LIBRARY= pixlib3 CC = kos32-gcc AR = kos32-ar LD = kos32-ld STRIP = kos32-strip ARFLAGS = crs CFLAGS = -U_Win32 -U_WIN32 -U__MINGW32__ -c -O2 -fno-ident -fomit-frame-pointer LDFLAGS:= -shared -s -nostdlib -Map px.map -T ../newlib/dll.lds --entry _DllStartup --image-base=0 LDFLAGS+= --file-alignment 256 INCLUDES= -I. -I../newlib/libc/include PXGL_INCLUDES= $(INCLUDES) -I../libdrm/intel -I../libdrm/include PXGL_INCLUDES+= -I ../Mesa/include -I../Mesa/src/gbm/main LIBPATH:= -L../../lib -L/home/autobuild/tools/win32/mingw32/lib LIBS:= -ldll -legl.dll -lGL.dll -lc.dll -lgcc #LIBS+= -ldrm.dll DEFINES:= -DNDEBUG PXGL_DEFINES:= $(DEFINES) -D__unix__ -DMESA_EGL_NO_X11_HEADERS SRC_PIXLIB = pixlib3.c SRC_PXGL = egl.c pxgl.c OBJ_PIXLIB = $(patsubst %.c, %.o, $(SRC_PIXLIB)) OBJ_PXGL = $(patsubst %.c, %.o, $(SRC_PXGL)) # targets all: lib$(LIBRARY).a pixlib-gl.dll lib$(LIBRARY).a: $(OBJ_PIXLIB) Makefile $(AR) $(ARFLAGS) lib$(LIBRARY).a $(OBJ_PIXLIB) mv -f lib$(LIBRARY).a ../../lib pixlib-gl.dll: $(OBJ_PXGL) Makefile $(LD) $(LDFLAGS) $(PXFLAGS) $(LIBPATH) -o $@ $(OBJ_PXGL) $(LIBS) mv -f $@ ../../bin pixlib3.o : pixlib3.c Makefile $(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o $@ $< %.o : %.c Makefile $(CC) $(CFLAGS) $(PXGL_DEFINES) $(PXGL_INCLUDES) -o $@ $< clean: -rm -f *.o