlen
; OUT: -1 on error
;
; At moment, uses only pseudo-optname -2 for get last_ack_number for TCP.
; TODO: find best way to notify that send()'ed data were acknowledged
; Also pseudo-optname -3 is valid and returns socket state, one of TCB_*.
;
;-----------------------------------------------------------------
align 4
SOCKET_get_opt:
DEBUGF 1,"socket_get_opt\n"
call SOCKET_num_to_ptr
jz s_error
cmp dword [edx], IP_PROTO_TCP
jnz s_error
cmp dword [edx+4], -2
jz @f
cmp dword [edx+4], -3
jnz s_error
@@:
; mov eax, [edx+12]
; test eax, eax
; jz .fail
; cmp dword [eax], 4
; mov dword [eax], 4
; jb .fail
; stdcall net_socket_num_to_addr, ecx
; test eax, eax
; jz .fail
; ; todo: check that eax is really TCP socket
; mov ecx, [eax + TCP_SOCKET.last_ack_number]
; cmp dword [edx+4], -2
; jz @f
; mov ecx, [eax + TCP_SOCKET.state]
@@:
mov eax, [edx+8]
test eax, eax
jz @f
mov [eax], ecx
@@:
mov dword [esp+32], 0
ret
;-----------------------------------------------------------------
;
; SOCKET_find_port
;
; Fills in the local port number for TCP and UDP sockets
; This procedure always works because the number of sockets is
; limited to a smaller number then the number of possible ports
;
; IN: eax = socket pointer
; OUT: /
;
;-----------------------------------------------------------------
align 4
SOCKET_find_port:
DEBUGF 1,"socket_find_free_port\n"
push ebx esi ecx
cmp [eax + SOCKET.Type], IP_PROTO_UDP
je .udp
cmp [eax + SOCKET.Type], IP_PROTO_TCP
je .tcp
jmp .error
.done:
mov [eax + UDP_SOCKET.LocalPort], bx
.error:
pop ecx esi ebx
ret
.udp:
mov bx, [last_UDP_port]
call .findit
mov [last_UDP_port], bx
jmp .done
.tcp:
mov bx, [last_TCP_port]
call .findit
mov [last_TCP_port], bx
jmp .done
.restart:
mov bx, MIN_EPHEMERAL_PORT
.findit:
inc bx
cmp bx, MAX_EPHEMERAL_PORT
jz .restart
call SOCKET_check_port
jz .findit
ret
;-----------------------------------------------------------------
;
; SOCKET_check_port
;
; Checks if a local port number is unused
; If the proposed port number is unused, it is filled in in the socket structure
;
; IN: eax = socket ptr (to find out if its a TCP/UDP socket)
; bx = proposed socket number
;
; OUT: ZF = cleared on error
;
;-----------------------------------------------------------------
align 4
SOCKET_check_port:
DEBUGF 1,"socket_check_port\n"
mov ecx, [eax + SOCKET.Type]
mov esi, net_sockets
.next_socket:
mov esi, [esi + SOCKET.NextPtr]
or esi, esi
jz .port_ok
cmp [esi + SOCKET.Type], ecx
jne .next_socket
cmp [esi + UDP_SOCKET.LocalPort], bx
jne .next_socket
DEBUGF 1,"local port %u already in use\n", bx
ret
.port_ok:
mov [eax + UDP_SOCKET.LocalPort], bx
or bx, bx ; set the zero-flag
ret
;-----------------------------------------------------------------
;
; SOCKET_input
;
; Updates a socket with received data
;
; Note: the mutex should already be set !
;
; IN: eax = socket ptr
; ebx = pointer to device struct
; ecx = data size
; esi = ptr to data
; [esp] = ptr to buf
; [esp + 4] = buf size
;
; OUT: /
;
;-----------------------------------------------------------------
align 4
SOCKET_input:
DEBUGF 1,"socket_input: socket=%x, data=%x size=%u\n", eax, esi, ecx
mov dword[esp+4], ecx
push esi
mov esi, esp
add_to_queue (eax + SOCKET_QUEUE_LOCATION),\
SOCKET_QUEUE_SIZE,\
socket_queue_entry.size,\
SOCKET_input.full
DEBUGF 1,"Queued packet successfully\n"
add esp, socket_queue_entry.size
mov [eax + SOCKET.lock], 0
jmp SOCKET_notify_owner
.full:
DEBUGF 2,"Socket %x is full!\n", eax
mov [eax + SOCKET.lock], 0
call kernel_free
add esp, 8
ret
;-----------------------------------------------------------------
;
; SOCKET_notify_owner
;
; notify's the owner of a socket that something happened
;
; IN: eax = socket ptr
; OUT: /
;
;-----------------------------------------------------------------
align 4
SOCKET_notify_owner:
DEBUGF 1,"socket_notify_owner\n"
call SOCKET_check
jz .error
push ecx eax esi
; socket exists, now try to flag an event to the application
mov eax, [eax + SOCKET.PID]
mov ecx, 1
mov esi, TASK_DATA + TASKDATA.pid
.next_pid:
cmp [esi], eax
je .found_pid
inc ecx
add esi, 0x20
cmp ecx, [TASK_COUNT]
jbe .next_pid
; PID not found, TODO: close socket!
jmp .error2
.found_pid:
shl ecx, 8
or [ecx + SLOT_BASE + APPDATA.event_mask], EVENT_NETWORK
mov [check_idle_semaphore], 200
DEBUGF 1,"owner notified\n"
.error2:
pop esi eax ecx
.error:
ret
;--------------------------------------------------------------------
;
; SOCKET_alloc
;
; Allocate memory for socket data and put new socket into the list
; Newly created socket is initialized with calling PID and number and
; put into beginning of list (which is a fastest way).
;
; IN: /
; OUT: eax = 0 on error, socket ptr otherwise
; edi = socket number
; ZF = cleared on error
;
;--------------------------------------------------------------------
align 4
SOCKET_alloc:
push ecx ebx
stdcall kernel_alloc, SOCKETBUFFSIZE
DEBUGF 1, "socket_alloc: %x ", eax
or eax, eax
jz .exit
; zero-initialize allocated memory
push eax edi
mov edi, eax
mov ecx, SOCKETBUFFSIZE / 4
xor eax, eax
rep stosd
pop edi eax
init_queue (eax + SOCKET_QUEUE_LOCATION)
; find first free socket number and use it
mov ebx, net_sockets
xor ecx, ecx
.next_socket_number:
inc ecx
.next_socket:
mov ebx, [ebx + SOCKET.NextPtr]
or ebx, ebx
jz .last_socket
cmp [ebx + SOCKET.Number], ecx
jne .next_socket
mov ebx, net_sockets
jmp .next_socket_number
.last_socket:
mov [eax + SOCKET.Number], ecx
DEBUGF 1, "(number: %u)\n", ecx
; Fill in PID
mov ebx, [TASK_BASE]
mov ebx, [ebx + TASKDATA.pid]
mov [eax + SOCKET.PID], ebx
; add socket to the list by changing pointers
mov ebx, [net_sockets + SOCKET.NextPtr]
mov [eax + SOCKET.PrevPtr], net_sockets
mov [eax + SOCKET.NextPtr], ebx
or ebx, ebx
jz @f
add ebx, SOCKET.lock ; lock the next socket
call wait_mutex
sub ebx, SOCKET.lock
mov [ebx + SOCKET.PrevPtr], eax
mov [ebx + SOCKET.lock], 0
@@:
mov [net_sockets + SOCKET.NextPtr], eax
mov edi, ecx
or eax, eax ; used to clear zero flag
.exit:
pop ebx ecx
ret
;----------------------------------------------------
;
; SOCKET_free
;
; Free socket data memory and remove socket from the list
;
; IN: eax = socket ptr
; OUT: /
;
;----------------------------------------------------
align 4
SOCKET_free:
DEBUGF 1, "socket_free: %x\n", eax
call SOCKET_check
jz .error
push ebx
lea ebx, [eax + SOCKET.lock]
call wait_mutex
DEBUGF 1, "freeing socket..\n"
push eax ; this will be passed to kernel_free
mov ebx, [eax + SOCKET.NextPtr]
mov eax, [eax + SOCKET.PrevPtr]
DEBUGF 1, "linking socket %x to socket %x\n", eax, ebx
test eax, eax
jz @f
mov [eax + SOCKET.NextPtr], ebx
@@:
test ebx, ebx
jz @f
mov [ebx + SOCKET.PrevPtr], eax
@@:
call kernel_free
pop ebx
DEBUGF 1, "socket is gone!\n"
.error:
ret
;---------------------------------------------------
;
; SOCKET_num_to_ptr
;
; Get socket structure address by its number
;
; IN: ecx = socket number
; OUT: ecx = 0 on error, socket ptr otherwise
; ZF = set on error
;
;---------------------------------------------------
align 4
SOCKET_num_to_ptr:
DEBUGF 1,"socket_num_to_ptr: %u ", ecx
mov eax, net_sockets
.next_socket:
mov eax, [eax + SOCKET.NextPtr]
or eax, eax
jz .error
cmp [eax + SOCKET.Number], ecx
jne .next_socket
test eax, eax
DEBUGF 1,"(%x)\n", eax
.error:
ret
;---------------------------------------------------
;
; SOCKET_ptr_to_num
;
; Get socket number by its address
;
; IN: eax = socket ptr
; OUT: eax = 0 on error, socket num otherwise
; ZF = set on error
;
;---------------------------------------------------
align 4
SOCKET_ptr_to_num:
DEBUGF 1,"socket_ptr_to_num: %x ", eax
call SOCKET_check
jz .error
mov eax, [eax + SOCKET.Number]
DEBUGF 1,"(%u)\n", eax
.error:
ret
;---------------------------------------------------
;
; SOCKET_check
;
; checks if the given value is really a socket ptr
;
; IN: eax = socket ptr
; OUT: eax = 0 on error, unchanged otherwise
; ZF = set on error
;
;---------------------------------------------------
align 4
SOCKET_check:
DEBUGF 1,"socket_check\n"
push ebx
mov ebx, net_sockets
.next_socket:
mov ebx, [ebx + SOCKET.NextPtr]
or ebx, ebx
jz .done
cmp ebx, eax
jnz .next_socket
.done:
mov eax, ebx
test eax, eax
pop ebx
ret
;---------------------------------------------------
;
; SOCKET_check_owner
;
; checks if the caller application owns the socket
;
; IN: eax = socket ptr
; OUT: ZF = true/false
;
;---------------------------------------------------
align 4
SOCKET_check_owner:
DEBUGF 1,"socket_check_owner\n"
push ebx
mov ebx, [TASK_BASE]
mov ebx, [ecx + TASKDATA.pid]
cmp [eax + SOCKET.PID], ebx
pop ebx
ret
;---------------------------------------------------
;
; SOCKET_process_end
;
; Kernel calls this function when a certain process ends
; This function will check if the process had any open sockets
; And update them accordingly
;
; IN: eax = pid
; OUT: /
;
;------------------------------------------------------
align 4
SOCKET_process_end:
DEBUGF 1,"socket_process_end: %x\n", eax
push ebx
mov ebx, net_sockets
.next_socket:
mov ebx, [ebx + SOCKET.NextPtr]
.test_socket:
test ebx, ebx
jz .done
cmp [ebx + SOCKET.PID], eax
jne .next_socket
DEBUGF 1,"closing socket %x", eax, ebx
mov [ebx + SOCKET.PID], 0
cmp [ebx + SOCKET.Type], IP_PROTO_UDP
je .udp
cmp [ebx + SOCKET.Type], IP_PROTO_TCP
je .tcp
jmp .next_socket ; kill all sockets for given PID
.udp:
mov eax, ebx
mov ebx, [ebx + SOCKET.NextPtr]
call SOCKET_free
jmp .test_socket
.tcp:
jmp .next_socket
.done:
pop ebx
ret