diff --git a/skins/Win10/Win10.asm b/skins/Win10/Win10.asm index c1ef4b981b..f9bc379a66 100644 --- a/skins/Win10/Win10.asm +++ b/skins/Win10/Win10.asm @@ -1,4 +1,4 @@ -include 'me_skin.inc' +include '../skin.inc' SKIN_PARAMS \ height = bmp_base.height,\ diff --git a/skins/Win10/me_skin.inc b/skins/Win10/me_skin.inc deleted file mode 100644 index ccbb3c191c..0000000000 --- a/skins/Win10/me_skin.inc +++ /dev/null @@ -1,235 +0,0 @@ -;============================================================================ -; This file should be used to generate skins of new standard -;============================================================================ -; skin file structure: -;---------------------------------------------------------------------------- -; header: -; dd 'SKIN' -; dd = version (1 for now) -; dd @ params -; dd @ buttons -; dd @ bitmaps -; ... -;---------------------------------------------------------------------------- -; NOTE: order of sections listed below is insignificant -; since they're identified by pointer in above header -;---------------------------------------------------------------------------- -; ... -; params: -; dd = skin height -; dw = right margin -; dw = left margin -; dw = bottom margin -; dw = top margin -; dd = inner line color -; dd = outer line color -; dd = frame color -; dd = dtp file size -; ?? = dtp file itself -; ... -;---------------------------------------------------------------------------- -; ... -; buttons: -; dd = button type (1 = close, 2 = minimize) -; dw = left button coord (could be negative) -; dw = top button coord (could be negative) -; dw = button width -; dw = button height -; ... etc for all buttons -; dd = 0 (end of buttons list) -; ... -;---------------------------------------------------------------------------- -; ... -; bitmaps: -; dw = bitmap kind (1 = left, 2 = oper, 3 = base) -; dw = bitmap type (1 = active, 0 = inactive) -; dd @ bitmap -; ... etc for all bitmaps -; dd 0 (end of bitmaps list) -; ... -;---------------------------------------------------------------------------- -; ... -; bitmap: -; dd = bitmap width -; dd = bitmap height -; ?? = raw bitmap data -; ... etc for all bitmaps -; ... -;============================================================================ - -dd 'SKIN',1,__params__,__buttons__,__bitmaps__ - -struc BITMAPFILEHEADER { - .bfType dw ? ; WORD - .bfSize dd ? ; DWORD - .bfReserved1 dw ? ; WORD - .bfReserved2 dw ? ; WORD - .bfOffBits dd ? ; DWORD -} - -struc BITMAPINFOHEADER { - .biSize dd ? ; DWORD - .biWidth dd ? ; LONG - .biHeight dd ? ; LONG - .biPlanes dw ? ; WORD - .biBitCount dw ? ; WORD - .biCompression dd ? ; DWORD - .biSizeImage dd ? ; DWORD - .biXPelsPerMeter dd ? ; LONG - .biYPelsPerMeter dd ? ; LONG - .biClrUsed dd ? ; DWORD - .biClrImportant dd ? ; DWORD -} - -struc _bmp { - .h BITMAPFILEHEADER - .i BITMAPINFOHEADER -} -virtual at 0 - _bmp _bmp -end virtual - -macro BITMAP _name*,_fname* -{ - local w,h,a,r,g,b - virtual at 0 - file _fname - load w dword from _bmp.i.biWidth - load h dword from _bmp.i.biHeight - end virtual - align 4 - label _name - .width = w - .height = h - dd w,h - a=54+(w*3+(w mod 4))*(h-1) - size = $ - repeat h - repeat w - virtual at 0 - file _fname - load r from a+0 - load g from a+1 - load b from a+2 - end virtual - db r,g,b - a=a+3 - end repeat - a=a-w*3*2-(w mod 4) - end repeat -} - -macro define_colors name,[col,val] -{ - common - local a,b,c - forward - match =binner,col \{ a = val \} - match =bouter,col \{ b = val \} - match =bframe,col \{ c = val \} - common - name equ a,b,c -} - -macro SKIN_PARAMS [a] -{ - common - local _height,_margins,_colors,_colors_1,_dtp,_dtp_sz - __params__: - forward - match qq == ww,a - \{ - match =height,qq \\{ _height = ww \\} - match =margins,qq \\{ - match [q1:q2:q3:q4],ww - \\\{ - _margins equ q3,q1,q4,q2 - \\\} - \\} - match =colors =active,qq - \\{ - match [q10==q11:q20==q21:q30==q31],ww - \\\{ - define_colors _colors,q10,q11,q20,q21,q30,q31 - \\\} - \\} - match =colors =inactive,qq - \\{ - match [q10==q11:q20==q21:q30==q31],ww - \\\{ - define_colors _colors_1,q10,q11,q20,q21,q30,q31 - \\\} - \\} - match =dtp,qq \\{ _dtp equ ww \\} - \} - common - dd _height - dw _margins - dd _colors,_colors_1 - virtual at 0 - file _dtp - _dtp_sz = $ - end virtual - dd _dtp_sz - file _dtp -} - -macro SKIN_BUTTONS [a] -{ - common - local btn - __buttons__: - forward - match qq == ww,a - \{ - btn = 0 - match =close,qq \\{ btn = 1 \\} - match =minimize,qq \\{ btn = 2 \\} - match [q1:q2][q3:q4],ww - \\{ - if btn <> 0 - dd btn - dw q1,q2,q3,q4 - end if - \\} - \} - common - dd 0 -} - -macro SKIN_BITMAPS [a] -{ - common - local bmp - __bitmaps__: - forward - match qq == ww,a - \{ - bmp=-1 - match qqq =active,qq \\{ bmp = 1 \\} - match qqq =inactive,qq \\{ bmp = 0 \\} - match =left qqq,qq - \\{ - if bmp >= 0 - dw 1,bmp - dd ww - end if - \\} - match =oper qqq,qq - \\{ - if bmp >= 0 - dw 2,bmp - dd ww - end if - \\} - match =base qqq,qq - \\{ - if bmp >= 0 - dw 3,bmp - dd ww - end if - \\} - \} - common - dd 0 -} \ No newline at end of file diff --git a/skins/loggy/default.asm b/skins/loggy/default.asm index 8359ee4be3..cd487075d7 100644 --- a/skins/loggy/default.asm +++ b/skins/loggy/default.asm @@ -1,5 +1,5 @@ include 'loggy.inc' ; Color Table -include 'parse.inc' +include '../skin.inc' SKIN_PARAMS \ height = bmp_center1.height,\ ; skin height diff --git a/skins/loggy/parse.inc b/skins/loggy/parse.inc deleted file mode 100644 index ccbb3c191c..0000000000 --- a/skins/loggy/parse.inc +++ /dev/null @@ -1,235 +0,0 @@ -;============================================================================ -; This file should be used to generate skins of new standard -;============================================================================ -; skin file structure: -;---------------------------------------------------------------------------- -; header: -; dd 'SKIN' -; dd = version (1 for now) -; dd @ params -; dd @ buttons -; dd @ bitmaps -; ... -;---------------------------------------------------------------------------- -; NOTE: order of sections listed below is insignificant -; since they're identified by pointer in above header -;---------------------------------------------------------------------------- -; ... -; params: -; dd = skin height -; dw = right margin -; dw = left margin -; dw = bottom margin -; dw = top margin -; dd = inner line color -; dd = outer line color -; dd = frame color -; dd = dtp file size -; ?? = dtp file itself -; ... -;---------------------------------------------------------------------------- -; ... -; buttons: -; dd = button type (1 = close, 2 = minimize) -; dw = left button coord (could be negative) -; dw = top button coord (could be negative) -; dw = button width -; dw = button height -; ... etc for all buttons -; dd = 0 (end of buttons list) -; ... -;---------------------------------------------------------------------------- -; ... -; bitmaps: -; dw = bitmap kind (1 = left, 2 = oper, 3 = base) -; dw = bitmap type (1 = active, 0 = inactive) -; dd @ bitmap -; ... etc for all bitmaps -; dd 0 (end of bitmaps list) -; ... -;---------------------------------------------------------------------------- -; ... -; bitmap: -; dd = bitmap width -; dd = bitmap height -; ?? = raw bitmap data -; ... etc for all bitmaps -; ... -;============================================================================ - -dd 'SKIN',1,__params__,__buttons__,__bitmaps__ - -struc BITMAPFILEHEADER { - .bfType dw ? ; WORD - .bfSize dd ? ; DWORD - .bfReserved1 dw ? ; WORD - .bfReserved2 dw ? ; WORD - .bfOffBits dd ? ; DWORD -} - -struc BITMAPINFOHEADER { - .biSize dd ? ; DWORD - .biWidth dd ? ; LONG - .biHeight dd ? ; LONG - .biPlanes dw ? ; WORD - .biBitCount dw ? ; WORD - .biCompression dd ? ; DWORD - .biSizeImage dd ? ; DWORD - .biXPelsPerMeter dd ? ; LONG - .biYPelsPerMeter dd ? ; LONG - .biClrUsed dd ? ; DWORD - .biClrImportant dd ? ; DWORD -} - -struc _bmp { - .h BITMAPFILEHEADER - .i BITMAPINFOHEADER -} -virtual at 0 - _bmp _bmp -end virtual - -macro BITMAP _name*,_fname* -{ - local w,h,a,r,g,b - virtual at 0 - file _fname - load w dword from _bmp.i.biWidth - load h dword from _bmp.i.biHeight - end virtual - align 4 - label _name - .width = w - .height = h - dd w,h - a=54+(w*3+(w mod 4))*(h-1) - size = $ - repeat h - repeat w - virtual at 0 - file _fname - load r from a+0 - load g from a+1 - load b from a+2 - end virtual - db r,g,b - a=a+3 - end repeat - a=a-w*3*2-(w mod 4) - end repeat -} - -macro define_colors name,[col,val] -{ - common - local a,b,c - forward - match =binner,col \{ a = val \} - match =bouter,col \{ b = val \} - match =bframe,col \{ c = val \} - common - name equ a,b,c -} - -macro SKIN_PARAMS [a] -{ - common - local _height,_margins,_colors,_colors_1,_dtp,_dtp_sz - __params__: - forward - match qq == ww,a - \{ - match =height,qq \\{ _height = ww \\} - match =margins,qq \\{ - match [q1:q2:q3:q4],ww - \\\{ - _margins equ q3,q1,q4,q2 - \\\} - \\} - match =colors =active,qq - \\{ - match [q10==q11:q20==q21:q30==q31],ww - \\\{ - define_colors _colors,q10,q11,q20,q21,q30,q31 - \\\} - \\} - match =colors =inactive,qq - \\{ - match [q10==q11:q20==q21:q30==q31],ww - \\\{ - define_colors _colors_1,q10,q11,q20,q21,q30,q31 - \\\} - \\} - match =dtp,qq \\{ _dtp equ ww \\} - \} - common - dd _height - dw _margins - dd _colors,_colors_1 - virtual at 0 - file _dtp - _dtp_sz = $ - end virtual - dd _dtp_sz - file _dtp -} - -macro SKIN_BUTTONS [a] -{ - common - local btn - __buttons__: - forward - match qq == ww,a - \{ - btn = 0 - match =close,qq \\{ btn = 1 \\} - match =minimize,qq \\{ btn = 2 \\} - match [q1:q2][q3:q4],ww - \\{ - if btn <> 0 - dd btn - dw q1,q2,q3,q4 - end if - \\} - \} - common - dd 0 -} - -macro SKIN_BITMAPS [a] -{ - common - local bmp - __bitmaps__: - forward - match qq == ww,a - \{ - bmp=-1 - match qqq =active,qq \\{ bmp = 1 \\} - match qqq =inactive,qq \\{ bmp = 0 \\} - match =left qqq,qq - \\{ - if bmp >= 0 - dw 1,bmp - dd ww - end if - \\} - match =oper qqq,qq - \\{ - if bmp >= 0 - dw 2,bmp - dd ww - end if - \\} - match =base qqq,qq - \\{ - if bmp >= 0 - dw 3,bmp - dd ww - end if - \\} - \} - common - dd 0 -} \ No newline at end of file diff --git a/skins/night/night.asm b/skins/night/night.asm index eccb810a22..83b53ddafe 100644 --- a/skins/night/night.asm +++ b/skins/night/night.asm @@ -1,6 +1,6 @@ ;SKIN (.SKN) - COMPILE WITH FASM -include 'skin.inc' +include '../skin.inc' SKIN_PARAMS \ height = bmp_base.height,\ ; skin height diff --git a/skins/night/skin.inc b/skins/night/skin.inc deleted file mode 100644 index 81a6bd8f3f..0000000000 --- a/skins/night/skin.inc +++ /dev/null @@ -1,239 +0,0 @@ -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -;; ;; -;; Copyright (C) KolibriOS team 2004-2017. All rights reserved. ;; -;; Distributed under terms of the GNU General Public License ;; -;; ;; -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; - -;============================================================================ -; This file should be used to generate skins of new standard -;============================================================================ -; skin file structure: -;---------------------------------------------------------------------------- -; header: -; dd 'SKIN' -; dd = version (1 for now) -; dd @ params -; dd @ buttons -; dd @ bitmaps -; ... -;---------------------------------------------------------------------------- -; NOTE: order of sections listed below is insignificant -; since they're identified by pointer in above header -;---------------------------------------------------------------------------- -; ... -; params: -; dd = skin height -; dw = right margin -; dw = left margin -; dw = bottom margin -; dw = top margin -; dd = inner line color -; dd = outer line color -; dd = frame color -; dd = dtp file size -; ?? = dtp file itself -; ... -;---------------------------------------------------------------------------- -; ... -; buttons: -; dd = button type (1 = close, 2 = minimize) -; dw = left button coord (could be negative) -; dw = top button coord (could be negative) -; dw = button width -; dw = button height -; ... etc for all buttons -; dd = 0 (end of buttons list) -; ... -;---------------------------------------------------------------------------- -; ... -; bitmaps: -; dw = bitmap kind (1 = left, 2 = oper, 3 = base) -; dw = bitmap type (1 = active, 0 = inactive) -; dd @ bitmap -; ... etc for all bitmaps -; dd 0 (end of bitmaps list) -; ... -;---------------------------------------------------------------------------- -; ... -; bitmap: -; dd = bitmap width -; dd = bitmap height -; ?? = raw bitmap data -; ... etc for all bitmaps -; ... -;============================================================================ - -dd 'SKIN',1,__params__,__buttons__,__bitmaps__ - -struc BITMAPFILEHEADER { - .bfType dw ? ; WORD - .bfSize dd ? ; DWORD - .bfReserved1 dw ? ; WORD - .bfReserved2 dw ? ; WORD - .bfOffBits dd ? ; DWORD -} - -struc BITMAPINFOHEADER { - .biSize dd ? ; DWORD - .biWidth dd ? ; LONG - .biHeight dd ? ; LONG - .biPlanes dw ? ; WORD - .biBitCount dw ? ; WORD - .biCompression dd ? ; DWORD - .biSizeImage dd ? ; DWORD - .biXPelsPerMeter dd ? ; LONG - .biYPelsPerMeter dd ? ; LONG - .biClrUsed dd ? ; DWORD - .biClrImportant dd ? ; DWORD -} - -struc _bmp { - .h BITMAPFILEHEADER - .i BITMAPINFOHEADER -} -virtual at 0 - _bmp _bmp -end virtual - -macro BITMAP _name*,_fname* -{ - local w,h,a,r,g,b - virtual at 0 - _file equ _#_name - _file:: - file _fname - end virtual - load w dword from _file:_bmp.i.biWidth - load h dword from _file:_bmp.i.biHeight - load hsize dword from _file:_bmp.h.bfOffBits - align 4 - label _name - .width = w - .height = h - dd w,h - a=hsize+(w*3+(w mod 4))*(h-1) - size = $ - repeat h - repeat w - load r from _file:a+0 - load g from _file:a+1 - load b from _file:a+2 - db r,g,b - a=a+3 - end repeat - a=a-w*3*2-(w mod 4) - end repeat -} - -macro define_colors name,[col,val] -{ - common - local a,b,c - forward - match =binner,col \{ a = val \} - match =bouter,col \{ b = val \} - match =bframe,col \{ c = val \} - common - name equ a,b,c -} - -macro SKIN_PARAMS [a] -{ - common - local _height,_margins,_colors,_colors_1,_dtp - __params__: - forward - match qq == ww,a - \{ - match =height,qq \\{ _height = ww \\} - match =margins,qq \\{ - match [q1:q2:q3:q4],ww - \\\{ - _margins equ q3,q1,q4,q2 - \\\} - \\} - match =colors =active,qq - \\{ - match [q10==q11:q20==q21:q30==q31],ww - \\\{ - define_colors _colors,q10,q11,q20,q21,q30,q31 - \\\} - \\} - match =colors =inactive,qq - \\{ - match [q10==q11:q20==q21:q30==q31],ww - \\\{ - define_colors _colors_1,q10,q11,q20,q21,q30,q31 - \\\} - \\} - match =dtp,qq \\{ _dtp equ ww \\} - \} - common - dd _height - dw _margins - dd _colors,_colors_1 - dd @f - $ - 4 - file _dtp - @@: -} - -macro SKIN_BUTTONS [a] -{ - common - local btn - __buttons__: - forward - match qq == ww,a - \{ - btn = 0 - match =close,qq \\{ btn = 1 \\} - match =minimize,qq \\{ btn = 2 \\} - match [q1:q2][q3:q4],ww - \\{ - if btn <> 0 - dd btn - dw q1,q2,q3,q4 - end if - \\} - \} - common - dd 0 -} - -macro SKIN_BITMAPS [a] -{ - common - local bmp - __bitmaps__: - forward - match qq == ww,a - \{ - bmp=-1 - match qqq =active,qq \\{ bmp = 1 \\} - match qqq =inactive,qq \\{ bmp = 0 \\} - match =left qqq,qq - \\{ - if bmp >= 0 - dw 1,bmp - dd ww - end if - \\} - match =oper qqq,qq - \\{ - if bmp >= 0 - dw 2,bmp - dd ww - end if - \\} - match =base qqq,qq - \\{ - if bmp >= 0 - dw 3,bmp - dd ww - end if - \\} - \} - common - dd 0 -}