forked from KolibriOS/kolibrios
SDL:
- Fixed SDL_Delay. - Refactoring git-svn-id: svn://kolibrios.org@9211 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -9,6 +9,7 @@ typedef unsigned char __u8;
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typedef unsigned short __u16;
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typedef unsigned long __u32;
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#pragma pack(push)
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struct process_table_entry
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{
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__u32 cpu_usage;
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@ -28,6 +29,15 @@ struct process_table_entry
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__u8 reserved3[1024-71];
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};
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typedef union{
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unsigned val;
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struct{
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short h;
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short w;
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};
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}__kos__screen_t;
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#pragma pack(pop)
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static inline
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void __kos__define_window(__u16 x1,__u16 y1,__u16 xsize,__u16 ysize,
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__u32 body_color,__u32 grab_color,__u32 frame_color)
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@ -73,7 +83,7 @@ int __kos__check_for_event(void)
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static inline
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int __kos__set_events_mask(__u32 mask)
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{
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register __u32 val;
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__u32 val;
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asm volatile ("int $0x40":"=a"(val):"a"(40), "b"(mask));
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return val;
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}
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@ -99,8 +109,54 @@ int __kos__get_button_id()
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return val>>8;
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}
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static inline
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void __kos__change_window(int new_x, int new_y, int new_w, int new_h)
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{
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__asm__ __volatile__(
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"int $0x40"
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::"a"(67), "b"(new_x), "c"(new_y), "d"(new_w),"S"(new_h)
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);
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}
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static inline
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__kos__screen_t __kos__screen_size(void)
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{
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__kos__screen_t size;
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__asm__ __volatile__(
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"int $0x40"
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:"=a"(size)
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:"a"(14)
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:"memory"
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);
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return size;
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}
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static inline
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int __kos__get_skinh(void)
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{
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int res;
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__asm__ ("int $0x40" : "=a"(res) : "a"(48),"b"(4));
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return res;
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}
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static inline
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void __kos__dbg_write_byte(const char ch){
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__asm__ __volatile__(
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"int $0x40"
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::"a"(63), "b"(1), "c"(ch)
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);
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}
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static inline
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void __kos__dbg_write_str(const char* str){
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while(*str){
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__kos__dbg_write_byte(*str++);
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}
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}
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#ifdef __cplusplus
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}
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#endif
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#endif
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#endif
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@ -85,13 +85,11 @@ Uint32 SDL_GetTicks (void)
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return (curtime-starttime)*10;
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}
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void SDL_Delay (Uint32 ms)
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{
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__kos__delay100(ms);
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/* Uint32 start = SDL_GetTicks();
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do
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__asm__("int $0x40" :: "a"(68),"b"(1));
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while (SDL_GetTicks()-start < ms);*/
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void SDL_Delay(unsigned ms){
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unsigned start = SDL_GetTicks();
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do{
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__kos__delay100(1);
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}while (SDL_GetTicks()-start < ms);
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}
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int SDL_SYS_TimerInit(void)
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@ -17,13 +17,6 @@ static int was_initialized=0;
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static int has_null_cursor=0;
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static int null_cursor;
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inline int get_skinh(void)
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{
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int res;
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__asm__ ("int $0x40" : "=a"(res) : "a"(48),"b"(4));
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return res;
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}
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//#define KEEP_OBSOLETE_STYLE3
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#ifdef KEEP_OBSOLETE_STYLE3
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@ -33,7 +26,7 @@ static int IsStyle4Available=0;
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void MenuetOS_SDL_RepaintWnd(void)
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{
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__kos__window_redraw(1);
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__kos__define_window(1,1,vm_suf->hidden->win_size_x+9,vm_suf->hidden->win_size_y+get_skinh()+4,
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__kos__define_window(1, 1, vm_suf->hidden->win_size_x+9,vm_suf->hidden->win_size_y+__kos__get_skinh()+4,
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#ifdef KEEP_OBSOLETE_STYLE3
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IsStyle4Available?0x34000000:0x33000000
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#else
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@ -100,17 +93,6 @@ void MenuetOS_SetCaption(_THIS,const char * title,const char * icon)
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if(was_initialized) __asm__("int $0x40"::"a"(71),"b"(1),"c"(title));
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}
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void debug_board_write_byte(const char ch){
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__asm__ __volatile__(
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"int $0x40"
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::"a"(63), "b"(1), "c"(ch));
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}
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void debug_board_write_str(const char* str){
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while(*str)
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debug_board_write_byte(*str++);
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}
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SDL_Surface * MenuetOS_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags)
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{
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int ly;
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@ -120,10 +102,10 @@ SDL_Surface * MenuetOS_SetVideoMode(_THIS, SDL_Surface *current, int width, int
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current->w=width;
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current->h=height;
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current->pitch=width*(bpp>>3);
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char info[100];
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sprintf(info, "width = %d, height = %d, pitch = %d, bpp = %d\n", current->w, current->h, current->pitch, bpp);
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debug_board_write_str(info);
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__kos__dbg_write_str(info);
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// __asm__ __volatile__("int3");
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current->pixels=this->hidden->__video_buffer=realloc(this->hidden->__video_buffer,
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@ -138,15 +120,18 @@ SDL_Surface * MenuetOS_SetVideoMode(_THIS, SDL_Surface *current, int width, int
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this->hidden->win_size_x=width;
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this->hidden->win_size_y=height;
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vm_suf=this;
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if (was_initialized)
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{
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unsigned newheight = height+get_skinh()+4;
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unsigned newwidth = width+9;
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__asm__("int $0x40"::"a"(67),"b"(-1),"c"(-1),"d"(newwidth),"S"(newheight));
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unsigned newheight = height+__kos__get_skinh()+4;
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unsigned newwidth = width+9;
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__kos__change_window(-1, -1, newwidth, newheight);
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}
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else
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{
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__kos__set_events_mask(0x27);
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__kos__set_events_mask(0x27);
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was_initialized=1;
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MenuetOS_SDL_RepaintWnd();
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}
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