forked from KolibriOS/kolibrios
foxhunt game version 0.2
git-svn-id: svn://kolibrios.org@4556 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
parent
35e895c7dc
commit
49560506b1
16
programs/games/foxhunt/all.h
Normal file
16
programs/games/foxhunt/all.h
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@ -0,0 +1,16 @@
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#include "system/boolean.h"
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#include "system/kolibri.h"
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#include "system/stdlib.h"
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#include "system/string.h"
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#include "system/ctype.h"
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#include "globals.h"
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void init_board();
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void init_grid_sizes();
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void wnd_draw();
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void grid_to_pos(unsigned gx, unsigned gy, unsigned* x, unsigned* y);
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int pos_to_grid(unsigned x, unsigned y, int* gx, int* gy);
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int check();
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12
programs/games/foxhunt/compile.bat
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12
programs/games/foxhunt/compile.bat
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@ -0,0 +1,12 @@
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@echo off
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fasm start.asm start.o
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gcc -c -fno-builtin foxhunt.c
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gcc -c -fno-builtin system/kolibri.c
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gcc -c -fno-builtin system/stdlib.c
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gcc -c -fno-builtin system/string.c
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gcc -c -fno-builtin system/ctype.c
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ld -nostdlib -T kolibri.ld -o FOXHUNT start.o kolibri.o stdlib.o string.o ctype.o foxhunt.o
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objcopy FOXHUNT -O binary
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erase start.o foxhunt.o kolibri.o stdlib.o string.o ctype.o
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kpack FOXHUNT
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pause
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334
programs/games/foxhunt/foxhunt.c
Normal file
334
programs/games/foxhunt/foxhunt.c
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@ -0,0 +1,334 @@
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#include "all.h"
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void init_board()
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{
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int i, x, y, z;
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int x1, y1;
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for (x = 0; x < 8; x++)
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for (y = 0; y < 8; y++)
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for (z = 0; z < 4; z++)
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board[x][y][z] = 0;
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for (i = 0; i < 4; i++)
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board[rand()%8][rand()%8][LAY_HIDDEN] = 1;
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foxN = 0;
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for (x = 0; x < 8; x++)
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for (y = 0; y < 8; y++)
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if (board[x][y][LAY_HIDDEN] == 1)
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foxN++;
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if (foxN < 4) // if some foxes are in one hole
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{
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init_board();
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return;
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}
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// count of visible foxes
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for (x = 0; x < 8; x++)
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for (y = 0; y < 8; y++)
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{
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for (x1 = 0; x1 < 8; x1++) // horizontal
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if (board[x1][y][LAY_HIDDEN] == 1)
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board[x][y][LAY_NUM]++;
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for (y1 = 0; y1 < 8; y1++) // vertical
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if (board[x][y1][LAY_HIDDEN] == 1)
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board[x][y][LAY_NUM]++;
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if (x-y>0) // north-west to south-east
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x1 = x-y;
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else
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x1 = 0;
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if (y-x>0)
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y1 = y-x;
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else
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y1 = 0;
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do
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{
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if (board[x1][y1][LAY_HIDDEN] == 1)
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board[x][y][LAY_NUM]++;
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x1++;
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y1++;
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} while ((x1<8)&&(y1<8));
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if (x+y-7>0) // south-west to north-east
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x1 = x+y-7;
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else
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x1 = 0;
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if (x+y<8)
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y1 = x+y;
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else
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y1 = 7;
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do
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{
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if (board[x1][y1][LAY_HIDDEN] == 1)
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board[x][y][LAY_NUM]++;
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x1++;
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y1--;
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} while ((x1<8)&&(y1>-1));
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if (board[x][y][LAY_HIDDEN] == 1)
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board[x][y][LAY_NUM] -= 3;
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}
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foxLeft = foxN;
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moves = 0;
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result = 0;
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}
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void init_grid_sizes()
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{
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size = 20;
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x_start = 5;
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y_start = 30;
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window_width = 2*x_start + 8*size + 9;
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window_height = y_start + x_start + 8*size + kol_skin_height() + 9 + 14;
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}
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void wnd_draw()
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{
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int i;
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int x, y;
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int x1, y1;
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char tmp[64];
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char tmp2[64];
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kol_paint_start();
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kol_wnd_define(100, 100, window_width, window_height, 0x34ddddff, 0x34ddddff, "FoxHunt v0.2 by Albom");
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kol_btn_define(x_start, x_start, 40, 16, 2, 0xccccee);
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kol_paint_string(x_start+20-12, x_start+5, "New", 0x902222ff);
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strcpy(tmp, "F:");
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itoa(foxLeft, tmp2);
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strcat(tmp, tmp2);
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strcat(tmp, "/4");
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kol_paint_string(x_start+55, x_start+5, tmp, 0x902222ff);
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strcpy(tmp, "M:");
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itoa(moves, tmp2);
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strcat(tmp, tmp2);
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kol_paint_string(x_start+110, x_start+5, tmp, 0x902222ff);
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for (i = 0; i <= 8; i++)
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{
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kol_paint_line(x_start+i*size, y_start, x_start+i*size, y_start+8*size, 0x33); // vertical
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kol_paint_line(x_start, y_start+i*size, x_start+8*size, y_start+i*size, 0x33); // horizontal
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}
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// foxes found by user
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for (x1 = 0; x1 < 8; x1++)
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for (y1 = 0; y1 < 8; y1++)
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{
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if (board[x1][y1][LAY_FOUND]==1)
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{
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grid_to_pos(x1, y1, &x, &y);
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kol_paint_string(x+size/2-4, y+size/2-4, "F", 0x90227722);
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}
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}
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// opened cells
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for (x1 = 0; x1 < 8; x1++)
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for (y1 = 0; y1 < 8; y1++)
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{
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if (board[x1][y1][LAY_OPENED] == 1)
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{
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itoa(board[x1][y1][LAY_NUM], tmp);
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grid_to_pos(x1, y1, &x, &y);
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kol_paint_string(x+size/2-4, y+size/2-4, tmp, 0x902222ff);
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}
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}
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if (result > 0)
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{
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char victory[]={"V I C T O R Y !"};
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kol_paint_string(window_width/2-7*8+4, window_height-14-kol_skin_height()-4, victory, 0x90227722);
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kol_paint_string(window_width/2-7*8+4-1, window_height-14-kol_skin_height()-4, victory, 0x90227722);
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kol_paint_string(window_width/2-7*8+4+1, window_height-14-kol_skin_height()-4, victory, 0x90227722);
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}
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if (result < 0)
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{
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// draw real position of foxes
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for (x1 = 0; x1 < 8; x1++)
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for (y1 = 0; y1 < 8; y1++)
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{
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if (board[x1][y1][LAY_HIDDEN]==1)
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{
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grid_to_pos(x1, y1, &x, &y);
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kol_paint_string(x+size/2-2, y+size/2-2, "F", 0x90ff2222);
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}
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}
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char game_over[]={"G A M E O V E R !"};
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kol_paint_string(window_width/2-9*8+4, window_height-14-kol_skin_height()-4, game_over, 0x90ff2222);
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kol_paint_string(window_width/2-9*8+4-1, window_height-14-kol_skin_height()-4, game_over, 0x90ff2222);
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kol_paint_string(window_width/2-9*8+4+1, window_height-14-kol_skin_height()-4, game_over, 0x90ff2222);
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}
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kol_paint_end();
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}
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int check()
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{
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int x, y;
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for (x = 0; x < 8; x++)
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for (y = 0; y < 8; y++)
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if (board[x][y][LAY_HIDDEN] != board[x][y][LAY_FOUND])
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return -1;
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return 1;
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}
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void grid_to_pos(unsigned gx, unsigned gy, unsigned* x, unsigned* y)
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{
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*x = gx*size + x_start;
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*y = gy*size + y_start;
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}
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int pos_to_grid(unsigned x, unsigned y, int* gx, int* gy)
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{
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*gx = (x - x_start)/size;
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*gy = (y - y_start)/size;
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if ((*gx < 0) || (*gx>7) || (*gy < 0) || (*gy>7) )
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return -1;
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else
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return 1;
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}
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/// ===========================================================
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void kol_main()
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{
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unsigned event;
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unsigned key;
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unsigned btn;
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unsigned pos, x, y;
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int gx, gy;
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srand(kol_system_time_get());
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kol_event_mask( 0xC0000027 ); // enable using of mouse
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init_grid_sizes();
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init_board();
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wnd_draw();
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for(;;)
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{
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event = kol_event_wait();
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switch (event)
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{
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case 1:
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wnd_draw();
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break;
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case 2:
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key = (kol_key_get() & 0xff00)>>8;
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break;
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case 3:
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switch ((kol_btn_get() & 0xff00)>>8)
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{
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case 1: // close button
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kol_exit();
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case 2: // 'new' button
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init_board();
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wnd_draw();
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break;
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}
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break;
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case 6:
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btn = kol_mouse_btn(); // read mouse button
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pos = kol_mouse_posw(); // read mouse position
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x = pos / 65536;
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y = pos % 65536;
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if (x > window_width)
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x=0;
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if (y > window_height)
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y=0;
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if ( pos_to_grid(x, y, &gx, &gy) > 0 )
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{
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switch (btn & 3)
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{
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case 1: // left button
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if (result == 0) // are we in game?
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{
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if (board[gx][gy][LAY_FOUND] == 0)
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{
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if ( board[gx][gy][LAY_OPENED] == 0 )
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board[gx][gy][LAY_OPENED] = 1;
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else
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board[gx][gy][LAY_OPENED] = 0;
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moves++;
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wnd_draw();
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}
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}
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break;
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case 2: // right button
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if (result == 0) // are we in game?
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{
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if (board[gx][gy][LAY_FOUND] == 0)
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{
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if ( board[gx][gy][LAY_OPENED] == 0 )
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{
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board[gx][gy][LAY_FOUND] = 1;
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foxLeft--;
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moves++;
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}
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}
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else
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{
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board[gx][gy][LAY_FOUND] = 0;
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foxLeft++;
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moves++;
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}
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if (foxLeft == 0) // all 4 foxes are marked
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result = check();
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wnd_draw();
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}
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break;
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}
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}
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break;
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}
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}
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kol_exit();
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}
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/// ===========================================================
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20
programs/games/foxhunt/globals.h
Normal file
20
programs/games/foxhunt/globals.h
Normal file
@ -0,0 +1,20 @@
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#define LAY_HIDDEN 0
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#define LAY_NUM 1
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#define LAY_FOUND 2
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#define LAY_OPENED 3
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extern char PATH[256];
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extern char PARAM[256];
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int window_width, window_height;
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int x_start, y_start;
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int size;
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char board[8][8][4];
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int foxN;
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int foxLeft;
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int moves;
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int result;
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20
programs/games/foxhunt/kolibri.ld
Normal file
20
programs/games/foxhunt/kolibri.ld
Normal file
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/*OUTPUT_FORMAT("binary")*/
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ENTRY(Start)
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SECTIONS
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{
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.text 0x000000:
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{
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*(.text)
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}
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.data : {
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*(.data)
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hEnd = . ;
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}
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.bss :
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{
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*(.bss)
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}
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Memory = . ;
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}
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41
programs/games/foxhunt/start.asm
Normal file
41
programs/games/foxhunt/start.asm
Normal file
@ -0,0 +1,41 @@
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format MS COFF
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public Start
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public _PATH
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public _PARAM
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extrn Memory
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extrn hEnd
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extrn _kol_main
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section ".text" code
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db "MENUET01"
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dd 1, Start, hEnd, Memory, hStack, _PARAM, _PATH
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Start:
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; èíèöèàëèçàöèÿ êó÷è
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mov eax, 68
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mov ebx, 11
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int 0x40
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; âûçîâ ãëàâíîé ïðîöåäóðû
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mov eax, _kol_main
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call eax
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; çàâåðøåíèå ðàáîòû ïðîãðàììû
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mov eax, -1
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int 0x40
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section ".bss"
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_PARAM:
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rb 256
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_PATH:
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rb 256
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rb 8*1024
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hStack:
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3
programs/games/foxhunt/system/boolean.h
Normal file
3
programs/games/foxhunt/system/boolean.h
Normal file
@ -0,0 +1,3 @@
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#define FALSE 0
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#define TRUE 1
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88
programs/games/foxhunt/system/console.c
Normal file
88
programs/games/foxhunt/system/console.c
Normal file
@ -0,0 +1,88 @@
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///===========================
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#define CON_COLOR_BLUE 1
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#define CON_COLOR_GREEN 2
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#define CON_COLOR_RED 4
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#define CON_COLOR_BRIGHT 8
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/* öâåò ôîíà */
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#define CON_BGR_BLUE 0x10
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#define CON_BGR_GREEN 0x20
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#define CON_BGR_RED 0x40
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#define CON_BGR_BRIGHT 0x80
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///===========================
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||||
|
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void (* _stdcall con_init)(unsigned w_w, unsigned w_h, unsigned s_w, unsigned s_h, const char* t);
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void (* _cdecl printf)(const char* format,...);
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void (* _stdcall _exit)(char bCloseWindow);
|
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void (* __stdcall gets)(char* str, int n);
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int (* __stdcall getch)(void);
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int (* __stdcall con_get_font_height)(void);
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int (* __stdcall con_set_cursor_height)(int new_height);
|
||||
unsigned (*__stdcall con_get_flags)(void);
|
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unsigned (*__stdcall con_set_flags)(unsigned new_flags);
|
||||
void (*__stdcall con_cls)(void);
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|
||||
///===========================
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||||
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void CONSOLE_INIT(char title[])
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{
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kol_struct_import *imp;
|
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imp = kol_cofflib_load("/sys/lib/console.obj");
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if (imp == NULL)
|
||||
kol_exit();
|
||||
|
||||
con_init = ( _stdcall void (*)(unsigned, unsigned, unsigned, unsigned, const char*))
|
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kol_cofflib_procload (imp, "con_init");
|
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if (con_init == NULL)
|
||||
kol_exit();
|
||||
|
||||
printf = ( _cdecl void (*)(const char*,...))
|
||||
kol_cofflib_procload (imp, "con_printf");
|
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if (printf == NULL)
|
||||
kol_exit();
|
||||
|
||||
_exit = ( _stdcall void (*)(char))
|
||||
kol_cofflib_procload (imp, "con_exit");
|
||||
if (_exit == NULL)
|
||||
kol_exit();
|
||||
|
||||
gets = ( _stdcall void (*)(char*, int))
|
||||
kol_cofflib_procload (imp, "con_gets");
|
||||
if (gets == NULL)
|
||||
kol_exit();
|
||||
|
||||
getch = ( _stdcall int (*)(void))
|
||||
kol_cofflib_procload (imp, "con_getch2");
|
||||
if (getch == NULL)
|
||||
kol_exit();
|
||||
|
||||
con_get_font_height = ( _stdcall int (*)(void))
|
||||
kol_cofflib_procload (imp, "con_get_font_height");
|
||||
if (con_get_font_height == NULL)
|
||||
kol_exit();
|
||||
|
||||
con_set_cursor_height = ( _stdcall int (*)(int))
|
||||
kol_cofflib_procload (imp, "con_set_cursor_height");
|
||||
if (con_set_cursor_height == NULL)
|
||||
kol_exit();
|
||||
|
||||
con_get_flags = ( _stdcall unsigned (*)(void))
|
||||
kol_cofflib_procload (imp, "con_get_flags");
|
||||
if (con_get_flags == NULL)
|
||||
kol_exit();
|
||||
|
||||
con_set_flags = ( _stdcall unsigned (*)(unsigned))
|
||||
kol_cofflib_procload (imp, "con_set_flags");
|
||||
if (con_set_flags == NULL)
|
||||
kol_exit();
|
||||
|
||||
con_cls = ( _stdcall void (*)(void))
|
||||
kol_cofflib_procload (imp, "con_cls");
|
||||
if (con_cls == NULL)
|
||||
kol_exit();
|
||||
|
||||
con_init(-1, -1, -1, -1, title);
|
||||
}
|
39
programs/games/foxhunt/system/ctype.c
Normal file
39
programs/games/foxhunt/system/ctype.c
Normal file
@ -0,0 +1,39 @@
|
||||
|
||||
#include "ctype.h"
|
||||
|
||||
int toupper(int c)
|
||||
{
|
||||
|
||||
if ( (c >= 97) && (c <= 122) )
|
||||
return c-32 ;
|
||||
|
||||
if ( (c >= 160) && (c <= 175) )
|
||||
return c-32 ;
|
||||
|
||||
if ( (c >= 224) && (c <= 239) )
|
||||
return c-80 ;
|
||||
|
||||
if ( (c == 241) || (c == 243) || (c == 245) || (c == 247) )
|
||||
return c-1;
|
||||
|
||||
return c;
|
||||
}
|
||||
|
||||
int tolower(int c)
|
||||
{
|
||||
|
||||
if ( (c >= 65) && (c <= 90) )
|
||||
return c+32 ;
|
||||
|
||||
if ( (c >= 128) && (c <= 143) )
|
||||
return c+32 ;
|
||||
|
||||
if ( (c >= 144) && (c <= 159) )
|
||||
return c+80 ;
|
||||
|
||||
if ( (c == 240) || (c == 242) || (c == 244) || (c == 246) )
|
||||
return c+1;
|
||||
|
||||
return c;
|
||||
}
|
||||
|
3
programs/games/foxhunt/system/ctype.h
Normal file
3
programs/games/foxhunt/system/ctype.h
Normal file
@ -0,0 +1,3 @@
|
||||
|
||||
int toupper(int c);
|
||||
int tolower(int c);
|
438
programs/games/foxhunt/system/kolibri.c
Normal file
438
programs/games/foxhunt/system/kolibri.c
Normal file
@ -0,0 +1,438 @@
|
||||
|
||||
#include "kolibri.h"
|
||||
#include "string.h"
|
||||
|
||||
|
||||
extern char KOL_PATH[256];
|
||||
extern char KOL_PARAM[256];
|
||||
extern char KOL_DIR[256];
|
||||
|
||||
|
||||
void kol_exit()
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(-1));
|
||||
}
|
||||
|
||||
|
||||
void kol_sleep(unsigned d)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(5), "b"(d));
|
||||
}
|
||||
|
||||
|
||||
// define a window
|
||||
// x, y - position; w, h - size; cs - color and style; c - caption; b - boder
|
||||
void kol_wnd_define(unsigned x, unsigned y, unsigned w, unsigned h, unsigned cs, unsigned b, char *t)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(0), "b"(x*65536+w), "c"(y*65536+h), "d"(cs), "D"(t), "S"(b) );
|
||||
}
|
||||
|
||||
|
||||
void kol_wnd_move(unsigned x, unsigned y)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(67), "b"(x), "c"(y), "d"(-1), "S"(-1));
|
||||
}
|
||||
|
||||
|
||||
void kol_event_mask(unsigned e)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(40), "b"(e));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_event_wait()
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(10));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_event_wait_time(unsigned time)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(23), "b"(time));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_event_check()
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(11));
|
||||
}
|
||||
|
||||
|
||||
void __attribute__((__always_inline__)) kol_paint_start()
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(12), "b"(1));
|
||||
}
|
||||
|
||||
|
||||
void __attribute__((__always_inline__)) kol_paint_end()
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(12), "b"(2));
|
||||
}
|
||||
|
||||
|
||||
void kol_paint_pixel(unsigned x, unsigned y, unsigned c)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(1), "b"(x), "c"(y), "d"(c));
|
||||
}
|
||||
|
||||
|
||||
void kol_paint_bar(unsigned x, unsigned y, unsigned w, unsigned h, unsigned c)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(13), "b"(x*65536+w), "c"(y*65536+h), "d"(c));
|
||||
}
|
||||
|
||||
|
||||
void kol_paint_line(unsigned x1, unsigned y1, unsigned x2, unsigned y2, unsigned c)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(38), "b"(x1*65536+x2), "c"(y1*65536+y2), "d"(c));
|
||||
}
|
||||
|
||||
|
||||
void kol_paint_string(unsigned x, unsigned y, char *s, unsigned c)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(4), "b"(x*65536+y), "c"(c), "d"(s));
|
||||
}
|
||||
|
||||
|
||||
void kol_paint_image(unsigned x, unsigned y, unsigned w, unsigned h, char *d)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(7), "c"(w*65536+h), "d"(x*65536+y), "b"(d));
|
||||
}
|
||||
|
||||
|
||||
void kol_paint_image_pal(unsigned x, unsigned y, unsigned w, unsigned h, char *d, unsigned *palette)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(65), "b"(d), "c"(w*65536+h), "d"(x*65536+y), "D"(palette), "S"(8));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_key_get()
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(2));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_key_control()
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(66), "b"(3));
|
||||
}
|
||||
|
||||
|
||||
void kol_key_lang_set(unsigned lang)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(21), "b"(2), "c"(9), "d"(lang));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_key_lang_get()
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(26), "b"(2), "c"(9));
|
||||
}
|
||||
|
||||
|
||||
void kol_key_mode_set(unsigned mode)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(66), "b"(1), "c"(mode));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_key_mode_get()
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(66), "b"(2));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_btn_get()
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(17));
|
||||
}
|
||||
|
||||
|
||||
void kol_btn_define(unsigned x, unsigned y, unsigned w, unsigned h, unsigned d, unsigned c)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(8), "b"(x*65536+w), "c"(y*65536+h), "d"(d), "S"(c));
|
||||
}
|
||||
|
||||
|
||||
void kol_btn_type(unsigned t)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(48), "b"(1), "c"(t));
|
||||
}
|
||||
|
||||
|
||||
void kol_wnd_caption(char *s)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(71), "b"(1), "c"(s));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_mouse_pos()
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(37), "b"(0));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_mouse_posw()
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(37), "b"(1));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_mouse_btn()
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(37), "b"(2));
|
||||
}
|
||||
|
||||
|
||||
void kol_board_putc(char c)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(63), "b"(1), "c"(c));
|
||||
}
|
||||
|
||||
|
||||
void kol_board_puts(char *s)
|
||||
{
|
||||
unsigned i;
|
||||
i = 0;
|
||||
while (*(s+i))
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(63), "b"(1), "c"(*(s+i)));
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void kol_board_puti(int n)
|
||||
{
|
||||
char c;
|
||||
|
||||
if ( n > 1 )
|
||||
kol_board_puti(n / 10);
|
||||
|
||||
c = n % 10 + '0';
|
||||
asm volatile ("int $0x40"::"a"(63), "b"(1), "c"(c));
|
||||
|
||||
}
|
||||
|
||||
|
||||
int kol_file_70(kol_struct70 *k)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(70), "b"(k));
|
||||
}
|
||||
|
||||
|
||||
kol_struct_import* kol_cofflib_load(char *name)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(68), "b"(19), "c"(name));
|
||||
}
|
||||
|
||||
|
||||
void* kol_cofflib_procload (kol_struct_import *imp, char *name)
|
||||
{
|
||||
int i;
|
||||
for (i=0;;i++)
|
||||
if ( NULL == ((imp+i) -> name))
|
||||
break;
|
||||
else
|
||||
if ( 0 == strcmp(name, (imp+i)->name) )
|
||||
return (imp+i)->data;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_cofflib_procnum (kol_struct_import *imp)
|
||||
{
|
||||
unsigned i, n;
|
||||
|
||||
for (i=n=0;;i++)
|
||||
if ( NULL == ((imp+i) -> name))
|
||||
break;
|
||||
else
|
||||
n++;
|
||||
|
||||
return n;
|
||||
}
|
||||
|
||||
|
||||
void kol_cofflib_procname (kol_struct_import *imp, char *name, unsigned n)
|
||||
{
|
||||
unsigned i;
|
||||
*name = 0;
|
||||
|
||||
for (i=0;;i++)
|
||||
if ( NULL == ((imp+i) -> name))
|
||||
break;
|
||||
else
|
||||
if ( i == n )
|
||||
{
|
||||
strcpy(name, ((imp+i)->name));
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_system_cpufreq()
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(18), "b"(5));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_system_mem()
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(18), "b"(17));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_system_memfree()
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(18), "b"(16));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_system_time_get()
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(3));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_system_date_get()
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(29));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_system_end(unsigned param)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(18), "b"(9), "c"(param));
|
||||
}
|
||||
|
||||
|
||||
void kol_path_file2dir(char *dir, char *fname)
|
||||
{
|
||||
unsigned i;
|
||||
strcpy (dir, fname);
|
||||
for ( i = strlen(dir);; --i)
|
||||
if ( '/' == dir[i])
|
||||
{
|
||||
dir[i] = '\0';
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void kol_path_full(char *full, char *fname)
|
||||
{
|
||||
char temp[256];
|
||||
|
||||
switch (*fname)
|
||||
{
|
||||
|
||||
case '/':
|
||||
strncpy(temp, fname+1, 2);
|
||||
temp[2]=0;
|
||||
if ( (!strcmp("rd", temp)) || (!strcmp("hd", temp)) || (!strcmp("cd", temp)) )
|
||||
strcpy (full, fname);
|
||||
break;
|
||||
|
||||
case '.':
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
void __attribute__((__always_inline__)) kol_screen_wait_rr()
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(18), "b"(14));
|
||||
}
|
||||
|
||||
|
||||
|
||||
void kol_screen_get_size(unsigned *w, unsigned *h)
|
||||
{
|
||||
unsigned size;
|
||||
asm volatile ("int $0x40":"=a"(size):"a"(14));
|
||||
*w = size / 65536;
|
||||
*h = size % 65536;
|
||||
}
|
||||
|
||||
|
||||
|
||||
unsigned kol_skin_height()
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(48), "b"(4));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_thread_start(unsigned start, unsigned stack)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(51), "b"(1), "c"(start), "d"(stack));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_time_tick()
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(26), "b"(9));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_sound_speaker(char data[])
|
||||
{
|
||||
asm volatile ("movl %0, %%esi"::"a"(data));
|
||||
asm volatile ("int $0x40"::"a"(55), "b"(55));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_process_info(unsigned slot, char buf1k[])
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(9), "b"(buf1k), "c"(slot));
|
||||
}
|
||||
|
||||
|
||||
int kol_process_kill_pid(unsigned process)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(18), "b"(18), "c"(process));
|
||||
}
|
||||
|
||||
int kol_kill_process(unsigned process)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(18), "b"(2), "c"(process));
|
||||
}
|
||||
|
||||
void kol_get_kernel_ver(char buff16b[])
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(18), "b"(13), "c"(buff16b));
|
||||
}
|
||||
|
||||
int kol_buffer_open(char name[], int mode, int size, char **buf)
|
||||
{
|
||||
int error;
|
||||
asm volatile ("int $0x40":"=a"(*buf), "=d"(error):"a"(68), "b"(22), "c"(name), "d"(size), "S"(mode));
|
||||
return error;
|
||||
}
|
||||
|
||||
void kol_buffer_close(char name[])
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(68), "b"(23), "c"(name));
|
||||
}
|
||||
|
||||
int kol_clip_num()
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(54), "b"(0));
|
||||
}
|
||||
|
||||
char* kol_clip_get(int n)
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(54), "b"(1), "c"(n));
|
||||
}
|
||||
|
||||
int kol_clip_set(int n, char buffer[])
|
||||
{
|
||||
asm volatile ("int $0x40"::"a"(54), "b"(2), "c"(n), "d"(buffer));
|
||||
}
|
116
programs/games/foxhunt/system/kolibri.h
Normal file
116
programs/games/foxhunt/system/kolibri.h
Normal file
@ -0,0 +1,116 @@
|
||||
|
||||
#define NULL ((void*)0)
|
||||
|
||||
#define SHM_OPEN 0
|
||||
#define SHM_OPEN_ALWAYS 0x04
|
||||
#define SHM_CREATE 0x08
|
||||
#define SHM_READ 0x00
|
||||
#define SHM_WRITE 0x01
|
||||
|
||||
#define E_NOTFOUND 5
|
||||
#define E_ACCESS 10
|
||||
#define E_NOMEM 30
|
||||
#define E_PARAM 33
|
||||
|
||||
|
||||
#pragma pack(push,1)
|
||||
typedef struct
|
||||
{
|
||||
unsigned p00;
|
||||
unsigned p04;
|
||||
unsigned p08;
|
||||
unsigned p12;
|
||||
unsigned p16;
|
||||
char p20;
|
||||
char *p21;
|
||||
} kol_struct70;
|
||||
#pragma pack(pop)
|
||||
|
||||
|
||||
#pragma pack(push,1)
|
||||
typedef struct
|
||||
{
|
||||
unsigned p00;
|
||||
char p04;
|
||||
char p05[3];
|
||||
unsigned p08;
|
||||
unsigned p12;
|
||||
unsigned p16;
|
||||
unsigned p20;
|
||||
unsigned p24;
|
||||
unsigned p28;
|
||||
unsigned p32[2];
|
||||
unsigned p40;
|
||||
} kol_struct_BDVK;
|
||||
#pragma pack(pop)
|
||||
|
||||
|
||||
#pragma pack(push,1)
|
||||
typedef struct
|
||||
{
|
||||
char *name;
|
||||
void *data;
|
||||
} kol_struct_import;
|
||||
#pragma pack(pop)
|
||||
|
||||
|
||||
void kol_exit();
|
||||
void kol_sleep(unsigned d);
|
||||
void kol_wnd_define(unsigned x, unsigned y, unsigned w, unsigned h, unsigned cs, unsigned b, char *t);
|
||||
void kol_wnd_move(unsigned x, unsigned y);
|
||||
void kol_wnd_caption(char *s);
|
||||
void kol_event_mask(unsigned e);
|
||||
unsigned kol_event_wait();
|
||||
unsigned kol_event_wait_time(unsigned time);
|
||||
unsigned kol_event_check();
|
||||
void kol_paint_start();
|
||||
void kol_paint_end();
|
||||
void kol_paint_pixel(unsigned x, unsigned y, unsigned c);
|
||||
void kol_paint_bar(unsigned x, unsigned y, unsigned w, unsigned h, unsigned c);
|
||||
void kol_paint_line(unsigned x1, unsigned y1, unsigned x2, unsigned y2, unsigned c);
|
||||
void kol_paint_string(unsigned x, unsigned y, char *s, unsigned c);
|
||||
void kol_paint_image(unsigned x, unsigned y, unsigned w, unsigned h, char *d);
|
||||
void kol_paint_image_pal(unsigned x, unsigned y, unsigned w, unsigned h, char *d, unsigned *palette);
|
||||
unsigned kol_key_get();
|
||||
unsigned kol_key_control();
|
||||
void kol_key_lang_set(unsigned lang);
|
||||
unsigned kol_key_lang_get();
|
||||
void kol_key_mode_set(unsigned mode);
|
||||
unsigned kol_key_mode_get();
|
||||
void kol_btn_define(unsigned x, unsigned y, unsigned w, unsigned h, unsigned d, unsigned c);
|
||||
unsigned kol_btn_get();
|
||||
void kol_btn_type(unsigned t);
|
||||
unsigned kol_mouse_pos();
|
||||
unsigned kol_mouse_posw();
|
||||
unsigned kol_mouse_btn();
|
||||
void kol_board_putc(char c);
|
||||
void kol_board_puts(char *s);
|
||||
void kol_board_puti(int n);
|
||||
int kol_file_70(kol_struct70 *k);
|
||||
kol_struct_import* kol_cofflib_load(char *name);
|
||||
void* kol_cofflib_procload (kol_struct_import *imp, char *name);
|
||||
unsigned kol_cofflib_procnum (kol_struct_import *imp);
|
||||
void kol_cofflib_procname (kol_struct_import *imp, char *name, unsigned n);
|
||||
unsigned kol_system_end(unsigned param);
|
||||
unsigned kol_system_cpufreq();
|
||||
unsigned kol_system_mem();
|
||||
unsigned kol_system_memfree();
|
||||
unsigned kol_system_time_get();
|
||||
unsigned kol_system_date_get();
|
||||
void kol_path_file2dir(char *dir, char *fname);
|
||||
void kol_path_full(char *full, char *fname);
|
||||
void kol_screen_wait_rr();
|
||||
void kol_screen_get_size(unsigned *w, unsigned *h);
|
||||
unsigned kol_skin_height();
|
||||
unsigned kol_thread_start(unsigned start, unsigned stack);
|
||||
unsigned kol_time_tick();
|
||||
unsigned kol_sound_speaker(char data[]);
|
||||
unsigned kol_process_info(unsigned slot, char buf1k[]);
|
||||
int kol_process_kill_pid(unsigned process);
|
||||
void kol_get_kernel_ver(char buff16b[]);
|
||||
int kol_kill_process(unsigned process);
|
||||
int kol_buffer_open(char name[], int mode, int size, char **buf);
|
||||
void kol_buffer_close(char name[]);
|
||||
int kol_clip_num();
|
||||
char* kol_clip_get(int n);
|
||||
int kol_clip_set(int n, char buffer[]);
|
33
programs/games/foxhunt/system/stdlib.c
Normal file
33
programs/games/foxhunt/system/stdlib.c
Normal file
@ -0,0 +1,33 @@
|
||||
|
||||
unsigned int seed_o = 0x45168297;
|
||||
|
||||
|
||||
void srand (unsigned seed)
|
||||
{
|
||||
seed_o = seed;
|
||||
}
|
||||
|
||||
|
||||
int rand (void)
|
||||
{
|
||||
seed_o = seed_o * 0x15a4e35 + 1;
|
||||
return(seed_o >> 16);
|
||||
}
|
||||
|
||||
|
||||
void* malloc(unsigned s)
|
||||
{
|
||||
asm ("int $0x40"::"a"(68), "b"(12), "c"(s) );
|
||||
}
|
||||
|
||||
|
||||
void free(void *p)
|
||||
{
|
||||
asm ("int $0x40"::"a"(68), "b"(13), "c"(p) );
|
||||
}
|
||||
|
||||
|
||||
void* realloc(void *p, unsigned s)
|
||||
{
|
||||
asm ("int $0x40"::"a"(68), "b"(12), "c"(p), "d"(s) );
|
||||
}
|
14
programs/games/foxhunt/system/stdlib.h
Normal file
14
programs/games/foxhunt/system/stdlib.h
Normal file
@ -0,0 +1,14 @@
|
||||
|
||||
#define RAND_MAX 0x7FFFU
|
||||
|
||||
#define isspace(c) ((c)==' ')
|
||||
#define abs(i) (((i)<0)?(-(i)):(i))
|
||||
|
||||
#define random(num) ((rand()*(num))/((RAND_MAX+1)))
|
||||
|
||||
void* malloc(unsigned size);
|
||||
void free(void* pointer);
|
||||
void* realloc(void* pointer, unsigned size);
|
||||
|
||||
void srand (unsigned seed);
|
||||
int rand (void);
|
202
programs/games/foxhunt/system/string.c
Normal file
202
programs/games/foxhunt/system/string.c
Normal file
@ -0,0 +1,202 @@
|
||||
|
||||
#include "string.h"
|
||||
|
||||
void* memset(void *mem, int c, unsigned size)
|
||||
{
|
||||
unsigned i;
|
||||
|
||||
for ( i = 0; i < size; i++ )
|
||||
*((char *)mem+i) = (char) c;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
void* memcpy(void *dst, const void *src, unsigned size)
|
||||
{
|
||||
|
||||
unsigned i;
|
||||
|
||||
for ( i = 0; i < size; i++)
|
||||
*(char *)(dst+i) = *(char *)(src+i);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
int memcmp(const void* buf1, const void* buf2, int count)
|
||||
{
|
||||
int i;
|
||||
for (i=0;i<count;i++)
|
||||
{
|
||||
if (*(unsigned char*)buf1<*(unsigned char*)buf2)
|
||||
return -1;
|
||||
if (*(unsigned char*)buf1>*(unsigned char*)buf2)
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void strcat(char strDest[], char strSource[])
|
||||
{
|
||||
|
||||
int i, j;
|
||||
|
||||
i = j = 0;
|
||||
while (strDest[i] != '\0')
|
||||
i++;
|
||||
|
||||
while ((strDest[i++] = strSource[j++]) != '\0')
|
||||
;
|
||||
}
|
||||
|
||||
|
||||
int strcmp(const char* string1, const char* string2)
|
||||
{
|
||||
|
||||
while (1)
|
||||
{
|
||||
if (*string1<*string2)
|
||||
return -1;
|
||||
if (*string1>*string2)
|
||||
return 1;
|
||||
|
||||
if (*string1=='\0')
|
||||
return 0;
|
||||
|
||||
string1++;
|
||||
string2++;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
void strcpy(char strDest[], const char strSource[])
|
||||
{
|
||||
unsigned i;
|
||||
|
||||
i = 0;
|
||||
while ((strDest[i] = strSource[i]) != '\0')
|
||||
i++;
|
||||
|
||||
}
|
||||
|
||||
|
||||
char* strncpy(char *strDest, const char *strSource, unsigned n)
|
||||
{
|
||||
unsigned i;
|
||||
|
||||
if (! n )
|
||||
return strDest;
|
||||
|
||||
i = 0;
|
||||
while ((strDest[i] = strSource[i]) != '\0')
|
||||
if ( (n-1) == i )
|
||||
break;
|
||||
else
|
||||
i++;
|
||||
|
||||
return strDest;
|
||||
}
|
||||
|
||||
|
||||
int strlen(const char* string)
|
||||
{
|
||||
int i;
|
||||
|
||||
i=0;
|
||||
while (*string++) i++;
|
||||
return i;
|
||||
}
|
||||
|
||||
|
||||
|
||||
char* strchr(const char* string, int c)
|
||||
{
|
||||
while (*string)
|
||||
{
|
||||
if (*string==c)
|
||||
return (char*)string;
|
||||
string++;
|
||||
}
|
||||
return (char*)0;
|
||||
}
|
||||
|
||||
|
||||
char* strrchr(const char* string, int c)
|
||||
{
|
||||
char* last_found;
|
||||
while (*string)
|
||||
{
|
||||
if (*string==c)
|
||||
{
|
||||
last_found = (char*)string;
|
||||
}
|
||||
string++;
|
||||
}
|
||||
return last_found;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void _itoa(int i, char *s)
|
||||
{
|
||||
int a, b, c, d;
|
||||
a = (i - i%1000)/1000;
|
||||
b = (i - i%100)/100 - a*10;
|
||||
c = (i - i%10)/10 - a*100 - b*10;
|
||||
d = i%10;
|
||||
s[0] = a + '0';
|
||||
s[1] = b + '0';
|
||||
s[2] = c + '0';
|
||||
s[3] = d + '0';
|
||||
s[4] = 0;
|
||||
}
|
||||
|
||||
|
||||
/* reverse: ïåðåâîðà÷èâàåì ñòðîêó s íà ìåñòå */
|
||||
void reverse(char s[])
|
||||
{
|
||||
int i, j;
|
||||
char c;
|
||||
|
||||
for (i = 0, j = strlen(s)-1; i<j; i++, j--) {
|
||||
c = s[i];
|
||||
s[i] = s[j];
|
||||
s[j] = c;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* itoa: êîíâåðòèðóåì n â ñèìâîëû â s */
|
||||
void itoa(int n, char s[])
|
||||
{
|
||||
int i, sign;
|
||||
|
||||
if ((sign = n) < 0)
|
||||
n = -n;
|
||||
i = 0;
|
||||
do {
|
||||
s[i++] = n % 10 + '0';
|
||||
} while ((n /= 10) > 0);
|
||||
if (sign < 0)
|
||||
s[i++] = '-';
|
||||
s[i] = '\0';
|
||||
reverse(s);
|
||||
}
|
||||
|
||||
|
||||
|
||||
int _atoi ( char *s )
|
||||
{
|
||||
int i, n;
|
||||
|
||||
n = 0;
|
||||
for ( i = 0; s[i]!= '\0'; ++i)
|
||||
if ((s[i]<'0') || (s[i]>'9'))
|
||||
return 0;
|
||||
else
|
||||
n = 10 * n + s[i] - '0';
|
||||
|
||||
return n;
|
||||
}
|
20
programs/games/foxhunt/system/string.h
Normal file
20
programs/games/foxhunt/system/string.h
Normal file
@ -0,0 +1,20 @@
|
||||
|
||||
#ifndef NULL
|
||||
#define NULL ((void*)0)
|
||||
#endif
|
||||
|
||||
void* memset(void *mem, int c, unsigned size);
|
||||
void* memcpy(void *dst, const void *src, unsigned size);
|
||||
int memcmp(const void* buf1, const void* buf2, int count);
|
||||
|
||||
void strcat(char strDest[], char strSource[]);
|
||||
int strcmp(const char* string1, const char* string2);
|
||||
void strcpy(char strDest[], const char strSource[]);
|
||||
char* strncpy(char *strDest, const char *strSource, unsigned n);
|
||||
int strlen(const char* string);
|
||||
char* strchr(const char* string, int c);
|
||||
char* strrchr(const char* string, int c);
|
||||
void _itoa(int i, char *s);
|
||||
void reverse(char *s);
|
||||
void itoa(int i, char *s);
|
||||
int _atoi( char *s );
|
Loading…
Reference in New Issue
Block a user