sys/kos.h: more neat +sysfn36 +ZPOS

git-svn-id: svn://kolibrios.org@8611 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
maxcodehack 2021-02-24 09:25:50 +00:00
parent 4657dec23b
commit bf7d612d7b

View File

@ -1,15 +1,18 @@
////////////////////////////////////////////
// Copyright (C) 2021 maxcodehack, GPLv2 //
// KolibriOS Syscalls //
// sys/kos.h //
// Based on kos32sys and other wrappers //
// //
// Syscalls scheme: kos_XxxYyy //
// (e.g. kos_DrawWindow) //
// (e.g. kos_DrawWindow) //
////////////////////////////////////////////
// Some code was written by maxcodehack
#include <stdint.h>
#include <string.h>
/*********************** Types *************************/
typedef unsigned int color_t;
// Struct for App running
@ -29,43 +32,43 @@ char *p21;
// Blitter struct
struct blit_call
{
int dstx;
int dsty;
int w;
int h;
int dstx;
int dsty;
int w;
int h;
int srcx;
int srcy;
int srcw;
int srch;
int srcx;
int srcy;
int srcw;
int srch;
void *bitmap;
int stride;
void *bitmap;
int stride;
};
// Process info for sysfn 9
#pragma pack(push, 1)
struct proc_info
{
unsigned long cpu_usage;
unsigned short pos_in_stack;
unsigned short slot;
unsigned short reserved;
char name[12];
unsigned long address;
unsigned long memory_usage;
unsigned long ID;
unsigned long left,top;
unsigned long width,height;
unsigned short thread_state;
unsigned short reserved2;
unsigned long cleft, ctop, cwidth, cheight;
unsigned char window_state;
unsigned char reserved3[1024-71];
unsigned long cpu_usage;
unsigned short pos_in_stack;
unsigned short slot;
unsigned short reserved;
char name[12];
unsigned long address;
unsigned long memory_usage;
unsigned long ID;
unsigned long left,top;
unsigned long width,height;
unsigned short thread_state;
unsigned short reserved2;
unsigned long cleft, ctop, cwidth, cheight;
unsigned char window_state;
unsigned char reserved3[1024-71];
};
#pragma pack(pop)
// Color struct for sysfn ?
// Color struct for sysfn 48
struct kolibri_system_colors {
color_t frame_area;
color_t grab_bar;
@ -81,76 +84,93 @@ struct kolibri_system_colors {
typedef union __attribute__((packed))
{
uint32_t val;
struct
{
short x;
short y;
};
uint32_t val;
struct
{
short x;
short y;
};
} pos_t;
/// Window Syscalls:
/*********************** Window Syscalls *************************/
// Start drawing
static inline void kos_BeginDraw(void)
{
__asm__ __volatile__(
"int $0x40" ::"a"(12),"b"(1));
__asm__ __volatile__(
"int $0x40" ::"a"(12),"b"(1));
};
// End drawing
static inline void kos_EndDraw(void)
{
__asm__ __volatile__(
"int $0x40" ::"a"(12),"b"(2));
__asm__ __volatile__(
"int $0x40" ::"a"(12),"b"(2));
};
// Draw window
static inline void kos_DrawWindow(int x, int y, int w, int h, const char *title,
color_t bgcolor, uint32_t style)
color_t bgcolor, uint32_t style)
{
__asm__ __volatile__(
"int $0x40"
::"a"(0),
"b"((x << 16) | ((w-1) & 0xFFFF)),
"c"((y << 16) | ((h-1) & 0xFFFF)),
"d"((style << 24) | (bgcolor & 0xFFFFFF)),
"D"(title),
"S"(0) : "memory");
__asm__ __volatile__(
"int $0x40"
::"a"(0),
"b"((x << 16) | ((w-1) & 0xFFFF)),
"c"((y << 16) | ((h-1) & 0xFFFF)),
"d"((style << 24) | (bgcolor & 0xFFFFFF)),
"D"(title),
"S"(0) : "memory");
};
// Set window layer behaviour
#define ZPOS_DESKTOP -2
#define ZPOS_ALWAYS_BACK -1
#define ZPOS_NORMAL 0
#define ZPOS_ALWAYS_TOP 1
static inline void kos_SetWindowLayerBehaviour(int zpos)
{
__asm__ __volatile__(
"int $0x40"
::"a"(18),
"b"(25),
"c"(2),
"d"(-1),
"S"(zpos) : "memory");
};
// Change window size
#define OLD -1
static inline void kos_ChangeWindow(int new_x, int new_y, int new_w, int new_h)
{
__asm__ __volatile__(
"int $0x40"
::"a"(67), "b"(new_x), "c"(new_y), "d"(new_w),"S"(new_h)
);
__asm__ __volatile__(
"int $0x40"
::"a"(67), "b"(new_x), "c"(new_y), "d"(new_w),"S"(new_h)
);
}
/// Other GUI functions:
/*********************** Other GUI functions *************************/
// Draw text
static inline void kos_DrawText(int x, int y, const char *text, color_t color)
{
__asm__ __volatile__(
"int $0x40"
::"a"(4),"d"(text),
"b"((x << 16) | y),
"S"(strlen(text)),"c"(color)
:"memory");
__asm__ __volatile__(
"int $0x40"
::"a"(4),"d"(text),
"b"((x << 16) | y),
"S"(strlen(text)),"c"(color)
:"memory");
}
// Draw button
static inline void kos_DrawButton(int x, int y, int w, int h, int id, color_t color)
{
__asm__ __volatile__(
"int $0x40"
::"a"(8),
"b"(x * 65536 + w),
"c"(y * 65536 + h),
"d"(id),
"S"(color));
__asm__ __volatile__(
"int $0x40"
::"a"(8),
"b"(x * 65536 + w),
"c"(y * 65536 + h),
"d"(id),
"S"(color));
};
// Draw button with text
@ -167,21 +187,21 @@ void kos_DrawButtonWithText(int x, int y, int w, int h, int id, color_t color, c
// Draw line
static inline void kos_DrawLine(int x_start, int y_start, int x_end, int y_end, color_t color)
{
__asm__ __volatile__(
"int $0x40"
::"a"(38), "d"(color),
"b"((x_start << 16) | x_end),
"c"((y_start << 16) | y_end));
__asm__ __volatile__(
"int $0x40"
::"a"(38), "d"(color),
"b"((x_start << 16) | x_end),
"c"((y_start << 16) | y_end));
}
// Draw bar
static inline void kos_DrawBar(int x, int y, int w, int h, color_t color)
{
__asm__ __volatile__(
"int $0x40"
::"a"(13), "d"(color),
"b"((x << 16) | w),
"c"((y << 16) | h));
__asm__ __volatile__(
"int $0x40"
::"a"(13), "d"(color),
"b"((x << 16) | w),
"c"((y << 16) | h));
}
// Put one pixel
@ -196,28 +216,61 @@ void kos_PutPixel(int x, int y, color_t color) {
// Draw bitmap image
static inline void kos_DrawBitmap(void *bitmap, int x, int y, int w, int h)
{
__asm__ __volatile__(
"int $0x40"
::"a"(7), "b"(bitmap),
"c"((w << 16) | h),
"d"((x << 16) | y));
__asm__ __volatile__(
"int $0x40"
::"a"(7), "b"(bitmap),
"c"((w << 16) | h),
"d"((x << 16) | y));
}
// Blitter
static inline void Blit(void *bitmap, int dst_x, int dst_y,
int src_x, int src_y, int w, int h,
int src_w, int src_h, int stride)
{
volatile struct blit_call bc;
/// Skin:
bc.dstx = dst_x;
bc.dsty = dst_y;
bc.w = w;
bc.h = h;
bc.srcx = src_x;
bc.srcy = src_y;
bc.srcw = src_w;
bc.srch = src_h;
bc.stride = stride;
bc.bitmap = bitmap;
__asm__ __volatile__(
"int $0x40"
::"a"(73),"b"(0),"c"(&bc.dstx));
};
// Get screen part as image
static inline void kos_ScreenShot(char* image, int x, int y, int w, int h)
{
__asm__ __volatile__(
"int $0x40"
::"a"(36),
"b"(image),
"c"(w*65536+h),
"d"(x*65536+y) : "memory");
};
/*********************** Skin *************************/
// Return skin height
static inline uint32_t kos_SkinHeight(void)
{
uint32_t height;
uint32_t height;
__asm__ __volatile__(
"int $0x40 \n\t"
:"=a"(height)
:"a"(48),"b"(4));
return height;
__asm__ __volatile__(
"int $0x40 \n\t"
:"=a"(height)
:"a"(48),"b"(4));
return height;
};
/// Mouse:
/*********************** Mouse *************************/
// Get mouse position
#define POS_SCREEN 0
#define POS_WINDOW 1
@ -225,77 +278,77 @@ static inline uint32_t kos_SkinHeight(void)
static inline
pos_t kos_GetMousePos(int origin)
{
pos_t val;
pos_t val;
__asm__ __volatile__(
"int $0x40 \n\t"
"rol $16, %%eax"
:"=a"(val)
:"a"(37),"b"(origin));
return val;
__asm__ __volatile__(
"int $0x40 \n\t"
"rol $16, %%eax"
:"=a"(val)
:"a"(37),"b"(origin));
return val;
}
// Get mouse buttons
static inline
uint32_t kos_GetMouseButtons(void)
{
uint32_t val;
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(37),"b"(2));
return val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(37),"b"(2));
return val;
};
// Get mouse wheels
static inline
uint32_t kos_GetMouseWheels(void)
{
uint32_t val;
uint32_t val;
__asm__ __volatile__(
"int $0x40 \n\t"
:"=a"(val)
:"a"(37),"b"(7));
return val;
__asm__ __volatile__(
"int $0x40 \n\t"
:"=a"(val)
:"a"(37),"b"(7));
return val;
};
// Load cursor
static inline uint32_t kos_LoadCursor(void *path, uint32_t flags)
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(37), "b"(4), "c"(path), "d"(flags));
return val;
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(37), "b"(4), "c"(path), "d"(flags));
return val;
}
// Set cursor
static inline uint32_t kos_SetCursor(uint32_t cursor)
{
uint32_t old;
__asm__ __volatile__(
"int $0x40"
:"=a"(old)
:"a"(37), "b"(5), "c"(cursor));
return old;
uint32_t old;
__asm__ __volatile__(
"int $0x40"
:"=a"(old)
:"a"(37), "b"(5), "c"(cursor));
return old;
};
// Destroy cursor
static inline int kos_DestroyCursor(uint32_t cursor)
{
int ret;
__asm__ __volatile__(
"int $0x40"
:"=a"(ret)
:"a"(37), "b"(6), "c"(cursor)
:"memory");
return ret;
int ret;
__asm__ __volatile__(
"int $0x40"
:"=a"(ret)
:"a"(37), "b"(6), "c"(cursor)
:"memory");
return ret;
};
/// OS Events:
/*********************** OS Events *************************/
#define evReDraw 1
#define evKey 2
#define evButton 3
@ -309,35 +362,35 @@ static inline int kos_DestroyCursor(uint32_t cursor)
static inline
uint32_t kos_WaitForEventTimeout(uint32_t time)
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(23), "b"(time));
return val;
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(23), "b"(time));
return val;
};
static inline uint32_t kos_CheckForEvent(void)
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(11));
return val;
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(11));
return val;
};
static inline uint32_t kos_WaitForEvent(void)
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(10));
return val;
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(10));
return val;
};
/// Eventmask:
/*********************** Eventmask *************************/
#define EVM_REDRAW 1
#define EVM_KEY 2
#define EVM_BUTTON 4
@ -353,16 +406,16 @@ static inline uint32_t kos_WaitForEvent(void)
static inline uint32_t kos_SetMaskForEvents(uint32_t event_mask)
{
uint32_t old_event_mask;
__asm__ __volatile__(
"int $0x40"
:"=a"(old_event_mask)
:"a"(40),"b"(event_mask));
uint32_t old_event_mask;
__asm__ __volatile__(
"int $0x40"
:"=a"(old_event_mask)
:"a"(40),"b"(event_mask));
return old_event_mask;
return old_event_mask;
};
/// Other:
/*********************** Other *************************/
// Get key
int kos_GetKey()
{
@ -375,21 +428,21 @@ int kos_GetKey()
static inline
uint32_t kos_GetButtonID(void)
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(17));
return val>>8;
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(17));
return val>>8;
};
// Sleep..
static inline void kos_Delay(uint32_t time)
{
__asm__ __volatile__(
"int $0x40"
::"a"(5), "b"(time)
:"memory");
__asm__ __volatile__(
"int $0x40"
::"a"(5), "b"(time)
:"memory");
};
// Get screen size
@ -417,34 +470,11 @@ static inline void kos_GetSystemColors(struct kolibri_system_colors *color_table
// SysFn 9
static inline void kos_ProcessInfo(char *info)
{
__asm__ __volatile__(
"int $0x40"
:
:"a"(9), "b"(info), "c"(-1)
:"memory");
};
// Blitter
static inline void Blit(void *bitmap, int dst_x, int dst_y,
int src_x, int src_y, int w, int h,
int src_w, int src_h, int stride)
{
volatile struct blit_call bc;
bc.dstx = dst_x;
bc.dsty = dst_y;
bc.w = w;
bc.h = h;
bc.srcx = src_x;
bc.srcy = src_y;
bc.srcw = src_w;
bc.srch = src_h;
bc.stride = stride;
bc.bitmap = bitmap;
__asm__ __volatile__(
"int $0x40"
::"a"(73),"b"(0),"c"(&bc.dstx));
__asm__ __volatile__(
"int $0x40"
:
:"a"(9), "b"(info), "c"(-1)
:"memory");
};
void kos_RunApp(char* app, char* param)