add fNav and Bomber game icons, fix/update my skins and Night skin (moved from _old to ok), Eolite small fixes for big icons support

git-svn-id: svn://kolibrios.org@7256 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
Kirill Lipatov (Leency) 2018-04-23 14:08:39 +00:00
parent 25caeab254
commit e7f6c577cc
34 changed files with 41 additions and 37 deletions

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@ -166,8 +166,8 @@ pas=27
fb2=29
[icons32]
<dir>=0
<up>=0
<dir>=94
<up>=94
<lot>=60
txt=9
png=70
@ -181,8 +181,8 @@ img=3
xls=28
xlsx=28
pdf=73
wav=63
mp3=63
wav=64
mp3=64
midi=74
mnt=90
avi=40

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@ -13,7 +13,7 @@ uPDF=/sys/lod|*pdf* /kolibrios/media/updf,73
[Misc]
DosBox=/kolibrios/emul/dosbox/dosbox,11
Dicty=/kolibrios/utils/DICTY.KEX,79
fNav=/sys/File managers/fNav/fNav,45
fNav=/sys/File managers/fNav/fNav,93
Life=/kolibrios/demos/life2,13
Calc+=/kolibrios/utils/calcplus,4
TinyBasic=/kolibrios/develop/TinyBasic/TinyBasic,91

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@ -17,7 +17,7 @@ Loderunner=/kolibrios/games/LRL/LRL,41
TheBus=/kolibrios/games/the_bus/the_bus,86
Mun=/kolibrios/games/mun/mun
Kosilka=/sys/games/kosilka,23
Bomber=/kolibrios/games/bomber/bomber,14
Bomber=/kolibrios/games/bomber/bomber,97
Invaders=/kolibrios/games/invaders
Tanks=/sys/games/tanks,67
RocketForces=/sys/games/rforces

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@ -8,23 +8,26 @@ void DrawIconByExtension(dword file_path, extension, xx, yy, fairing_color)
dword icon_n;
dword selected_image;
dword default_image;
dword default_icon;
if (big_icons.checked) {
icons_ini.section = "icons32";
selected_image = icons32_selected.image;
default_image = icons32_default.image;
default_icon=95;
}
else {
icons_ini.section = "icons16";
selected_image = icons16_selected.image;
default_image = icons16_default.image;
default_icon=2;
}
if (extension)
{
strcpy(#ext, extension);
strlwr(#ext);
icon_n = icons_ini.GetInt(#ext, 2);
icon_n = icons_ini.GetInt(#ext, default_icon);
}
else if (file_path)
{

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@ -235,7 +235,7 @@ void BigIconsSwitch()
if (big_icons.checked)
{
icon_size=32;
files.item_h = line_height.value = 34;
files.item_h = line_height.value = 35;
if (!icons32_default.image)
{
Libimg_LoadImage(#icons32_default, "/sys/icons32.png");

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@ -2,7 +2,7 @@ include '..\skin.inc'
SKIN_PARAMS \
height = bmp_center1.height,\ ; skin height
margins = [9:6:37:6],\ ; margins [left:top:right:bottom]
margins = [9:4:37:0],\ ; margins [left:top:right:bottom]
colors active = [binner=0xE1E1E1:\ ; border inner color
bouter=0x3E3635:\ ; border outer color
bframe=0xE1E1E1],\ ; border frame color

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@ -1,3 +1,4 @@
delete default.skn
fasm default.dtp.asm default.dtp
fasm default.asm default.skn
@pause

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@ -2,7 +2,7 @@ include '..\skin.inc'
SKIN_PARAMS \
height = bmp_center1.height,\ ; skin height
margins = [5:6:40:4],\ ; margins [left:top:right:bottom]
margins = [5:2:40:0],\ ; margins [left:top:right:bottom]
colors active = [binner=0xCACACA:\ ; border inner color
bouter=0xA1A1A1:\ ; border outer color
bframe=0xCACACA],\ ; border frame color
@ -12,8 +12,8 @@ SKIN_PARAMS \
dtp = 'default.dtp' ; dtp colors
SKIN_BUTTONS \
close = [-18:4][13:14],\ ; buttons coordinates
minimize = [-36:4][13:14] ; [left:top][width:height]
close = [-19:3][16:16],\ ; buttons coordinates
minimize = [-37:3][16:16] ; [left:top][width:height]
SKIN_BITMAPS \
left active = bmp_left1,\ ; skin bitmaps pointers
@ -24,8 +24,8 @@ SKIN_BITMAPS \
base inactive = bmp_center2
BITMAP bmp_left1, 'left1.bmp' ; skin bitmaps
BITMAP bmp_left2, 'left2.bmp'
BITMAP bmp_left2, 'left1.bmp'
BITMAP bmp_right1, 'right1.bmp'
BITMAP bmp_right2, 'right2.bmp'
BITMAP bmp_center1,'center1.bmp'
BITMAP bmp_center2,'center2.bmp'
BITMAP bmp_center2,'center1.bmp'

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@ -1,14 +1,14 @@
struc system_colors
{
.frame dd 0x006393
.grab dd 0x0077b0
.grab_button dd 0xc0c0c0
.grab_button_text dd 0x000000
.title_text dd 0x444444
.work dd 0xCACACA
.work_button dd 0xE9E9E9
.work_button_text dd 0x000000
.work_text dd 0x000000
.work_graph dd 0x777777
}
{
.frame dd 0x006393
.grab dd 0x0077b0
.work_dark dd 0xA5A5A5
.work_light dd 0xE4E4E4
.title_text dd 0x444444
.work dd 0xCACACA
.work_button dd 0xE9E9E9
.work_button_text dd 0x000000
.work_text dd 0x000000
.work_graph dd 0x777777
}
struct system_colors

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@ -2,7 +2,7 @@ include '../skin.inc'
SKIN_PARAMS \
height = bmp_center1.height,\ ; skin height
margins = [6:5:43:3],\ ; margins [left:top:right:bottom]
margins = [7:5:43:3],\ ; margins [left:top:right:bottom]
colors active = [binner=0x202020:\ ; border inner
bouter=0x000000:\ ; border outer
bframe=0x555555],\ ; border middle

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@ -2,7 +2,7 @@ include '..\skin.inc'
SKIN_PARAMS \
height = bmp_center1.height,\ ; skin height
margins = [25:4:40:6],\ ; margins [left:top:right:bottom]
margins = [25:2:40:0],\ ; margins [left:top:right:bottom]
colors active = [binner=0xE1E1E1:\ ; border inner color
bouter=0x204962:\ ; border outer color
bframe=0xE1E1E1],\ ; border frame color

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@ -2,8 +2,8 @@ struc system_colors
{
.taskbar dd 0x586786
.taskbar_text dd 0xFEFEFE
.work_3d_dark dd 0xC0BBB4
.work_3d_light dd 0xECE9E5
.work_dark dd 0xC0BBB4
.work_light dd 0xECE9E5
.window_title dd 0x333333
.work dd 0xDDD7CF
.work_button dd 0x7887A6

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skins/night/left.bmp Normal file

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@ -4,7 +4,7 @@ include 'skin.inc'
SKIN_PARAMS \
height = bmp_base.height,\ ; skin height
margins = [5:1:37:1],\ ; margins [left:top:right:bottom]
margins = [5:4:37:0],\ ; margins [left:top:right:bottom]
colors active = [binner=0x000000:\ ; border inner color
bouter=0x000000:\ ; border outer color
bframe=0x2d2d2d],\ ; border frame color
@ -14,8 +14,8 @@ SKIN_PARAMS \
dtp = 'default.dtp' ; dtp colors
SKIN_BUTTONS \
close = [-18:3][14:14],\ ; buttons coordinates
minimize = [-35:3][14:14] ; [left:top][width:height]
close = [-19:3][16:16],\ ; buttons coordinates
minimize = [-36:3][16:16] ; [left:top][width:height]
SKIN_BITMAPS \
left active = bmp_left,\ ; skin bitmaps pointers
@ -28,6 +28,6 @@ SKIN_BITMAPS \
BITMAP bmp_left ,'left.bmp' ; skin bitmaps
BITMAP bmp_oper ,'oper.bmp'
BITMAP bmp_base ,'base.bmp'
BITMAP bmp_left1,'left_1.bmp'
BITMAP bmp_left1,'left.bmp'
BITMAP bmp_oper1,'oper_1.bmp'
BITMAP bmp_base1,'base_1.bmp'
BITMAP bmp_base1,'base.bmp'

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@ -8,6 +8,7 @@ skinlist = {
"Leency/Shkvorka/Shkvorka.skn",
"Leency/Yeah/Yeah.skn",
"loggy/loggy.skn",
"night/night.skn",
"Win10/Win10.skn",
"_old/5imple Alpha/1.5imple Alpha/1.5imple Alpha.skn",
"_old/5imple Alpha/2.5imple Alpha/2.5imple Alpha.skn",
@ -111,7 +112,6 @@ skinlist = {
"_old/neutral/neutral_blue/neutral_blue.skn",
"_old/neutral/neutral_green/neutral_green.skn",
"_old/neutral/neutral_lilac/neutral_lilac.skn",
"_old/night/night.skn",
"_old/nix/nix_big/nix_big.skn",
"_old/nix/nix_medium/nix_medium.skn",
"_old/nix/nix_small/nix_small.skn",