forked from KolibriOS/kolibrios
1194 lines
30 KiB
C
1194 lines
30 KiB
C
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#include <math.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include <freetype/freetype.h>
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#include "SDL.h"
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#include "SDL_ttf.h"
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/* Macro to convert a character to a Unicode value -- assume already Unicode */
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#define UNICODE(c) c
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/* Round a float up to the nearest integeter and return that integer */
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static int round(float x)
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{
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int value;
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value = (int)x;
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if ( x > value ) {
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value = value + 1;
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} else
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if ( x < value ) {
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value = value - 1;
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}
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return value;
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}
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/* The structure used to hold glyph information (cached) */
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struct glyph {
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int cached;
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TT_Raster_Map bitmap;
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TT_Raster_Map pixmap;
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int minx;
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int maxx;
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int miny;
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int maxy;
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int advance;
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};
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/* The structure used to hold internal font information */
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struct _TTF_Font {
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TT_Face face;
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TT_Instance inst;
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TT_Glyph glyph;
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TT_CharMap map;
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/* Font metrics */
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int pointsize;
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int height; /* ascent - descent */
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float ascent;
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float descent;
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float lineskip;
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/* The font style */
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int style;
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/* Extra width in glyph bounds for text styles */
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int glyph_overhang;
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float glyph_italics;
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/* For now, support Latin-1 character set caching */
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struct glyph *current;
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struct glyph cache[256];
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struct glyph scratch;
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};
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/* The FreeType font engine */
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static TT_Engine engine;
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int TTF_Init(void)
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{
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int error;
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error = TT_Init_FreeType(&engine);
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if ( error ) {
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SDL_SetError("Couldn't init FreeType engine");
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return(-1);
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}
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return(0);
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}
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TTF_Font *TTF_OpenFont(const char *file, int ptsize)
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{
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TTF_Font *font;
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TT_Face_Properties properties;
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TT_Instance_Metrics imetrics;
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int i, n;
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TT_UShort platform, encoding;
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TT_Error error;
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font = (TTF_Font *)malloc(sizeof(*font));
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if ( font == NULL ) {
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SDL_SetError("Out of memory");
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return(NULL);
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}
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memset(font, 0, sizeof(*font));
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/* Open the font and create ancillary data */
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error = TT_Open_Face(engine, file, &font->face);
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if ( error ) {
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SDL_SetError("Couldn't load font file");
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free(font);
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return(NULL);
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}
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error = TT_New_Glyph(font->face, &font->glyph);
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if ( error ) {
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SDL_SetError("Couldn't create glyph container");
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TTF_CloseFont(font);
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return(NULL);
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}
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error = TT_New_Instance(font->face, &font->inst);
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if ( error ) {
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SDL_SetError("Couldn't create font instance");
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TTF_CloseFont(font);
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return(NULL);
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}
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/* Set the display resolution */
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error = TT_Set_Instance_Resolutions(font->inst, 72, 72);
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if ( error ) {
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SDL_SetError("Couldn't set font resolution");
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TTF_CloseFont(font);
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return(NULL);
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}
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error = TT_Set_Instance_CharSize(font->inst, ptsize*64);
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if ( error ) {
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SDL_SetError("Couldn't set font size");
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TTF_CloseFont(font);
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return(NULL);
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}
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/* Get a Unicode mapping for this font */
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n = TT_Get_CharMap_Count(font->face);
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for ( i=0; i<n; ++i ) {
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TT_Get_CharMap_ID(font->face, i, &platform, &encoding);
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if ( ((platform == TT_PLATFORM_MICROSOFT) &&
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(encoding == TT_MS_ID_UNICODE_CS)) ||
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((platform == TT_PLATFORM_APPLE_UNICODE) &&
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(encoding == TT_APPLE_ID_DEFAULT)) ) {
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TT_Get_CharMap(font->face, i, &font->map);
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break;
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}
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}
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if ( i == n ) {
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SDL_SetError("Font doesn't have a Unicode mapping");
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TTF_CloseFont(font);
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return(NULL);
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}
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/* Get the font metrics for this font */
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TT_Get_Face_Properties(font->face, &properties );
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TT_Get_Instance_Metrics(font->inst, &imetrics);
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font->pointsize = imetrics.y_ppem;
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font->ascent = (float)properties.horizontal->Ascender /
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properties.header->Units_Per_EM;
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font->ascent *= font->pointsize;
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font->descent = (float)properties.horizontal->Descender /
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properties.header->Units_Per_EM;
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font->descent *= font->pointsize;
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font->lineskip = (float)properties.horizontal->Line_Gap /
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properties.header->Units_Per_EM;
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font->lineskip *= font->pointsize;
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font->height = round(font->ascent - font->descent);
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/* Set the default font style */
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font->style = TTF_STYLE_NORMAL;
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font->glyph_overhang = font->pointsize/10;
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/* x offset = cos(((90.0-12)/360)*2*M_PI), or 12 degree angle */
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font->glyph_italics = 0.207;
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font->glyph_italics *= font->height;
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return(font);
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}
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static void Flush_Glyph(struct glyph *glyph)
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{
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if ( glyph->bitmap.bitmap ) {
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free(glyph->bitmap.bitmap);
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glyph->bitmap.bitmap = 0;
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}
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if ( glyph->pixmap.bitmap ) {
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free(glyph->pixmap.bitmap);
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glyph->pixmap.bitmap = 0;
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}
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glyph->cached = 0;
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}
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static void Flush_Cache(TTF_Font *font)
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{
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int i;
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for ( i=0; i<(sizeof font->cache)/(sizeof font->cache[0]); ++i ) {
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if ( font->cache[i].cached ) {
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Flush_Glyph(&font->cache[i]);
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}
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}
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if ( font->scratch.cached ) {
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Flush_Glyph(&font->scratch);
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}
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}
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static TT_Error Load_Glyph(TTF_Font *font, Uint16 ch, struct glyph *glyph)
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{
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TT_UShort index;
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TT_Glyph_Metrics metrics;
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TT_Outline outline;
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int x_offset;
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int y_offset;
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TT_Error error;
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/* Load the glyph */
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index = TT_Char_Index(font->map, UNICODE(ch));
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error = TT_Load_Glyph(font->inst, font->glyph, index, TTLOAD_DEFAULT);
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if ( error ) return error;
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/* Get the bounding box */
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TT_Get_Glyph_Metrics(font->glyph, &metrics);
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glyph->minx = (metrics.bbox.xMin & -64) / 64;
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glyph->maxx = ((metrics.bbox.xMax + 63) & -64) / 64;
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glyph->miny = (metrics.bbox.yMin & -64) / 64;
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glyph->maxy = ((metrics.bbox.yMax + 63) & -64) / 64;
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glyph->advance = (metrics.advance & -64) / 64;
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/* Adjust for bold and italic text */
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if ( font->style & TTF_STYLE_BOLD ) {
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glyph->maxx += font->glyph_overhang;
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}
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if ( font->style & TTF_STYLE_ITALIC ) {
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glyph->maxx += round(font->glyph_italics);
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}
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/* Get the bitmap memory */
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glyph->bitmap.width = ((glyph->maxx - glyph->minx) + 7) & ~7;
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glyph->bitmap.rows = font->height;
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glyph->bitmap.cols = glyph->bitmap.width/8;
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glyph->bitmap.flow = TT_Flow_Down;
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glyph->bitmap.size = (glyph->bitmap.rows * glyph->bitmap.cols);
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if ( glyph->bitmap.size ) {
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glyph->bitmap.bitmap = malloc(glyph->bitmap.size);
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if ( ! glyph->bitmap.bitmap ) {
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error = TT_Err_Out_Of_Memory;
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goto was_error;
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}
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memset(glyph->bitmap.bitmap, 0, glyph->bitmap.size);
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} else {
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glyph->bitmap.bitmap = 0;
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}
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/* Get the pixmap memory */
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glyph->pixmap.width = ((glyph->maxx - glyph->minx) + 3) & ~3;
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glyph->pixmap.rows = font->height;
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glyph->pixmap.cols = glyph->pixmap.width;
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glyph->pixmap.flow = TT_Flow_Down;
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glyph->pixmap.size = (glyph->pixmap.rows * glyph->pixmap.cols);
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if ( glyph->pixmap.size ) {
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glyph->pixmap.bitmap = malloc(glyph->pixmap.size);
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if ( ! glyph->pixmap.bitmap ) {
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error = TT_Err_Out_Of_Memory;
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goto was_error;
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}
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memset(glyph->pixmap.bitmap, 0, glyph->pixmap.size);
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} else {
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glyph->pixmap.bitmap = 0;
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}
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/* Render the glyph into the bitmap and pixmap */
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error = TT_Get_Glyph_Outline(font->glyph, &outline);
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/* Handle the italic style */
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if ( font->style & TTF_STYLE_ITALIC ) {
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TT_Matrix shear;
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shear.xx = 1<<16;
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shear.xy = (int)(font->glyph_italics*(1<<16))/font->height;
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shear.yx = 0;
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shear.yy = 1<<16;
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TT_Transform_Outline(&outline, &shear);
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}
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x_offset = -glyph->minx * 64;
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y_offset = -round(font->descent) * 64;
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TT_Translate_Outline(&outline, x_offset, y_offset);
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error += TT_Get_Outline_Bitmap(engine, &outline, &glyph->bitmap);
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error += TT_Get_Outline_Pixmap(engine, &outline, &glyph->pixmap);
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/* Handle the bold style */
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if ( font->style & TTF_STYLE_BOLD ) {
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int row, col;
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int offset;
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int pixel;
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Uint8 *pixmap;
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/* The bitmap is easy, just render another copy */
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for ( offset=0; offset < font->glyph_overhang; ++offset ) {
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TT_Translate_Outline(&outline, 64, 0);
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error += TT_Get_Outline_Bitmap(engine,
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&outline,&glyph->bitmap);
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}
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x_offset += font->glyph_overhang*64;
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/* The pixmap is a little harder, we have to add and clamp */
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for ( row=glyph->pixmap.rows-1; row >= 0; --row ) {
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pixmap = (Uint8 *)glyph->pixmap.bitmap +
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row*glyph->pixmap.cols;
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for (offset=1; offset<=font->glyph_overhang; ++offset) {
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for (col=glyph->pixmap.cols-1; col > 0; --col) {
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pixel=(pixmap[col]+pixmap[col-1]);
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if ( pixel > 4 ) {
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pixel = 4;
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}
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pixmap[col] = (Uint8)pixel;
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}
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}
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}
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}
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TT_Translate_Outline(&outline, -x_offset, -y_offset);
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was_error:
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if ( error ) {
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if ( glyph->bitmap.bitmap ) {
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free(glyph->bitmap.bitmap);
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glyph->bitmap.bitmap = 0;
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}
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if ( glyph->pixmap.bitmap ) {
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free(glyph->pixmap.bitmap);
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glyph->pixmap.bitmap = 0;
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}
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return error;
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}
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/* We're done, mark this glyph cached */
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glyph->cached = ch;
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return TT_Err_Ok;
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}
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static TT_Error Find_Glyph(TTF_Font *font, Uint16 ch)
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{
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int retval;
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retval = 0;
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if ( ch < 256 ) {
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font->current = &font->cache[ch];
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} else {
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if ( font->scratch.cached != ch ) {
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Flush_Glyph(&font->scratch);
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}
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font->current = &font->scratch;
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}
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if ( ! font->current->cached ) {
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retval = Load_Glyph(font, ch, font->current);
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}
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return retval;
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}
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void TTF_CloseFont(TTF_Font *font)
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{
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Flush_Cache(font);
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TT_Close_Face(font->face);
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free(font);
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}
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static Uint16 *ASCII_to_UNICODE(Uint16 *unicode, const char *text, int len)
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{
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int i;
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for ( i=0; i < len; ++i ) {
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unicode[i] = ((const unsigned char *)text)[i];
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}
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unicode[i] = 0;
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return unicode;
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}
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static Uint16 *UTF8_to_UNICODE(Uint16 *unicode, const char *utf8, int len)
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{
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int i, j;
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Uint16 ch;
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for ( i=0, j=0; i < len; ++i, ++j ) {
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ch = ((const unsigned char *)utf8)[i];
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if ( ch >= 0xF0 ) {
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ch = (Uint16)(utf8[i]&0x07) << 18;
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ch |= (Uint16)(utf8[++i]&0x3F) << 12;
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ch |= (Uint16)(utf8[++i]&0x3F) << 6;
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ch |= (Uint16)(utf8[++i]&0x3F);
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} else
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if ( ch >= 0xE0 ) {
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ch = (Uint16)(utf8[i]&0x3F) << 12;
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ch |= (Uint16)(utf8[++i]&0x3F) << 6;
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ch |= (Uint16)(utf8[++i]&0x3F);
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} else
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if ( ch >= 0xC0 ) {
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ch = (Uint16)(utf8[i]&0x3F) << 6;
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ch |= (Uint16)(utf8[++i]&0x3F);
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}
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unicode[j] = ch;
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}
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unicode[j] = 0;
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return unicode;
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}
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int TTF_FontHeight(TTF_Font *font)
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{
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return(font->height);
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}
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int TTF_FontAscent(TTF_Font *font)
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{
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return(round(font->ascent));
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}
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int TTF_FontDescent(TTF_Font *font)
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{
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return(round(font->descent));
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}
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int TTF_FontLineSkip(TTF_Font *font)
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{
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return(round(font->lineskip));
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}
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|
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int TTF_GlyphMetrics(TTF_Font *font, Uint16 ch,
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int* minx, int* maxx, int* miny, int* maxy, int* advance)
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||
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{
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TT_Error error;
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error = Find_Glyph(font, ch);
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if ( error ) {
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return -1;
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}
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if ( minx ) {
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*minx = font->current->minx;
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}
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if ( maxx ) {
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||
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*maxx = font->current->maxx;
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}
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if ( miny ) {
|
||
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*miny = font->current->miny;
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||
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}
|
||
|
if ( maxy ) {
|
||
|
*maxy = font->current->maxy;
|
||
|
}
|
||
|
if ( advance ) {
|
||
|
*advance = font->current->advance;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
int TTF_SizeText(TTF_Font *font, const char *text, int *w, int *h)
|
||
|
{
|
||
|
Uint16 *unicode_text;
|
||
|
int unicode_len;
|
||
|
int status;
|
||
|
|
||
|
/* Copy the Latin-1 text to a UNICODE text buffer */
|
||
|
unicode_len = strlen(text);
|
||
|
unicode_text = (Uint16 *)malloc((unicode_len+1)*(sizeof *unicode_text));
|
||
|
if ( unicode_text == NULL ) {
|
||
|
SDL_SetError("Out of memory");
|
||
|
return -1;
|
||
|
}
|
||
|
ASCII_to_UNICODE(unicode_text, text, unicode_len);
|
||
|
|
||
|
/* Render the new text */
|
||
|
status = TTF_SizeUNICODE(font, unicode_text, w, h);
|
||
|
|
||
|
/* Free the text buffer and return */
|
||
|
free(unicode_text);
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
int TTF_SizeUTF8(TTF_Font *font, const char *text, int *w, int *h)
|
||
|
{
|
||
|
Uint16 *unicode_text;
|
||
|
int unicode_len;
|
||
|
int status;
|
||
|
|
||
|
/* Copy the UTF-8 text to a UNICODE text buffer */
|
||
|
unicode_len = strlen(text);
|
||
|
unicode_text = (Uint16 *)malloc((unicode_len+1)*(sizeof *unicode_text));
|
||
|
if ( unicode_text == NULL ) {
|
||
|
SDL_SetError("Out of memory");
|
||
|
return -1;
|
||
|
}
|
||
|
UTF8_to_UNICODE(unicode_text, text, unicode_len);
|
||
|
|
||
|
/* Render the new text */
|
||
|
status = TTF_SizeUNICODE(font, unicode_text, w, h);
|
||
|
|
||
|
/* Free the text buffer and return */
|
||
|
free(unicode_text);
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
int TTF_SizeUNICODE(TTF_Font *font, const Uint16 *text, int *w, int *h)
|
||
|
{
|
||
|
int status;
|
||
|
const Uint16 *ch;
|
||
|
int x, z, minx, maxx;
|
||
|
TT_Error error;
|
||
|
|
||
|
/* Initialize everything to 0 */
|
||
|
status = 0;
|
||
|
minx = maxx = 0;
|
||
|
|
||
|
/* Load each character and sum it's bounding box */
|
||
|
x= 0;
|
||
|
for ( ch=text; *ch; ++ch ) {
|
||
|
error = Find_Glyph(font, *ch);
|
||
|
if ( ! error ) {
|
||
|
z = x + font->current->minx;
|
||
|
if ( minx > z ) {
|
||
|
minx = z;
|
||
|
}
|
||
|
if ( font->style & TTF_STYLE_BOLD ) {
|
||
|
x += font->glyph_overhang;
|
||
|
}
|
||
|
if ( font->current->advance > font->current->maxx ) {
|
||
|
z = x + font->current->advance;
|
||
|
} else {
|
||
|
z = x + font->current->maxx;
|
||
|
}
|
||
|
if ( maxx < z ) {
|
||
|
maxx = z;
|
||
|
}
|
||
|
x += font->current->advance;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Fill the bounds rectangle */
|
||
|
if ( w ) {
|
||
|
*w = (maxx - minx);
|
||
|
}
|
||
|
if ( h ) {
|
||
|
*h = font->height;
|
||
|
}
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
/* Convert the Latin-1 text to UNICODE and render it
|
||
|
*/
|
||
|
SDL_Surface *TTF_RenderText_Solid(TTF_Font *font,
|
||
|
const char *text, SDL_Color fg)
|
||
|
{
|
||
|
SDL_Surface *textbuf;
|
||
|
Uint16 *unicode_text;
|
||
|
int unicode_len;
|
||
|
|
||
|
/* Copy the Latin-1 text to a UNICODE text buffer */
|
||
|
unicode_len = strlen(text);
|
||
|
unicode_text = (Uint16 *)malloc((unicode_len+1)*(sizeof *unicode_text));
|
||
|
if ( unicode_text == NULL ) {
|
||
|
SDL_SetError("Out of memory");
|
||
|
return(NULL);
|
||
|
}
|
||
|
ASCII_to_UNICODE(unicode_text, text, unicode_len);
|
||
|
|
||
|
/* Render the new text */
|
||
|
textbuf = TTF_RenderUNICODE_Solid(font, unicode_text, fg);
|
||
|
|
||
|
/* Free the text buffer and return */
|
||
|
free(unicode_text);
|
||
|
return(textbuf);
|
||
|
}
|
||
|
|
||
|
/* Convert the UTF-8 text to UNICODE and render it
|
||
|
*/
|
||
|
SDL_Surface *TTF_RenderUTF8_Solid(TTF_Font *font,
|
||
|
const char *text, SDL_Color fg)
|
||
|
{
|
||
|
SDL_Surface *textbuf;
|
||
|
Uint16 *unicode_text;
|
||
|
int unicode_len;
|
||
|
|
||
|
/* Copy the UTF-8 text to a UNICODE text buffer */
|
||
|
unicode_len = strlen(text);
|
||
|
unicode_text = (Uint16 *)malloc((unicode_len+1)*(sizeof *unicode_text));
|
||
|
if ( unicode_text == NULL ) {
|
||
|
SDL_SetError("Out of memory");
|
||
|
return(NULL);
|
||
|
}
|
||
|
UTF8_to_UNICODE(unicode_text, text, unicode_len);
|
||
|
|
||
|
/* Render the new text */
|
||
|
textbuf = TTF_RenderUNICODE_Solid(font, unicode_text, fg);
|
||
|
|
||
|
/* Free the text buffer and return */
|
||
|
free(unicode_text);
|
||
|
return(textbuf);
|
||
|
}
|
||
|
|
||
|
SDL_Surface *TTF_RenderUNICODE_Solid(TTF_Font *font,
|
||
|
const Uint16 *text, SDL_Color fg)
|
||
|
{
|
||
|
int xstart, width;
|
||
|
int w, h;
|
||
|
SDL_Surface *textbuf;
|
||
|
SDL_Palette *palette;
|
||
|
const Uint16 *ch;
|
||
|
Uint8 *src, *dst;
|
||
|
int row, col;
|
||
|
TT_Error error;
|
||
|
|
||
|
/* Get the dimensions of the text surface */
|
||
|
if ( (TTF_SizeUNICODE(font, text, &w, &h) < 0) || !w ) {
|
||
|
TTF_SetError("Text has zero width");
|
||
|
return(NULL);
|
||
|
}
|
||
|
|
||
|
/* Create the target surface */
|
||
|
width = w;
|
||
|
w = (w+7)&~7;
|
||
|
textbuf = SDL_AllocSurface(SDL_SWSURFACE, w, h, 8, 0, 0, 0, 0);
|
||
|
if ( textbuf == NULL ) {
|
||
|
return(NULL);
|
||
|
}
|
||
|
|
||
|
/* Fill the palette with the foreground color */
|
||
|
palette = textbuf->format->palette;
|
||
|
palette->colors[0].r = 255-fg.r;
|
||
|
palette->colors[0].g = 255-fg.g;
|
||
|
palette->colors[0].b = 255-fg.b;
|
||
|
palette->colors[1].r = fg.r;
|
||
|
palette->colors[1].g = fg.g;
|
||
|
palette->colors[1].b = fg.b;
|
||
|
SDL_SetColorKey(textbuf, SDL_SRCCOLORKEY, 0);
|
||
|
|
||
|
/* Load and render each character */
|
||
|
xstart = 0;
|
||
|
for ( ch=text; *ch; ++ch ) {
|
||
|
error = Find_Glyph(font, *ch);
|
||
|
if ( ! error ) {
|
||
|
w = font->current->bitmap.width;
|
||
|
src = (Uint8 *)font->current->bitmap.bitmap;
|
||
|
for ( row = 0; row < h; ++row ) {
|
||
|
dst = (Uint8 *)textbuf->pixels +
|
||
|
row * textbuf->pitch +
|
||
|
xstart + font->current->minx;
|
||
|
for ( col = 0; col < w; col += 8 ) {
|
||
|
Uint8 c = *src++;
|
||
|
*dst++ |= (c&0x80)>>7;
|
||
|
c <<= 1;
|
||
|
*dst++ |= (c&0x80)>>7;
|
||
|
c <<= 1;
|
||
|
*dst++ |= (c&0x80)>>7;
|
||
|
c <<= 1;
|
||
|
*dst++ |= (c&0x80)>>7;
|
||
|
c <<= 1;
|
||
|
*dst++ |= (c&0x80)>>7;
|
||
|
c <<= 1;
|
||
|
*dst++ |= (c&0x80)>>7;
|
||
|
c <<= 1;
|
||
|
*dst++ |= (c&0x80)>>7;
|
||
|
c <<= 1;
|
||
|
*dst++ |= (c&0x80)>>7;
|
||
|
}
|
||
|
}
|
||
|
xstart += font->current->advance;
|
||
|
if ( font->style & TTF_STYLE_BOLD ) {
|
||
|
xstart += font->glyph_overhang;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
/* Handle the underline style */
|
||
|
if ( font->style & TTF_STYLE_UNDERLINE ) {
|
||
|
int row_offset;
|
||
|
|
||
|
row_offset = round(font->ascent) + 1;
|
||
|
if ( row_offset > font->height ) {
|
||
|
row_offset = font->height-1;
|
||
|
}
|
||
|
memset((Uint8 *)textbuf->pixels+row_offset*textbuf->pitch,
|
||
|
1, width);
|
||
|
}
|
||
|
return(textbuf);
|
||
|
}
|
||
|
|
||
|
SDL_Surface *TTF_RenderGlyph_Solid(TTF_Font *font, Uint16 ch, SDL_Color fg)
|
||
|
{
|
||
|
SDL_Surface *textbuf;
|
||
|
SDL_Palette *palette;
|
||
|
Uint8 *src, *dst;
|
||
|
int row, col;
|
||
|
TT_Error error;
|
||
|
struct glyph *glyph;
|
||
|
|
||
|
/* Get the glyph itself */
|
||
|
error = Find_Glyph(font, ch);
|
||
|
if ( error ) {
|
||
|
return(NULL);
|
||
|
}
|
||
|
glyph = font->current;
|
||
|
|
||
|
/* Create the target surface */
|
||
|
textbuf = SDL_CreateRGBSurface(SDL_SWSURFACE,
|
||
|
glyph->bitmap.width, glyph->bitmap.rows, 8, 0, 0, 0, 0);
|
||
|
if ( ! textbuf ) {
|
||
|
return(NULL);
|
||
|
}
|
||
|
|
||
|
/* Fill the palette with the foreground color */
|
||
|
palette = textbuf->format->palette;
|
||
|
palette->colors[0].r = 255-fg.r;
|
||
|
palette->colors[0].g = 255-fg.g;
|
||
|
palette->colors[0].b = 255-fg.b;
|
||
|
palette->colors[1].r = fg.r;
|
||
|
palette->colors[1].g = fg.g;
|
||
|
palette->colors[1].b = fg.b;
|
||
|
SDL_SetColorKey(textbuf, SDL_SRCCOLORKEY, 0);
|
||
|
|
||
|
/* Load and render each character */
|
||
|
src = (Uint8 *)font->current->bitmap.bitmap;
|
||
|
for ( row = 0; row < textbuf->h; ++row ) {
|
||
|
dst = (Uint8 *)textbuf->pixels + row * textbuf->pitch;
|
||
|
for ( col = 0; col < textbuf->w; col += 8 ) {
|
||
|
Uint8 c = *src++;
|
||
|
*dst++ |= (c&0x80)>>7;
|
||
|
c <<= 1;
|
||
|
*dst++ |= (c&0x80)>>7;
|
||
|
c <<= 1;
|
||
|
*dst++ |= (c&0x80)>>7;
|
||
|
c <<= 1;
|
||
|
*dst++ |= (c&0x80)>>7;
|
||
|
c <<= 1;
|
||
|
*dst++ |= (c&0x80)>>7;
|
||
|
c <<= 1;
|
||
|
*dst++ |= (c&0x80)>>7;
|
||
|
c <<= 1;
|
||
|
*dst++ |= (c&0x80)>>7;
|
||
|
c <<= 1;
|
||
|
*dst++ |= (c&0x80)>>7;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Handle the underline style */
|
||
|
if ( font->style & TTF_STYLE_UNDERLINE ) {
|
||
|
int row_offset;
|
||
|
|
||
|
row_offset = round(font->ascent) + 1;
|
||
|
if ( row_offset > font->height ) {
|
||
|
row_offset = font->height-1;
|
||
|
}
|
||
|
memset((Uint8 *)textbuf->pixels+row_offset*textbuf->pitch,
|
||
|
1, textbuf->w);
|
||
|
}
|
||
|
return(textbuf);
|
||
|
}
|
||
|
|
||
|
|
||
|
/* Convert the Latin-1 text to UNICODE and render it
|
||
|
*/
|
||
|
SDL_Surface *TTF_RenderText_Shaded(TTF_Font *font,
|
||
|
const char *text, SDL_Color fg, SDL_Color bg)
|
||
|
{
|
||
|
SDL_Surface *textbuf;
|
||
|
Uint16 *unicode_text;
|
||
|
int unicode_len;
|
||
|
|
||
|
/* Copy the Latin-1 text to a UNICODE text buffer */
|
||
|
unicode_len = strlen(text);
|
||
|
unicode_text = (Uint16 *)malloc((unicode_len+1)*(sizeof *unicode_text));
|
||
|
if ( unicode_text == NULL ) {
|
||
|
SDL_SetError("Out of memory");
|
||
|
return(NULL);
|
||
|
}
|
||
|
ASCII_to_UNICODE(unicode_text, text, unicode_len);
|
||
|
|
||
|
/* Render the new text */
|
||
|
textbuf = TTF_RenderUNICODE_Shaded(font, unicode_text, fg, bg);
|
||
|
|
||
|
/* Free the text buffer and return */
|
||
|
free(unicode_text);
|
||
|
return(textbuf);
|
||
|
}
|
||
|
|
||
|
/* Convert the UTF-8 text to UNICODE and render it
|
||
|
*/
|
||
|
SDL_Surface *TTF_RenderUTF8_Shaded(TTF_Font *font,
|
||
|
const char *text, SDL_Color fg, SDL_Color bg)
|
||
|
{
|
||
|
SDL_Surface *textbuf;
|
||
|
Uint16 *unicode_text;
|
||
|
int unicode_len;
|
||
|
|
||
|
/* Copy the UTF-8 text to a UNICODE text buffer */
|
||
|
unicode_len = strlen(text);
|
||
|
unicode_text = (Uint16 *)malloc((unicode_len+1)*(sizeof *unicode_text));
|
||
|
if ( unicode_text == NULL ) {
|
||
|
SDL_SetError("Out of memory");
|
||
|
return(NULL);
|
||
|
}
|
||
|
UTF8_to_UNICODE(unicode_text, text, unicode_len);
|
||
|
|
||
|
/* Render the new text */
|
||
|
textbuf = TTF_RenderUNICODE_Shaded(font, unicode_text, fg, bg);
|
||
|
|
||
|
/* Free the text buffer and return */
|
||
|
free(unicode_text);
|
||
|
return(textbuf);
|
||
|
}
|
||
|
|
||
|
SDL_Surface *TTF_RenderUNICODE_Shaded(TTF_Font *font,
|
||
|
const Uint16 *text, SDL_Color fg, SDL_Color bg)
|
||
|
{
|
||
|
int xstart, width;
|
||
|
int w, h;
|
||
|
SDL_Surface *textbuf;
|
||
|
SDL_Palette *palette;
|
||
|
int index;
|
||
|
int rdiff, gdiff, bdiff;
|
||
|
const Uint16 *ch;
|
||
|
Uint8 *src, *dst;
|
||
|
int row, col;
|
||
|
TT_Error error;
|
||
|
|
||
|
/* Get the dimensions of the text surface */
|
||
|
if ( (TTF_SizeUNICODE(font, text, &w, &h) < 0) || !w ) {
|
||
|
TTF_SetError("Text has zero width");
|
||
|
return(NULL);
|
||
|
}
|
||
|
|
||
|
/* Create the target surface */
|
||
|
width = w;
|
||
|
w = (w+3)&~3;
|
||
|
textbuf = SDL_AllocSurface(SDL_SWSURFACE, w, h, 8, 0, 0, 0, 0);
|
||
|
if ( textbuf == NULL ) {
|
||
|
return(NULL);
|
||
|
}
|
||
|
|
||
|
/* Fill the palette with 5 levels of shading from bg to fg */
|
||
|
palette = textbuf->format->palette;
|
||
|
rdiff = fg.r - bg.r;
|
||
|
gdiff = fg.g - bg.g;
|
||
|
bdiff = fg.b - bg.b;
|
||
|
for ( index=0; index<5; ++index ) {
|
||
|
palette->colors[index].r = bg.r + (index*rdiff)/4;
|
||
|
palette->colors[index].g = bg.g + (index*gdiff)/4;
|
||
|
palette->colors[index].b = bg.b + (index*bdiff)/4;
|
||
|
}
|
||
|
/* The other 3 levels are used as overflow when ORing pixels */
|
||
|
for ( ; index<8; ++index ) {
|
||
|
palette->colors[index] = palette->colors[4];
|
||
|
}
|
||
|
|
||
|
/* Load and render each character */
|
||
|
xstart = 0;
|
||
|
for ( ch=text; *ch; ++ch ) {
|
||
|
error = Find_Glyph(font, *ch);
|
||
|
if ( ! error ) {
|
||
|
w = font->current->pixmap.width;
|
||
|
src = (Uint8 *)font->current->pixmap.bitmap;
|
||
|
for ( row = 0; row < h; ++row ) {
|
||
|
dst = (Uint8 *)textbuf->pixels +
|
||
|
row * textbuf->pitch +
|
||
|
xstart + font->current->minx;
|
||
|
for ( col=w; col>0; col -= 4 ) {
|
||
|
*dst++ |= *src++;
|
||
|
*dst++ |= *src++;
|
||
|
*dst++ |= *src++;
|
||
|
*dst++ |= *src++;
|
||
|
}
|
||
|
}
|
||
|
xstart += font->current->advance;
|
||
|
if ( font->style & TTF_STYLE_BOLD ) {
|
||
|
xstart += font->glyph_overhang;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
/* Handle the underline style */
|
||
|
if ( font->style & TTF_STYLE_UNDERLINE ) {
|
||
|
int row_offset;
|
||
|
|
||
|
row_offset = round(font->ascent) + 1;
|
||
|
if ( row_offset > font->height ) {
|
||
|
row_offset = font->height-1;
|
||
|
}
|
||
|
memset((Uint8 *)textbuf->pixels+row_offset*textbuf->pitch,
|
||
|
4, width);
|
||
|
}
|
||
|
return(textbuf);
|
||
|
}
|
||
|
|
||
|
SDL_Surface *TTF_RenderGlyph_Shaded(TTF_Font *font,
|
||
|
Uint16 ch, SDL_Color fg, SDL_Color bg)
|
||
|
{
|
||
|
SDL_Surface *textbuf;
|
||
|
SDL_Palette *palette;
|
||
|
int index;
|
||
|
int rdiff, gdiff, bdiff;
|
||
|
Uint8 *src, *dst;
|
||
|
int row, col;
|
||
|
TT_Error error;
|
||
|
struct glyph *glyph;
|
||
|
|
||
|
/* Get the glyph itself */
|
||
|
error = Find_Glyph(font, ch);
|
||
|
if ( error ) {
|
||
|
return(NULL);
|
||
|
}
|
||
|
glyph = font->current;
|
||
|
|
||
|
/* Create the target surface */
|
||
|
textbuf = SDL_CreateRGBSurface(SDL_SWSURFACE,
|
||
|
glyph->pixmap.width, glyph->pixmap.rows, 8, 0, 0, 0, 0);
|
||
|
if ( ! textbuf ) {
|
||
|
return(NULL);
|
||
|
}
|
||
|
|
||
|
/* Fill the palette with 5 levels of shading from bg to fg */
|
||
|
palette = textbuf->format->palette;
|
||
|
rdiff = fg.r - bg.r;
|
||
|
gdiff = fg.g - bg.g;
|
||
|
bdiff = fg.b - bg.b;
|
||
|
for ( index=0; index<5; ++index ) {
|
||
|
palette->colors[index].r = bg.r + (index*rdiff)/4;
|
||
|
palette->colors[index].g = bg.g + (index*gdiff)/4;
|
||
|
palette->colors[index].b = bg.b + (index*bdiff)/4;
|
||
|
}
|
||
|
|
||
|
/* Copy the character from the pixmap */
|
||
|
for ( row=0; row<textbuf->h; ++row ) {
|
||
|
src = glyph->pixmap.bitmap + row * glyph->pixmap.cols;
|
||
|
dst = (Uint8 *)textbuf->pixels + row * textbuf->pitch;
|
||
|
memcpy(dst, src, glyph->pixmap.cols);
|
||
|
}
|
||
|
|
||
|
/* Handle the underline style */
|
||
|
if ( font->style & TTF_STYLE_UNDERLINE ) {
|
||
|
int row_offset;
|
||
|
|
||
|
row_offset = round(font->ascent) + 1;
|
||
|
if ( row_offset > font->height ) {
|
||
|
row_offset = font->height-1;
|
||
|
}
|
||
|
memset((Uint8 *)textbuf->pixels+row_offset*textbuf->pitch,
|
||
|
4, glyph->pixmap.cols);
|
||
|
}
|
||
|
return(textbuf);
|
||
|
}
|
||
|
|
||
|
/* Convert the Latin-1 text to UNICODE and render it
|
||
|
*/
|
||
|
SDL_Surface *TTF_RenderText_Blended(TTF_Font *font,
|
||
|
const char *text, SDL_Color fg)
|
||
|
{
|
||
|
SDL_Surface *textbuf;
|
||
|
Uint16 *unicode_text;
|
||
|
int unicode_len;
|
||
|
|
||
|
/* Copy the Latin-1 text to a UNICODE text buffer */
|
||
|
unicode_len = strlen(text);
|
||
|
unicode_text = (Uint16 *)malloc((unicode_len+1)*(sizeof *unicode_text));
|
||
|
if ( unicode_text == NULL ) {
|
||
|
SDL_SetError("Out of memory");
|
||
|
return(NULL);
|
||
|
}
|
||
|
ASCII_to_UNICODE(unicode_text, text, unicode_len);
|
||
|
|
||
|
/* Render the new text */
|
||
|
textbuf = TTF_RenderUNICODE_Blended(font, unicode_text, fg);
|
||
|
|
||
|
/* Free the text buffer and return */
|
||
|
free(unicode_text);
|
||
|
return(textbuf);
|
||
|
}
|
||
|
|
||
|
/* Convert the UTF-8 text to UNICODE and render it
|
||
|
*/
|
||
|
SDL_Surface *TTF_RenderUTF8_Blended(TTF_Font *font,
|
||
|
const char *text, SDL_Color fg)
|
||
|
{
|
||
|
SDL_Surface *textbuf;
|
||
|
Uint16 *unicode_text;
|
||
|
int unicode_len;
|
||
|
|
||
|
/* Copy the UTF-8 text to a UNICODE text buffer */
|
||
|
unicode_len = strlen(text);
|
||
|
unicode_text = (Uint16 *)malloc((unicode_len+1)*(sizeof *unicode_text));
|
||
|
if ( unicode_text == NULL ) {
|
||
|
SDL_SetError("Out of memory");
|
||
|
return(NULL);
|
||
|
}
|
||
|
UTF8_to_UNICODE(unicode_text, text, unicode_len);
|
||
|
|
||
|
/* Render the new text */
|
||
|
textbuf = TTF_RenderUNICODE_Blended(font, unicode_text, fg);
|
||
|
|
||
|
/* Free the text buffer and return */
|
||
|
free(unicode_text);
|
||
|
return(textbuf);
|
||
|
}
|
||
|
|
||
|
SDL_Surface *TTF_RenderUNICODE_Blended(TTF_Font *font,
|
||
|
const Uint16 *text, SDL_Color fg)
|
||
|
{
|
||
|
int xstart, width;
|
||
|
int w, h;
|
||
|
SDL_Surface *textbuf;
|
||
|
#if SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL) >= \
|
||
|
SDL_VERSIONNUM(1, 1, 5) /* The great alpha flip */
|
||
|
Uint32 alpha_table[] = {
|
||
|
(0)<<24, (255-128)<<24, (255-64)<<24, (255-32)<<24,
|
||
|
(255)<<24, (255)<<24, (255)<<24, (255)<<24
|
||
|
};
|
||
|
#else
|
||
|
Uint32 alpha_table[] = {
|
||
|
(255<<24), (128<<24), (64<<24), (32<<24), 0, 0, 0, 0
|
||
|
};
|
||
|
#endif
|
||
|
Uint32 pixel;
|
||
|
const Uint16 *ch;
|
||
|
Uint8 *src;
|
||
|
Uint32 *dst;
|
||
|
int row, col;
|
||
|
TT_Error error;
|
||
|
|
||
|
/* Get the dimensions of the text surface */
|
||
|
if ( (TTF_SizeUNICODE(font, text, &w, &h) < 0) || !w ) {
|
||
|
TTF_SetError("Text has zero width");
|
||
|
return(NULL);
|
||
|
}
|
||
|
|
||
|
/* Create the target surface, 32-bit ARGB format */
|
||
|
width = w;
|
||
|
w = (w+3)&~3;
|
||
|
textbuf = SDL_AllocSurface(SDL_SWSURFACE, w, h, 32,
|
||
|
0x00FF0000, 0x0000FF00, 0x000000FF,
|
||
|
0xFF000000);
|
||
|
if ( textbuf == NULL ) {
|
||
|
return(NULL);
|
||
|
}
|
||
|
|
||
|
/* Load and render each character */
|
||
|
xstart = 0;
|
||
|
for ( ch=text; *ch; ++ch ) {
|
||
|
error = Find_Glyph(font, *ch);
|
||
|
if ( ! error ) {
|
||
|
w = font->current->pixmap.width;
|
||
|
src = (Uint8 *)font->current->pixmap.bitmap;
|
||
|
for ( row = 0; row < h; ++row ) {
|
||
|
dst = (Uint32 *)textbuf->pixels +
|
||
|
row * textbuf->pitch/4 +
|
||
|
xstart + font->current->minx;
|
||
|
for ( col=w; col>0; col -= 4 ) {
|
||
|
*dst++ |= *src++;
|
||
|
*dst++ |= *src++;
|
||
|
*dst++ |= *src++;
|
||
|
*dst++ |= *src++;
|
||
|
}
|
||
|
}
|
||
|
xstart += font->current->advance;
|
||
|
if ( font->style & TTF_STYLE_BOLD ) {
|
||
|
xstart += font->glyph_overhang;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Handle the underline style */
|
||
|
if ( font->style & TTF_STYLE_UNDERLINE ) {
|
||
|
int row_offset;
|
||
|
|
||
|
row_offset = round(font->ascent) + 1;
|
||
|
if ( row_offset > font->height ) {
|
||
|
row_offset = font->height-1;
|
||
|
}
|
||
|
dst = (Uint32 *)textbuf->pixels+row_offset*textbuf->pitch/4;
|
||
|
for ( col=width; col > 0; ++col ) {
|
||
|
*dst++ = 4;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Build the alpha table */
|
||
|
pixel = (fg.r<<16)|(fg.g<<8)|fg.b;
|
||
|
for ( xstart = 0; xstart < 8; ++xstart ) {
|
||
|
alpha_table[xstart] |= pixel;
|
||
|
}
|
||
|
|
||
|
/* Transform the alpha values */
|
||
|
for ( row = 0; row < textbuf->h; ++row ) {
|
||
|
dst = (Uint32 *)textbuf->pixels + row * textbuf->pitch/4;
|
||
|
for ( col=textbuf->w; col>0; col -= 4 ) {
|
||
|
*dst = alpha_table[*dst];
|
||
|
++dst;
|
||
|
*dst = alpha_table[*dst];
|
||
|
++dst;
|
||
|
*dst = alpha_table[*dst];
|
||
|
++dst;
|
||
|
*dst = alpha_table[*dst];
|
||
|
++dst;
|
||
|
}
|
||
|
}
|
||
|
return(textbuf);
|
||
|
}
|
||
|
|
||
|
SDL_Surface *TTF_RenderGlyph_Blended(TTF_Font *font, Uint16 ch, SDL_Color fg)
|
||
|
{
|
||
|
SDL_Surface *textbuf;
|
||
|
#if SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL) >= \
|
||
|
SDL_VERSIONNUM(1, 1, 5) /* The great alpha flip */
|
||
|
Uint32 alpha_table[] = {
|
||
|
(0)<<24, (255-128)<<24, (255-64)<<24, (255-32)<<24,
|
||
|
(255)<<24, (255)<<24, (255)<<24, (255)<<24
|
||
|
};
|
||
|
#else
|
||
|
Uint32 alpha_table[] = {
|
||
|
(255<<24), (128<<24), (64<<24), (32<<24), 0, 0, 0, 0
|
||
|
};
|
||
|
#endif
|
||
|
Uint32 pixel;
|
||
|
Uint8 *src;
|
||
|
Uint32 *dst;
|
||
|
int row, col;
|
||
|
TT_Error error;
|
||
|
struct glyph *glyph;
|
||
|
|
||
|
/* Get the glyph itself */
|
||
|
error = Find_Glyph(font, ch);
|
||
|
if ( error ) {
|
||
|
return(NULL);
|
||
|
}
|
||
|
glyph = font->current;
|
||
|
|
||
|
/* Create the target surface, 32-bit ARGB format */
|
||
|
textbuf = SDL_CreateRGBSurface(SDL_SWSURFACE,
|
||
|
glyph->pixmap.width, glyph->pixmap.rows, 32,
|
||
|
0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000);
|
||
|
if ( ! textbuf ) {
|
||
|
return(NULL);
|
||
|
}
|
||
|
|
||
|
/* Copy the character from the pixmap */
|
||
|
for ( row=0; row<textbuf->h; ++row ) {
|
||
|
src = glyph->pixmap.bitmap + row * glyph->pixmap.cols;
|
||
|
dst = (Uint32 *)textbuf->pixels + row * textbuf->pitch/4;
|
||
|
for ( col=0; col<glyph->pixmap.cols; ++col ) {
|
||
|
*dst++ = *src++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Handle the underline style */
|
||
|
if ( font->style & TTF_STYLE_UNDERLINE ) {
|
||
|
int row_offset;
|
||
|
|
||
|
row_offset = round(font->ascent) + 1;
|
||
|
if ( row_offset > font->height ) {
|
||
|
row_offset = font->height-1;
|
||
|
}
|
||
|
dst = (Uint32 *)textbuf->pixels+row_offset*textbuf->pitch/4;
|
||
|
for ( col=glyph->pixmap.cols; col > 0; ++col ) {
|
||
|
*dst++ = 4;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Build the alpha table */
|
||
|
pixel = (fg.r<<16)|(fg.g<<8)|fg.b;
|
||
|
for ( col = 0; col < 8; ++col ) {
|
||
|
alpha_table[col] |= pixel;
|
||
|
}
|
||
|
|
||
|
/* Transform the alpha values */
|
||
|
for ( row = 0; row < textbuf->h; ++row ) {
|
||
|
dst = (Uint32 *)textbuf->pixels + row * textbuf->pitch/4;
|
||
|
for ( col=textbuf->w; col>0; col -= 4 ) {
|
||
|
*dst = alpha_table[*dst];
|
||
|
++dst;
|
||
|
*dst = alpha_table[*dst];
|
||
|
++dst;
|
||
|
*dst = alpha_table[*dst];
|
||
|
++dst;
|
||
|
*dst = alpha_table[*dst];
|
||
|
++dst;
|
||
|
}
|
||
|
}
|
||
|
return(textbuf);
|
||
|
}
|
||
|
|
||
|
void TTF_SetFontStyle(TTF_Font *font, int style)
|
||
|
{
|
||
|
font->style = style;
|
||
|
Flush_Cache(font);
|
||
|
}
|
||
|
|
||
|
int TTF_GetFontStyle(TTF_Font *font)
|
||
|
{
|
||
|
return(font->style);
|
||
|
}
|
||
|
|
||
|
void TTF_Quit(void)
|
||
|
{
|
||
|
TT_Done_FreeType(engine);
|
||
|
}
|