forked from KolibriOS/kolibrios
New font engine in progress
git-svn-id: svn://kolibrios.org@2461 a494cfbc-eb01-0410-851d-a64ba20cac60
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91f85b6476
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@ -47,7 +47,7 @@ syscall_entry:
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; sti
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push ecx
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xor ecx, ecx
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mov cl, al
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mov cl, al ; keep subfn# in ah
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and cl, 7
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call dword [servetable3 + ecx * 4]
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pop ecx
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@ -141,6 +141,8 @@ diff10 "old font code size",dtext,$
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align 8
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sdsh_data:
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diff16 "sdsh_data : ",0,$
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include 'fonts/sd_data.asm'
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sdsh_code:
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@ -154,6 +156,8 @@ sdsh_code:
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; then dl = single char to write
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; else edx= pointer to asciiz-string
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diff16 "draw_char : ",0,$
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draw_char:
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; font test
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; bl=y; bh=x
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@ -164,6 +168,7 @@ draw_char:
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xor edi, edi
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mov ebp, edi
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sdsh_draw_char:
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; eax = left side X
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; ebx = bottom Y
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@ -175,21 +180,20 @@ sdsh_draw_char:
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push ebp
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shl ebp, 4
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add ebp, sdsh_data.info
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call ch_checkscreen
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jb .exit
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call ch_checkwin
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jc .exit
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xor ch, ch
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; call ch_checkscreen
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; jb .exit
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; call ch_checkwin
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; jc .exit
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mov edx, [ebp + 4] ; chartable addr
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mov cx, word[edx + ecx*2] ; tick info
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mov edx, ecx
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and ecx, 7 ; cl = number of ticks
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jz .blank
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shr edx, 4 ; offset in the chartable
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add edx, [sdsh_data.chars] ; edx -> the char's ticklist
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add edx, sdsh_data.chars ; edx -> the char's ticklist
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.next_tick:
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call parse_tick
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add edx, 4
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add edx, 2
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dec cl
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jnz .next_tick
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.blank:
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@ -201,6 +205,7 @@ sdsh_draw_char:
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parse_tick:
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diff16 "parse_tick : ",0,$
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; eax = left side X
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; ebx = bottom Y
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; edx ->tickinfo
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@ -330,7 +335,7 @@ parse_tick:
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add dl, 8
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.lntick.both:
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sub dl, 2 ; num_vertice = num_points - 2
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and cl, 0x18 ; two rotation bits
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and cl, 0x18 ; two (lower) rotation bits
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shr cl, 3
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mov esi, sdsh_data.blank
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.draw:
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@ -350,86 +355,101 @@ parse_tick:
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ret
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diff16 "draw_tick : ",0,$
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draw_tick:
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; eax = x-origin
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; ebx = y-origin
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; edi = 0x0RRGGBB
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; cl = direction (0..7)
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; dl = number of vertices (dl)
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; dl = number of vertice (dl)
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; esi -> tick bitfield
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pushad
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inc dl ; -- that's to count down to 0
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call ch_putpixel ; the point of origin
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and ecx, 7
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call [.moves + ecx*4] ; basic vector
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lea ebp, [.move000+ ecx*4]
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call ebp ; basic vector
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call ch_putpixel
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dec dl
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jz .done ; 2pix lines only
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mov esi, dword [esi] ; max 16 vertice bitfield limit
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and edx, 15
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jz .done ; no vertex (2pix line)
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mov esi, dword [esi] ; 15 vertice will easily fit to 1dw
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xchg esi, edx
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.move_and_draw:
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mov ch, dl
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and ch, 3
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jz .moved
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btc ecx, 8
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dec ch
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jz .1
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dec ch
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jz .2
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.3:
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dec cl
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.1:
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dec cl ; right turns (1 and 3)
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and cl, 7
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@@: btc ecx, 9 ; straight angle (3) ?
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jc .1
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jmp .moved
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dec cl
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jmp .wipe_it
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.2:
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inc cl ; left turn (2)
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and cl, 7
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btc ecx, 9 ; just to zero ah
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inc cl
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.wipe_it:
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and ecx, 7
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.moved:
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call [.moves + ecx*4] ; go new way
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diff16 "moved : ",0,$
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lea ebp, [.move000+ ecx*4]
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call ebp ; go new way
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call ch_putpixel
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shr edx, 2
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dec esi
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jnz .move_and_draw
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diff16 "done : ",0,$
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.done:
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popad
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ret
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; WARNING! The order matters! ------
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align 4
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diff16 "move000 : ",0,$
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.move000:
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inc eax
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ret
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align 4
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.move001:
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inc eax
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dec ebx
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ret
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align 4
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.move010:
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dec ebx
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ret
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align 4
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.move011:
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dec eax
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dec ebx
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ret
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align 4
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.move100:
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dec eax
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ret
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align 4
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.move101:
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dec eax
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inc ebx
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ret
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align 4
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.move110:
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inc ebx
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ret
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align 4
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diff10 "move111-move000 (must be 28!) : ",.move000,$
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.move111:
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inc eax
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inc ebx
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ret
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align 4
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.moves dd .move000, .move001, .move010, .move011, .move100, .move101, .move110, .move111
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;)
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;) ---------------
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align 4
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diff16 "checkscreen : ",0,$
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ch_checkscreen:
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cmp [Screen_Max_X], eax
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jb .getout
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@ -438,6 +458,7 @@ ch_checkscreen:
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ret
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align 4
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diff16 "checkwin : ",0,$
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ch_checkwin:
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; eax = x coordinate
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; ebx = y coordinate
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@ -472,6 +493,7 @@ ch_checkwin:
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ret
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align 4
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diff16 "ch_putpix : ",0,$
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ch_putpixel:
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; eax = x coordinate
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; ebx = y coordinate
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@ -99,6 +99,9 @@ align 4
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db 0x30 ; 30
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align 4
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diff16 "sdsh_data.tick_table: ",0,$
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.tick_table:
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.v1:
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; 32 33
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@ -210,6 +213,9 @@ align 4
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align 4
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.table0:
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diff16 "sdsh_data.table0: ",0,$
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times 33 dw 0
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dw (.ch0_33 -.chars)*16 + 2 ; #33 !
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dw (.ch0_34 -.chars)*16 + 2 ; #34 "
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@ -422,6 +428,9 @@ diff10 "check font0 table size: ", .table0, $
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; ----------------------------------------------------
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align 4
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diff16 "sdsh_data.chars: ",0,$
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.chars:
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dw 0
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.ch0_33: ; !
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