forked from KolibriOS/kolibrios
Makefile: allow additional parameters for C-- compiler, autobuild games/mine
git-svn-id: svn://kolibrios.org@1766 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -191,13 +191,13 @@ COPY_FILES:=\
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games/snake.ini:GAMES/SNAKE.INI:$(PROGS)/games/snake/trunk/snake.ini
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# The list of all C-- programs with one main C-- file.
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# Format of an item is exactly the same as in the previous list.
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# Format of an item is exactly the same as in the previous list,
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# except that there can be fourth field with parameters for a compiler.
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CMM_PROGRAMS:=\
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File|Managers/eolite:File|Managers/EOLITE:$(PROGS)/fs/Eolite/trunk/Eolite.c-- \
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games/clicks:GAMES/CLICKS:$(PROGS)/games/clicks/trunk/clicks.c-- \
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games/mine:GAMES/MINE:$(PROGS)/games/mine/trunk/mine.c--:/MEOS \
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# end if list
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# mine is not compilable
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# games/mine:GAMES/MINE:$(PROGS)/games/mine/trunk/mine.c--
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# List of other files to be included in the image file.
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# Some of them are auto-built with special rules, some just exist before build.
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@ -235,7 +235,7 @@ OTHER_FILES:=asciivju:ASCIIVJU autorun.dat:AUTORUN.DAT \
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games/FindNumbers:GAMES/FindNumbers games/gomoku:GAMES/GOMOKU \
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games/klavisha:GAMES/KLAVISHA games/kosilka:GAMES/KOSILKA \
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games/kosskin.gfx:GAMES/KOSSKIN.GFX games/kox:GAMES/KOX \
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games/lights:GAMES/LIGHTS games/megamaze:GAMES/MEGAMAZE games/mine:GAMES/MINE \
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games/lights:GAMES/LIGHTS games/megamaze:GAMES/MEGAMAZE \
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games/msquare:GAMES/MSQUARE \
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games/reversi:GAMES/REVERSI games/rforces:GAMES/RFORCES \
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games/sq_game:GAMES/SQ_GAME \
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@ -257,11 +257,13 @@ respace=$(subst |,$(space),$(1))
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binarypart=$(word 1,$(subst :, ,$(1)))
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imagepart=$(word 2,$(subst :, ,$(1)))
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sourcepart=$(word 3,$(subst :, ,$(1)))
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parampart=$(word 4,$(subst :, ,$(1)))
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# Get file names, possibly with spaces inside, from an item.
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# Here $(f) is an item - in fact, macro argument.
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fbinary=$(call respace,$(call binarypart,$(f)))
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fimage=$(call respace,$(call imagepart,$(f)))
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fsource=$(call respace,$(call sourcepart,$(f)))
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fparam=$(call respace,$(call parampart,$(f)))
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# Define targets for image file.
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# Join all the lists above.
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@ -273,7 +275,7 @@ targets:=$(foreach f,$(targets_full),$(fbinary))
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# mcopy_command is a macro with two parameters,
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# local file name $(1) and image file name $(2).
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# Note that spaces in these have to be escaped with backslashes.
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mcopy_command=mcopy -mi $(BUILD_DIR)/kolibri.img $(1) ::$(2)
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mcopy_command=mcopy -moi $(BUILD_DIR)/kolibri.img $(1) ::$(2)
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# Specialize a previous command for an item $(f) in one of lists.
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mcopy_item_command=$(call mcopy_command,$(fbinary),$(fimage))
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@ -312,8 +314,9 @@ $(BUILD_DIR)/kolibri.img: $(BUILD_DIR)/.dir \
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mmd -i $(BUILD_DIR)/kolibri.img ::NETWORK
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$(mcopy_all_items)
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# Special target to modify behaviour of make.
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# Special targets to modify behaviour of make.
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.DELETE_ON_ERROR:
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.SUFFIXES: # delete all predefined rules
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# The floppy bootsector.
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$(BUILD_DIR)/boot_fat12.bin: $(KERNEL)/bootloader/boot_fat12.asm $(KERNEL)/bootloader/floppy1440.inc
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@ -7,9 +7,9 @@ define cmm_meta_rule
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$(1): $(2) Makefile.cmm $$(call respace,$$(addsuffix .dir,$(3))) \
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$$(wildcard $$(dir $(2))*) $$(wildcard $$(dir $(2))*/*)
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flock $$(dir $(2)).lock \
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win32-c-- /IP=Z:$$(dir $(2)) Z:$$< >&2 && \
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win32-c-- $(5) /IP=Z:$$(dir $(2)) Z:$$< >&2 && \
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if [ -e $$(basename $$<) ]; then f=$$(basename $$<); else f=$$(basename $$<).com; fi && \
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kpack --nologo $$$$f "$$@" && rm $$$$f
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endef
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$(foreach f,$(CMM_PROGRAMS),$(eval $(call cmm_meta_rule,$(fbinary),$(fsource),$(binarydir),$(progname))))
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$(foreach f,$(CMM_PROGRAMS),$(eval $(call cmm_meta_rule,$(fbinary),$(fsource),$(binarydir),$(progname),$(fparam))))
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@ -191,13 +191,13 @@ COPY_FILES:=\
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games/snake.ini:GAMES/SNAKE.INI:$(PROGS)/games/snake/trunk/snake.ini
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# The list of all C-- programs with one main C-- file.
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# Format of an item is exactly the same as in the previous list.
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# Format of an item is exactly the same as in the previous list,
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# except that there can be fourth field with parameters for a compiler.
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CMM_PROGRAMS:=\
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File|Managers/eolite:File|Managers/EOLITE:$(PROGS)/fs/Eolite/trunk/Eolite.c-- \
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games/clicks:GAMES/CLICKS:$(PROGS)/games/clicks/trunk/clicks.c-- \
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games/mine:GAMES/MINE:$(PROGS)/games/mine/trunk/mine.c--:/MEOS \
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# end if list
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# mine is not compilable
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# games/mine:GAMES/MINE:$(PROGS)/games/mine/trunk/mine.c--
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# List of other files to be included in the image file.
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# Some of them are auto-built with special rules, some just exist before build.
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@ -236,7 +236,7 @@ OTHER_FILES:=asciivju:ASCIIVJU autorun.dat:AUTORUN.DAT \
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games/FindNumbers:GAMES/FindNumbers games/gomoku:GAMES/GOMOKU \
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games/klavisha:GAMES/KLAVISHA games/kosilka:GAMES/KOSILKA \
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games/kosskin.gfx:GAMES/KOSSKIN.GFX games/kox:GAMES/KOX \
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games/lights:GAMES/LIGHTS games/megamaze:GAMES/MEGAMAZE games/mine:GAMES/MINE \
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games/lights:GAMES/LIGHTS games/megamaze:GAMES/MEGAMAZE \
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games/msquare:GAMES/MSQUARE games/padenie:GAMES/PADENIE \
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games/reversi:GAMES/REVERSI games/rforces:GAMES/RFORCES \
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games/sq_game:GAMES/SQ_GAME \
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@ -258,11 +258,13 @@ respace=$(subst |,$(space),$(1))
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binarypart=$(word 1,$(subst :, ,$(1)))
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imagepart=$(word 2,$(subst :, ,$(1)))
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sourcepart=$(word 3,$(subst :, ,$(1)))
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parampart=$(word 4,$(subst :, ,$(1)))
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# Get file names, possibly with spaces inside, from an item.
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# Here $(f) is an item - in fact, macro argument.
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fbinary=$(call respace,$(call binarypart,$(f)))
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fimage=$(call respace,$(call imagepart,$(f)))
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fsource=$(call respace,$(call sourcepart,$(f)))
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fparam=$(call respace,$(call parampart,$(f)))
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# Define targets for image file.
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# Join all the lists above.
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@ -274,7 +276,7 @@ targets:=$(foreach f,$(targets_full),$(fbinary))
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# mcopy_command is a macro with two parameters,
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# local file name $(1) and image file name $(2).
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# Note that spaces in these have to be escaped with backslashes.
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mcopy_command=mcopy -mi $(BUILD_DIR)/kolibri.img $(1) ::$(2)
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mcopy_command=mcopy -moi $(BUILD_DIR)/kolibri.img $(1) ::$(2)
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# Specialize a previous command for an item $(f) in one of lists.
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mcopy_item_command=$(call mcopy_command,$(fbinary),$(fimage))
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@ -313,8 +315,9 @@ $(BUILD_DIR)/kolibri.img: $(BUILD_DIR)/.dir \
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mmd -i $(BUILD_DIR)/kolibri.img ::NETWORK
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$(mcopy_all_items)
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# Special target to modify behaviour of make.
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# Special targets to modify behaviour of make.
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.DELETE_ON_ERROR:
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.SUFFIXES: # disable all predefined rules
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# The floppy bootsector.
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$(BUILD_DIR)/boot_fat12.bin: $(KERNEL)/bootloader/boot_fat12.asm $(KERNEL)/bootloader/floppy1440.inc
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@ -7,9 +7,9 @@ define cmm_meta_rule
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$(1): $(2) Makefile.cmm $$(call respace,$$(addsuffix .dir,$(3))) \
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$$(wildcard $$(dir $(2))*) $$(wildcard $$(dir $(2))*/*)
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flock $$(dir $(2)).lock \
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win32-c-- /IP=Z:$$(dir $(2)) Z:$$< >&2 && \
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win32-c-- $(5) /IP=Z:$$(dir $(2)) Z:$$< >&2 && \
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if [ -e $$(basename $$<) ]; then f=$$(basename $$<); else f=$$(basename $$<).com; fi && \
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kpack --nologo $$$$f "$$@" && rm $$$$f
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endef
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$(foreach f,$(CMM_PROGRAMS),$(eval $(call cmm_meta_rule,$(fbinary),$(fsource),$(binarydir),$(progname))))
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$(foreach f,$(CMM_PROGRAMS),$(eval $(call cmm_meta_rule,$(fbinary),$(fsource),$(binarydir),$(progname),$(fparam))))
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