forked from KolibriOS/kolibrios
eglut: update
git-svn-id: svn://kolibrios.org@5600 a494cfbc-eb01-0410-851d-a64ba20cac60
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f5f30ba226
commit
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@ -8,7 +8,7 @@ LD = kos32-ld
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CFLAGS = -U_Win32 -U_WIN32 -U__MINGW32__ -c -O2 -fno-ident -fomit-frame-pointer
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CFLAGS = -U_Win32 -U_WIN32 -U__MINGW32__ -c -O2 -fno-ident -fomit-frame-pointer
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INCLUDES= -I. -I../newlib/libc/include -I../Mesa/include -I../Mesa/src/gbm/main -I../libdrm/include
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INCLUDES= -I. -I../newlib/libc/include -I../Mesa/mesa-9.2.5/include -I../Mesa/mesa-9.2.5/src/gbm/main -I../libdrm/include
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LDFLAGS:= -shared -s -nostdlib -T ../newlib/libc/dll.lds --entry _DllStartup --image-base=0
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LDFLAGS:= -shared -s -nostdlib -T ../newlib/libc/dll.lds --entry _DllStartup --image-base=0
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LDFLAGS+= --out-implib $(IMPLIB)
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LDFLAGS+= --out-implib $(IMPLIB)
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@ -80,6 +80,9 @@ void render_swap_and_blit(struct render *render)
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glActiveTexture(GL_TEXTURE0);
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glActiveTexture(GL_TEXTURE0);
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glBindTexture(GL_TEXTURE_2D, render->tx_buffers[render->back_buffer]);
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glBindTexture(GL_TEXTURE_2D, render->tx_buffers[render->back_buffer]);
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glActiveTexture(GL_TEXTURE1);
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glBindTexture(GL_TEXTURE_2D, render->tx_mask);
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xscale = 1.0/render->scr_width;
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xscale = 1.0/render->scr_width;
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yscale = 1.0/render->scr_height;
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yscale = 1.0/render->scr_height;
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@ -100,6 +103,7 @@ void render_swap_and_blit(struct render *render)
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vertices[3*2+1] = t5;
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vertices[3*2+1] = t5;
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glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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glFinish();
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err1:
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err1:
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eglMakeCurrent(render->dpy, draw, read, context);
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eglMakeCurrent(render->dpy, draw, read, context);
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