#include "kolibri.h" #include "string.h" #include extern char KOL_PATH[256]; extern char KOL_PARAM[256]; extern char KOL_DIR[256]; void kol_exit() { asm volatile ("int $0x40"::"a"(-1)); } void kol_sleep(unsigned d) { asm volatile ("int $0x40"::"a"(5), "b"(d)); } // define a window // x, y - position; w, h - size; cs - color and style; c - caption; b - boder void kol_wnd_define(unsigned x, unsigned y, unsigned w, unsigned h, unsigned cs, unsigned b, char *t) { asm volatile ("int $0x40"::"a"(0), "b"(x*65536+w), "c"(y*65536+h), "d"(cs), "D"(t), "S"(b) ); } void kol_event_mask(unsigned e) { asm volatile ("int $0x40"::"a"(40), "b"(e)); } unsigned kol_event_wait() { asm volatile ("int $0x40"::"a"(10)); } unsigned kol_event_wait_time(unsigned time) { asm volatile ("int $0x40"::"a"(23), "b"(time)); } unsigned kol_event_check() { asm volatile ("int $0x40"::"a"(11)); } inline void __attribute__((__always_inline__)) kol_paint_start() { asm volatile ("int $0x40"::"a"(12), "b"(1)); } inline void __attribute__((__always_inline__)) kol_paint_end() { asm volatile ("int $0x40"::"a"(12), "b"(2)); } void kol_paint_pixel(unsigned x, unsigned y, unsigned c) { asm volatile ("int $0x40"::"a"(1), "b"(x), "c"(y), "d"(c)); } void kol_paint_bar(unsigned x, unsigned y, unsigned w, unsigned h, unsigned c) { asm volatile ("int $0x40"::"a"(13), "b"(x*65536+w), "c"(y*65536+h), "d"(c)); } void kol_paint_line(unsigned x1, unsigned y1, unsigned x2, unsigned y2, unsigned c) { asm volatile ("int $0x40"::"a"(38), "b"(x1*65536+x2), "c"(y1*65536+y2), "d"(c)); } void kol_paint_string(unsigned x, unsigned y, char *s, unsigned c) { asm volatile ("int $0x40"::"a"(4), "b"(x*65536+y), "c"(c), "d"(s)); } void kol_paint_image(unsigned x, unsigned y, unsigned w, unsigned h, char *d) { asm volatile ("int $0x40"::"a"(7), "c"(w*65536+h), "d"(x*65536+y), "b"(d)); } void kol_paint_image_24(unsigned x, unsigned y, unsigned w, unsigned h, char *d) { asm volatile ("int $0x40"::"a"(65), "b"(d), "c"(w*65536+h), "d"(x*65536+y), "S"(32)); } unsigned kol_key_get() { asm volatile ("int $0x40"::"a"(2)); } unsigned kol_key_control() { asm volatile ("int $0x40"::"a"(66), "b"(3)); } void kol_key_lang_set(unsigned lang) { asm volatile ("int $0x40"::"a"(21), "b"(2), "c"(9), "d"(lang)); } unsigned kol_key_lang_get() { asm volatile ("int $0x40"::"a"(26), "b"(2), "c"(9)); } void kol_key_mode_set(unsigned mode) { asm volatile ("int $0x40"::"a"(66), "b"(1), "c"(mode)); } unsigned kol_key_mode_get() { asm volatile ("int $0x40"::"a"(66), "b"(2)); } unsigned kol_btn_get() { asm volatile ("int $0x40"::"a"(17)); } void kol_btn_define(unsigned x, unsigned y, unsigned w, unsigned h, unsigned d, unsigned c) { asm volatile ("int $0x40"::"a"(8), "b"(x*65536+w), "c"(y*65536+h), "d"(d), "S"(c)); } void kol_btn_type(unsigned t) { asm volatile ("int $0x40"::"a"(48), "b"(1), "c"(t)); } void kol_wnd_caption(char *s) { asm volatile ("int $0x40"::"a"(71), "b"(1), "c"(s)); } unsigned kol_mouse_pos() { asm volatile ("int $0x40"::"a"(37), "b"(0)); } unsigned kol_mouse_posw() { asm volatile ("int $0x40"::"a"(37), "b"(1)); } unsigned kol_mouse_btn() { asm volatile ("int $0x40"::"a"(37), "b"(2)); } void kol_board_putc(char c) { asm volatile ("int $0x40"::"a"(63), "b"(1), "c"(c)); } void kol_board_puts(char *s) { unsigned i; i = 0; while (*(s+i)) { asm volatile ("int $0x40"::"a"(63), "b"(1), "c"(*(s+i))); i++; } } void kol_board_puti(int n) { char c; if ( n > 1 ) kol_board_puti(n / 10); c = n % 10 + '0'; asm volatile ("int $0x40"::"a"(63), "b"(1), "c"(c)); } int kol_file_70(kol_struct70 *k) { asm volatile ("int $0x40"::"a"(70), "b"(k)); } kol_struct_import* kol_cofflib_load(char *name) { asm volatile ("int $0x40"::"a"(68), "b"(19), "c"(name)); } void* kol_cofflib_procload (kol_struct_import *imp, char *name) { int i; for (i=0;;i++) if ( NULL == ((imp+i) -> name)) break; else if ( 0 == strcmp(name, (imp+i)->name) ) return (imp+i)->data; return NULL; } unsigned kol_cofflib_procnum (kol_struct_import *imp) { unsigned i, n; for (i=n=0;;i++) if ( NULL == ((imp+i) -> name)) break; else n++; return n; } void kol_cofflib_procname (kol_struct_import *imp, char *name, unsigned n) { unsigned i; *name = 0; for (i=0;;i++) if ( NULL == ((imp+i) -> name)) break; else if ( i == n ) { strcpy(name, ((imp+i)->name)); break; } } unsigned kol_system_cpufreq() { asm volatile ("int $0x40"::"a"(18), "b"(5)); } unsigned kol_system_mem() { asm volatile ("int $0x40"::"a"(18), "b"(17)); } unsigned kol_system_memfree() { asm volatile ("int $0x40"::"a"(18), "b"(16)); } unsigned kol_system_time_get() { asm volatile ("int $0x40"::"a"(3)); } unsigned kol_system_date_get() { asm volatile ("int $0x40"::"a"(29)); } unsigned kol_system_end(unsigned param) { asm volatile ("int $0x40"::"a"(18), "b"(9), "c"(param)); } void kol_path_file2dir(char *dir, char *fname) { unsigned i; strcpy (dir, fname); for ( i = strlen(dir);; --i) if ( '/' == dir[i]) { dir[i] = '\0'; return; } } void kol_path_full(char *full, char *fname) { char temp[256]; switch (*fname) { case '/': strncpy(temp, fname+1, 2); temp[2]=0; if ( (!strcmp("rd", temp)) || (!strcmp("hd", temp)) || (!strcmp("cd", temp)) ) strcpy (full, fname); break; case '.': break; default: break; }; } inline void __attribute__((__always_inline__)) kol_screen_wait_rr() { asm volatile ("int $0x40"::"a"(18), "b"(14)); } void kol_screen_get_size(unsigned *w, unsigned *h) { unsigned size; asm volatile ("int $0x40":"=a"(size):"a"(14)); *w = size / 65536; *h = size % 65536; } unsigned kol_skin_height() { asm volatile ("int $0x40"::"a"(48), "b"(4)); } unsigned kol_thread_start(unsigned start, unsigned stack) { asm volatile ("int $0x40"::"a"(51), "b"(1), "c"(start), "d"(stack)); } unsigned kol_time_tick() { asm volatile ("int $0x40"::"a"(26), "b"(9)); } unsigned kol_sound_speaker(char data[]) { asm volatile ("movl %0, %%esi"::"a"(data)); asm volatile ("int $0x40"::"a"(55), "b"(55)); } unsigned kol_process_info(unsigned slot, char buf1k[]) { asm volatile ("int $0x40"::"a"(9), "b"(buf1k), "c"(slot)); } int kol_process_kill_pid(unsigned process) { asm volatile ("int $0x40"::"a"(18), "b"(18), "c"(process)); } int kol_kill_process(unsigned process) { asm volatile ("int $0x40"::"a"(18), "b"(2), "c"(process)); } void kol_get_kernel_ver(char buff16b[]) { asm volatile ("int $0x40"::"a"(18), "b"(13), "c"(buff16b)); } int kol_buffer_open(char name[], int mode, int size, char **buf) { int error; asm volatile ("int $0x40":"=a"(*buf), "=d"(error):"a"(68), "b"(22), "c"(name), "d"(size), "S"(mode)); return error; } void kol_buffer_close(char name[]) { asm volatile ("int $0x40"::"a"(68), "b"(23), "c"(name)); } int kol_clip_num() { asm volatile ("int $0x40"::"a"(54), "b"(0)); } char* kol_clip_get(int n) { asm volatile ("int $0x40"::"a"(54), "b"(1), "c"(n)); } int kol_clip_set(int n, char buffer[]) { asm volatile ("int $0x40"::"a"(54), "b"(2), "c"(n), "d"(buffer)); } int kos_random(int num) { srand(kol_time_tick()); return rand() % num; } int kos_get_mouse_wheels(void) { int val; asm ("int $0x40":"=a"(val):"a"(37),"b"(7)); return val; }; struct blit_call { int dstx; int dsty; int w; int h; int srcx; int srcy; int srcw; int srch; unsigned char *d; int stride; }; void kos_blit(int dstx, int dsty, int w, int h, int srcx, int srcy,int srcw, int srch, int stride, char *d) { volatile struct blit_call image; image.dstx=dstx; image.dsty=dsty; image.w=w; image.h=h; image.srcx=srcx; image.srcy=srcy; image.srcw=srcw; image.srch=srch; image.stride=stride; image.d=d; asm("int $0x40"::"a"(73),"b"(0),"c"(&image)); } void kos_text(int x, int y, int color, const char* text, int len) { asm volatile ("int $0x40"::"a"(4),"b"((x<<16) | y),"c"(color),"d"((unsigned long)text),"S"(len)); }; void kos_screen_max(int* x, int* y) { unsigned long v; __asm__ __volatile__( "int $0x40" :"=a"(v) :"a"(14)); if(x) *x = v >> 16; if(y) *y = v & 0xFFFF; }; int kos_get_key() { unsigned short __ret; asm volatile("int $0x40":"=a"(__ret):"0"(2)); if(!(__ret & 0xFF)) return (__ret>>8)&0xFF; else return 0; }