forked from KolibriOS/kolibrios
icon_new: also fix RMB, thanks Prohor for found issue
asciivju: better code, bigger fonts quark: bugfixes git-svn-id: svn://kolibrios.org@7957 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
parent
7c4990bd81
commit
4fa1e75fb3
@ -165,6 +165,7 @@ sh=/sys/shell
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asc=/sys/3d/view3ds
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skn=/sys/skincfg
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dtp=/sys/skincfg
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lif=/kolibrios/demos/life2
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kla=/sys/games/klavisha
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pdf=/kolibrios/media/updf
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@ -1,5 +1,5 @@
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/*
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Quark Code Edit v0.2
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Quark Code Edit
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Author: Kiril Lipatov aka Leency
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Licence: GPLv2
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@ -432,7 +432,7 @@ void EventChangeCharset(dword id)
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{
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if (param[0]=='\0') return;
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user_encoding = id;
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LoadFile(#openfile_path);
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LoadFile(#param);
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ParseAndPaint();
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draw_window();
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}
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@ -602,11 +602,12 @@ void EncodeToDos()
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if (strstr(io.buffer_data, "\208\190")) real_encoding = CH_UTF8;
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else {
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if (chrnum(io.buffer_data, '\246')>5)
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|| (strstr(io.buffer_data, "пр")) real_encoding = CH_CP1251;
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|| (strstr(io.buffer_data, "\239\240")) real_encoding = CH_CP1251;
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}
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}
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if (real_encoding != CH_CP866)
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if (real_encoding != CH_CP866) {
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ChangeCharset(real_encoding, "CP866", io.buffer_data);
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}
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}
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void LoadFile(dword f_path)
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@ -115,10 +115,10 @@ draw_magnify:
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sub edx, [m_y]
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mov ebx, ecx
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shl ebx, 3+16
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mov bl, 7
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mov bl, 8
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mov ecx, edx
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shl ecx, 3+16
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mov cl, 7
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mov cl, 8
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mov edx, eax
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mcall 13
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pop edx ecx
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@ -1,310 +1,294 @@
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use32
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org 0x0
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db 'MENUET01'
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dd 0x01,start,i_end,e_end,e_end,0,0
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include '../../../proc32.inc'
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include '../../../macros.inc'
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BUTTON_SIDE equ 16 ; button are squares
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BUTTON_SPACE equ 19 ; space between cols and rows
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BUTTON_ID_SHIFT equ 2 ; button_id = character + BUTTON_ID_SHIFT
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TABLE_BEGIN_X equ 2
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TABLE_BEGIN_Y equ 2
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FOCUS_SQUARE_COLOR equ 0x000080FF
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PAGE_SWITCHER_BLINK_COLOR equ 0x00808080
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start:
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still:
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mcall 10
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dec eax
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jz redraw
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dec eax
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jz key
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button:
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mcall 17
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shr eax, 8
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cmp eax, 1
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je quit
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cmp ax, 0xFFAA ; page switcher
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je .switch_page ; any button with a character
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.change_focus:
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mov bl, [symbol_focused]
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mov [symbol_unfocused], bl
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sub ax, BUTTON_ID_SHIFT ; get the corresponding character
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mov [symbol_focused], al
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stdcall draw_table, 0
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call draw_codes
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jmp still
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.switch_page:
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movzx bx, [symbol_start]
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add bx, BUTTON_ID_SHIFT
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mov cx, 128 ; half of page
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mov edx, 0x80000000
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mov dx, bx
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@@: mcall 8
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inc edx
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dec cx
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jnz @b
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@@: add [symbol_start], 128 ; change page
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add [symbol_focused], 128
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stdcall draw_table, 1 ; 1 means redraw the whole table
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call draw_codes
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stdcall draw_page_switcher, 1 ; 1 means dark color, for blinking
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mcall 5, 10
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stdcall draw_page_switcher, 0 ; 0 means usual light color
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jmp still
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redraw:
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mcall 9, proc_info, -1
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mcall 48, 3, sys_colors, 40
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mcall 12, 1
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mcall 48, 4 ; get skin height
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mov ecx, 300*0x10000+184
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add ecx, eax
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mov edx, 0x34000000
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or edx, [sys_colors.work]
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mov esi, 0x80000000
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or esi, [sys_colors.grab_text]
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mcall 0, <300,315>, , , , window_title
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test [proc_info.wnd_state], 0x04
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jnz @f
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stdcall draw_table, 1
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call draw_codes
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stdcall draw_page_switcher, 0
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@@:
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mcall 12, 2
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jmp still
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key:
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mcall 2
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cmp ah, 0x09 ; TAB key
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je button.switch_page
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cmp ah, 0xB0 ; left
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jne @f
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mov bl, [symbol_focused]
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mov [symbol_unfocused], bl
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dec bl
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and bl, 0x0f
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and [symbol_focused], 0xf0
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or [symbol_focused], bl
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stdcall draw_table, 0
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call draw_codes
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jmp still
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@@: cmp ah, 0xB1 ; down
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jne @f
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mov bl, [symbol_focused]
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mov [symbol_unfocused], bl
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add bl, 16
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and bl, 0x70
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and [symbol_focused], 0x8f
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or [symbol_focused], bl
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stdcall draw_table, 0
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call draw_codes
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jmp still
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@@: cmp ah, 0xB2 ; up
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jne @f
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mov bl, [symbol_focused]
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mov [symbol_unfocused], bl
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sub bl, 16
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and bl, 0x70
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and [symbol_focused], 0x8f
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or [symbol_focused], bl
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stdcall draw_table, 0
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call draw_codes
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jmp still
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@@: cmp ah, 0xB3 ; righ
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jne @f
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mov bl, [symbol_focused]
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mov [symbol_unfocused], bl
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inc bl
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and bl, 0x0f
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and [symbol_focused], 0xf0
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or [symbol_focused], bl
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stdcall draw_table, 0
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call draw_codes
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jmp still
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jne @f
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@@:
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jmp still
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proc draw_table _full_redraw
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mov al, [symbol_start]
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mov [symbol_current], al
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.next_button:
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xor edi, edi ; character focus flag
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mov al, [symbol_current]
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cmp al, [symbol_focused]
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jne @f
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inc edi
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@@: cmp [_full_redraw], 1
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je .draw
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cmp al, [symbol_focused]
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je .draw
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cmp al, [symbol_unfocused] ; previously focused, should redraw to clear focus
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je .draw
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jmp .skip ; skip button if it isn't (un)focused
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.draw:
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call draw_button
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.skip:
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mov bl, [symbol_start]
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add bl, 127 ; end of current page
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cmp [symbol_current], bl ; the last on page?
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jne @f
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mov [button_x], TABLE_BEGIN_X
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mov [button_y], TABLE_BEGIN_Y
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ret
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@@: inc [symbol_current]
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add [button_x], BUTTON_SPACE
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cmp [button_x], 306 ; the last in row?
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jne .next_button
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add [button_y], BUTTON_SPACE ; next row
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mov [button_x], TABLE_BEGIN_X
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jmp .next_button
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ret
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endp
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proc draw_button
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mov ebx, [button_x]
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shl ebx, 16
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mov bx, BUTTON_SIDE
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mov ecx, [button_y]
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shl ecx, 16
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mov cx, BUTTON_SIDE
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mov edx, 0x80000000
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mov dl, [symbol_current]
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add edx, BUTTON_ID_SHIFT
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mcall 8, , ,
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and edx, 0x7FFFFFFF
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or edx, 0x20000000
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mcall , , , , [sys_colors.work_button]
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test edi, edi ; is focused?
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jz .symbol ; draw only character, not selection square
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.focus_frame: ; draw a blue square (selection), 8 segments
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mov esi, [button_x]
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mov edi, [button_y]
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mov bx, si
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shl ebx, 16
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mov bx, si
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add bx, BUTTON_SIDE
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mov cx, di
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shl ecx, 16
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mov cx, di
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mcall 38, , , FOCUS_SQUARE_COLOR
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add ecx, 0x00010001
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mcall
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add ecx, (BUTTON_SIDE-2)*0x10000+(BUTTON_SIDE-2)
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mcall
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add ecx, 0x00010001
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mcall
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mov bx, si
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shl ebx, 16
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mov bx, si
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mov cx, di
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shl ecx, 16
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mov cx, di
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add ecx, 2*0x10000+(BUTTON_SIDE-2)
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mcall 38, , ,
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add ebx, 0x00010001
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mcall
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add ebx, (BUTTON_SIDE-2)*0x10000+(BUTTON_SIDE-2)
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mcall
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add ebx, 0x00010001
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mcall
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.symbol:
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mov ebx, [button_x]
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add ebx, 6
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shl ebx, 16
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add ebx, [button_y]
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add ebx, 5
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mcall 4, , [sys_colors.work_button_text], symbol_current, 1
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ret
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endp
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proc draw_page_switcher _blinking
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mcall 8, , , 0x8000FFAA
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mov esi, [sys_colors.work_button]
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cmp [_blinking], 1 ; blinking?
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jne @f
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mov esi, PAGE_SWITCHER_BLINK_COLOR
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@@: mcall , <2,60>, <157,19>, 0x2000FFAA
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mov ecx, 0x80000000
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or ecx, [sys_colors.work_button_text]
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mov edx, string_000_127
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cmp [symbol_start], 0 ; first page?
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je @f
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mov edx, string_128_255 ; ok, the second one
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@@: mcall 4, <11,164>,
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ret
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endp
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proc draw_codes
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mov ecx, 0x80000000
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or ecx, [sys_colors.work_text]
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mcall 4, <80,164>, , string_ASCII_CODE
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mcall , <180,164>, , string_ASCII_HEX_CODE
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movzx ecx, [symbol_focused]
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mov esi, 0x40000000
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or esi, [sys_colors.work_text]
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mcall 47, 0x00030000, , <152,164>, , [sys_colors.work]
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mcall , 0x00020100, , <276,164>,
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ret
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endp
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quit:
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mcall -1
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szZ window_title ,'ASCIIVju v0.4'
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szZ string_000_127 ,'000-127'
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szZ string_128_255 ,'128-255'
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szZ string_ASCII_CODE ,'ASCII Code: '
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szZ string_ASCII_HEX_CODE ,'ASCII Hex-Code: '
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button_x dd 2
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button_y dd 2
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symbol_current db 0
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symbol_start db 0
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symbol_unfocused db 0
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symbol_focused db 0
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i_end:
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proc_info process_information
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sys_colors system_colors
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rb 0x400 ;stack
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e_end:
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use32
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org 0x0
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db 'MENUET01'
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dd 0x01,start,i_end,e_end,e_end,0,0
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include '../../../proc32.inc'
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include '../../../macros.inc'
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BUTTON_SIDE = 28 ; button are squares
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BUTTON_SPACE = 34 ; space between cols and rows
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BUTTON_ID_SHIFT = 2 ; button_id = character + BUTTON_ID_SHIFT
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TABLE_BEGIN_X = 2
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TABLE_BEGIN_Y = 2
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PANEL_Y = BUTTON_SPACE*8+TABLE_BEGIN_Y+TABLE_BEGIN_Y
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FOCUS_SQUARE_COLOR = 0x000080FF
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SWITCHER_BLINK_COLOR = 0x00808080
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start:
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still:
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mcall 10
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dec eax
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jz redraw
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dec eax
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jz key
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button:
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mcall 17
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shr eax, 8
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cmp eax, 1
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je quit
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cmp ax, 0xFFAA ; page switcher
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je .switch_page ; any button with a character
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.change_focus:
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mov bl, [symbol_focused]
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mov [symbol_unfocused], bl
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sub ax, BUTTON_ID_SHIFT ; get the corresponding character
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mov [symbol_focused], al
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stdcall draw_table, 0
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call draw_codes
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jmp still
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.switch_page:
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movzx bx, [symbol_start]
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add bx, BUTTON_ID_SHIFT
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mov cx, 128 ; half of page
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mov edx, 0x80000000
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mov dx, bx
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@@: mcall 8
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inc edx
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dec cx
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jnz @b
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@@: add [symbol_start], 128 ; change page
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add [symbol_focused], 128
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stdcall draw_table, 1 ; 1 means redraw the whole table
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call draw_codes
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stdcall draw_page_switcher, 1 ; 1 means dark color, for blinking
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mcall 5, 10
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stdcall draw_page_switcher, 0 ; 0 means usual light color
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jmp still
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redraw:
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mcall 9, proc_info, -1
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mcall 12, 1
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mcall 48, 4 ; get skin height
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mov ecx, 200*0x10000+PANEL_Y+33
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add ecx, eax
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mov ebx, 200*0x10000+BUTTON_SPACE*16+TABLE_BEGIN_X+TABLE_BEGIN_X+9
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mcall 0, , , 0x34AAAaaa, 0x80000000, window_title
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test [proc_info.wnd_state], 0x04
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jnz @f
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stdcall draw_table, 1
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call draw_codes
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stdcall draw_page_switcher, 0
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@@:
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mcall 12, 2
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jmp still
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key:
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mcall 2
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cmp ah, 0x09 ; TAB key
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je button.switch_page
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cmp ah, 0xB0 ; left
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jne @f
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mov bl, [symbol_focused]
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mov [symbol_unfocused], bl
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dec bl
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and bl, 0x0f
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and [symbol_focused], 0xf0
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or [symbol_focused], bl
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stdcall draw_table, 0
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call draw_codes
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jmp still
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@@: cmp ah, 0xB1 ; down
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jne @f
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mov bl, [symbol_focused]
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mov [symbol_unfocused], bl
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add bl, 16
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and bl, 0x70
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and [symbol_focused], 0x8f
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or [symbol_focused], bl
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stdcall draw_table, 0
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call draw_codes
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jmp still
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@@: cmp ah, 0xB2 ; up
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jne @f
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mov bl, [symbol_focused]
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mov [symbol_unfocused], bl
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sub bl, 16
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and bl, 0x70
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and [symbol_focused], 0x8f
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or [symbol_focused], bl
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stdcall draw_table, 0
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call draw_codes
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jmp still
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@@: cmp ah, 0xB3 ; righ
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jne @f
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mov bl, [symbol_focused]
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mov [symbol_unfocused], bl
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inc bl
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and bl, 0x0f
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and [symbol_focused], 0xf0
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or [symbol_focused], bl
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stdcall draw_table, 0
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call draw_codes
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jmp still
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jne @f
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@@:
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jmp still
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proc draw_table _full_redraw
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mov al, [symbol_start]
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mov [symbol_current], al
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.next_button:
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xor edi, edi ; character focus flag
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mov al, [symbol_current]
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cmp al, [symbol_focused]
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jne @f
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inc edi
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@@: cmp [_full_redraw], 1
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je .draw
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cmp al, [symbol_focused]
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je .draw
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cmp al, [symbol_unfocused] ; previously focused, should redraw to clear focus
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je .draw
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jmp .skip ; skip button if it isn't (un)focused
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.draw:
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call draw_button
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.skip:
|
||||
mov bl, [symbol_start]
|
||||
add bl, 127 ; end of current page
|
||||
cmp [symbol_current], bl ; the last on page?
|
||||
jne @f
|
||||
mov [button_x], TABLE_BEGIN_X
|
||||
mov [button_y], TABLE_BEGIN_Y
|
||||
ret
|
||||
@@: inc [symbol_current]
|
||||
add [button_x], BUTTON_SPACE
|
||||
cmp [button_x], BUTTON_SPACE*16+TABLE_BEGIN_X ; the last in row?
|
||||
jne .next_button
|
||||
add [button_y], BUTTON_SPACE ; next row
|
||||
mov [button_x], TABLE_BEGIN_X
|
||||
jmp .next_button
|
||||
ret
|
||||
endp
|
||||
|
||||
|
||||
proc draw_button
|
||||
mov edx, 0x80000000
|
||||
mov dl, [symbol_current]
|
||||
add edx, BUTTON_ID_SHIFT
|
||||
mov esi, 0xFFFfff
|
||||
mcall 8, <[button_x],BUTTON_SIDE>, <[button_y],BUTTON_SIDE>
|
||||
and edx, 0x7FFFFFFF
|
||||
or edx, 0x20000000
|
||||
mcall
|
||||
|
||||
test edi, edi ; is focused?
|
||||
jz .symbol ; draw only character, not selection square
|
||||
.focus_frame: ; draw a blue square (selection), 8 segments
|
||||
mov esi, [button_x]
|
||||
mov edi, [button_y]
|
||||
|
||||
mov bx, si
|
||||
shl ebx, 16
|
||||
mov bx, si
|
||||
add bx, BUTTON_SIDE
|
||||
mov cx, di
|
||||
shl ecx, 16
|
||||
mov cx, di
|
||||
mcall 38, , , FOCUS_SQUARE_COLOR
|
||||
add ecx, 0x00010001
|
||||
mcall
|
||||
add ecx, (BUTTON_SIDE-2)*0x10000+(BUTTON_SIDE-2)
|
||||
mcall
|
||||
add ecx, 0x00010001
|
||||
mcall
|
||||
|
||||
mov bx, si
|
||||
shl ebx, 16
|
||||
mov bx, si
|
||||
mov cx, di
|
||||
shl ecx, 16
|
||||
mov cx, di
|
||||
add ecx, 2*0x10000+(BUTTON_SIDE-2)
|
||||
mcall 38, , ,
|
||||
add ebx, 0x00010001
|
||||
mcall
|
||||
add ebx, (BUTTON_SIDE-2)*0x10000+(BUTTON_SIDE-2)
|
||||
mcall
|
||||
add ebx, 0x00010001
|
||||
mcall
|
||||
|
||||
.symbol:
|
||||
mov ebx, [button_x]
|
||||
add ebx, 9
|
||||
shl ebx, 16
|
||||
add ebx, [button_y]
|
||||
add ebx, 7
|
||||
mcall 4, , 0x01000000, symbol_current, 1
|
||||
|
||||
ret
|
||||
endp
|
||||
|
||||
|
||||
proc draw_page_switcher _blinking
|
||||
|
||||
mcall 8, , , 0x8000FFAA
|
||||
mov esi, 0xCCCccc
|
||||
cmp [_blinking], 1 ; blinking?
|
||||
jne @f
|
||||
mov esi, SWITCHER_BLINK_COLOR
|
||||
@@: mcall , <2,98>, <PANEL_Y+1,23>, 0x2000FFAA
|
||||
|
||||
mov ecx, 0x81000000
|
||||
mov edx, string_000_127
|
||||
cmp [symbol_start], 0 ; first page?
|
||||
je @f
|
||||
mov edx, string_128_255 ; ok, the second one
|
||||
@@: mcall 4, <10,PANEL_Y+6>,
|
||||
mcall , <115,PANEL_Y+6>, 0x81000000, string_ASCII_CODE
|
||||
|
||||
ret
|
||||
endp
|
||||
|
||||
|
||||
proc draw_codes
|
||||
|
||||
movzx ecx, [symbol_focused]
|
||||
mcall 47, 0x00030000, , <250,PANEL_Y+6>, 0x41000000, 0xAAAaaa
|
||||
mcall , 0x00020100, , <500,PANEL_Y+6>,
|
||||
|
||||
ret
|
||||
endp
|
||||
|
||||
|
||||
quit:
|
||||
mcall -1
|
||||
|
||||
|
||||
szZ window_title ,'ASCIIVju'
|
||||
szZ string_000_127 ,'000-127'
|
||||
szZ string_128_255 ,'128-255'
|
||||
szZ string_ASCII_CODE ,'ASCII Code: ASCII Hex-Code:'
|
||||
|
||||
button_x dd 2
|
||||
button_y dd 2
|
||||
|
||||
symbol_current db 0
|
||||
symbol_start db 0
|
||||
|
||||
symbol_unfocused db 0
|
||||
symbol_focused db 0
|
||||
i_end:
|
||||
proc_info process_information
|
||||
rb 0x400 ;stack
|
||||
e_end:
|
||||
|
@ -195,20 +195,27 @@ MSGMouse:
|
||||
mov [MouseY],ecx
|
||||
mov [MouseX],ebx
|
||||
|
||||
MOUSE_STATE_LMB_HOLD = $00000001
|
||||
MOUSE_STATE_RMB_HOLD = $00000002
|
||||
MOUSE_EVENT_LMB_DOWN = $00000100
|
||||
MOUSE_EVENT_RMB_DOWN = $00000200
|
||||
|
||||
mcall 37,3
|
||||
test eax,1b ; bit 0 is set = left button is held
|
||||
jnz @f
|
||||
jmp CheckRB
|
||||
;check LMB is pressed
|
||||
test eax, MOUSE_STATE_LMB_HOLD
|
||||
jz @f
|
||||
test eax, MOUSE_EVENT_LMB_DOWN
|
||||
jz @f
|
||||
jmp LButtonPress
|
||||
@@:
|
||||
test eax,100000000b ; bit 8 is set = left button is pressed
|
||||
jnz @f
|
||||
jmp CheckRB
|
||||
;check RMB is pressed
|
||||
test eax, MOUSE_STATE_RMB_HOLD
|
||||
jz @f
|
||||
test eax, MOUSE_EVENT_RMB_DOWN
|
||||
jz @f
|
||||
jmp RButtonPress
|
||||
@@:
|
||||
jnz LButtonPress
|
||||
CheckRB:
|
||||
jnz RButtonPress
|
||||
jmp messages
|
||||
jmp messages
|
||||
|
||||
ErrLoadLibs:
|
||||
;dps '婚 网<>ォョ碆 ァ<>」璢ァィ粮 ュ・ョ。螳、ィャ<EFBDA8> 。ィ。ォィョ筵ェィ'
|
||||
|
Loading…
Reference in New Issue
Block a user